Steam Deck User
9d1b4bacd0
COMMON/SOURCE: Add new Perk Bottle textures
2023-01-14 21:43:30 -05:00
Steam Deck User
2db61b099b
Merge branch 'main' of https://github.com/nzp-team/assets
2023-01-14 13:44:58 -05:00
Steam Deck User
9af318011c
COMMON: Add external textures for most remaining weapons
2023-01-14 13:44:30 -05:00
Ian
867d34992f
PC: remove useless cvars from fte.cfg
2023-01-13 19:25:45 -05:00
Ian
7cf3ce69e4
PC: remove useless cvars from default.cfg
2023-01-13 19:25:12 -05:00
Steam Deck User
f7845fc0a1
COMMON: Add REVIVE HUD icon
2023-01-13 16:53:28 -05:00
Steam Deck User
be6bccca6b
Merge branch 'main' of https://github.com/nzp-team/assets
2023-01-13 16:45:35 -05:00
Steam Deck User
27a1e83c7f
PC: Remove teamplay forced-on from the cfg
2023-01-13 16:44:57 -05:00
DerpedCrusader
205ee40455
o7 ( #22 )
2023-01-13 14:16:43 -05:00
Steam Deck User
861119e980
COMMON: Added more weapon textures
2023-01-12 21:18:44 -05:00
Steam Deck User
a124e4c227
FGD: Add weapon 99 for buy_weapon that refills any ammo
2023-01-12 21:14:22 -05:00
Steam Deck User
f0bb81691c
FGD: Fix weapon names, add support for DG-2 and MP5K
2023-01-12 21:00:25 -05:00
Steam Deck User
3ad60d5656
Non-compromising lower rate of lots of sounds; trash what.wav
2023-01-12 16:29:24 -05:00
Steam Deck User
d59ccb4c53
Merge branch 'main' of https://github.com/nzp-team/assets
2023-01-12 16:05:00 -05:00
Steam Deck User
621930272b
Delete garbage macOS files
2023-01-12 16:04:21 -05:00
DerpedCrusader
af6a1cec16
STG-44-Update ( #21 )
2023-01-11 13:37:29 -05:00
Abhid Islam
c53f822997
Update Fegefeuer ( #20 )
2023-01-11 13:37:15 -05:00
Ian
160b34dcca
Update URL to main repository on workflow
2023-01-11 09:43:51 -05:00
Steam Deck User
fc5b430706
COMMON: Add some external weapon textures
2023-01-11 09:40:43 -05:00
DerpedCrusader
315447d30e
fixing normals for MP5k world model ( #19 )
...
fixing normals
2023-01-03 19:33:54 -05:00
ScatterBox
a21c260aab
Add default loading screen asset for NX and Vita ( #18 )
...
* Added missing sounds
yup
* Add default loading screen asset for Vita and NX
Dependencies...
2023-01-02 11:16:32 -05:00
DerpedCrusader
33414845f0
First Addition of the MP5K ( #17 )
...
corrected the name of the firing sound, corrected model, and updated blend file
also correction of the chalk
2023-01-02 11:16:17 -05:00
Abhid Islam
6d305bdbde
B1ooD versions 3 and 4 ( #16 )
2022-12-31 18:08:21 -05:00
DerpedCrusader
6e02f9c9c7
Fix Afterburner ( #15 )
2022-12-30 00:29:42 -05:00
DerpedCrusader
9ea766f1c2
MP40 Update ( #13 )
2022-12-29 23:40:05 -05:00
Steam Deck User
0918533557
move them down
2022-12-28 20:07:02 -05:00
Steam Deck User
38cd65864b
sigh
2022-12-28 19:51:06 -05:00
Steam Deck User
caee5e5ee8
PC: cfg fixes
2022-12-28 19:43:19 -05:00
Steam Deck User
f58a23c37e
add helpful co-op config cvars
2022-12-28 19:30:00 -05:00
Steam Deck User
8af4298134
Remove old ones, too.
2022-12-27 21:45:37 -05:00
Steam Deck User
6fb8c04c3f
Restore old Zombie path names
2022-12-27 21:42:16 -05:00
Ian
3056f90c59
Oops! Use PCX instead of TGA
2022-12-21 14:32:47 -05:00
Ian
9d5f896d92
Move external zombie skins to common/models/ai
2022-12-21 14:28:58 -05:00
DerpedCrusader
bd0dbb48a7
New Gewehr model + Sources ( #12 )
...
adds in a new gewehr model as well as the source files for them
probably could work on a better texture for it, but not really a focus rn
2022-12-20 18:31:00 -05:00
DerpedCrusader
49eac7a7b7
updated stg fix ( #11 )
...
fixed the world model for stg
2022-12-20 16:44:27 -05:00
Ian
beafc70519
Delete v_ray.mdl_0.pcx
2022-12-20 14:52:33 -05:00
DerpedCrusader
4e84500045
Raygun model Update ( #9 )
...
* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
* New M1 Garand remodel
new viewmodel for the garand, along with the source files
* Update to the Raygun
this update includes an updated source file, new external texture, and minor animation fixes
2022-12-20 14:52:14 -05:00
DerpedCrusader
2973973853
M1 Garand Model ( #8 )
...
* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
* New M1 Garand remodel
new viewmodel for the garand, along with the source files
2022-12-20 02:19:55 -05:00
Ian
3294d36759
Update README.md
2022-12-20 02:00:39 -05:00
DerpedCrusader
9f2836e4fd
Ppsh model ( #7 )
...
* New PPSH Model
Higher Poly Count, higher fidelity, better animations ect.
* Adding Source Textures/Model
had the incorrect source model, as well as it was missing the PAP texture
2022-12-20 01:50:41 -05:00
Abhid Islam
52af162345
Fegefeuer hotfixes ( #6 )
...
Fix buying mbox through wall, errant hitboxes, extend barrier wall, fix texture.
2022-12-19 23:18:57 -05:00
Ian
c349066dc4
Fix absence of a lot of sounds
2022-11-28 09:34:28 -05:00
Ian
272a0cf914
3DS: Add sprint and crouch back to config
2022-11-27 14:33:05 -05:00
Ian
acc99f4893
Oops!
2022-11-27 12:56:20 -05:00
Ian
feebe58af8
3DS: Use right path for finding ZIP archive
2022-11-27 12:52:57 -05:00
Ian
d6102463ad
Assemble 3DS assets
2022-11-27 12:48:45 -05:00
Ian
fc179ea2fd
CTR: Refine 3DS-exclusive assets
...
Almost time to package!
2022-11-27 12:44:15 -05:00
Abhid Islam
504e524ddb
Add map Fegefeuer ( #5 )
2022-11-11 12:53:12 -05:00
Ryan Baldwin
ea68799cbd
CTR: Add initial
2022-09-09 02:34:43 -04:00
Abhid Islam
f11d0d926d
Add maps Loop, Dung3on + 4all ( #4 )
2022-09-08 18:16:32 -04:00