FGD: Fix default Perk-A-Cola viewmodel end frame

This commit is contained in:
cypress 2023-12-16 13:15:36 -05:00
parent 8d9e86c918
commit e27c4711eb
2 changed files with 16 additions and 16 deletions

View file

@ -448,7 +448,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -482,7 +482,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -516,7 +516,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -551,7 +551,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -585,7 +585,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 3
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : -1
@ -619,7 +619,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -653,7 +653,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -687,7 +687,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(studio) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1

View file

@ -448,7 +448,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -482,7 +482,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -516,7 +516,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -551,7 +551,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -585,7 +585,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 3
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : -1
@ -619,7 +619,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -653,7 +653,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1
@ -687,7 +687,7 @@
oldmodel(string) : "Player Trigger Sound" : "sounds/machines/perk_drink.wav"
weapon2model(string) : "View Model" : "models/machines/v_perk.mdl"
weapon_animduration(integer) : "View Model Start Frame" : 0
weapon2_animduration(integer) : "View Model End Frame" : 22
weapon2_animduration(integer) : "View Model End Frame" : 31
perk_purchase_limit_solo(integer) : "Maximum amount of uses before leave (solo)" : 0
perk_purchase_limit_coop(integer) : "Maximum amount of uses before leave (co-op)" : 0
perk_requires_power_solo(integer) : "-1 for Always On, 1 for Power Switch dependency (solo)" : 1