Steam Deck User
d5afa3b30f
COMMON: Remove unused second v_colt skin
2023-03-25 12:15:53 -04:00
Steam Deck User
0dd863da32
COMMON: Remove unused second v_sawnoff skin
2023-03-25 12:14:30 -04:00
Steam Deck User
93b207213f
COMMON: Add external .PCX for Mustang & Sally
2023-03-25 11:54:34 -04:00
Steam Deck User
a9764720e2
COMMON: Reduce texture size of Ray Gun beam to 32x32
2023-03-25 11:49:44 -04:00
Steam Deck User
124a3dafe1
COMMON: Remove unused second v_knife skin
2023-03-25 11:43:03 -04:00
Steam Deck User
7a644515ab
COMMON: Remove unused second v_grenade skin
2023-03-25 11:40:35 -04:00
Steam Deck User
073e4532d4
COMMON: Downsize Beta models internal textures to minimize VRAM use
...
Saves ~350kB in general, though this will vary based on how blocks are
allocated for textures. :^)
2023-03-24 22:26:53 -04:00
DerpedCrusader
8d501272d1
SOURCE/COMMON: Fix DB/Sawn off hole and add sources ( #48 )
...
* SOURCE/COMMON: Fix DB/Sawn off hole and add sources
adding source files for the DB/Sawed off, they're combined because they use the same mesh file
this also fixed the holes in visible during sprint animations
* SOURCE/COMMON: Fix Mp5k UV Map errors
UV map was incorrect for the mp5k, this fixes that
* COMMON/SOURCE: m1 Garand fix sprint frame issues
some change in positioning
* SOURCE/COMMON: Fix Kar98k sprint frames
there was some weird bug with the kar98k sprint frames that had some mesh flying across the screen whenever you sprint
2023-03-24 13:01:46 -04:00
DerpedCrusader
837ecb6f82
COMMON/SOURCES: M2Flame ( #47 )
...
adding files for the flame thrower, as well as sources
first take out frames: 6-17
2023-03-22 10:06:51 -04:00
Ian
ee0ae0d01f
COMMON: Stop shipping ach.dat, source creates it for us.
2023-03-21 19:39:31 -04:00
Steam Deck User
d500f04998
GRAPHICS: Remove the old TGA loading screens
2023-03-20 16:51:18 -04:00
Steam Deck User
0f091ebebc
Resize loading screens to 512x256 to ease VRAM use, move to PNG
2023-03-20 16:51:02 -04:00
Steam Deck User
24bb92f694
SOUNDS: Add revised announcer sounds
2023-03-19 17:39:48 -04:00
Steam Deck User
63ceed12e1
COMMON: Alter perk_drink -- add burp soundbyte, pitch shatter down
2023-03-17 12:42:16 -04:00
Steam Deck User
b59815ee56
Merge branch 'main' of https://github.com/nzp-team/assets
2023-03-16 22:21:17 -04:00
Steam Deck User
fa9920406b
COMMON: Resize QMB particle texture, remove uwater, new 256x256 scope texture
2023-03-16 22:20:27 -04:00
Steam Deck User
27a8810d2a
COMMON: Downsize v_snuff textures
2023-03-16 22:18:33 -04:00
Abhid Islam
a50b466e3f
Update Fegefeuer ( #45 )
...
New weapons, fixed duplicate spawn entity, 1500 points revive.
2023-03-16 12:56:50 -04:00
Steam Deck User
0c69d5ed30
COMMON: Do away with r4w map textures
2023-03-16 10:05:40 -04:00
DerpedCrusader
58586d7cf8
FixingPPSH ( #44 )
2023-03-13 19:58:13 -04:00
DerpedCrusader
cb6e6400c5
zombie white square ( #43 )
2023-03-13 19:32:32 -04:00
DerpedCrusader
53382b398f
Add colt and springfield ( #42 )
2023-03-13 17:07:20 -04:00
DerpedCrusader
7ddaf4f1e5
Add Springfield Chalk ( #41 )
2023-03-12 22:37:03 -04:00
DerpedCrusader
dc5149b875
Springfield and kar sound rename ( #40 )
2023-03-12 22:35:59 -04:00
DerpedCrusader
0ffb5675c5
garand-fix ( #39 )
...
fix
2023-03-10 12:31:41 -05:00
DerpedCrusader
084f1d1b3a
panzer-update ( #38 )
...
new model and animation
2023-03-10 12:31:29 -05:00
Steam Deck User
b5672faeaa
Merge branch 'main' of https://github.com/nzp-team/assets
2023-03-08 17:17:44 -05:00
Steam Deck User
656bbd26f6
COMMON: Add some new achievement stuff
2023-03-08 17:17:15 -05:00
Ian
53d9625420
Fix PhD Flopper's graphic being cut
2023-03-08 17:10:58 -05:00
DerpedCrusader
1bbdcb4fd0
PTRS Update / Garand file deletion ( #37 )
...
new weapons animations textures and sources for PTRS
also deleting an auto save file from the Garand
2023-03-06 21:06:17 -05:00
Steam Deck User
edab9493ff
Add Bunker-Defense by Revnova
2023-03-05 21:47:00 -05:00
Steam Deck User
03ad2964de
COMMON: Recolored Perk graphics and new speed icon (@IceColdCola)
2023-03-05 14:34:50 -05:00
Steam Deck User
2e65326d6f
COMMON/SOURCE: Add Textures for Wunderwaffe and Pack-A-Punch Camo
2023-03-05 01:17:12 -05:00
Steam Deck User
bf22d8502b
COMMON: Fix UV alignment with various World Models
2023-03-04 22:50:23 -05:00
DerpedCrusader
cfdc1cbbea
10kbsav ( #36 )
...
sav10kb
2023-02-27 18:18:34 -05:00
DerpedCrusader
d6d31d1d2e
Fg-42 Update ( #34 )
...
new model animation texture, the whole 9 yards
also, removed an autosave file for the Bar
2023-02-27 18:05:56 -05:00
Steam Deck User
08712ab263
PSP/CTR: Also make weapon and zombie sounds 8bit
2023-02-20 17:40:04 -05:00
Steam Deck User
a0ab103e20
Reduce most sounds to 8bit, up their frequency
2023-02-20 14:15:36 -05:00
Steam Deck User
a671922ac9
COMMON: Strip old data from dated world models
2023-02-20 13:31:12 -05:00
DerpedCrusader
6ab132d417
browning ADS update assets ( #33 )
...
New models, textures, and animations for the browning, all at 170kb less
2023-02-19 20:44:18 -05:00
Steam Deck User
e114a6aea1
FTE: New muzzleflash particles, move textures folder to COMMON
2023-02-16 22:47:09 -05:00
Abhid Islam
b391c1aa28
Hotfix 4all (now renamed F4ll) ( #32 )
...
Somehow I didn't think of this name earlier.
Fixes an issue where zombies get stuck on the outside stairs which compounded into zombies getting stuck elsewhere.
2023-02-11 12:10:59 -05:00
Steam Deck User
0cf9321ede
FTE: Add moneyback_condensed, removed autoscaling
2023-02-07 20:53:01 -05:00
Steam Deck User
398ed64429
Actually remove the old ones
2023-02-04 17:08:34 -05:00
Steam Deck User
3c390fbd44
Reduce size of Sky_Walkdon skybox
2023-02-04 17:07:35 -05:00
DerpedCrusader
ce500d55f0
firing range adition ( #31 )
2023-01-22 19:55:13 -05:00
DerpedCrusader
6a0d5b05c5
Demo-weapons-ADS-update ( #30 )
2023-01-20 18:32:53 -05:00
DerpedCrusader
b325791f81
correcting (most) of the guns exports ( #29 )
...
* correcting (most) of the guns exports
apparently, i didn't mess up the Thompson up
* add-trench-source
oop
Co-authored-by: Steam Deck User <motolegacy.git@gmail.com>
2023-01-19 00:14:39 -05:00
DerpedCrusader
2cdba3bf89
fix for inverted mp5k viewmodel ( #28 )
...
for the record, this shouldn't fix it, but it does. so im just keeping my mouth shut
2023-01-17 14:53:15 -05:00
DerpedCrusader
eb902ed28e
357-ADS-update ( #27 )
2023-01-17 14:53:05 -05:00
DerpedCrusader
f417f78ee4
BAR-Kar98k-re-export ( #26 )
2023-01-16 23:12:41 -05:00
Steam Deck User
7c98970e29
COMMON: Rename Zombie Bodies to use % instead of #
2023-01-16 20:09:04 -05:00
DerpedCrusader
0db37c396f
Tomp+M1a1 ( #24 )
2023-01-15 19:38:02 -05:00
ScatterBox
17cab80e3f
Fix Kar Scope loading crash ( #23 )
2023-01-15 19:20:12 -05:00
Steam Deck User
9d1b4bacd0
COMMON/SOURCE: Add new Perk Bottle textures
2023-01-14 21:43:30 -05:00
Steam Deck User
9af318011c
COMMON: Add external textures for most remaining weapons
2023-01-14 13:44:30 -05:00
Steam Deck User
f7845fc0a1
COMMON: Add REVIVE HUD icon
2023-01-13 16:53:28 -05:00
DerpedCrusader
205ee40455
o7 ( #22 )
2023-01-13 14:16:43 -05:00
Steam Deck User
861119e980
COMMON: Added more weapon textures
2023-01-12 21:18:44 -05:00
Steam Deck User
3ad60d5656
Non-compromising lower rate of lots of sounds; trash what.wav
2023-01-12 16:29:24 -05:00
Steam Deck User
d59ccb4c53
Merge branch 'main' of https://github.com/nzp-team/assets
2023-01-12 16:05:00 -05:00
Steam Deck User
621930272b
Delete garbage macOS files
2023-01-12 16:04:21 -05:00
DerpedCrusader
af6a1cec16
STG-44-Update ( #21 )
2023-01-11 13:37:29 -05:00
Abhid Islam
c53f822997
Update Fegefeuer ( #20 )
2023-01-11 13:37:15 -05:00
Steam Deck User
fc5b430706
COMMON: Add some external weapon textures
2023-01-11 09:40:43 -05:00
DerpedCrusader
315447d30e
fixing normals for MP5k world model ( #19 )
...
fixing normals
2023-01-03 19:33:54 -05:00
ScatterBox
a21c260aab
Add default loading screen asset for NX and Vita ( #18 )
...
* Added missing sounds
yup
* Add default loading screen asset for Vita and NX
Dependencies...
2023-01-02 11:16:32 -05:00
DerpedCrusader
33414845f0
First Addition of the MP5K ( #17 )
...
corrected the name of the firing sound, corrected model, and updated blend file
also correction of the chalk
2023-01-02 11:16:17 -05:00
Abhid Islam
6d305bdbde
B1ooD versions 3 and 4 ( #16 )
2022-12-31 18:08:21 -05:00
DerpedCrusader
6e02f9c9c7
Fix Afterburner ( #15 )
2022-12-30 00:29:42 -05:00
DerpedCrusader
9ea766f1c2
MP40 Update ( #13 )
2022-12-29 23:40:05 -05:00
Steam Deck User
8af4298134
Remove old ones, too.
2022-12-27 21:45:37 -05:00
Steam Deck User
6fb8c04c3f
Restore old Zombie path names
2022-12-27 21:42:16 -05:00
Ian
3056f90c59
Oops! Use PCX instead of TGA
2022-12-21 14:32:47 -05:00
Ian
9d5f896d92
Move external zombie skins to common/models/ai
2022-12-21 14:28:58 -05:00
DerpedCrusader
bd0dbb48a7
New Gewehr model + Sources ( #12 )
...
adds in a new gewehr model as well as the source files for them
probably could work on a better texture for it, but not really a focus rn
2022-12-20 18:31:00 -05:00
DerpedCrusader
49eac7a7b7
updated stg fix ( #11 )
...
fixed the world model for stg
2022-12-20 16:44:27 -05:00
DerpedCrusader
4e84500045
Raygun model Update ( #9 )
...
* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
* New M1 Garand remodel
new viewmodel for the garand, along with the source files
* Update to the Raygun
this update includes an updated source file, new external texture, and minor animation fixes
2022-12-20 14:52:14 -05:00
DerpedCrusader
2973973853
M1 Garand Model ( #8 )
...
* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
* New M1 Garand remodel
new viewmodel for the garand, along with the source files
2022-12-20 02:19:55 -05:00
DerpedCrusader
9f2836e4fd
Ppsh model ( #7 )
...
* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
2022-12-20 01:50:41 -05:00
Abhid Islam
52af162345
Fegefeuer hotfixes ( #6 )
...
Fix buying mbox through wall, errant hitboxes, extend barrier wall, fix texture.
2022-12-19 23:18:57 -05:00
Abhid Islam
504e524ddb
Add map Fegefeuer ( #5 )
2022-11-11 12:53:12 -05:00
Abhid Islam
f11d0d926d
Add maps Loop, Dung3on + 4all ( #4 )
2022-09-08 18:16:32 -04:00
moto
3ef4813985
Use an even number + glQuake compatible null.spr
2022-07-08 18:12:09 -04:00
Ian
29b8c66784
Sounds revamp for PSP file size
2022-06-08 19:50:25 -04:00
Ian
43e90e0cd6
Store texture WADs in source directory
2022-06-08 17:27:08 -04:00
moto
313c1851ec
Add border-less scope graphic
2022-05-09 17:13:43 -04:00
moto
881ad2bb30
Add FTE alpha transparency shader, use new sprite namescheme
2022-05-09 15:58:18 -04:00
Ian
471a34b8ff
Fix HL Power Switch alignment
2022-05-07 16:53:10 -04:00
unknown
08086d1b00
Power Switch and Electro-Shock rescale
2022-04-23 23:38:50 -04:00
unknown
a0f06f271a
Added external mbox texture
2022-04-06 23:04:06 -04:00
unknown
b86bae44cf
Map: Boxxer update & source file upload
2022-04-06 15:14:54 -04:00
unknown
f81aecd1d5
Add Revised Perk Models
2022-04-06 14:26:14 -04:00
unknown
96175182cb
External texture tidying
2022-04-06 00:33:40 -04:00
unknown
9e8f007409
Add Electric Barrier Sound ( https://freesound.org/people/JoelAudio/sounds/136542/ )
2022-04-05 19:26:58 -04:00
unknown
0450b7f030
Restore smaller gfx/hud/scope.tga
2022-04-05 11:57:48 -04:00
DerpedCrusader
35342f9328
Asset Source Refresh ( #1 )
...
* adding some sources I had laying around
ppsh, mp5k, grenade bag, chalk, perk bottle, deadshot
* Fixing file structure, mesh texture paths, and adding Mp5k asset files
undoxxed myself
2022-02-08 22:27:15 -05:00
unknown
78f0abe577
Initial commit
2022-02-08 13:58:09 -05:00