diff --git a/pc/nzp/nzportable.cfg b/pc/nzp/nzportable.cfg index 1647248..f4592a5 100644 --- a/pc/nzp/nzportable.cfg +++ b/pc/nzp/nzportable.cfg @@ -169,7 +169,7 @@ s_ambientfade "100" s_ambientlevel "0.3" //This controls the volume levels of automatic area-based sounds (like water or sky), and is quite annoying. If you're playing deathmatch you'll definitely want this OFF. musicvolume "0.3" //Volume level for background music. s_loadas8bit "0" //Downsample sounds on load as lower quality 8-bit sound, to save memory. -volume "0.5" //Volume level for game sounds (does not affect music, voice, or cinematics). +volume "0.05" //Volume level for game sounds (does not affect music, voice, or cinematics). mastervolume "1" //Additional multiplier for all other sounds. nosound "0" //Disable all sound from the engine. Cannot be overriden by configs or anything if set via the -nosound commandline argument. @@ -510,4 +510,4 @@ msg_filter "1" r_scenecache "0" sv_mintic "0.045" -exec user_settings.cfg \ No newline at end of file +exec user_settings.cfg