Commit graph

19 commits

Author SHA1 Message Date
Steam Deck User
08712ab263 PSP/CTR: Also make weapon and zombie sounds 8bit 2023-02-20 17:40:04 -05:00
Steam Deck User
a0ab103e20 Reduce most sounds to 8bit, up their frequency 2023-02-20 14:15:36 -05:00
Steam Deck User
e114a6aea1 FTE: New muzzleflash particles, move textures folder to COMMON 2023-02-16 22:47:09 -05:00
Steam Deck User
db53fce984 CTR/NX/PSP/VITA: Increase default sv_maxvelocity 2023-02-03 16:25:40 -05:00
DerpedCrusader
ce500d55f0
firing range adition (#31) 2023-01-22 19:55:13 -05:00
Ian
2c42daac4a
PSP: Bind switch_nade to double tapping SELECT. 2023-01-20 23:48:46 -05:00
Steam Deck User
3ad60d5656 Non-compromising lower rate of lots of sounds; trash what.wav 2023-01-12 16:29:24 -05:00
Steam Deck User
d59ccb4c53 Merge branch 'main' of https://github.com/nzp-team/assets 2023-01-12 16:05:00 -05:00
Steam Deck User
621930272b Delete garbage macOS files 2023-01-12 16:04:21 -05:00
DerpedCrusader
af6a1cec16
STG-44-Update (#21) 2023-01-11 13:37:29 -05:00
ScatterBox
a21c260aab
Add default loading screen asset for NX and Vita (#18)
* Added missing sounds

yup

* Add default loading screen asset for Vita and NX

Dependencies...
2023-01-02 11:16:32 -05:00
DerpedCrusader
33414845f0
First Addition of the MP5K (#17)
corrected the name of the firing sound, corrected model, and updated blend file

also correction of the chalk
2023-01-02 11:16:17 -05:00
Abhid Islam
6d305bdbde
B1ooD versions 3 and 4 (#16) 2022-12-31 18:08:21 -05:00
DerpedCrusader
9ea766f1c2
MP40 Update (#13) 2022-12-29 23:40:05 -05:00
Ian
9d5f896d92 Move external zombie skins to common/models/ai 2022-12-21 14:28:58 -05:00
Abhid Islam
504e524ddb
Add map Fegefeuer (#5) 2022-11-11 12:53:12 -05:00
Abhid Islam
f11d0d926d
Add maps Loop, Dung3on + 4all (#4) 2022-09-08 18:16:32 -04:00
Ian
29b8c66784 Sounds revamp for PSP file size 2022-06-08 19:50:25 -04:00
unknown
78f0abe577 Initial commit 2022-02-08 13:58:09 -05:00