FGD: Fix model paths (#2)

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Abhid Islam 2022-04-29 18:12:46 +01:00 committed by GitHub
parent 08086d1b00
commit f5dcbc3839
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2 changed files with 22 additions and 23 deletions

View file

@ -87,7 +87,7 @@
mangle(string) : "Mangle (Pitch Yaw Roll)"
]
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) studio("progs/props/teleporter.mdl") = func_teleporter_entrance : "Teleporter Entrance"
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) studio("models/props/teleporter.mdl") = func_teleporter_entrance : "Teleporter Entrance"
[
target(target_destination) : "Destination"
cost(integer) : "Cost"
@ -101,24 +101,24 @@
tpTimer(integer) : "[Timed] Time before return"
]
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) studio("progs/props/mainframe_pad.mdl") = func_teleporter_destination : "Teleporter Destination"
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) studio("models/props/mainframe_pad.mdl") = func_teleporter_destination : "Teleporter Destination"
[
targetname(target_source) : "Name"
]
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(171 73 252) studio("progs/props/mainframe_pad.mdl") = func_teleporter_timed : "Teleporter Timed Destination"
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(171 73 252) studio("models/props/mainframe_pad.mdl") = func_teleporter_timed : "Teleporter Timed Destination"
[
targetname(target_source) : "Name"
]
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(62 0 132) studio("progs/props/mainframe_pad.mdl") = func_teleporter_pad : "Teleporter Pad"
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(62 0 132) studio("models/props/mainframe_pad.mdl") = func_teleporter_pad : "Teleporter Pad"
[
targetname(target_source) : "Name"
]
@PointClass color(114 224 172) studio() = func_ending : "Buyable Ending"
[
model(studio) : "Model" : "progs/props/"
model(studio) : "Model" : "models/props/"
skin(integer) : "Skin" : 0
cost(integer) : "Cost" : 0
]
@ -137,7 +137,7 @@
length(integer) : "length"
]
@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) studio("progs/Misc/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) studio("models/props/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) studio() = zapper_switch : "Electro-Shock Activation Switch"
@ -153,7 +153,6 @@
]
cooldown(integer) : "Cooldown Time (s)" : 30
calc_time(integer) : "Lasting Time (s)" : 60
zappername(string) : "Zapper Name"
spawnflags(Flags) =
[
1 : "Requires Power" : 0
@ -184,7 +183,7 @@
@PointClass color(114 224 172) studio() = trigger_song : "Song trigger"
[
model(studio) : "Model" : "progs/props/"
model(studio) : "Model" : "models/props/"
skin(integer) : "Skin" : 0
tune(string) : "Trigger Sound" : "sounds/"
spawnflags(Flags) =
@ -250,7 +249,7 @@
// Double Tap Root Beer
@PointClass size(-16 -16 -32, 16 16 40) base(Item, Appearflags) color(214 203 1) studio() = perk_double : "Double Tap Root Beer"
[
model(studio) : "Model" : "models/machines/hl_scale/double_tap.mdl"
model(studio) : "Model" : "models/machines/hl_scale/double_tap_2.mdl"
skin(integer) : "Skin" : 0
aistatus(string) : "Perk Sting" : ""
anim_weapon_time(integer) : "Perk Sting Duration (s)" : 0
@ -405,7 +404,7 @@
]
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) studio("models/machines/speed_cola.mdl") =
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) studio("models/machines/hl_scale/speed_cola.mdl") =
perk_random : "Random Perk-a-Cola"
[
spawnflags(Flags) =
@ -458,7 +457,7 @@
@PointClass color(114 224 172) studio() = place_model : "Place a Model"
[
model(studio) : "Model" : "progs/Props/"
model(studio) : "Model" : "models/Props/"
skin(integer) : "Skin" : 0
sequence(integer) : "Frame" : 0
spawnflags(Flags) =
@ -511,7 +510,7 @@
25: "Grenade"
26: "Betty"
]
model(studio) : "World Model" : "progs/GModels/"
model(studio) : "World Model" : "models/GModels/"
]
@PointClass base(Appearflags, Targetname) color(114 224 172) studio() = explosive_barrel : "Barrel that can explode when shot at"
[

View file

@ -87,7 +87,7 @@
mangle(string) : "Mangle (Pitch Yaw Roll)"
]
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) model("progs/props/teleporter.mdl") = func_teleporter_entrance : "Teleporter Entrance"
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) model("models/props/teleporter.mdl") = func_teleporter_entrance : "Teleporter Entrance"
[
target(target_destination) : "Destination"
cost(integer) : "Cost"
@ -101,24 +101,24 @@
tpTimer(integer) : "[Timed] Time before return"
]
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) model("progs/props/mainframe_pad.mdl") = func_teleporter_destination : "Teleporter Destination"
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(107 29 20) model("models/props/mainframe_pad.mdl") = func_teleporter_destination : "Teleporter Destination"
[
targetname(target_source) : "Name"
]
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(171 73 252) model("progs/props/mainframe_pad.mdl") = func_teleporter_timed : "Teleporter Timed Destination"
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(171 73 252) model("models/props/mainframe_pad.mdl") = func_teleporter_timed : "Teleporter Timed Destination"
[
targetname(target_source) : "Name"
]
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(62 0 132) model("progs/props/mainframe_pad.mdl") = func_teleporter_pad : "Teleporter Pad"
@PointClass size(-16 -16 -32, 16 16 56) base(Item) color(62 0 132) model("models/props/mainframe_pad.mdl") = func_teleporter_pad : "Teleporter Pad"
[
targetname(target_source) : "Name"
]
@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = func_ending : "Buyable Ending"
[
model(model) : "Model" : "progs/Props/"
model(model) : "Model" : "models/Props/"
skin(integer) : "Skin" : 0
cost(integer) : "Cost" : 0
]
@ -137,7 +137,7 @@
length(integer) : "length"
]
@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) model("progs/Misc/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) model("models/props/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_switch : "Electro-Shock Activation Switch"
@ -183,7 +183,7 @@
@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = trigger_song : "Song trigger"
[
model(model) : "Model" : "progs/Props/"
model(model) : "Model" : "models/Props/"
skin(integer) : "Skin" : 0
tune(string) : "Trigger Sound" : "sounds/"
spawnflags(Flags) =
@ -400,11 +400,11 @@
@PointClass size(-32 -32 -32, 32 32 56) base(Item, Appearflags) color(125 196 187) model("models/machines/hl_scale/pap.mdl") =
perk_pap : "Pack-A-Punch"
[
[
]
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model("models/machines/speed_cola.mdl") =
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model("models/machines/hl_scale/speed_cola.mdl") =
perk_random : "Random Perk-a-Cola"
[
spawnflags(Flags) =
@ -457,7 +457,7 @@
@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = place_model : "Place a Model"
[
model(model) : "Model" : "progs/Props/"
model(model) : "Model" : "models/Props/"
skin(integer) : "Skin" : 0
sequence(integer) : "Frame" : 0
spawnflags(Flags) =
@ -510,7 +510,7 @@
25: "Grenade"
26: "Betty"
]
model(string) : "World Model" : "progs/GModels/"
model(string) : "World Model" : "models/GModels/"
]
@PointClass base(Appearflags, Targetname) color(114 224 172) model({"path" : model, "skin" : skin}) = explosive_barrel : "Barrel that can explode when shot at"
[