r_part impact { texture "particles/cloud.tga" tcoords 0 0 256 256 256 die 1.5 scalefactor 1 scale 18 scaledelta 256 alpha 0.13 0.22 alphadelta -0.3 rgb 50 50 50 randomvel 32 veladd 2 spawnmode ball gravity -128 spawnorg 8 count 8 blend add } r_part +impact { texture "particles/spark.tga" tcoords 0 0 256 256 256 type texturedspark die 0.5 scalefactor 0 scale 10 12 alpha 1 alphadelta -16 rgb 100 65 45 randomvel 95 veladd 2.5 spawnmode ball spawnorg 0 count 12 blend add } r_part +impact { texture "particles/smoke.tga" tcoords 0 0 256 256 256 die 0.5 scalefactor 1 scale 3 5 scaledelta 256 alpha 1 alphadelta -15 rgb 100 65 45 randomvel 0 spawnmode ball spawnorg 1 count 6 blend add } r_part impact_decal { texture "particles/bullethole.tga" tcoords 0 0 256 256 256 type cdecal die 45 scalefactor 1 scale 14 alpha 0.4 alphadelta -0.01 rgb 0 0 0 count 1 blend blend } r_part explode { texture "particles/explo_burn01.tga" tcoords 0 0 256 256 256 type cdecal die 45 scalefactor 1 scale 128 alpha 0.4 alphadelta -0.01 rgb 0 0 0 count 1 blend blend } r_part +explode { texture "particles/smoke.tga" tcoords 0 0 256 256 256 die 1.5 2 2.5 scalefactor 1 scale 16 32 scaledelta 32 alpha 0.25 0.30 0.50 alphadelta -0.08 rgb 50 50 50 randomvel 32 gravity -5 -10 spawnorg 16 count 32 blend add }