41 lines
1.1 KiB
Text
41 lines
1.1 KiB
Text
{
|
|
stateMap "additive_stencil";
|
|
|
|
vertexShader 2.0 "l_point_sm_tc0n0_tc1n1_tc2_tc3_nc.hlsl"
|
|
{
|
|
}
|
|
|
|
pixelShader 2.0 "l_spot_sm_r0c0d0n0b1c1d1n1m2c2m3c3_nc.hlsl"
|
|
{
|
|
fogColor = float4( 0, 0, 0, 0 );
|
|
colorMapSampler = material.colorMap;
|
|
colorTint = material.colorTint;
|
|
detailMapSampler = material.detailMap;
|
|
detailScale = material.detailScale;
|
|
normalMapSampler = material.normalMap;
|
|
|
|
colorMapSampler1 = material.colorMap1;
|
|
colorTint1 = material.colorTint1;
|
|
detailMapSampler1 = material.detailMap1;
|
|
detailScale1 = material.detailScale1;
|
|
normalMapSampler1 = material.normalMap1;
|
|
|
|
colorMapSampler2 = material.colorMap2;
|
|
colorTint2 = material.colorTint2;
|
|
|
|
colorMapSampler3 = material.colorMap3;
|
|
colorTint3 = material.colorTint3;
|
|
|
|
}
|
|
|
|
vertex.position = code.position;
|
|
vertex.normal = code.normal;
|
|
vertex.color[0] = code.color;
|
|
vertex.texcoord[0] = code.texcoord[0];
|
|
vertex.texcoord[2] = code.tangent;
|
|
|
|
vertex.texcoord[3] = code.texcoord[1];
|
|
vertex.texcoord[4] = code.texcoord[2];
|
|
vertex.texcoord[5] = code.normalTransform[0];
|
|
|
|
}
|