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FGD: Fix model paths (#2)
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parent
08086d1b00
commit
f5dcbc3839
2 changed files with 22 additions and 23 deletions
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@ -87,7 +87,7 @@
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mangle(string) : "Mangle (Pitch Yaw Roll)"
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]
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) studio("progs/props/teleporter.mdl") = func_teleporter_entrance : "Teleporter Entrance"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) studio("models/props/teleporter.mdl") = func_teleporter_entrance : "Teleporter Entrance"
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[
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target(target_destination) : "Destination"
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cost(integer) : "Cost"
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@ -101,24 +101,24 @@
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tpTimer(integer) : "[Timed] Time before return"
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]
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) studio("progs/props/mainframe_pad.mdl") = func_teleporter_destination : "Teleporter Destination"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) studio("models/props/mainframe_pad.mdl") = func_teleporter_destination : "Teleporter Destination"
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[
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targetname(target_source) : "Name"
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]
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(171 73 252) studio("progs/props/mainframe_pad.mdl") = func_teleporter_timed : "Teleporter Timed Destination"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(171 73 252) studio("models/props/mainframe_pad.mdl") = func_teleporter_timed : "Teleporter Timed Destination"
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[
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targetname(target_source) : "Name"
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]
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(62 0 132) studio("progs/props/mainframe_pad.mdl") = func_teleporter_pad : "Teleporter Pad"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(62 0 132) studio("models/props/mainframe_pad.mdl") = func_teleporter_pad : "Teleporter Pad"
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[
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targetname(target_source) : "Name"
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]
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@PointClass color(114 224 172) studio() = func_ending : "Buyable Ending"
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[
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model(studio) : "Model" : "progs/props/"
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model(studio) : "Model" : "models/props/"
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skin(integer) : "Skin" : 0
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cost(integer) : "Cost" : 0
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]
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@ -137,7 +137,7 @@
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length(integer) : "length"
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]
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@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) studio("progs/Misc/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
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@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) studio("models/props/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) studio() = zapper_switch : "Electro-Shock Activation Switch"
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@ -153,7 +153,6 @@
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]
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cooldown(integer) : "Cooldown Time (s)" : 30
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calc_time(integer) : "Lasting Time (s)" : 60
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zappername(string) : "Zapper Name"
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spawnflags(Flags) =
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[
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1 : "Requires Power" : 0
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@ -184,7 +183,7 @@
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@PointClass color(114 224 172) studio() = trigger_song : "Song trigger"
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[
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model(studio) : "Model" : "progs/props/"
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model(studio) : "Model" : "models/props/"
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skin(integer) : "Skin" : 0
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tune(string) : "Trigger Sound" : "sounds/"
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spawnflags(Flags) =
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@ -250,7 +249,7 @@
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// Double Tap Root Beer
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@PointClass size(-16 -16 -32, 16 16 40) base(Item, Appearflags) color(214 203 1) studio() = perk_double : "Double Tap Root Beer"
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[
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model(studio) : "Model" : "models/machines/hl_scale/double_tap.mdl"
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model(studio) : "Model" : "models/machines/hl_scale/double_tap_2.mdl"
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skin(integer) : "Skin" : 0
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aistatus(string) : "Perk Sting" : ""
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anim_weapon_time(integer) : "Perk Sting Duration (s)" : 0
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@ -405,7 +404,7 @@
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]
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@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) studio("models/machines/speed_cola.mdl") =
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@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) studio("models/machines/hl_scale/speed_cola.mdl") =
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perk_random : "Random Perk-a-Cola"
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[
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spawnflags(Flags) =
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@ -458,7 +457,7 @@
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@PointClass color(114 224 172) studio() = place_model : "Place a Model"
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[
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model(studio) : "Model" : "progs/Props/"
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model(studio) : "Model" : "models/Props/"
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skin(integer) : "Skin" : 0
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sequence(integer) : "Frame" : 0
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spawnflags(Flags) =
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@ -511,7 +510,7 @@
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25: "Grenade"
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26: "Betty"
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]
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model(studio) : "World Model" : "progs/GModels/"
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model(studio) : "World Model" : "models/GModels/"
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]
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@PointClass base(Appearflags, Targetname) color(114 224 172) studio() = explosive_barrel : "Barrel that can explode when shot at"
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[
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@ -87,7 +87,7 @@
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mangle(string) : "Mangle (Pitch Yaw Roll)"
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]
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) model("progs/props/teleporter.mdl") = func_teleporter_entrance : "Teleporter Entrance"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) model("models/props/teleporter.mdl") = func_teleporter_entrance : "Teleporter Entrance"
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[
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target(target_destination) : "Destination"
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cost(integer) : "Cost"
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@ -101,24 +101,24 @@
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tpTimer(integer) : "[Timed] Time before return"
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]
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) model("progs/props/mainframe_pad.mdl") = func_teleporter_destination : "Teleporter Destination"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) model("models/props/mainframe_pad.mdl") = func_teleporter_destination : "Teleporter Destination"
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[
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targetname(target_source) : "Name"
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]
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(171 73 252) model("progs/props/mainframe_pad.mdl") = func_teleporter_timed : "Teleporter Timed Destination"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(171 73 252) model("models/props/mainframe_pad.mdl") = func_teleporter_timed : "Teleporter Timed Destination"
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[
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targetname(target_source) : "Name"
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]
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(62 0 132) model("progs/props/mainframe_pad.mdl") = func_teleporter_pad : "Teleporter Pad"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(62 0 132) model("models/props/mainframe_pad.mdl") = func_teleporter_pad : "Teleporter Pad"
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[
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targetname(target_source) : "Name"
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]
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@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = func_ending : "Buyable Ending"
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[
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model(model) : "Model" : "progs/Props/"
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model(model) : "Model" : "models/Props/"
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skin(integer) : "Skin" : 0
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cost(integer) : "Cost" : 0
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]
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@ -137,7 +137,7 @@
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length(integer) : "length"
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]
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@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) model("progs/Misc/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
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@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) model("models/props/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_switch : "Electro-Shock Activation Switch"
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@ -183,7 +183,7 @@
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@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = trigger_song : "Song trigger"
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[
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model(model) : "Model" : "progs/Props/"
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model(model) : "Model" : "models/Props/"
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skin(integer) : "Skin" : 0
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tune(string) : "Trigger Sound" : "sounds/"
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spawnflags(Flags) =
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@ -400,11 +400,11 @@
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@PointClass size(-32 -32 -32, 32 32 56) base(Item, Appearflags) color(125 196 187) model("models/machines/hl_scale/pap.mdl") =
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perk_pap : "Pack-A-Punch"
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[
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[
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]
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@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model("models/machines/speed_cola.mdl") =
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@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model("models/machines/hl_scale/speed_cola.mdl") =
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perk_random : "Random Perk-a-Cola"
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[
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spawnflags(Flags) =
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@ -457,7 +457,7 @@
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@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = place_model : "Place a Model"
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[
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model(model) : "Model" : "progs/Props/"
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model(model) : "Model" : "models/Props/"
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skin(integer) : "Skin" : 0
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sequence(integer) : "Frame" : 0
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spawnflags(Flags) =
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@ -510,7 +510,7 @@
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25: "Grenade"
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26: "Betty"
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]
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model(string) : "World Model" : "progs/GModels/"
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model(string) : "World Model" : "models/GModels/"
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]
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@PointClass base(Appearflags, Targetname) color(114 224 172) model({"path" : model, "skin" : skin}) = explosive_barrel : "Barrel that can explode when shot at"
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[
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