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Expand Zapper fields
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9e8f007409
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2 changed files with 35 additions and 8 deletions
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@ -140,23 +140,37 @@
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@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) studio("progs/Misc/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) studio("models/machines/zapper/z_switch.mdl") = zapper_switch : "Electro-Shock Activation Switch"
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) studio() = zapper_switch : "Electro-Shock Activation Switch"
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[
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cost(integer) : "Cost"
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model(studio) : "Model" : "models/machines/zapper/z_switch.mdl"
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skin(integer) : "Skin" : 0
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cost(integer) : "Cost" : 1000
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zappername(string) : "Zapper Name"
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mode(choices) : "Cooldown Mode" : 0 =
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[
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0: "Timed Cooldown (Der Riese)"
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1: "End of Round Cooldown (Verruckt)"
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]
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cooldown(integer) : "Cooldown Time (s)" : 30
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calc_time(integer) : "Lasting Time (s)" : 60
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zappername(string) : "Zapper Name"
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spawnflags(Flags) =
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[
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1 : "Requires Power" : 0
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]
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]
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) studio("models/machines/zapper/z_zap.mdl") = zapper_node : "Electro-Shock Node"
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) studio() = zapper_node : "Electro-Shock Node"
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[
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model(studio) : "Model" : "models/machines/zapper/z_zap.mdl"
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skin(integer) : "Skin" : 0
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zappername(string) : "Zapper Name"
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targetname(target_source) : "Name"
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target(target_destination) : "Target"
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]
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) studio("models/machines/zapper/z_light.mdl") = zapper_light : "Electro-Shock Node"
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) studio() = zapper_light : "Electro-Shock Node"
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[
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model(studio) : "Model" : "models/machines/zapper/z_light.mdl"
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skin(integer) : "Skin" : 0
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zappername(string) : "Zapper Name"
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]
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@SolidClass = trigger_electro : "Zapper trigger field"
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@ -140,23 +140,36 @@
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@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) model("progs/Misc/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model("models/machines/zapper/z_switch.mdl") = zapper_switch : "Electro-Shock Activation Switch"
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_switch : "Electro-Shock Activation Switch"
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[
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cost(integer) : "Cost"
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model(string) : "Model" : "models/machines/zapper/z_switch.mdl"
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skin(integer) : "Skin" : 0
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cost(integer) : "Cost" : 1000
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zappername(string) : "Zapper Name"
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mode(choices) : "Cooldown Mode" : 0 =
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[
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0: "Timed Cooldown (Der Riese)"
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1: "End of Round Cooldown (Verruckt)"
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]
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cooldown(integer) : "Cooldown Time (s)" : 30
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calc_time(integer) : "Lasting Time (s)" : 60
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spawnflags(Flags) =
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[
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1 : "Requires Power" : 0
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]
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]
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model("models/machines/zapper/z_zap.mdl") = zapper_node : "Electro-Shock Node"
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_node : "Electro-Shock Node"
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[
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model(string) : "Model" : "models/machines/zapper/z_zap.mdl"
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skin(integer) : "Skin" : 0
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zappername(string) : "Zapper Name"
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targetname(target_source) : "Name"
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target(target_destination) : "Target"
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]
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model("models/machines/zapper/z_light.mdl") = zapper_light : "Electro-Shock Node"
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_light : "Electro-Shock Node"
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[
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model(string) : "Model" : "models/machines/zapper/z_light.mdl"
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skin(integer) : "Skin" : 0
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zappername(string) : "Zapper Name"
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]
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@SolidClass = trigger_electro : "Zapper trigger field"
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