greed/SERIAL/SERGREED.C
2014-12-12 00:00:00 +00:00

223 lines
5.5 KiB
C
Raw Blame History

/***************************************************************************/
/* */
/* */
/* Serial Communication Driver for Greed */
/* Copyright (C) 1995 by Channel 7 */
/* */
/* written by Robert Morgan */
/* */
/***************************************************************************/
#include <STDARG.H>
#include <STDIO.H>
#include <CONIO.H>
#include <DOS.H>
#include <STDLIB.H>
#include <STRING.H>
#include <BIOS.H>
#include <TIME.H>
#include "sergreed.h"
#include "greednet.h"
/**** CONSTANTS ****/
#define VERSION "1.031"
/**** VARIABLES ****/
char packet[MAXPACKET];
int packetlen, dupsuccess[3], readsuccess, badpackets, totalpackets;
/**** FUNCTIONS ****/
void MS_Error(char *error, ...)
{
va_list argptr;
if (modemactive)
{
printf("\n");
printf("\nShutting down modem\n");
outbyte(REG_MCONT,inbyte(REG_MCONT) & ~MCONT_DTR);
delay(1250);
outbyte(REG_MCONT,inbyte(REG_MCONT) | MCONT_DTR);
MOD_Command("+++");
delay(1250);
MOD_Command(shutdown);
delay(1250);
}
COM_ShutdownPort();
if (greedcom.intnum)
_dos_setvect(greedcom.intnum,oldgreedvect);
va_start(argptr,error);
vprintf(error,argptr);
va_end(argptr);
printf("\n");
exit(0);
}
// readpacket -> -1 = checksum error , 1 = ok, 0 = not finished
void interrupt NetISR(void)
{
if (greedcom.command==CMD_GET)
{
readsuccess=COM_ReadPacket();
if (readsuccess==0)
greedcom.remotenode=-1;
else // we got a packet
{
if (dupnum>1)
{
readsuccess=-1;
dupnum=2;
}
dupsuccess[dupnum]=readsuccess; // remember how good it was
if (readsuccess==-1)
badpackets++;
totalpackets++;
if (dupnum==0 && readsuccess==1) // first one ok
{
greedcom.remotenode=1;
greedcom.datalength=packetlen;
memcpy(&greedcom.data,&packet,packetlen);
}
else if (dupnum==1 && dupsuccess[0]==-1 && readsuccess==1)
{ // first one barfed, might as well get the second
greedcom.remotenode=1;
greedcom.datalength=packetlen;
memcpy(&greedcom.data,&packet,packetlen);
}
}
}
else if (greedcom.command==CMD_SEND)
COM_WritePacket((char *)&greedcom.data,greedcom.datalength);
}
void Connect(void)
{
int oldsec, curtime, localstage, remotestage;
char str[20];
printf("Connecting with remote player");
oldsec=-1;
localstage=remotestage=0;
do
{
while (_bios_keybrd(1))
{
if ((_bios_keybrd(0) & 0xff)==27)
{
printf("\n");
MS_Error("\nCancel multiplayer game.");
}
}
while (COM_ReadPacket())
{
packet[packetlen]=0;
if (packetlen!=7 || strncmp(packet,"PLAY",4))
goto badpacket;
remotestage=packet[6] - '0';
localstage=remotestage+1;
if (packet[4]=='0'+greedcom.consoleplayer)
MS_Error("\nOther player has same player number");
oldsec=-1;
}
badpacket:
curtime=time(NULL);
if (curtime!=oldsec)
{
oldsec=curtime;
sprintf(str,"PLAY%i_%i",greedcom.consoleplayer,localstage);
COM_WritePacket(str,strlen(str));
printf(".");
}
} while (remotestage<1);
printf("\nFound a player!\n");
while (COM_ReadPacket()); // clear buffers
}
void main(int argc,char **argv)
{
char far *vector;
int p;
ms_argc=argc;
ms_argv=argv;
setbuf(stdout,NULL);
greedcom.numnodes=2;
greedcom.numplayers=2;
greedcom.nettype=NETSERIAL;
printf("\n\n"
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ\n"
"<EFBFBD> Greed Serial Setup (v%s) <20>\n"
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ\n\n",VERSION);
if (MS_CheckParm("help"))
{
printf("Command Line Parameters:\n"
" /player1 = set local to player 1\n"
" /player2 = set local to player 2\n"
" /dial n = dial number with modem\n"
" /answer = wait for incomming call\n"
" /irq n = irq of com port\n"
" /port n = port number of com\n"
" /com2 = use com #2 (com #1 default)\n"
" /com3 = use com #3\n"
" /com4 = use com #4\n"
" /vector n = interrupt vector (in hex)\n\n");
exit(0);
}
// set which player
if (MS_CheckParm("player1"))
greedcom.consoleplayer=0;
else if (MS_CheckParm("player2"))
greedcom.consoleplayer=1;
if (MS_CheckParm("dial"))
greedcom.consoleplayer=0;
else if (MS_CheckParm("answer"))
greedcom.consoleplayer=1;
printf("\nYou are player %i of 2.\n\n",greedcom.consoleplayer+1);
// hook an interrupt vector
p=MS_CheckParm("vector");
if (p)
sscanf(ms_argv[p+1],"%x",&greedcom.intnum);
else
{
for (greedcom.intnum=0x60;greedcom.intnum<=0x66;greedcom.intnum++)
{
vector=*(char far * far *)(greedcom.intnum*4);
if (!vector || (byte)*vector==0xCF)
break;
}
if (greedcom.intnum==0x67)
MS_Error("No NULL or IRET interrupts were found between 0x60 and 0x66.\n");
}
printf("Interrupt: 0x%X\n",greedcom.intnum);
COM_InitPort();
if (MS_CheckParm("dial"))
MOD_Dial();
else if (MS_CheckParm("answer"))
MOD_Answer();
Connect();
LaunchGreed();
MS_Error("");
}