FGD: Add game_songplay entity for music streaming

This commit is contained in:
Steam Deck User 2023-03-25 20:16:16 -04:00
parent 635835e21f
commit 104a6ef7d7
2 changed files with 6 additions and 14 deletions

View file

@ -1334,12 +1334,8 @@
health(integer) : "Limit Value" : 10
]
@PointClass base(Targetname, Target) = game_counter_set : "Sets a game_counter"
@PointClass base(Targetname, Target) = game_songplay : "Plays a track from tracks/ when triggered."
[
spawnflags(flags) =
[
1: "Remove On fire" : 0
]
master(string) : "Master"
frags(integer) : "New Value" : 10
aistatus(string) : "Track name (looks in nzp/tracks/)"
cost(integer) : "Track duration (seconds)" : 0
]

View file

@ -1342,12 +1342,8 @@ NOTE: set angle value to 0 if using angles key to rotate mdls"
health(integer) : "Limit Value" : 10
]
@PointClass base(Targetname, Target) = game_counter_set : "Sets a game_counter"
@PointClass base(Targetname, Target) = game_songplay : "Plays a track from tracks/ when triggered."
[
spawnflags(flags) =
[
1: "Remove On fire" : 0
]
master(string) : "Master"
frags(integer) : "New Value" : 10
aistatus(string) : "Track name (looks in nzp/tracks/)"
cost(integer) : "Track duration (seconds)" : 0
]