diff --git a/source/psp/video_hardware_screen.cpp b/source/psp/video_hardware_screen.cpp index c490e6b..ea7f9de 100644 --- a/source/psp/video_hardware_screen.cpp +++ b/source/psp/video_hardware_screen.cpp @@ -89,8 +89,8 @@ float scr_conlines; // lines of console to display float oldscreensize, oldfov; cvar_t scr_coloredtext = {"scr_coloredtext","1", qtrue}; -cvar_t scr_fov = {"fov","105", qtrue}; // motolegacy -- dquake is 15 degrees off for.. some reason. this is really 90 according to elsewhere. -cvar_t scr_fov_viewmodel = {"r_viewmodel_fov","85"}; // motolegacy -- and this is 70. +cvar_t scr_fov = {"fov","90", qtrue}; +cvar_t scr_fov_viewmodel = {"r_viewmodel_fov","75"}; cvar_t scr_conspeed = {"scr_conspeed","300"}; cvar_t scr_centertime = {"scr_centertime","2"}; cvar_t scr_showram = {"showram","1"}; @@ -421,7 +421,7 @@ void SCR_UsePrint (int type, int cost, int weapon) case 7://box take strcpy(s, va("Hold %s for %s\n", GetUseButtonL(), pr_strings+sv_player->v.Weapon_Name_Touch)); strcpy(c, ""); - button_pic_x = 6; + button_pic_x = 5; break; case 8://power strcpy(s, "The Power must be Activated first\n");