Steam Deck User
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08712ab263
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PSP/CTR: Also make weapon and zombie sounds 8bit
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2023-02-20 17:40:04 -05:00 |
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Steam Deck User
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a0ab103e20
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Reduce most sounds to 8bit, up their frequency
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2023-02-20 14:15:36 -05:00 |
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Steam Deck User
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e114a6aea1
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FTE: New muzzleflash particles, move textures folder to COMMON
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2023-02-16 22:47:09 -05:00 |
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Steam Deck User
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db53fce984
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CTR/NX/PSP/VITA: Increase default sv_maxvelocity
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2023-02-03 16:25:40 -05:00 |
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DerpedCrusader
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ce500d55f0
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firing range adition (#31)
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2023-01-22 19:55:13 -05:00 |
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Ian
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2c42daac4a
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PSP: Bind switch_nade to double tapping SELECT.
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2023-01-20 23:48:46 -05:00 |
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Steam Deck User
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3ad60d5656
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Non-compromising lower rate of lots of sounds; trash what.wav
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2023-01-12 16:29:24 -05:00 |
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Steam Deck User
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d59ccb4c53
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Merge branch 'main' of https://github.com/nzp-team/assets
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2023-01-12 16:05:00 -05:00 |
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Steam Deck User
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621930272b
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Delete garbage macOS files
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2023-01-12 16:04:21 -05:00 |
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DerpedCrusader
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af6a1cec16
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STG-44-Update (#21)
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2023-01-11 13:37:29 -05:00 |
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ScatterBox
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a21c260aab
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Add default loading screen asset for NX and Vita (#18)
* Added missing sounds
yup
* Add default loading screen asset for Vita and NX
Dependencies...
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2023-01-02 11:16:32 -05:00 |
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DerpedCrusader
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33414845f0
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First Addition of the MP5K (#17)
corrected the name of the firing sound, corrected model, and updated blend file
also correction of the chalk
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2023-01-02 11:16:17 -05:00 |
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Abhid Islam
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6d305bdbde
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B1ooD versions 3 and 4 (#16)
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2022-12-31 18:08:21 -05:00 |
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DerpedCrusader
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9ea766f1c2
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MP40 Update (#13)
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2022-12-29 23:40:05 -05:00 |
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Ian
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9d5f896d92
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Move external zombie skins to common/models/ai
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2022-12-21 14:28:58 -05:00 |
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Abhid Islam
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504e524ddb
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Add map Fegefeuer (#5)
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2022-11-11 12:53:12 -05:00 |
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Abhid Islam
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f11d0d926d
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Add maps Loop, Dung3on + 4all (#4)
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2022-09-08 18:16:32 -04:00 |
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Ian
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29b8c66784
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Sounds revamp for PSP file size
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2022-06-08 19:50:25 -04:00 |
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unknown
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78f0abe577
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Initial commit
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2022-02-08 13:58:09 -05:00 |
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