r_part muzzle_part0 { texture "particles/mzfl0.tga" tcoords 0 0 256 256 256 type texturedspark die 0.5 scalefactor 0 scale 10 12 alpha 1 alphadelta -16 rgb 100 65 45 randomvel 95 veladd 2.5 spawnmode ball spawnorg 0 count 12 blend add } r_part muzzle_pap_part0 { texture "particles/mzflp0.tga" tcoords 0 0 256 256 256 type texturedspark die 0.5 scalefactor 0 scale 10 12 alpha 1 alphadelta -16 rgb 100 65 45 randomvel 95 veladd 2.5 spawnmode ball spawnorg 0 count 12 blend add }