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# Nazi Zombies: Portable Game Assets
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# Nazi Zombies: Portable Game Assets
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## About
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## About
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This repository stores the game data required to play the game, such as maps, textures, or sounds. It also includes the source data for some, and will be updated over time to eventually include them all.
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This repository stores the game data required to play the game, such as maps, textures, or sounds. It also includes the source data for some, and will be updated over time to eventually include them all.
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## Project Structure
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## Project Structure
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@ -30,4 +30,4 @@ If you are new to Quake mapping, check out `dumptruck_ds`'s ["Mapping for Quake"
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Note that we have .WAD3 textures ready for you to use in the `source/textures/wad` directory, and latest FGDs can be found in `source/maps/fgd` in this repository.
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Note that we have .WAD3 textures ready for you to use in the `source/textures/wad` directory, and latest FGDs can be found in `source/maps/fgd` in this repository.
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## Assembly
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## Assembly
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Assembling `.ZIP` archives from this asset repository requires a Linux system to run the automatic shell script. Simply navigate to `tools/` and execute `assemble-assets.sh`. If unfamiliar with executing shell (`.sh`) scripts on Linux systems, give this [itsFOSS article](https://itsfoss.com/run-shell-script-linux/) a read.
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Assembling `.ZIP` archives from this asset repository requires a Linux system to run the automatic shell script. Simply navigate to `tools/` and execute `assemble-assets.sh`. If unfamiliar with executing shell (`.sh`) scripts on Linux systems, give this [itsFOSS article](https://itsfoss.com/run-shell-script-linux/) a read.
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