FGD: Add trigger_setfire

This commit is contained in:
cypress 2023-12-24 10:35:14 -05:00
parent 7af88dcc12
commit e6563f461c
2 changed files with 18 additions and 0 deletions

View file

@ -1490,6 +1490,15 @@
2: "No damage to clients" : 0 2: "No damage to clients" : 0
] ]
] ]
@SolidClass base(Targetname) = trigger_setfire : "Trigger fire effect"
[
fire_timeout(integer) : "Effect Duration" : 2
spawnflags(Flags) =
[
1: "Applies to Clients": 0
2: "No damage to AI/Enemies" : 0
]
]
@SolidClass base(Targetname) = func_rotating : "Rotateing Brush" @SolidClass base(Targetname) = func_rotating : "Rotateing Brush"
[ [

View file

@ -1489,6 +1489,15 @@
2: "No damage to clients" : 0 2: "No damage to clients" : 0
] ]
] ]
@SolidClass base(Targetname) = trigger_setfire : "Trigger fire effect"
[
fire_timeout(integer) : "Effect Duration" : 2
spawnflags(Flags) =
[
1: "Applies to Clients": 0
2: "No damage to AI/Enemies" : 0
]
]
@SolidClass base(Targetname) = func_rotating : "Rotateing Brush" @SolidClass base(Targetname) = func_rotating : "Rotateing Brush"
[ [