58 lines
1.8 KiB
Text
58 lines
1.8 KiB
Text
// Note to translators:
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// If a sentence is the same in your language then please change it to "#same"
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//
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// eg:
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// LANG_ENGLISH "HALT"
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// LANG_GERMAN "#same"
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//
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// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
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// and because we do not store duplicate strings, which will then get exported again next time
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// as being untranslated.)
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//
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VERSION "1"
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CONFIG "C:\trees\cod3\cod3\bin\StringEd.cfg"
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FILENOTES ""
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REFERENCE INTROSCREEN_LINE_1
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LANG_ENGLISH "'All In'"
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REFERENCE INTROSCREEN_LINE_2
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LANG_ENGLISH "Day 6 - 07:16:[{FAKE_INTRO_SECONDS:11}]"
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REFERENCE INTROSCREEN_LINE_3
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LANG_ENGLISH "Altay Mountains, Russia"
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REFERENCE INTROSCREEN_LINE_4
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LANG_ENGLISH "Sgt. 'Soap' MacTavish"
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REFERENCE INTROSCREEN_LINE_5
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LANG_ENGLISH "22nd SAS Regiment"
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REFERENCE OBJ_GAIN_ACCESS
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LANG_ENGLISH "Gain access to the launch facility."
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REFERENCE OBJ_RIGHT_GATE
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LANG_ENGLISH "Reach the tarmac via the right gate."
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REFERENCE OBJ_ENEMY_ARMOR
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LANG_ENGLISH "Destroy all enemy armor. ^3 &&1 remaining^7"
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REFERENCE OBJ_BLOW_VENTS
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LANG_ENGLISH "Breach the exhaust vents."
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REFERENCE OBJ_NORTH_TARMAC
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LANG_ENGLISH "Cover your squad while the air vents are breached."
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REFERENCE OBJ_RAPPEL
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LANG_ENGLISH "Rappel through the breached exhaust vent in the middle."
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REFERENCE HINTSTR_RAPPEL_DOWN_SHAFT
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LANG_ENGLISH "Approach the middle vent shaft and rappel down."
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REFERENCE DEADQUOTE_KILLED_BY_LID
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LANG_ENGLISH "You were killed by an opening missile launch door."
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ENDMARKER
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