r_part impact { texture "particles/smoke.tga" tcoords 0 0 256 256 256 die 2 scale 64 scalefactor 1 alpha 0.15 alphadelta -0.12 rgb 150 150 150 gravity -20 -25 velwrand 2 count 3 blend add } r_part +impact { texture "particles/spark.tga" tcoords 0 0 256 256 256 type texturedspark die 0.5 scalefactor 0 scale 15 20 alpha 1 alphadelta -16 rgb 100 65 45 randomvel 95 veladd 2.5 spawnmode ball spawnorg 0 count 6 blend add } r_part impact_decal { texture "particles/bullethole.tga" tcoords 0 0 256 256 256 type cdecal die 45 scalefactor 1 scale 7 alpha 1 alphadelta -0.025 rgb 255 255 255 count 1 blend blend } r_part explode { texture "particles/explo_burn01.tga" tcoords 0 0 256 256 256 type cdecal die 45 scalefactor 1 scale 125 alpha 1 alphadelta -0.025 rgb 0 0 0 count 1 blend blend } r_part +explode { texture "particles/smoke.tga" tcoords 0 0 256 256 256 die 2 scalefactor 1 scale 256 alpha 0.25 alphadelta -0.15 gravity -16 rgb 150 150 150 randomvel 64 spawnmode ball spawnorg 96 count 32 blend add } r_part +explode { texture "particles/smoke.tga" tcoords 0 0 256 256 256 die 2 scalefactor 1 scale 256 alpha 0.25 alphadelta -0.15 gravity -16 rgb 150 50 0 randomvel 64 spawnmode ball spawnorg 96 count 16 blend add }