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116 lines
2.1 KiB
INI
116 lines
2.1 KiB
INI
//
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// Default Config
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//
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unbindall
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set pr_csqc_formenus 1
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cl_nocsqc 0
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bind a +moveleft
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bind d +moveright
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bind w +forward
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bind s +back
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bind MOUSE1 +attack // fire
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bind MOUSE2 +button8 // aimin
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bind SPACE impulse 10 // jump
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bind CTRL +button4 // switch
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bind r +button5 // reload
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bind e +button7 // use
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bind g +button3 // grenade
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bind v +button6 // knife
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bind = impulse 22 // naievil (FIXME) used to test impulse system
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bind 1 impulse 110
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bind 2 impulse 111
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bind MWHEELUP impulse 110
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bind MWHEELDOWN impulse 111
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bind 3 impulse 102
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bind 4 impulse 25
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bind 5 impulse 104
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bind 6 impulse 105
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bind 7 impulse 106
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bind 8 impulse 107
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bind 9 impulse 108
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bind 0 impulse 109
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//default +speed is crap, we use custom system for walk
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bind SHIFT +sprint
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alias +sprint "impulse 23"
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alias -sprint "impulse 24"
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//
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// Menus, console, talk
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//
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bind TAB "showscores"
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bind ESCAPE "togglemenu"
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bind ~ "toggleconsole"
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bind ` "toggleconsole"
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bind t "messagemode"
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bind F12 "screenshot"
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//
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// default cvars
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//
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viewsize 100
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gamma 1.0
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volume 0.7
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sensitivity 3
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fov 90
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gamma 1
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//sky sky // naievil (FIXME) test skybox
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vid_fullscreen_standalone 0
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vid_width 1024
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vid_height 768
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cl_cursor "menu/cursor"
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cl_cursor_bias_x 0
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cl_cursor_bias_y 0
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cl_cursor_scale 1
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cl_bob 0
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in_rawinput 1
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vid_conautoscale "3"
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r_clear "1"
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//this makes movement not-jerky on q3bsp and makes the engine not crash in huge maps
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sv_bigcoords 1
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maxclients 4
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sv_playerslots 8
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net_compress 1
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sv_nqplayerphysics 1
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//
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// CONTROLLER BINDS
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//
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in_xinput 1
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in_dinput 0
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in_rawinput 1
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joystick 0
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in_restart
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_windowed_mouse 1
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joyadvaxisr "echo left (r)"
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joyadvaxisu "echo left (u)"
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joyadvaxisx "echo right (x)"
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joyadvaxisy "echo right (y)"
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bind aux10 "+attack"
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bind aux9 +button8
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bind aux2 +button3
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bind aux1 "+moveup"
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bind joy4 "impulse 30" //B Crouch
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bind joy3 +button4
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bind aux6 "showscores"
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bind joy1 +button5 //X Reload
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bind joy2 impulse 10 //A Jump
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bind aux5 "togglemenu"
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bind aux3 +sprint
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bind aux4 +button6
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bind aux7 "echo 7"
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bind aux8 "echo 8"
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