Steam Deck User
edab9493ff
Add Bunker-Defense by Revnova
2023-03-05 21:47:00 -05:00
Steam Deck User
03ad2964de
COMMON: Recolored Perk graphics and new speed icon (@IceColdCola)
2023-03-05 14:34:50 -05:00
Steam Deck User
2e65326d6f
COMMON/SOURCE: Add Textures for Wunderwaffe and Pack-A-Punch Camo
2023-03-05 01:17:12 -05:00
Steam Deck User
bf22d8502b
COMMON: Fix UV alignment with various World Models
2023-03-04 22:50:23 -05:00
DerpedCrusader
cfdc1cbbea
10kbsav ( #36 )
...
sav10kb
2023-02-27 18:18:34 -05:00
DerpedCrusader
d6d31d1d2e
Fg-42 Update ( #34 )
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new model animation texture, the whole 9 yards
also, removed an autosave file for the Bar
2023-02-27 18:05:56 -05:00
Steam Deck User
08712ab263
PSP/CTR: Also make weapon and zombie sounds 8bit
2023-02-20 17:40:04 -05:00
Steam Deck User
a0ab103e20
Reduce most sounds to 8bit, up their frequency
2023-02-20 14:15:36 -05:00
Steam Deck User
a671922ac9
COMMON: Strip old data from dated world models
2023-02-20 13:31:12 -05:00
DerpedCrusader
6ab132d417
browning ADS update assets ( #33 )
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New models, textures, and animations for the browning, all at 170kb less
2023-02-19 20:44:18 -05:00
Steam Deck User
e114a6aea1
FTE: New muzzleflash particles, move textures folder to COMMON
2023-02-16 22:47:09 -05:00
Abhid Islam
b391c1aa28
Hotfix 4all (now renamed F4ll) ( #32 )
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Somehow I didn't think of this name earlier.
Fixes an issue where zombies get stuck on the outside stairs which compounded into zombies getting stuck elsewhere.
2023-02-11 12:10:59 -05:00
Steam Deck User
0cf9321ede
FTE: Add moneyback_condensed, removed autoscaling
2023-02-07 20:53:01 -05:00
Steam Deck User
398ed64429
Actually remove the old ones
2023-02-04 17:08:34 -05:00
Steam Deck User
3c390fbd44
Reduce size of Sky_Walkdon skybox
2023-02-04 17:07:35 -05:00
DerpedCrusader
ce500d55f0
firing range adition ( #31 )
2023-01-22 19:55:13 -05:00
DerpedCrusader
6a0d5b05c5
Demo-weapons-ADS-update ( #30 )
2023-01-20 18:32:53 -05:00
DerpedCrusader
b325791f81
correcting (most) of the guns exports ( #29 )
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* correcting (most) of the guns exports
apparently, i didn't mess up the Thompson up
* add-trench-source
oop
Co-authored-by: Steam Deck User <motolegacy.git@gmail.com>
2023-01-19 00:14:39 -05:00
DerpedCrusader
2cdba3bf89
fix for inverted mp5k viewmodel ( #28 )
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for the record, this shouldn't fix it, but it does. so im just keeping my mouth shut
2023-01-17 14:53:15 -05:00
DerpedCrusader
eb902ed28e
357-ADS-update ( #27 )
2023-01-17 14:53:05 -05:00
DerpedCrusader
f417f78ee4
BAR-Kar98k-re-export ( #26 )
2023-01-16 23:12:41 -05:00
Steam Deck User
7c98970e29
COMMON: Rename Zombie Bodies to use % instead of #
2023-01-16 20:09:04 -05:00
DerpedCrusader
0db37c396f
Tomp+M1a1 ( #24 )
2023-01-15 19:38:02 -05:00
ScatterBox
17cab80e3f
Fix Kar Scope loading crash ( #23 )
2023-01-15 19:20:12 -05:00
Steam Deck User
9d1b4bacd0
COMMON/SOURCE: Add new Perk Bottle textures
2023-01-14 21:43:30 -05:00
Steam Deck User
9af318011c
COMMON: Add external textures for most remaining weapons
2023-01-14 13:44:30 -05:00
Steam Deck User
f7845fc0a1
COMMON: Add REVIVE HUD icon
2023-01-13 16:53:28 -05:00
DerpedCrusader
205ee40455
o7 ( #22 )
2023-01-13 14:16:43 -05:00
Steam Deck User
861119e980
COMMON: Added more weapon textures
2023-01-12 21:18:44 -05:00
Steam Deck User
3ad60d5656
Non-compromising lower rate of lots of sounds; trash what.wav
2023-01-12 16:29:24 -05:00
Steam Deck User
d59ccb4c53
Merge branch 'main' of https://github.com/nzp-team/assets
2023-01-12 16:05:00 -05:00
Steam Deck User
621930272b
Delete garbage macOS files
2023-01-12 16:04:21 -05:00
DerpedCrusader
af6a1cec16
STG-44-Update ( #21 )
2023-01-11 13:37:29 -05:00
Abhid Islam
c53f822997
Update Fegefeuer ( #20 )
2023-01-11 13:37:15 -05:00
Steam Deck User
fc5b430706
COMMON: Add some external weapon textures
2023-01-11 09:40:43 -05:00
DerpedCrusader
315447d30e
fixing normals for MP5k world model ( #19 )
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fixing normals
2023-01-03 19:33:54 -05:00
ScatterBox
a21c260aab
Add default loading screen asset for NX and Vita ( #18 )
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* Added missing sounds
yup
* Add default loading screen asset for Vita and NX
Dependencies...
2023-01-02 11:16:32 -05:00
DerpedCrusader
33414845f0
First Addition of the MP5K ( #17 )
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corrected the name of the firing sound, corrected model, and updated blend file
also correction of the chalk
2023-01-02 11:16:17 -05:00
Abhid Islam
6d305bdbde
B1ooD versions 3 and 4 ( #16 )
2022-12-31 18:08:21 -05:00
DerpedCrusader
6e02f9c9c7
Fix Afterburner ( #15 )
2022-12-30 00:29:42 -05:00
DerpedCrusader
9ea766f1c2
MP40 Update ( #13 )
2022-12-29 23:40:05 -05:00
Steam Deck User
8af4298134
Remove old ones, too.
2022-12-27 21:45:37 -05:00
Steam Deck User
6fb8c04c3f
Restore old Zombie path names
2022-12-27 21:42:16 -05:00
Ian
3056f90c59
Oops! Use PCX instead of TGA
2022-12-21 14:32:47 -05:00
Ian
9d5f896d92
Move external zombie skins to common/models/ai
2022-12-21 14:28:58 -05:00
DerpedCrusader
bd0dbb48a7
New Gewehr model + Sources ( #12 )
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adds in a new gewehr model as well as the source files for them
probably could work on a better texture for it, but not really a focus rn
2022-12-20 18:31:00 -05:00
DerpedCrusader
49eac7a7b7
updated stg fix ( #11 )
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fixed the world model for stg
2022-12-20 16:44:27 -05:00
DerpedCrusader
4e84500045
Raygun model Update ( #9 )
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* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
* New M1 Garand remodel
new viewmodel for the garand, along with the source files
* Update to the Raygun
this update includes an updated source file, new external texture, and minor animation fixes
2022-12-20 14:52:14 -05:00
DerpedCrusader
2973973853
M1 Garand Model ( #8 )
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* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
* New M1 Garand remodel
new viewmodel for the garand, along with the source files
2022-12-20 02:19:55 -05:00
DerpedCrusader
9f2836e4fd
Ppsh model ( #7 )
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* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
2022-12-20 01:50:41 -05:00