dquakeplus/source/libpspmath/vfpu_translate_matrix.c

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2022-02-08 21:49:56 +00:00
#include "pspmath.h"
void vfpu_translate_matrix(ScePspFMatrix4 *m, float x, float y, float z)
{
__asm__ volatile (
"vmidt.q M000\n"
"mtv %1, S030\n"
"mtv %2, S031\n"
"mtv %3, S032\n"
//"vmidt.q M100\n"
//"lv.q C200, %1\n"
//"vmov.t C130, C200\n"
//"vmmul.q M200, M100, M000\n"
"sv.q C000, 0 + %0\n"
"sv.q C010, 16 + %0\n"
"sv.q C020, 32 + %0\n"
"sv.q C030, 48 + %0\n"
: "=m"(*m) : "r"(x), "r"(y), "r"(z));
}