Commit graph

268 commits

Author SHA1 Message Date
Steam Deck User
9fd2b553e8 COMMON: Add Once More tracks 2023-03-25 20:41:39 -04:00
Steam Deck User
104a6ef7d7 FGD: Add game_songplay entity for music streaming 2023-03-25 20:16:16 -04:00
Steam Deck User
635835e21f COMMON: Move 'tracks' directory to common, add tensioned mp3 2023-03-25 19:33:01 -04:00
Steam Deck User
bac14aeab4 COMMON: Remove unused Ballistic Knife texture, resize to 128x128 2023-03-25 12:23:28 -04:00
Steam Deck User
238a97d384 COMMON: Reduce size of Panzer's shark projectile texture 2023-03-25 12:18:52 -04:00
Steam Deck User
d5afa3b30f COMMON: Remove unused second v_colt skin 2023-03-25 12:15:53 -04:00
Steam Deck User
0dd863da32 COMMON: Remove unused second v_sawnoff skin 2023-03-25 12:14:30 -04:00
Steam Deck User
93b207213f COMMON: Add external .PCX for Mustang & Sally 2023-03-25 11:54:34 -04:00
Steam Deck User
a9764720e2 COMMON: Reduce texture size of Ray Gun beam to 32x32 2023-03-25 11:49:44 -04:00
Steam Deck User
124a3dafe1 COMMON: Remove unused second v_knife skin 2023-03-25 11:43:03 -04:00
Steam Deck User
7a644515ab COMMON: Remove unused second v_grenade skin 2023-03-25 11:40:35 -04:00
Steam Deck User
073e4532d4 COMMON: Downsize Beta models internal textures to minimize VRAM use
Saves ~350kB in general, though this will vary based on how blocks are
allocated for textures. :^)
2023-03-24 22:26:53 -04:00
DerpedCrusader
8d501272d1
SOURCE/COMMON: Fix DB/Sawn off hole and add sources (#48)
* SOURCE/COMMON: Fix DB/Sawn off hole and add sources

adding source files for the DB/Sawed off, they're combined because they use the same mesh file

this also fixed the holes in visible during sprint animations

* SOURCE/COMMON: Fix Mp5k UV Map errors

UV map was incorrect for the mp5k, this fixes that

* COMMON/SOURCE: m1 Garand fix sprint frame issues

some change in positioning

* SOURCE/COMMON: Fix Kar98k sprint frames

there was some weird bug with the kar98k sprint frames that had some mesh flying across the screen whenever you sprint
2023-03-24 13:01:46 -04:00
DerpedCrusader
837ecb6f82
COMMON/SOURCES: M2Flame (#47)
adding files for the flame thrower, as well as sources

first take out frames: 6-17
2023-03-22 10:06:51 -04:00
Steam Deck User
1f685b35d5 FGD: Add game_counter and game_counter_set 2023-03-22 10:05:46 -04:00
Ian
ee0ae0d01f
COMMON: Stop shipping ach.dat, source creates it for us. 2023-03-21 19:39:31 -04:00
Steam Deck User
57a6bd5e16 GRAPHICS: Resize CTR/PSP image thumbnails to 128x128 to save on VRAM 2023-03-20 17:09:57 -04:00
Steam Deck User
d500f04998 GRAPHICS: Remove the old TGA loading screens 2023-03-20 16:51:18 -04:00
Steam Deck User
0f091ebebc Resize loading screens to 512x256 to ease VRAM use, move to PNG 2023-03-20 16:51:02 -04:00
Steam Deck User
24bb92f694 SOUNDS: Add revised announcer sounds 2023-03-19 17:39:48 -04:00
DerpedCrusader
8ec679b313
SOURCES: add zombie source files (#46) 2023-03-18 19:32:58 -04:00
Steam Deck User
518be623d7 Merge branch 'main' of https://github.com/nzp-team/assets 2023-03-17 12:42:31 -04:00
Steam Deck User
63ceed12e1 COMMON: Alter perk_drink -- add burp soundbyte, pitch shatter down 2023-03-17 12:42:16 -04:00
Ian
aa5d05e69c
WORKFLOW: update delete-tag-and-release to 0.2.1 2023-03-17 12:16:49 -04:00
Steam Deck User
8973ede5a0 FTE: Force set gl_blendsprites, remove sprites from alpha_transparency.shader 2023-03-17 12:13:19 -04:00
Steam Deck User
5bf5d96aa5 PSP: Be lazy -- bind -use to binddt SELECT 2023-03-16 22:28:03 -04:00
Steam Deck User
b59815ee56 Merge branch 'main' of https://github.com/nzp-team/assets 2023-03-16 22:21:17 -04:00
Steam Deck User
fa9920406b COMMON: Resize QMB particle texture, remove uwater, new 256x256 scope texture 2023-03-16 22:20:27 -04:00
Steam Deck User
27a8810d2a COMMON: Downsize v_snuff textures 2023-03-16 22:18:33 -04:00
Abhid Islam
a50b466e3f
Update Fegefeuer (#45)
New weapons, fixed duplicate spawn entity, 1500 points revive.
2023-03-16 12:56:50 -04:00
Steam Deck User
b9de79aab5 SOUNDS: Add Mule Kick Sting 2023-03-16 12:44:22 -04:00
Steam Deck User
939d7b216b PSP: Disable dynamic lightstyles with r_dynamic 2023-03-16 10:12:25 -04:00
Steam Deck User
0c69d5ed30 COMMON: Do away with r4w map textures 2023-03-16 10:05:40 -04:00
Steam Deck User
547ed544aa FGD: Add support for Dark Grey Explosive Barrel skin 2023-03-14 14:19:31 -04:00
Steam Deck User
3535edd3a5 FGD: Add light_spot from ZHLT 2023-03-14 13:38:45 -04:00
Steam Deck User
64c0fd15c6 SOUNDS: Make sure echoes is mono, bump volume to ease compression 2023-03-14 12:30:36 -04:00
Steam Deck User
33b01b7fc3 SOURCE: Add Chalk Drawing WAD file 2023-03-14 12:19:29 -04:00
Steam Deck User
a59c5fa483 SOUND: Add ambience/echoes.wav 2023-03-14 12:05:10 -04:00
DerpedCrusader
58586d7cf8
FixingPPSH (#44) 2023-03-13 19:58:13 -04:00
DerpedCrusader
cb6e6400c5
zombie white square (#43) 2023-03-13 19:32:32 -04:00
DerpedCrusader
53382b398f
Add colt and springfield (#42) 2023-03-13 17:07:20 -04:00
Steam Deck User
ac3e7484f1 FGD: Add missing definition for zombie_horde_point 2023-03-13 11:47:18 -04:00
Steam Deck User
fc218d0ecd SOURCE: Remove bad Panzerschreck autosave blend 2023-03-13 11:44:25 -04:00
Steam Deck User
09214e4ab6 FGD: Add Pack-A-Punch varients to buy_weapon 2023-03-13 10:56:18 -04:00
Steam Deck User
febf253b62 FGD: Add Springfield to buy_weapon and weapon_wall 2023-03-13 10:35:57 -04:00
Steam Deck User
41037bdb84 SOURCE: Fix Panzerschreck source name typo 2023-03-13 10:30:00 -04:00
DerpedCrusader
7ddaf4f1e5
Add Springfield Chalk (#41) 2023-03-12 22:37:03 -04:00
DerpedCrusader
dc5149b875
Springfield and kar sound rename (#40) 2023-03-12 22:35:59 -04:00
DerpedCrusader
0ffb5675c5
garand-fix (#39)
fix
2023-03-10 12:31:41 -05:00
DerpedCrusader
084f1d1b3a
panzer-update (#38)
new model and animation
2023-03-10 12:31:29 -05:00