unbindall bind "ESCAPE" "togglemenu" bind "UPARROW" "+use" bind "RIGHTARROW" "impulse 22" bind "LTHUMB" "impulse 23" bind "RTHUMB" "+knife" bind "RSHOULDER" "+grenade" bind "LSHOULDER" "impulse 25" bind "BBUTTON" "+jump" bind "XBUTTON" "+switch" bind "YBUTTON" "+reload" bind "ABUTTON" "impulse 30" bind "LTRIGGER" "+aim" bind "RTRIGGER" "+attack" bind "PAUSE" "pause" _cl_color "0" _cl_name "player" _snd_mixahead "0.1" bgm_extmusic "1" bgmvolume "1" cfg_unbindall "1" cl_alwaysrun "0" cl_maxpitch "90" cl_minpitch "-90" contrast "1.4" crosshair "1" external_ents "1" fov_adapt "1" gamma "0.6" gl_farclip "16384" gl_flashblend "0" gl_fullbrights "1" gl_overbright "1" gl_overbright_models "1" gl_subdivide_size "128" gl_texture_anisotropy "1" gl_texturemode "GL_NEAREST_MIPMAP_LINEAR" gl_triplebuffer "1" host_maxfps "72" joy_deadzone "0.175" joy_deadzone_trigger "0.2" joy_enable "1" joy_exponent "3" joy_exponent_move "3" joy_invert "0" joy_sensitivity_pitch "125" joy_sensitivity_yaw "250" joy_swapmovelook "0" lookspring "0" lookstrafe "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" r_clearcolor "2" r_dynamic "1" r_novis "0" r_oldwater "0" r_particles "2" r_quadparticles "1" r_scale "1" r_shadows "0" r_viewmodel_quake "0" r_wateralpha "1" saved1 "0" saved2 "0" saved3 "0" saved4 "0" savedgamecfg "0" scr_conalpha "0.5" scr_conscale "2" scr_conspeed "500" scr_conwidth "0" scr_crosshairscale "1" scr_menuscale "2" scr_sbaralpha "0.75" scr_sbarscale "2" sensitivity "7.5" sv_altnoclip "1" sys_throttle "0.02" vid_borderless "0" vid_bpp "32" vid_desktopfullscreen "0" vid_fsaa "0" vid_fullscreen "1" vid_height "720" vid_refreshrate "60" vid_vsync "1" vid_width "1280" viewsize "100" volume "0.7" vid_restart