greed/CODE/EVENT.C

656 lines
16 KiB
C
Raw Permalink Normal View History

2014-12-12 00:00:00 +00:00
#include <STDLIB.H>
#include <STRING.H>
#include <STDIO.H>
#include <DOS.H>
#include <FCNTL.H>
#include <IO.H>
#include <TIME.H>
#include "d_global.h"
#include "r_public.h"
#include "r_refdef.h"
#include "protos.h"
#include "d_disk.h"
#include "d_ints.h"
#include "d_misc.h"
#include "svrdos4g.h"
#include "audio.h"
/**** CONSTANTS ****/
#define MAXZONES 255
#define ACTIVATIONTYPE 0
#define MAPZONETYPE 1
#define SPAWNTYPE 2
#define TRIGGERTYPE 3
#define SOUNDTYPE 4
#define FLITYPE 5
#define AREATRIGGERTYPE 6
#define MAXPROCESS 128
#define NORTHWALL 0
#define NORTHFLAGS 1
#define WESTWALL 2
#define WESTFLAGS 3
#define FLOOR 4
#define FLOORFLAGS 5
#define CEILING 6
#define CEILINGFLAGS 7
#define FLOORHEIGHT 8
#define CEILINGHEIGHT 9
#define FLOORDEF 10
#define FLOORDEFFLAGS 11
#define CEILINGDEF 12
#define CEILINGDEFFLAGS 13
#define LIGHTS 14
#define EFFECTS 15
#define SPRITES 16
#define SLOPES 17
#define CHECKERROR(n) \
if (result!=n) \
MS_Error("Must have %i parms on line %i. %i parms found.",n,line,result);
/**** TYPES ****/
typedef struct
{
int x1, y1, x2, y2;
int eval, endeval;
int rate, layer, newvalue, stype, removeable;
int type;
} zone_t;
/**** VARIABLES ****/
byte triggers[MAPROWS][MAPCOLS], switches[MAPROWS][MAPCOLS];
int processes[MAXPROCESS];
int numprocesses, numzones, fliplayed;
extern int cdr_drivenum;
zone_t zones[MAXZONES];
char *fliname[]=
{
"JETTISON.FLI",
"TMPL_DIE.FLI",
"KAAL_DIE.FLI",
};
extern boolean eventloading;
extern SoundCard SC;
/**** FUNCTIONS ****/
void AddProcess(int n)
{
int i;
if (numprocesses==MAXPROCESS)
MS_Error("AddProcess: Too many active processes!");
i=0;
while (i<MAXPROCESS && processes[i]!=0) i++;
if (i==MAXPROCESS)
MS_Error("AddProcess: Process array overflow");
processes[i]=1000+n;
numprocesses++;
}
void Event(int eval,boolean netsend)
{
int i, j;
elevobj_t *elev_p;
scaleobj_t *sp;
int x, y;
fixed_t x1, y1;
byte *vrscr;
#ifndef DEMO
char name[64];
#endif
// FILE *debug;
if (netsend)
NetEvent(eval);
if (eval<256)
{
player.events[eval]=1;
if (eval>200 && (eval&1)==0)
player.events[eval-1]=0;
}
for (i=0;i<MAPCOLS;i++)
for (j=0;j<MAPROWS;j++)
if (triggers[j][i]==eval)
triggers[j][i]=0;
for (i=0;i<MAPCOLS;i++)
for (j=0;j<MAPROWS;j++)
if (switches[j][i]==eval)
switches[j][i]=0;
for(elev_p=firstelevobj.next;elev_p!=&lastelevobj;elev_p=elev_p->next)
if (elev_p->eval==eval && eval>0)
{
if (elev_p->position==elev_p->floor)
{
elev_p->elevUp=true;
elev_p->eval=0;
elev_p->elevTimer=timecount;
SoundEffect(SN_ELEVATORSTART,15,(elev_p->mapspot&63)<<FRACTILESHIFT,(elev_p->mapspot>>6)<<FRACTILESHIFT);
}
else if (elev_p->position==elev_p->ceiling)
{
elev_p->elevDown=true;
elev_p->eval=0;
elev_p->elevTimer=timecount;
SoundEffect(SN_ELEVATORSTART,15,(elev_p->mapspot&63)<<FRACTILESHIFT,(elev_p->mapspot>>6)<<FRACTILESHIFT);
}
}
// if (eval==50)
// {
// debug=fopen("debug.txt","wt");
// for (i=0;i<numzones;i++)
// fprintf(debug,"zone:%i eval:%i type:%i\n",i,zones[i].eval,zones[i].type);
// fclose(debug);
// }
for(i=0;i<numzones;i++)
if (zones[i].eval==eval)
{
if (zones[i].type==ACTIVATIONTYPE)
{
for(sp=firstscaleobj.next;sp!=&lastscaleobj;sp=sp->next)
if (sp->active==false && sp->moveSpeed)
{
x=sp->x>>FRACTILESHIFT;
y=sp->y>>FRACTILESHIFT;
if (x>=zones[i].x1 && x<=zones[i].x2 && y>=zones[i].y1 && y<=zones[i].y2)
{
sp->active=true;
sp->actiontime=timecount+40;
ActivationSound(sp);
}
}
if (zones[i].removeable)
{
zones[i].type=-1;
zones[i].eval=0;
}
}
else if (zones[i].type==MAPZONETYPE)
{
AddProcess(i);
if (zones[i].removeable)
{
zones[i].type=-1;
zones[i].eval=0;
}
}
else if (zones[i].type==SPAWNTYPE && eval>0)
{
gameloading=true;
if (!eventloading || zones[i].endeval)
{
x1=(zones[i].x1*MAPSIZE+32)<<FRACBITS;
y1=(zones[i].y1*MAPSIZE+32)<<FRACBITS;
SpawnSprite(S_WARP,x1,y1,RF_GetFloorZ(x1,y1)+10*FRACUNIT,0,0,0,true,0);
sp=SpawnSprite(zones[i].stype,x1,y1,RF_GetFloorZ(x1,y1)+10*FRACUNIT,0,0,0,true,0);
sp->deathevent=zones[i].endeval;
}
gameloading=false;
if (zones[i].removeable)
{
zones[i].type=-1;
zones[i].eval=0;
}
}
else if (zones[i].type==TRIGGERTYPE && eval>0)
{
triggers[zones[i].x1][zones[i].y1]=zones[i].endeval;
if (zones[i].removeable)
{
zones[i].type=-1;
zones[i].eval=0;
}
}
else if (zones[i].type==SOUNDTYPE && eval>0)
{
SoundEffect(zones[i].endeval,0,(zones[i].x1*MAPSIZE+32)<<FRACBITS,(zones[i].y1*MAPSIZE+32)<<FRACBITS);
if (zones[i].removeable)
{
zones[i].type=-1;
zones[i].eval=0;
}
}
else if (zones[i].type==AREATRIGGERTYPE)
{
for (y=zones[i].y1;y<zones[i].y2;y++)
for (x=zones[i].x1;x<zones[i].x2;x++)
triggers[x][y]=zones[i].endeval;
if (zones[i].removeable)
{
zones[i].type=-1;
zones[i].eval=0;
}
}
else if (zones[i].type==FLITYPE && eval>0 && !netmode)
{
if (SC.vrhelmet==1)
{
SVRDosSetRegistration(FALSE);
SVRDosSetMode(SVR_320_200);
vrscr=screen;
screen=(byte*)0xA0000;
for (j=0;j<SCREENHEIGHT;j++)
ylookup[j]=screen+j*SCREENWIDTH;
}
#ifdef DEMO
playfli("GREED.BLO",infotable[CA_GetNamedNum(fliname[zones[i].endeval])].filepos);
#else
sprintf(name,"%c:\\MOVIES\\%s",cdr_drivenum+'A',fliname[zones[i].endeval]);
playfli(name,0);
// playfli("E:\\PSYBORG\\MAKEDATA\\FLI\\JETTISON.FLI",0);
#endif
font=font1;
fontbasecolor=8;
printx=160;
printy=185;
switch (zones[i].endeval)
{
case 0:
FN_PrintCentered("Do not taunt happy fun airlock.");
break;
case 1:
FN_PrintCentered("Original recipe or extra crispy?");
break;
case 2:
FN_PrintCentered("Thank you for recycling!");
break;
}
fliplayed=1;
zones[i].eval=0;
zones[i].type=-1;
player.angst=0;
if (SC.vrhelmet==1)
{
screen=vrscr;
for (j=0;j<SCREENHEIGHT;j++)
ylookup[j]=screen+j*SCREENWIDTH;
}
}
}
}
void Process(void)
{
int count, index, x, y, mapspot;
zone_t *z;
byte *layer;
boolean changed;
count=numprocesses;
index=-1;
do
{
index++;
count--;
while (index<MAXPROCESS && processes[index]==0) index++;
if (index==MAXPROCESS)
MS_Error("Processes: can't find next process!");
z=&zones[processes[index]-1000];
switch (z->layer)
{
case NORTHWALL:
layer=northwall;
break;
case WESTWALL:
layer=westwall;
break;
case LIGHTS:
layer=maplights;
break;
case FLOORHEIGHT:
layer=floorheight;
break;
case CEILINGHEIGHT:
layer=ceilingheight;
break;
case EFFECTS:
layer=mapeffects;
break;
case CEILING:
layer=ceilingpic;
break;
case FLOOR:
layer=floorpic;
break;
default:
MS_Error("Layer %i is not implemented",z->layer);
}
changed=false;
for (y=z->y1;y<=z->y2;y++)
for (x=z->x1;x<=z->x2;x++)
{
mapspot=y*MAPCOLS+x;
if (layer[mapspot]<z->newvalue)
{
if ((int)layer[mapspot]+z->rate>z->newvalue)
layer[mapspot]=z->newvalue;
else
layer[mapspot]+=z->rate;
changed=true;
}
else if (layer[mapspot]>z->newvalue)
{
if ((int)layer[mapspot]-z->rate<z->newvalue)
layer[mapspot]=z->newvalue;
else
layer[mapspot]-=z->rate;
if (layer[mapspot]<z->newvalue)
layer[mapspot]=z->newvalue;
changed=true;
}
}
if (!changed)
{
--numprocesses;
processes[index]=0;
if (z->endeval)
Event(z->endeval,false);
}
} while (count>0);
}
void LoadScript(int lump,boolean newgame)
{
char s[100], *fname, token[100];
int i, j, x, y, eval, line, etype, upper, lower, speed, result, endeval;
int num, val, psprite, total, ceval, def1, def2, x1, y1, x2, y2, removeable;
FILE *f;
elevobj_t *elevator_p;
zone_t *z;
int numloadsprites, loadsprites[16], loadspritesn[16], eventlump;
memset(triggers,0,sizeof(triggers));
memset(switches,0,sizeof(switches));
memset(zones,0,sizeof(zones));
memset(processes,0,sizeof(processes));
numprocesses=0;
numzones=0;
fliplayed=0;
numloadsprites=0;
memset(secondaries,-1,sizeof(secondaries));
memset(primaries,-1,sizeof(primaries));
memset(pcount,0,sizeof(pcount));
memset(scount,0,sizeof(scount));
bonustime=3150;
levelscore=100000;
player.levelscore=100000;
eventlump=CA_GetNamedNum("BACKDROP");
if (MS_CheckParm("file"))
{
fname=infotable[lump].nameofs + (char *)infotable;
strcpy(s,fname);
i=0;
while (i<20 && s[i]!='.' && s[i]!=0) i++;
strcpy(&s[i],".SUX");
f=fopen(s,"rt");
if (f==NULL) MS_Error("LoadScript: Error opening %s",s);
}
else
{
close(cachehandle);
lump=lump-CA_GetNamedNum("MAP")+CA_GetNamedNum("SUX");
f=fopen("GREED.BLO","rt");
if (f==NULL) MS_Error("LoadScript: Error reopening GREED.BLO");
fseek(f,infotable[lump].filepos,SEEK_SET);
}
line=1;
while (1)
{
UpdateWait();
fscanf(f," %s ",token);
if (stricmp(token,"END")==0)
break;
else if (stricmp(token,"TRIGGER")==0)
{
result=fscanf(f,"%i %i %i \n",&x,&y,&eval);
CHECKERROR(3);
triggers[x][y]=eval;
}
else if (stricmp(token,"AREATRIGGER")==0)
{
result=fscanf(f,"%i %i %i %i %i \n",&x1,&y1,&x2,&y2,&eval);
CHECKERROR(5);
for (i=y1;i<=y2;i++)
for (j=x1;j<=x2;j++)
triggers[j][i]=eval;
}
else if (stricmp(token,"WALLSWITCH")==0)
{
result=fscanf(f,"%i %i %i \n",&x,&y,&eval);
CHECKERROR(3);
switches[x][y]=eval;
}
else if (stricmp(token,"ELEVATOR")==0)
{
result=fscanf(f,"%i %i %i %i %i %i %i %i \n",&x,&y,&eval,&endeval,&etype,&upper,&lower,&speed);
CHECKERROR(8);
elevator_p=RF_GetElevator();
elevator_p->floor=lower;
elevator_p->mapspot=y*MAPCOLS+x;
elevator_p->ceiling=upper;
if (etype==0)
elevator_p->position=lower;
else
elevator_p->position=upper;
elevator_p->type=E_TRIGGERED;
elevator_p->elevTimer=0x70000000;
elevator_p->speed=speed;
elevator_p->eval=eval;
elevator_p->endeval=endeval;
elevator_p->elevTimer=player.timecount;
elevator_p->nosave=1;
floorheight[elevator_p->mapspot]=elevator_p->position;
}
else if (stricmp(token,"SPAWNELEVATOR")==0)
{
result=fscanf(f,"%i %i %i %i %i %i %i \n",&x,&y,&eval,&etype,&upper,&lower,&speed);
CHECKERROR(7);
elevator_p=RF_GetElevator();
elevator_p->floor=lower;
elevator_p->mapspot=y*MAPCOLS+x;
elevator_p->ceiling=upper;
if (etype==0)
elevator_p->position=lower;
else
elevator_p->position=upper;
elevator_p->type=E_NORMAL;
elevator_p->elevTimer=0x70000000;
elevator_p->speed=speed;
elevator_p->eval=eval;
elevator_p->endeval=endeval;
elevator_p->elevTimer=player.timecount;
elevator_p->nosave=1;
floorheight[elevator_p->mapspot]=elevator_p->position;
}
else if (stricmp(token,"ACTIVATIONZONE")==0)
{
z=&zones[numzones];
++numzones;
if (numzones==MAXZONES)
MS_Error("Out of mapzones");
result=fscanf(f,"%i %i %i %i %i %i \n",&z->x1,&z->y1,&z->x2,&z->y2,&z->eval,&z->removeable);
CHECKERROR(6);
z->type=ACTIVATIONTYPE;
}
else if (stricmp(token,"MAPZONE")==0)
{
z=&zones[numzones];
++numzones;
if (numzones==MAXZONES)
MS_Error("Out of mapzones");
result=fscanf(f,"%i %i %i %i %i %i %i %i %i %i \n",&z->x1,&z->y1,&z->x2,&z->y2,&z->eval,&z->endeval,&z->layer,&z->newvalue,&z->rate,&z->removeable);
CHECKERROR(10);
z->type=MAPZONETYPE;
}
else if (stricmp(token,"BONUSTIME")==0)
{
result=fscanf(f,"%i \n",&bonustime);
CHECKERROR(1);
bonustime*=70;
}
else if (stricmp(token,"PRIMARY")==0)
{
result=fscanf(f,"%i %i %i %i \n",&num,&val,&total,&psprite);
CHECKERROR(4);
primaries[num*2]=psprite;
primaries[num*2+1]=val;
pcount[num]=total;
}
else if (stricmp(token,"SECONDARY")==0)
{
result=fscanf(f,"%i %i %i %i \n",&num,&val,&total,&psprite);
CHECKERROR(4);
secondaries[num*2]=psprite;
secondaries[num*2+1]=val;
scount[num]=total;
}
else if (stricmp(token,"LEVELSCORE")==0)
{
result=fscanf(f,"%i \n",&levelscore);
player.levelscore=levelscore;
CHECKERROR(1);
}
else if (stricmp(token,"SPRITE")==0)
{
result=fscanf(f,"%i %i %i %i %i %i \n",&x,&y,&num,&ceval,&def1,&def2);
CHECKERROR(6);
if (newgame && player.difficulty>=5-def2 && player.difficulty<=5-def1)
{
gameloading=true;
mapsprites[y*MAPCOLS+x]=num;
gameloading=false;
}
}
else if (stricmp(token,"SPAWN")==0)
{
result=fscanf(f,"%i %i %i %i %i %i %i %i \n",&x,&y,&eval,&num,&ceval,&def1,&def2,&removeable);
CHECKERROR(8);
if (player.difficulty>=5-def2 && player.difficulty<=5-def1 &&
(newgame || (!newgame && (!removeable || !player.events[eval]))))
{
z=&zones[numzones];
++numzones;
if (numzones==MAXZONES)
MS_Error("Out of mapzones");
z->x1=x;
z->y1=y;
z->eval=eval;
z->endeval=ceval;
z->stype=num;
z->type=SPAWNTYPE;
z->removeable=removeable;
}
}
else if (stricmp(token,"SPAWNTRIGGER")==0)
{
result=fscanf(f,"%i %i %i %i %i\n",&x,&y,&eval,&ceval,&removeable);
CHECKERROR(5);
z=&zones[numzones];
++numzones;
if (numzones==MAXZONES)
MS_Error("Out of mapzones");
z->x1=x;
z->y1=y;
z->eval=eval;
z->endeval=ceval;
z->type=TRIGGERTYPE;
z->removeable=removeable;
}
else if (stricmp(token,"SPAWNSOUND")==0)
{
result=fscanf(f,"%i %i %i %i %i\n",&x,&y,&eval,&ceval,&removeable);
CHECKERROR(5);
z=&zones[numzones];
++numzones;
if (numzones==MAXZONES)
MS_Error("Out of mapzones");
z->x1=x;
z->y1=y;
z->eval=eval;
z->endeval=ceval;
z->type=SOUNDTYPE;
z->removeable=removeable;
}
else if (stricmp(token,"SPAWNFLI")==0)
{
result=fscanf(f,"%i %i \n",&eval,&ceval);
CHECKERROR(2);
z=&zones[numzones];
++numzones;
if (numzones==MAXZONES)
MS_Error("Out of mapzones");
z->eval=eval;
z->endeval=ceval;
z->type=FLITYPE;
}
else if (stricmp(token,"FORCELOAD")==0)
{
result=fscanf(f,"%s %i \n",s,&x);
CHECKERROR(2);
loadsprites[numloadsprites]=CA_GetNamedNum(s);
loadspritesn[numloadsprites]=x;
numloadsprites++;
}
else if (stricmp(token,"SPAWNAREATRIGGER")==0)
{
z=&zones[numzones];
++numzones;
if (numzones==MAXZONES)
MS_Error("Out of mapzones");
result=fscanf(f,"%i %i %i %i %i %i %i \n",&z->x1,&z->y1,&z->x2,&z->y2,&z->eval,&z->endeval,&z->removeable);
CHECKERROR(7);
z->type=AREATRIGGERTYPE;
}
else if (stricmp(token,"BACKDROP")==0)
{
result=fscanf(f,"%s \n",s);
CHECKERROR(1);
eventlump=CA_GetNamedNum(s);
}
else while (fgetc(f)!='\n') ;
line++;
}
fclose(f);
if (!MS_CheckParm("file"))
{
if ((cachehandle=open("GREED.BLO",O_RDONLY | O_BINARY))==-1)
MS_Error("LoadScript: Can't open GREED.BLO!");
}
for (x=0;x<numloadsprites;x++)
{
UpdateWait();
DemandLoadMonster(loadsprites[x],loadspritesn[x]);
UpdateWait();
}
lseek(cachehandle,infotable[eventlump].filepos+8,SEEK_SET);
read(cachehandle,backdrop,256*128);
lseek(cachehandle,infotable[eventlump+1].filepos+8,SEEK_SET);
read(cachehandle,backdrop+256*128,256*128);
Event(0,false);
}