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PSP: Disable dynamic lightstyles with r_dynamic
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@ -42,6 +42,7 @@ r_decal_sparks "1"
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r_decal_bullets "1"
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r_decal_blood "1"
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r_flametype "2"
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r_dynamic "0"
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r_bounceparticles "1"
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r_model_brightness "1"
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r_part_muzzleflash "1.000000"
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