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Use Shorts instead of Bytes for modelindex
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parent
0215e51529
commit
702e2a9aa5
3 changed files with 5 additions and 5 deletions
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@ -531,7 +531,7 @@ void CL_ParseUpdate (int bits)
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if (bits & U_MODEL)
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if (bits & U_MODEL)
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{
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{
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modnum = MSG_ReadByte ();
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modnum = MSG_ReadShort ();
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if (modnum >= MAX_MODELS)
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if (modnum >= MAX_MODELS)
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Host_Error ("CL_ParseModel: bad modnum");
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Host_Error ("CL_ParseModel: bad modnum");
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}
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}
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@ -664,7 +664,7 @@ void CL_ParseBaseline (entity_t *ent)
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{
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{
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int i;
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int i;
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ent->baseline.modelindex = MSG_ReadByte ();
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ent->baseline.modelindex = MSG_ReadShort ();
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ent->baseline.frame = MSG_ReadByte ();
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ent->baseline.frame = MSG_ReadByte ();
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ent->baseline.colormap = MSG_ReadByte();
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ent->baseline.colormap = MSG_ReadByte();
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ent->baseline.skin = MSG_ReadByte();
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ent->baseline.skin = MSG_ReadByte();
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@ -3003,7 +3003,7 @@ void PF_makestatic (void)
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MSG_WriteByte (&sv.signon,svc_spawnstatic);
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MSG_WriteByte (&sv.signon,svc_spawnstatic);
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MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->v.model));
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MSG_WriteShort (&sv.signon, SV_ModelIndex(pr_strings + ent->v.model));
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MSG_WriteByte (&sv.signon, ent->v.frame);
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MSG_WriteByte (&sv.signon, ent->v.frame);
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MSG_WriteByte (&sv.signon, ent->v.colormap);
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MSG_WriteByte (&sv.signon, ent->v.colormap);
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@ -588,7 +588,7 @@ void SV_WriteEntitiesToClient (edict_t *clent, sizebuf_t *msg, qboolean nomap)
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MSG_WriteByte (msg,e);
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MSG_WriteByte (msg,e);
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if (bits & U_MODEL)
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if (bits & U_MODEL)
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MSG_WriteByte (msg, ent->v.modelindex);
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MSG_WriteShort (msg, ent->v.modelindex);
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if (bits & U_FRAME)
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if (bits & U_FRAME)
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MSG_WriteShort (msg, ent->v.frame);
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MSG_WriteShort (msg, ent->v.frame);
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if (bits & U_COLORMAP)
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if (bits & U_COLORMAP)
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@ -1049,7 +1049,7 @@ void SV_CreateBaseline (void)
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MSG_WriteByte (&sv.signon,svc_spawnbaseline);
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MSG_WriteByte (&sv.signon,svc_spawnbaseline);
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MSG_WriteShort (&sv.signon,entnum);
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MSG_WriteShort (&sv.signon,entnum);
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MSG_WriteByte (&sv.signon, svent->baseline.modelindex);
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MSG_WriteShort (&sv.signon, svent->baseline.modelindex);
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MSG_WriteByte (&sv.signon, svent->baseline.frame);
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MSG_WriteByte (&sv.signon, svent->baseline.frame);
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MSG_WriteByte (&sv.signon, svent->baseline.colormap);
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MSG_WriteByte (&sv.signon, svent->baseline.colormap);
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MSG_WriteByte (&sv.signon, svent->baseline.skin);
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MSG_WriteByte (&sv.signon, svent->baseline.skin);
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