cod4-sdk/raw/maps/mp/mp_bloc_fx.gsc
2008-01-19 00:00:00 +00:00

11 lines
329 B
Text

main()
{
level._effect[ "snow_light" ] = loadfx( "weather/snow_light_mp_bloc" );
level._effect[ "hallway_smoke" ] = loadfx( "smoke/hallway_smoke_light" );
level._effect[ "snow_wind" ] = loadfx( "weather/snow_wind" );
/#
if ( getdvar( "clientSideEffects" ) != "1" )
maps\createfx\mp_bloc_fx::main();
#/
}