mirror of
https://github.com/nzp-team/dquakeplus.git
synced 2024-11-22 11:51:21 +00:00
Misc. Additional Memory optimizations for PSP 1000
This commit is contained in:
parent
0d7ca4ea05
commit
3fe3086cc8
14 changed files with 323 additions and 200 deletions
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@ -320,12 +320,15 @@ Send the intended movement message to the server
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*/
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extern cvar_t waypoint_mode;
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qboolean in_game;
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float crosshair_opacity;
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void CL_BaseMove (usercmd_t *cmd)
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{
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if (cls.signon != SIGNONS)//BLUBS CHANGED HERE
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return;
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in_game = true;
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CL_AdjustAngles ();
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Q_memset (cmd, 0, sizeof(*cmd));
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@ -912,7 +912,7 @@ void CL_ParseClientdata (int bits)
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if (bits & SU_WEAPON)
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i = MSG_ReadByte ();
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i = MSG_ReadShort ();
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else
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i = 0;
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@ -995,7 +995,7 @@ void CL_ParseClientdata (int bits)
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if (cl.progress_bar != i)
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cl.progress_bar = i;
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i = MSG_ReadByte ();
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i = MSG_ReadShort ();
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if (cl.stats[STAT_WEAPON2] != i)
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cl.stats[STAT_WEAPON2] = i;
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@ -41,9 +41,21 @@ void CL_InitTEnts (void)
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{
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cl_sfx_r_exp3 = S_PrecacheSound ("sounds/weapons/r_exp3.wav");
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cl_sfx_step[0] = S_PrecacheSound ("sounds/player/footstep1.wav");
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#ifdef SLIM
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cl_sfx_step[1] = S_PrecacheSound ("sounds/player/footstep2.wav");
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cl_sfx_step[2] = S_PrecacheSound ("sounds/player/footstep3.wav");
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cl_sfx_step[3] = S_PrecacheSound ("sounds/player/footstep4.wav");
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#else
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cl_sfx_step[1] = S_PrecacheSound ("sounds/player/footstep1.wav");
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cl_sfx_step[2] = S_PrecacheSound ("sounds/player/footstep1.wav");
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cl_sfx_step[3] = S_PrecacheSound ("sounds/player/footstep1.wav");
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#endif // SLIM
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}
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/*
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Binary file not shown.
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@ -68,6 +68,8 @@ extern int nanmask;
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//#endif
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#define CLAMP(min, x, max) ((x) < (min) ? (min) : (x) > (max) ? (max) : (x)) //johnfitz
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#define MIN(a,b) (((a)<(b))?(a):(b))
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#define MAX(a,b) (((a)>(b))?(a):(b))
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#define lhrandom(MIN,MAX) ((rand() & 32767) * (((MAX)-(MIN)) * (1.0f / 32767.0f)) + (MIN))
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@ -773,13 +773,14 @@ char *exitMessage [] =
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" X :Yes O : No "
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};
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extern qboolean in_game;
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void M_Menu_Exit_f (void)
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{
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wasInMenus = (key_dest == key_menu_pause);
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key_dest = key_menu_pause;
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m_state = m_exit;
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m_entersound = true;
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in_game = false;
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}
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@ -615,6 +615,29 @@ void PF_sound (void)
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volume = G_FLOAT(OFS_PARM3) * 255;
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attenuation = G_FLOAT(OFS_PARM4);
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// AWFUL AWFUL HACK for limiting zombie sound variations
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#ifndef SLIM
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char* s = sample;
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if (s[strlen(s) - 6] == 'r' || s[strlen(s) - 6] == 'd' || s[strlen(s) - 6] == 'a' ||
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s[strlen(s) - 6] == 't' || s[strlen(s) - 6] == 'w') {
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if (s[strlen(s) - 5] == '1' || s[strlen(s) - 5] == '2' ||
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s[strlen(s) - 5] == '3' || s[strlen(s) - 5] == '4' ||
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s[strlen(s) - 5] == '5' || s[strlen(s) - 5] == '6' ||
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s[strlen(s) - 5] == '7' || s[strlen(s) - 5] == '8' ||
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s[strlen(s) - 5] == '9') {
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if (s[strlen(s) - 6] == 'r') {
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sample[strlen(sample) - 6] = 'w';
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sample[strlen(sample) - 5] = '1';
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} else {
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sample[strlen(sample) - 5] = '0';
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}
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}
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}
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#endif // SLIM
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if (volume < 0 || volume > 255)
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Sys_Error ("SV_StartSound: volume = %i", volume);
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@ -2416,6 +2439,30 @@ void PF_precache_sound (void)
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G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
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PR_CheckEmptyString (s);
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// AWFUL AWFUL HACK for limiting zombie sound variations
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#ifndef SLIM
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if (s[strlen(s) - 6] == 'r' || s[strlen(s) - 6] == 'd' || s[strlen(s) - 6] == 'a' ||
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s[strlen(s) - 6] == 't' || s[strlen(s) - 6] == 'w') {
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if (s[strlen(s) - 5] == '1' || s[strlen(s) - 5] == '2' ||
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s[strlen(s) - 5] == '3' || s[strlen(s) - 5] == '4' ||
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s[strlen(s) - 5] == '5' || s[strlen(s) - 5] == '6' ||
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s[strlen(s) - 5] == '7' || s[strlen(s) - 5] == '8' ||
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s[strlen(s) - 5] == '9') {
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if (s[strlen(s) - 6] == 'r') {
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s[strlen(s) - 6] = 'w';
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s[strlen(s) - 5] = '1';
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} else
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s[strlen(s) - 5] = '0';
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}
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}
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#endif // SLIM
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for (i=0 ; i<MAX_SOUNDS ; i++)
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{
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if (!sv.sound_precache[i])
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@ -1,5 +1,5 @@
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#ifdef SLIM
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#define PSP_HEAP_SIZE_MB 42
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#else
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#define PSP_HEAP_SIZE_MB 18
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#define PSP_HEAP_SIZE_MB 7
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#endif
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@ -2128,12 +2128,17 @@ void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype)
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// HACK HACK HACK
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sprintf (model2, "%s.mdl_%i", model, i);
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#ifdef SLIM
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pheader->gl_texturenum[i][0] =
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pheader->gl_texturenum[i][1] =
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pheader->gl_texturenum[i][2] =
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pheader->gl_texturenum[i][3] = loadtextureimage (model2, 0, 0, qtrue, GU_LINEAR);
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if (pheader->gl_texturenum[i][0] == 0)// did not find a matching TGA...
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#endif // SLIM
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{
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sprintf (name, "%s_%i", loadmodel->name, i);
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if(mod_h2)
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@ -876,6 +876,9 @@ R_LoadSkys
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extern int nonetexture;
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void Sky_LoadSkyBox (char *name)
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{
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#ifdef SLIM
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if (strcmp(skybox_name, name) == 0)
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return; //no change
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@ -899,6 +902,7 @@ void Sky_LoadSkyBox (char *name)
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for (int i = 0; i < 6; i++)
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{
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int mark = Hunk_LowMark ();
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if(!(skyimage[i] = loadtextureimage (va("gfx/env/%s%s", name, suf[i]), 0, 0, qfalse, GU_LINEAR)) &&
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!(skyimage[i] = loadtextureimage (va("gfx/env/%s_%s", name, suf[i]), 0, 0, qfalse, GU_LINEAR)))
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{
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@ -912,6 +916,9 @@ void Sky_LoadSkyBox (char *name)
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Hunk_FreeToLowMark (mark);
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}
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strcpy(skybox_name, name);
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#endif // SLIM
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}
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/*
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@ -40,7 +40,7 @@ qboolean SNDDMA_Init(void)
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return 0;
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}
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desired.channels = 2;
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desired.samples = 512;
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desired.samples = 48;
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desired.callback = paint_audio;
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/* Open the audio device */
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@ -749,7 +749,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
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if (bits & SU_WEAPONSKIN)
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MSG_WriteByte (msg, ent->v.weaponskin);
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if (bits & SU_WEAPON)
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MSG_WriteByte (msg, SV_ModelIndex(pr_strings+ent->v.weaponmodel));
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MSG_WriteShort (msg, SV_ModelIndex(pr_strings+ent->v.weaponmodel));
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if (bits & SU_GRENADES)
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MSG_WriteLong (msg, ent->v.grenades);
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@ -767,7 +767,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
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MSG_WriteByte (msg, ent->v.x2_icon);
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MSG_WriteByte (msg, ent->v.insta_icon);
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MSG_WriteByte (msg, ent->v.progress_bar);
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MSG_WriteByte (msg, SV_ModelIndex(pr_strings+ent->v.weapon2model));
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MSG_WriteShort (msg, SV_ModelIndex(pr_strings+ent->v.weapon2model));
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MSG_WriteByte (msg, ent->v.weapon2skin);
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MSG_WriteByte (msg, ent->v.weapon2frame);
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MSG_WriteByte (msg, ent->v.currentmag2);
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412
source/zone.c
412
source/zone.c
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@ -1,5 +1,7 @@
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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@ -17,7 +19,7 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// Z_zone.c
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// zone.c
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#include "quakedef.h"
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@ -29,17 +31,17 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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typedef struct memblock_s
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{
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int size; // including the header and possibly tiny fragments
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int tag; // a tag of 0 is a free block
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int id; // should be ZONEID
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struct memblock_s *next, *prev;
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int pad; // pad to 64 bit boundary
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int size; // including the header and possibly tiny fragments
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int tag; // a tag of 0 is a free block
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int id; // should be ZONEID
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int pad; // pad to 64 bit boundary
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struct memblock_s *next, *prev;
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} memblock_t;
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typedef struct
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{
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int size; // total bytes malloced, including header
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memblock_t blocklist; // start / end cap for linked list
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memblock_t blocklist; // start / end cap for linked list
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memblock_t *rover;
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} memzone_t;
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@ -443,6 +445,7 @@ void *Q_strdup (const char *str)
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return p;
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}
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/*
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==============================================================================
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@ -458,34 +461,7 @@ all big things are allocated on the hunk.
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==============================================================================
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*/
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memzone_t *mainzone;
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void Z_ClearZone (memzone_t *zone, int size);
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/*
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========================
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Z_ClearZone
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========================
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*/
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void Z_ClearZone (memzone_t *zone, int size)
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{
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memblock_t *block;
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// set the entire zone to one free block
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zone->blocklist.next = zone->blocklist.prev = block =
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(memblock_t *)( (byte *)zone + sizeof(memzone_t) );
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zone->blocklist.tag = 1; // in use block
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zone->blocklist.id = 0;
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zone->blocklist.size = 0;
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zone->rover = block;
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block->prev = block->next = &zone->blocklist;
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block->tag = 0; // free block
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block->id = ZONEID;
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block->size = size - sizeof(memzone_t);
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}
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static memzone_t *mainzone;
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/*
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@ -501,12 +477,8 @@ void Z_Free (void *ptr)
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Sys_Error ("Z_Free: NULL pointer");
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block = (memblock_t *) ( (byte *)ptr - sizeof(memblock_t));
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if (block->id != ZONEID)
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{
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Con_DPrintf("Z_Free: freed a pointer without ZONEID\n");
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return;
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}
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Sys_Error ("Z_Free: freed a pointer without ZONEID");
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if (block->tag == 0)
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Sys_Error ("Z_Free: freed a freed pointer");
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@ -535,28 +507,10 @@ void Z_Free (void *ptr)
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}
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/*
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========================
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Z_Malloc
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========================
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*/
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void *Z_Malloc (int size)
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{
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void *buf;
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Z_CheckHeap (); // DEBUG
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buf = Z_TagMalloc (size, 1);
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if (!buf)
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Sys_Error ("Z_Malloc: failed on allocation of %i bytes",size);
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Q_memset (buf, 0, size);
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return buf;
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}
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void *Z_TagMalloc (int size, int tag)
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{
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int extra;
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memblock_t *start, *rover, *new, *base;
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memblock_t *start, *rover, *newblock, *base;
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if (!tag)
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Sys_Error ("Z_TagMalloc: tried to use a 0 tag");
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@ -588,14 +542,14 @@ void *Z_TagMalloc (int size, int tag)
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extra = base->size - size;
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if (extra > MINFRAGMENT)
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{ // there will be a free fragment after the allocated block
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new = (memblock_t *) ((byte *)base + size );
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new->size = extra;
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new->tag = 0; // free block
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new->prev = base;
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new->id = ZONEID;
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new->next = base->next;
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new->next->prev = new;
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base->next = new;
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newblock = (memblock_t *) ((byte *)base + size );
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newblock->size = extra;
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newblock->tag = 0; // free block
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newblock->prev = base;
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newblock->id = ZONEID;
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newblock->next = base->next;
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newblock->next->prev = newblock;
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base->next = newblock;
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base->size = size;
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}
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@ -611,6 +565,92 @@ void *Z_TagMalloc (int size, int tag)
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return (void *) ((byte *)base + sizeof(memblock_t));
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}
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/*
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========================
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Z_CheckHeap
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========================
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*/
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void Z_CheckHeap (void)
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{
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memblock_t *block;
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for (block = mainzone->blocklist.next ; ; block = block->next)
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{
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if (block->next == &mainzone->blocklist)
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break; // all blocks have been hit
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if ( (byte *)block + block->size != (byte *)block->next)
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Sys_Error ("Z_CheckHeap: block size does not touch the next block");
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if ( block->next->prev != block)
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Sys_Error ("Z_CheckHeap: next block doesn't have proper back link");
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if (!block->tag && !block->next->tag)
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Sys_Error ("Z_CheckHeap: two consecutive free blocks");
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}
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}
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/*
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========================
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Z_Malloc
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========================
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*/
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void *Z_Malloc (int size)
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{
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void *buf;
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Z_CheckHeap (); // DEBUG
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buf = Z_TagMalloc (size, 1);
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if (!buf)
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Sys_Error ("Z_Malloc: failed on allocation of %i bytes",size);
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Q_memset (buf, 0, size);
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return buf;
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}
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/*
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========================
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Z_Realloc
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========================
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*/
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void *Z_Realloc(void *ptr, int size)
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{
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int old_size;
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void *old_ptr;
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memblock_t *block;
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if (!ptr)
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return Z_Malloc (size);
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block = (memblock_t *) ((byte *) ptr - sizeof (memblock_t));
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if (block->id != ZONEID)
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Sys_Error ("Z_Realloc: realloced a pointer without ZONEID");
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if (block->tag == 0)
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Sys_Error ("Z_Realloc: realloced a freed pointer");
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old_size = block->size;
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old_size -= (4 + (int)sizeof(memblock_t)); /* see Z_TagMalloc() */
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old_ptr = ptr;
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Z_Free (ptr);
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ptr = Z_TagMalloc (size, 1);
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if (!ptr)
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Sys_Error ("Z_Realloc: failed on allocation of %i bytes", size);
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if (ptr != old_ptr)
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memmove (ptr, old_ptr, MIN(old_size, size));
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if (old_size < size)
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memset ((byte *)ptr + old_size, 0, size - old_size);
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return ptr;
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}
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||||
|
||||
char *Z_Strdup (char *s)
|
||||
{
|
||||
size_t sz = strlen(s) + 1;
|
||||
char *ptr = (char *) Z_Malloc (sz);
|
||||
memcpy (ptr, s, sz);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
========================
|
||||
|
@ -640,37 +680,16 @@ void Z_Print (memzone_t *zone)
|
|||
}
|
||||
|
||||
|
||||
/*
|
||||
========================
|
||||
Z_CheckHeap
|
||||
========================
|
||||
*/
|
||||
void Z_CheckHeap (void)
|
||||
{
|
||||
memblock_t *block;
|
||||
|
||||
for (block = mainzone->blocklist.next ; ; block = block->next)
|
||||
{
|
||||
if (block->next == &mainzone->blocklist)
|
||||
break; // all blocks have been hit
|
||||
if ( (byte *)block + block->size != (byte *)block->next)
|
||||
Sys_Error ("Z_CheckHeap: block size does not touch the next block\n");
|
||||
if ( block->next->prev != block)
|
||||
Sys_Error ("Z_CheckHeap: next block doesn't have proper back link\n");
|
||||
if (!block->tag && !block->next->tag)
|
||||
Sys_Error ("Z_CheckHeap: two consecutive free blocks\n");
|
||||
}
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
|
||||
#define HUNK_SENTINAL 0x1df001ed
|
||||
#define HUNK_SENTINEL 0x1df001ed
|
||||
|
||||
#define HUNKNAME_LEN 24
|
||||
typedef struct
|
||||
{
|
||||
int sentinal;
|
||||
int sentinel;
|
||||
int size; // including sizeof(hunk_t), -1 = not allocated
|
||||
char name[8];
|
||||
char name[HUNKNAME_LEN];
|
||||
} hunk_t;
|
||||
|
||||
byte *hunk_base;
|
||||
|
@ -682,13 +701,11 @@ int hunk_high_used;
|
|||
qboolean hunk_tempactive;
|
||||
int hunk_tempmark;
|
||||
|
||||
void R_FreeTextures (void);
|
||||
|
||||
/*
|
||||
==============
|
||||
Hunk_Check
|
||||
|
||||
Run consistancy and sentinal trahing checks
|
||||
Run consistancy and sentinel trahing checks
|
||||
==============
|
||||
*/
|
||||
void Hunk_Check (void)
|
||||
|
@ -697,9 +714,9 @@ void Hunk_Check (void)
|
|||
|
||||
for (h = (hunk_t *)hunk_base ; (byte *)h != hunk_base + hunk_low_used ; )
|
||||
{
|
||||
if (h->sentinal != HUNK_SENTINAL)
|
||||
Sys_Error ("Hunk_Check: trahsed sentinal");
|
||||
if (h->size < 16 || h->size + (byte *)h - hunk_base > hunk_size)
|
||||
if (h->sentinel != HUNK_SENTINEL)
|
||||
Sys_Error ("Hunk_Check: trashed sentinel");
|
||||
if (h->size < (int) sizeof(hunk_t) || h->size + (byte *)h - hunk_base > hunk_size)
|
||||
Sys_Error ("Hunk_Check: bad size");
|
||||
h = (hunk_t *)((byte *)h+h->size);
|
||||
}
|
||||
|
@ -715,13 +732,11 @@ Otherwise, allocations with the same name will be totaled up before printing.
|
|||
*/
|
||||
void Hunk_Print (qboolean all)
|
||||
{
|
||||
|
||||
hunk_t *h, *next, *endlow, *starthigh, *endhigh;
|
||||
int count, sum;
|
||||
int totalblocks;
|
||||
char name[9];
|
||||
char name[HUNKNAME_LEN];
|
||||
|
||||
name[8] = 0;
|
||||
count = 0;
|
||||
sum = 0;
|
||||
totalblocks = 0;
|
||||
|
@ -756,9 +771,9 @@ void Hunk_Print (qboolean all)
|
|||
//
|
||||
// run consistancy checks
|
||||
//
|
||||
if (h->sentinal != HUNK_SENTINAL)
|
||||
Sys_Error ("Hunk_Check: trahsed sentinal");
|
||||
if (h->size < 16 || h->size + (byte *)h - hunk_base > hunk_size)
|
||||
if (h->sentinel != HUNK_SENTINEL)
|
||||
Sys_Error ("Hunk_Check: trashed sentinel");
|
||||
if (h->size < (int) sizeof(hunk_t) || h->size + (byte *)h - hunk_base > hunk_size)
|
||||
Sys_Error ("Hunk_Check: bad size");
|
||||
|
||||
next = (hunk_t *)((byte *)h+h->size);
|
||||
|
@ -769,7 +784,7 @@ void Hunk_Print (qboolean all)
|
|||
//
|
||||
// print the single block
|
||||
//
|
||||
memcpy_vfpu(name, h->name, 8);
|
||||
memcpy (name, h->name, HUNKNAME_LEN);
|
||||
if (all)
|
||||
Con_Printf ("%8p :%8i %8s\n",h, h->size, name);
|
||||
|
||||
|
@ -777,7 +792,7 @@ void Hunk_Print (qboolean all)
|
|||
// print the total
|
||||
//
|
||||
if (next == endlow || next == endhigh ||
|
||||
strncmp (h->name, next->name, 8) )
|
||||
strncmp (h->name, next->name, HUNKNAME_LEN - 1))
|
||||
{
|
||||
if (!all)
|
||||
Con_Printf (" :%8i %8s (TOTAL)\n",sum, name);
|
||||
|
@ -790,6 +805,17 @@ void Hunk_Print (qboolean all)
|
|||
|
||||
Con_Printf ("-------------------------\n");
|
||||
Con_Printf ("%8i total blocks\n", totalblocks);
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
Hunk_Print_f -- johnfitz -- console command to call hunk_print
|
||||
===================
|
||||
*/
|
||||
void Hunk_Print_f (void)
|
||||
{
|
||||
Hunk_Print (false);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -801,21 +827,17 @@ void *Hunk_AllocName (int size, char *name)
|
|||
{
|
||||
hunk_t *h;
|
||||
|
||||
#ifdef PARANOID
|
||||
Hunk_Check ();
|
||||
#endif
|
||||
|
||||
if (size < 0)
|
||||
{
|
||||
Sys_Error ("Hunk_Alloc: bad size: %i", size);
|
||||
//Con_Printf ("Hunk_Alloc: bad size: %i", size);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
size = sizeof(hunk_t) + ((size+15)&~15);
|
||||
|
||||
if (hunk_size - hunk_low_used - hunk_high_used < size)
|
||||
{
|
||||
Sys_Error ("Hunk_Alloc: failed on %i bytes, %s", size, name);
|
||||
//Con_Printf ("Hunk_Alloc: failed on %i bytes",size);
|
||||
return NULL;
|
||||
}
|
||||
Sys_Error ("Hunk_Alloc: failed on %i bytes",size);
|
||||
|
||||
h = (hunk_t *)(hunk_base + hunk_low_used);
|
||||
hunk_low_used += size;
|
||||
|
@ -825,8 +847,8 @@ void *Hunk_AllocName (int size, char *name)
|
|||
memset (h, 0, size);
|
||||
|
||||
h->size = size;
|
||||
h->sentinal = HUNK_SENTINAL;
|
||||
Q_strncpy (h->name, name, 8);
|
||||
h->sentinel = HUNK_SENTINEL;
|
||||
strlcpy(h->name, name, HUNKNAME_LEN);
|
||||
|
||||
return (void *)(h+1);
|
||||
}
|
||||
|
@ -897,11 +919,15 @@ void *Hunk_HighAllocName (int size, char *name)
|
|||
hunk_tempactive = false;
|
||||
}
|
||||
|
||||
#ifdef PARANOID
|
||||
Hunk_Check ();
|
||||
#endif
|
||||
|
||||
size = sizeof(hunk_t) + ((size+15)&~15);
|
||||
|
||||
if (hunk_size - hunk_low_used - hunk_high_used < size)
|
||||
{
|
||||
Con_Printf ("Hunk_HighAlloc: failed on %i bytes, %s\n", size, name);
|
||||
Con_Printf ("Hunk_HighAlloc: failed on %i bytes\n",size);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -912,8 +938,8 @@ void *Hunk_HighAllocName (int size, char *name)
|
|||
|
||||
memset (h, 0, size);
|
||||
h->size = size;
|
||||
h->sentinal = HUNK_SENTINAL;
|
||||
Q_strncpy (h->name, name, 8);
|
||||
h->sentinel = HUNK_SENTINEL;
|
||||
strlcpy (h->name, name, HUNKNAME_LEN);
|
||||
|
||||
return (void *)(h+1);
|
||||
}
|
||||
|
@ -947,6 +973,14 @@ void *Hunk_TempAlloc (int size)
|
|||
return buf;
|
||||
}
|
||||
|
||||
char *Hunk_Strdup (char *s, char *name)
|
||||
{
|
||||
size_t sz = strlen(s) + 1;
|
||||
char *ptr = (char *) Hunk_AllocName (sz, name);
|
||||
memcpy (ptr, s, sz);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/*
|
||||
===============================================================================
|
||||
|
||||
|
@ -955,11 +989,12 @@ CACHE MEMORY
|
|||
===============================================================================
|
||||
*/
|
||||
|
||||
#define CACHENAME_LEN 32
|
||||
typedef struct cache_system_s
|
||||
{
|
||||
int size; // including this header
|
||||
cache_user_t *user;
|
||||
char name[16];
|
||||
int size; // including this header
|
||||
cache_user_t *user;
|
||||
char name[CACHENAME_LEN];
|
||||
struct cache_system_s *prev, *next;
|
||||
struct cache_system_s *lru_prev, *lru_next; // for LRU flushing
|
||||
} cache_system_t;
|
||||
|
@ -975,25 +1010,25 @@ Cache_Move
|
|||
*/
|
||||
void Cache_Move ( cache_system_t *c)
|
||||
{
|
||||
cache_system_t *new;
|
||||
cache_system_t *new_cs;
|
||||
|
||||
// we are clearing up space at the bottom, so only allocate it late
|
||||
new = Cache_TryAlloc (c->size, true);
|
||||
if (new)
|
||||
new_cs = Cache_TryAlloc (c->size, true);
|
||||
if (new_cs)
|
||||
{
|
||||
// Con_Printf ("cache_move ok\n");
|
||||
|
||||
Q_memcpy ( new+1, c+1, c->size - sizeof(cache_system_t) );
|
||||
new->user = c->user;
|
||||
Q_memcpy (new->name, c->name, sizeof(new->name));
|
||||
Q_memcpy ( new_cs+1, c+1, c->size - sizeof(cache_system_t) );
|
||||
new_cs->user = c->user;
|
||||
Q_memcpy (new_cs->name, c->name, sizeof(new_cs->name));
|
||||
Cache_Free (c->user);
|
||||
new->user->data = (void *)(new+1);
|
||||
new_cs->user->data = (void *)(new_cs+1);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Con_Printf ("cache_move failed\n");
|
||||
|
||||
Cache_Free (c->user); // tough luck...
|
||||
Cache_Free (c->user); // tough luck...
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1080,7 +1115,7 @@ Size should already include the header and padding
|
|||
*/
|
||||
cache_system_t *Cache_TryAlloc (int size, qboolean nobottom)
|
||||
{
|
||||
cache_system_t *cs, *new;
|
||||
cache_system_t *cs, *new_cs;
|
||||
|
||||
// is the cache completely empty?
|
||||
|
||||
|
@ -1089,62 +1124,62 @@ cache_system_t *Cache_TryAlloc (int size, qboolean nobottom)
|
|||
if (hunk_size - hunk_high_used - hunk_low_used < size)
|
||||
Sys_Error ("Cache_TryAlloc: %i is greater then free hunk", size);
|
||||
|
||||
new = (cache_system_t *) (hunk_base + hunk_low_used);
|
||||
memset (new, 0, sizeof(*new));
|
||||
new->size = size;
|
||||
new_cs = (cache_system_t *) (hunk_base + hunk_low_used);
|
||||
memset (new_cs, 0, sizeof(*new_cs));
|
||||
new_cs->size = size;
|
||||
|
||||
cache_head.prev = cache_head.next = new;
|
||||
new->prev = new->next = &cache_head;
|
||||
cache_head.prev = cache_head.next = new_cs;
|
||||
new_cs->prev = new_cs->next = &cache_head;
|
||||
|
||||
Cache_MakeLRU (new);
|
||||
return new;
|
||||
Cache_MakeLRU (new_cs);
|
||||
return new_cs;
|
||||
}
|
||||
|
||||
// search from the bottom up for space
|
||||
|
||||
new = (cache_system_t *) (hunk_base + hunk_low_used);
|
||||
new_cs = (cache_system_t *) (hunk_base + hunk_low_used);
|
||||
cs = cache_head.next;
|
||||
|
||||
do
|
||||
{
|
||||
if (!nobottom || cs != cache_head.next)
|
||||
{
|
||||
if ( (byte *)cs - (byte *)new >= size)
|
||||
if ( (byte *)cs - (byte *)new_cs >= size)
|
||||
{ // found space
|
||||
memset (new, 0, sizeof(*new));
|
||||
new->size = size;
|
||||
memset (new_cs, 0, sizeof(*new_cs));
|
||||
new_cs->size = size;
|
||||
|
||||
new->next = cs;
|
||||
new->prev = cs->prev;
|
||||
cs->prev->next = new;
|
||||
cs->prev = new;
|
||||
new_cs->next = cs;
|
||||
new_cs->prev = cs->prev;
|
||||
cs->prev->next = new_cs;
|
||||
cs->prev = new_cs;
|
||||
|
||||
Cache_MakeLRU (new);
|
||||
Cache_MakeLRU (new_cs);
|
||||
|
||||
return new;
|
||||
return new_cs;
|
||||
}
|
||||
}
|
||||
|
||||
// continue looking
|
||||
new = (cache_system_t *)((byte *)cs + cs->size);
|
||||
new_cs = (cache_system_t *)((byte *)cs + cs->size);
|
||||
cs = cs->next;
|
||||
|
||||
} while (cs != &cache_head);
|
||||
|
||||
// try to allocate one at the very end
|
||||
if ( hunk_base + hunk_size - hunk_high_used - (byte *)new >= size)
|
||||
if ( hunk_base + hunk_size - hunk_high_used - (byte *)new_cs >= size)
|
||||
{
|
||||
memset (new, 0, sizeof(*new));
|
||||
new->size = size;
|
||||
memset (new_cs, 0, sizeof(*new_cs));
|
||||
new_cs->size = size;
|
||||
|
||||
new->next = &cache_head;
|
||||
new->prev = cache_head.prev;
|
||||
cache_head.prev->next = new;
|
||||
cache_head.prev = new;
|
||||
new_cs->next = &cache_head;
|
||||
new_cs->prev = cache_head.prev;
|
||||
cache_head.prev->next = new_cs;
|
||||
cache_head.prev = new_cs;
|
||||
|
||||
Cache_MakeLRU (new);
|
||||
Cache_MakeLRU (new_cs);
|
||||
|
||||
return new;
|
||||
return new_cs;
|
||||
}
|
||||
|
||||
return NULL; // couldn't allocate
|
||||
|
@ -1160,10 +1195,9 @@ Throw everything out, so new data will be demand cached
|
|||
void Cache_Flush (void)
|
||||
{
|
||||
while (cache_head.next != &cache_head)
|
||||
Cache_Free ( cache_head.next->user ); // reclaim the space
|
||||
Cache_Free ( cache_head.next->user); // reclaim the space
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
============
|
||||
Cache_Print
|
||||
|
@ -1174,10 +1208,9 @@ void Cache_Print (void)
|
|||
{
|
||||
cache_system_t *cd;
|
||||
|
||||
Con_Printf("\n===\nCache System Dump\n===\n");
|
||||
for (cd = cache_head.next ; cd != &cache_head ; cd = cd->next)
|
||||
{
|
||||
Con_Printf("* NAME: %s | SIZE: %.2fkB", cd->name, (float)(cd->size/1024));
|
||||
Con_Printf ("%8i : %s\n", cd->size, cd->name);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1192,16 +1225,6 @@ void Cache_Report (void)
|
|||
Con_DPrintf ("%4.1f megabyte data cache\n", (hunk_size - hunk_high_used - hunk_low_used) / (float)(1024*1024) );
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Cache_Compact
|
||||
|
||||
============
|
||||
*/
|
||||
void Cache_Compact (void)
|
||||
{
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Cache_Init
|
||||
|
@ -1275,7 +1298,7 @@ void *Cache_Alloc (cache_user_t *c, int size, char *name)
|
|||
cache_system_t *cs;
|
||||
|
||||
if (c->data)
|
||||
Sys_Error ("Cache_Alloc: allready allocated");
|
||||
Sys_Error ("Cache_Alloc: already allocated");
|
||||
|
||||
if (size <= 0)
|
||||
Sys_Error ("Cache_Alloc: size %i", size);
|
||||
|
@ -1288,19 +1311,17 @@ void *Cache_Alloc (cache_user_t *c, int size, char *name)
|
|||
cs = Cache_TryAlloc (size, false);
|
||||
if (cs)
|
||||
{
|
||||
strncpy (cs->name, name, sizeof(cs->name)-1);
|
||||
strlcpy (cs->name, name, CACHENAME_LEN);
|
||||
c->data = (void *)(cs+1);
|
||||
cs->user = c;
|
||||
break;
|
||||
}
|
||||
|
||||
// free the least recently used cahedat
|
||||
if (cache_head.lru_prev == &cache_head) {
|
||||
Cache_Print();
|
||||
Sys_Error ("Cache_Alloc: out of memory");
|
||||
}
|
||||
// not enough memory at all
|
||||
Cache_Free ( cache_head.lru_prev->user );
|
||||
if (cache_head.lru_prev == &cache_head)
|
||||
Sys_Error ("Cache_Alloc: out of memory"); // not enough memory at all
|
||||
|
||||
Cache_Free (cache_head.lru_prev->user);
|
||||
}
|
||||
|
||||
return Cache_Check (c);
|
||||
|
@ -1309,6 +1330,25 @@ void *Cache_Alloc (cache_user_t *c, int size, char *name)
|
|||
//============================================================================
|
||||
|
||||
|
||||
void Memory_InitZone (memzone_t *zone, int size)
|
||||
{
|
||||
memblock_t *block;
|
||||
|
||||
// set the entire zone to one free block
|
||||
|
||||
zone->blocklist.next = zone->blocklist.prev = block =
|
||||
(memblock_t *)( (byte *)zone + sizeof(memzone_t) );
|
||||
zone->blocklist.tag = 1; // in use block
|
||||
zone->blocklist.id = 0;
|
||||
zone->blocklist.size = 0;
|
||||
zone->rover = block;
|
||||
|
||||
block->prev = block->next = &zone->blocklist;
|
||||
block->tag = 0; // free block
|
||||
block->id = ZONEID;
|
||||
block->size = size - sizeof(memzone_t);
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Memory_Init
|
||||
|
@ -1319,7 +1359,7 @@ void Memory_Init (void *buf, int size)
|
|||
int p;
|
||||
int zonesize = DYNAMIC_SIZE;
|
||||
|
||||
hunk_base = buf;
|
||||
hunk_base = (byte *) buf;
|
||||
hunk_size = size;
|
||||
hunk_low_used = 0;
|
||||
hunk_high_used = 0;
|
||||
|
@ -1333,7 +1373,9 @@ void Memory_Init (void *buf, int size)
|
|||
else
|
||||
Sys_Error ("Memory_Init: you must specify a size in KB after -zone");
|
||||
}
|
||||
mainzone = Hunk_AllocName (zonesize, "zone" );
|
||||
Z_ClearZone (mainzone, zonesize);
|
||||
mainzone = (memzone_t *) Hunk_AllocName (zonesize, "zone" );
|
||||
Memory_InitZone (mainzone, zonesize);
|
||||
|
||||
Cmd_AddCommand ("hunk_print", Hunk_Print_f); //johnfitz
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
/*
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
Copyright (C) 1996-2001 Id Software, Inc.
|
||||
Copyright (C) 2002-2009 John Fitzgibbons and others
|
||||
Copyright (C) 2010-2014 QuakeSpasm developers
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
|
@ -8,7 +10,7 @@ of the License, or (at your option) any later version.
|
|||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
|
@ -17,6 +19,10 @@ along with this program; if not, write to the Free Software
|
|||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef __ZZONE_H
|
||||
#define __ZZONE_H
|
||||
|
||||
/*
|
||||
memory allocation
|
||||
|
||||
|
@ -92,16 +98,13 @@ void *Q_strdup (const char *str); //
|
|||
|
||||
void Z_Free (void *ptr);
|
||||
void *Z_Malloc (int size); // returns 0 filled memory
|
||||
void *Z_TagMalloc (int size, int tag);
|
||||
|
||||
void Z_DumpHeap (void);
|
||||
void Z_CheckHeap (void);
|
||||
int Z_FreeMemory (void);
|
||||
void *Z_Realloc (void *ptr, int size);
|
||||
char *Z_Strdup (char *s);
|
||||
|
||||
void *Hunk_Alloc (int size); // returns 0 filled memory
|
||||
void *Hunk_AllocName (int size, char *name);
|
||||
|
||||
void *Hunk_HighAllocName (int size, char *name);
|
||||
char *Hunk_Strdup (char *s, char *name);
|
||||
|
||||
int Hunk_LowMark (void);
|
||||
void Hunk_FreeToLowMark (int mark);
|
||||
|
@ -134,3 +137,4 @@ void Cache_Report (void);
|
|||
|
||||
void* memcpy_vfpu(void* dst, void* src, unsigned int size);
|
||||
|
||||
#endif /* __ZZONE_H */
|
Loading…
Reference in a new issue