cod4-sdk/raw/soundaliases/common.csv
2008-01-19 00:00:00 +00:00

10462 lines
1.2 MiB

,,"If the first column for a row is blank, then the row is ignored"
,"If the first column for a row is blank, then the row is ignored",
# The first non-comment line of a sound alias file specifies the key name for all values appearing in this column.,,
"# This means it is safe to swap entire columns around, though you should never swap partial columns.",,
"# You can invent new keys, but the game will ignore them if it doesn't know about them.",,
"# You can leave out keys, but the ""name"" and ""file"" keys must always be present.",,
,name,name of the alias that is used to play this sound (required)
,sequence,"used to uniquely identify alias entries when more than one sound goes to an alias, used only to catch unwanted duplicates (default = 0)"
,file,the name of the file that contains the sound data (required)
,vol_min,"0 is silent, 1 is full volume (default = 1)"
,vol_max,"0 is silent, 1 is full volume (default = same as vol_min)"
,vol_mod,"blank causes no effect on vol_min and vol_max, otherwise the string must match a string in the volumemodgroups.def file and the value in that file corresponding to that string will be used to adjust vol_min and vol_max, clamped to the valid range"
,pitch_min,"1 is normal playback, 2 is twice as fast, 0.5 is half as fast (default = 1)"
,pitch_max,"1 is normal playback, 2 is twice as fast, 0.5 is half as fast (default = same as pitch_min)"
,dist_min,"within this distance in inches, the sound is always full volume (default = 120)"
,dist_max,"outside this distance in inches, the sound is not started. If left blank or set to 0, the sound will play from any distance. This does not affect sound volume falloff."
,channel,"auto, menu, weapon, voice, item, body, local, music, announcer (default = auto)"
,type,primed (a streamed sound which gets primed on some platforms) / streamed / loaded (default = loaded)
,probability,weight to use for the weighted probability of playing this sound instead of another sound (default = 1)
,loop,"whether this sound is ""looping"" or ""nonlooping"" (default = ""nonlooping"")"
,masterslave,"if ""master"", this is a master sound. If a number, then this sound's volume will be multiplied by that number (a percentage between 0 and 1) any master sound is playing. If blank, then neither master nor slave."
,loadspec,"space-separated list of which maps should use this alias; eg, ""burnville dawnville"". If blank, the alias is used on all maps."
,compression,"a string corresponding to an entry in ""XMAUpdate.tbl"" which is used to determine compression by XMAUpdate.exe"
,secondaryaliasname,"defined the name of an additional sound alias to play in addition to the current alias being played. Note that it is an error for the secondaryalias to also define a secondaryaliasname (eg, if B is a secondaryalias of A, B is not allowed to have its own secondaryalias)."
,volumefalloffcurve,if blank uses the linear curve which can not be changed. A string 'XXXX' corresponds to the curve defined by the file 'soundaliases/XXXX.vfcurve'
,startdelay,defaults to no delay. The value is the number of milliseconds to delay starting the sound by
,speakermap,if blank uses the default speakermappings which cannot be changed. A string 'XXXX' corresponds to the speakermap defined by the file 'soundaliases/XXXX.spkrmap'.
,reverb,"blank means the alias is affected normally by wet and dry levels, ""fulldrylevel"" forces the alias to use a full drylevel (ignoring the global drylevel), ""nowetlevel"" forces the alias to use no wetlevel (ignoring the global wetlevel)"
,lfe percentage,this determines what percentage of the highest calculated spatialized speaker volume should be passed to the LFE. blank means no LFE for the sound
,center percentage,this determines what percentage of the volume should be redirected to the center channel (equal percentage taken from all speakers).
,platform,"used by XMAUpdate to determine whether the alias should be processed for a particular platform. If blank, process for all platforms. Platforms are PC, XB, PS, WI. Multiple values should be separated by spaces. !PC will exclude alias from PC but include in all other platforms. PC will only include alias for PC. !PC XB is invalid."
,envelop_min,any sounds within this distance of the listener will use the full envelop percentage,,,,,,,,,,,,,,,,,,,,,,,,,,,
,envelop_max,sounds between enevlop_min and envelop_max use a fraction of the envelop percentage,,,,,,,,,,,,,,,,,,,,,,,,,,,
,envelop percentage,amount of omnidirectionality to apply,,,,,,,,,,,,,,,,,,,,,,,,,,,
name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_min,dist_max,channel,type,probability,loop,masterslave,loadspec,subtitle,compression,secondaryaliasname,volumefalloffcurve,startdelay,speakermap,reverb,lfe percentage,center percentage,platform,envelop_min,envelop_max,envelop percentage,conversion
null,,null.wav,,,,,,,,,,,,,,,,,,,,,,,,,,,
# User Interface,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
mission_unlock_cheat,,voiceovers/US/ICBM/icbm_grg_3_30.wav,0.3,,interface,,,,,menu,,,,,menu,,,,,,,nowetlevel fulldrylevel,,,,,,,
game_save,,null.wav,0.35,,interface,,,,,local,,,,,,,,,,,,nowetlevel fulldrylevel,,,,,,,
typewriter,1,user_interface/ui_text_beep1.wav,0.55,0.55,na,0.2,0.25,500000,,menu,,,,,!all_mp,,,,,,,nowetlevel fulldrylevel,,,,,,,
typewriter,2,user_interface/ui_text_beep1.wav,0.55,0.55,na,0.25,0.3,500000,,menu,,,,,!all_mp,,,,,,,nowetlevel fulldrylevel,,,,,,,
typewriter,3,user_interface/ui_text_beep1.wav,0.55,0.55,na,0.3,0.35,500000,,menu,,,,,!all_mp,,,,,,,nowetlevel fulldrylevel,,,,,,,
ui_text_type,,user_interface/ui_text_beep1.wav,0.5,,interface,1,,500000,,menu,,,,,,,,,,,,nowetlevel fulldrylevel,,,,,,,
ui_screen_trans_in,,user_interface/ui_screen_in1.wav,0.001,,interface,1,,500000,,menu,,,,,,,,,,,,,,,,,,,
ui_screen_trans_out,,user_interface/ui_screen_out1.wav,0.001,,interface,1,,500000,,menu,,,,,,,,,,,,,,,
ui_camera_whoosh_in,,user_interface/ui_camera_whoosh_in4.wav,0.2,,interface,1,,500000,,local,streamed,,,0.2,,,,,,,ambience,,0.2,,
# New pulse text,,,,,,,,,,,,,,,,,,,,,,,,,
ui_pulse_text_type,,user_interface/ui_computer_text_blip1x.wav,0.27,0.36,interface,0.93,0.96,500000,,menu,,,,,!coup,,,,,,,nowetlevel fulldrylevel,,,
ui_pulse_text_type,,user_interface/ui_computer_text_blip1x.wav,0.17,0.26,interface,0.93,0.96,500000,,menu,,,,,coup,,,,,,,nowetlevel fulldrylevel,,,
ui_pulse_text_delete,,user_interface/ui_computer_text_delete1.wav,0.85,0.85,interface,0.95,1.05,500000,,menu,,,,,!coup,,,,,,,nowetlevel fulldrylevel,,,
ui_pulse_text_delete,,user_interface/ui_computer_text_delete1.wav,0.75,0.75,interface,0.95,1.05,500000,,menu,,,,,coup,,,,,,,nowetlevel fulldrylevel,,,
#Music (level),,,,,,,,,,,,,,,,,,,,,,,,,
russian_suspense_01_music,,music/HGW_ICBM_tension2_v18.mp3,0.5,,music,,,,,music,streamed,,,,,,,,,,music,nowetlevel fulldrylevel,,,!PC
airlift_start_music,,music/HGW_airlift_start_v16.mp3,0.95,,music,,,,,music,streamed,,,0.7,airlift,,,,,,music,nowetlevel fulldrylevel,,,!PC
airlift_deploy_music,,music/HGW_airlift_deploy_v1.mp3,0.9,,music,,,,,music,streamed,,,0.7,airlift,,,,,,music,nowetlevel fulldrylevel,,,!PC
airlift_crash_music,,music/HGW_airlift_nuke_v1.mp3,0.95,,music,,,,,music,streamed,,,0.8,airlift,,,,,,music,nowetlevel fulldrylevel,,,!PC
airlift_cobradown_music,,music/HGW_boga_tankdefense_v1.mp3,0.9,,music,,,,,music,streamed,,,0.8,airlift,,,,,,music,nowetlevel fulldrylevel,,,!PC
airplane_alt_music,,music/HGW_airplane_alt_v2b.mp3,0.92,,max,,,,,music,streamed,,,0.8,all_sp,,,,,,music,nowetlevel fulldrylevel,,,!PC
airplane_alt_maximum_music,,music/HGW_airplane_alt_v2b.mp3,1,,max,,,,,music,streamed,,,0.8,all_sp,,,,,,music,nowetlevel fulldrylevel,,,!PC
airplane_freefall_prep_music,,music/HGW_maintheme_a.mp3,0.85,,music,,,,,music,streamed,,,0.8,airplane,,,,,,music,nowetlevel fulldrylevel,,,!PC
ambush_somber_music,,music/HGW_scoutsniper_deadpool_v1.mp3,0.6,,music,,,,,music,streamed,,,0.8,ambush,,,,,,music,nowetlevel fulldrylevel,,,!PC
ambush_trucks_music,,music/HGW_scoutsniper_surrounded_v7.mp3,0.5,,music,,,,,music,streamed,,,0.8,ambush,,,,,,music,nowetlevel fulldrylevel,,,!PC
ambush_chase_music,,music/HGW_jeepride_defense_v4.mp3,0.5,,music,,,,,music,streamed,,,0.7,ambush,,,,,,music,nowetlevel fulldrylevel,,,!PC
ambush_standoff_music,,music/HGW_ambush_standoff.mp3,0.3,0.3,music,,,,,music,streamed,,,,ambush,,,,,,music,nowetlevel fulldrylevel,,,!PC
armada_end_music,,music/armada_seanprice_church_short_cln.mp3,0.58,,music,,,,,music,streamed,,,,armada,,,,,,music,nowetlevel fulldrylevel,,,!PC
music_armada_ride,,music/HGW_armada_start_v10.mp3,0.92,,music,,,,,music,streamed,,,master,armada,,,,,,music,nowetlevel fulldrylevel,,,!PC
blackout_deadpool,,music/HGW_scoutsniper_deadpool_v1.mp3,0.62,,music,,,,,music,streamed,,,0.8,blackout,,,,,,music,nowetlevel fulldrylevel,,,!PC
blackout_danger,,music/HGW_sniperescape_exchange_v6.mp3,0.8,,music,,,,,music,streamed,,,0.8,blackout,,,,,,music,nowetlevel fulldrylevel,,,!PC
blackout_hurry,,music/HGW_blackout_hurry.mp3,0.85,,music,,,,,music,streamed,,,0.7,blackout,,,,,,music,nowetlevel fulldrylevel,,,!PC
blackout_nightvision,,music/HGW_blackout_nightvision.mp3,0.6,,music,,,,,music,streamed,,,0.8,blackout,,,,,,music,nowetlevel fulldrylevel,,,!PC
blackout_outro,,music/HGW_maintheme_a.mp3,0.85,,music,,,,,music,streamed,,,0.7,blackout,,,,,,music,nowetlevel fulldrylevel,,,!PC
bog_a_shantytown,,music/HGW_boga_shantytown_v5.mp3,0.75,,music,,,,,music,streamed,,,0.7,bog_a sniperescape,,,,,,music,nowetlevel fulldrylevel,,,!PC
bog_a_tankdefense,,music/HGW_boga_tankdefense_v1.mp3,0.8,,music,,,,,music,streamed,,,0.7,bog_a,,,,,,music,nowetlevel fulldrylevel,,,!PC
bog_a_victory,,music/HGW_boga_victory_v12.mp3,0.9,,music,,,,,music,streamed,,,0.7,bog_a,,,,,,music,nowetlevel fulldrylevel,,,!PC
cargoship_intro_music,,music/HGW_cargoship_approach_v22.mp3,1,,max,,,,,music,streamed,,,0.7,cargoship,,,,,,music,nowetlevel fulldrylevel,,,!PC
cargoship_end_music,,music/HGW_cargoship_escape_v7.mp3,0.96,,music,,,,,music,streamed,,,0.92,cargoship,,,,,,music,nowetlevel fulldrylevel,,,!PC
cargoship_finale_music,,music/HGW_cargoship_flyaway_v16.mp3,1,,max,,,,,music,streamed,,,0.85,cargoship,,,,,,music,nowetlevel fulldrylevel,,,!PC
music_coup_intro,,music/HGW_coup_intro_v38.mp3,0.95,,max,,,,,music,streamed,,,master,coup,,,,,,music,nowetlevel fulldrylevel,,,!PC
coup_b_section_music,,music/HGW_coup_bsection_v2.mp3,0.8,,music,,,,,music,streamed,,,master,coup,,,,,,music,nowetlevel fulldrylevel,,,!PC
hunted_crash_recovery_music,,music/HGW_scoutsniper_deadpool_v1.mp3,0.8,0.8,music,,,,,music,streamed,,,0.7,hunted,,,,,,music,nowetlevel fulldrylevel,,,!PC
hunted_spotlight_music,,music/HGW_mp_suspense_01.mp3,0.9,0.9,music,,,,,music,streamed,,,0.8,hunted,,,,,,music,nowetlevel fulldrylevel,,,!PC
icbm_launch_music,,music/HGW_ICBM_launch_v6.mp3,0.9,,music,,,,,music,streamed,,,,icbm,,,,,,music,nowetlevel fulldrylevel,,,!PC
icbm_launch_tension_music,,music/HGW_ICBM_tension2_v18.mp3,0.65,,music,,,,,music,streamed,,,0.8,icbm,,,,,,music,nowetlevel fulldrylevel,,,!PC
icbm_launch_tension_music,,music/HGW_ICBM_tension2_v18.mp3,0.65,,music,,,,,music,streamed,,,0.8,launchfacility_a,,,,,,music,nowetlevel fulldrylevel,,,!PC
jeepride_chase_music,,music/HGW_jeepride_chase_v9.mp3,1,,max,,,,,music,streamed,,,0.7,jeepride,,,,,,music,nowetlevel fulldrylevel,,,!PC
jeepride_defend_music,,music/HGW_jeepride_defense_v4.mp3,0.85,,music,,,,,music,streamed,,,0.8,jeepride,,,,,,music,nowetlevel fulldrylevel,,,!PC
jeepride_rescue_music,,music/HGW_jeepride_rescue_v15.mp3,0.8,,music,,,,,music,streamed,,,,jeepride,,,,,,music,nowetlevel fulldrylevel,,,!PC
jeepride_showdown_music,,music/HGW_jeepride_showdown_v21.mp3,1,,music,,,,,music,streamed,,,,jeepride,,,,,,music,nowetlevel fulldrylevel,,,!PC
killhouse_price,,music/HGW_killhouse_price.mp3,0.5,,music,,,,,music,streamed,,,0.8,killhouse,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_a_action_music,,music/HGW_launch_a_action.mp3,1,1,music,,,,,music,streamed,,,0.7,launchfacility_a,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_b_escape_combat_music,,music/HGW_mp_suspense_05.mp3,0.36,,music,,,,,music,streamed,,,0.8,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_b_victory_music,,music/HGW_main_theme_b_v2.mp3,0.7,,music,,,,,music,streamed,,,,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_b_final_timer_music,,music/HGW_Launch_B_count_05.mp3,0.78,,music,,,,,music,streamed,,,0.82,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_b_count_01,,music/HGW_Launch_B_count_01.mp3,0.72,,music,,,,,music,streamed,,,0.7,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_b_count_02,,music/HGW_Launch_B_count_02.mp3,0.72,,music,,,,,music,streamed,,,0.7,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_b_count_03,,music/HGW_Launch_B_count_03.mp3,0.72,,music,,,,,music,streamed,,,0.7,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_b_count_04,,music/HGW_Launch_B_count_04.mp3,0.72,,music,,,,,music,streamed,,,0.7,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_b_count_05,,music/HGW_Launch_B_count_05.mp3,0.72,,music,,,,,music,streamed,,,0.7,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
scoutsniper_dash_music,,music/HGW_scoutsniper_dash_v4.mp3,0.86,,music,,,,,music,streamed,,,0.85,scoutsniper,,,,,,music,nowetlevel fulldrylevel,,,!PC
scoutsniper_deadpool_music,,music/HGW_scoutsniper_deadpool_v1.mp3,0.55,,music,,,,,music,streamed,,,,scoutsniper,,,,,,music,nowetlevel fulldrylevel,,,!PC
scoutsniper_pripyat_music,,music/HGW_scoutsniper_pripyat_v6.mp3,0.6,,music,,,,,music,streamed,,,,scoutsniper pripyat,,,,,,music,nowetlevel fulldrylevel,,,!PC
scoutsniper_abandoned_music,,music/HGW_scoutsniper_abandoned_v10.mp3,0.6,,music,,,,,music,streamed,,,,scoutsniper pripyat,,,,,,music,nowetlevel fulldrylevel,,,!PC
scoutsniper_surrounded_music,,music/HGW_scoutsniper_surrounded_v7.mp3,0.78,,music,,,,,music,streamed,,,master,scoutsniper,,,,,,music,nowetlevel fulldrylevel,,,!PC
sniperescape_exchange_music,,music/HGW_sniperescape_exchange_v6.mp3,0.64,,music,,,,,music,streamed,,,,sniperescape,,,,,,music,nowetlevel fulldrylevel,,,!PC
sniperescape_run_music,,music/HGW_sniperescape_run_v3.mp3,0.79,,music,,,,,music,streamed,,,0.7,sniperescape,,,,,,music,nowetlevel fulldrylevel,,,!PC
sniperescape_rescue_music,,music/HGW_boga_victory_v12.mp3,0.6,,music,,,,,music,streamed,,,0.85,sniperescape,,,,,,music,nowetlevel fulldrylevel,,,!PC
sniperescape_fairgrounds_music,,music/HGW_jeepride_showdown_v21.mp3,0.65,,music,,,,,music,streamed,,,0.85,sniperescape,,,,,,music,nowetlevel fulldrylevel,,,!PC
sniperescape_secondary_run_music,,music/HGW_scoutsniper_dash_v4.mp3,0.6,,music,,,,,music,streamed,,,0.8,sniperescape,,,,,,music,nowetlevel fulldrylevel,,,!PC
village_defend_vanguards,,music/HGW_villagedefend_vanguards_v1.mp3,0.35,,music,,,,,music,streamed,,,0.9,village_defend,,,,,,music,nowetlevel fulldrylevel,,,!PC
village_defend_fallback,,music/HGW_jeepride_showdown_v21.mp3,0.85,,music,,,,,music,streamed,,,0.8,village_defend,,,,,,music,nowetlevel fulldrylevel,,,!PC
village_defend_direstraits,,music/HGW_villagedefend_direstraits_v3.mp3,0.9,,music,,,,,music,streamed,,,0.8,village_defend,,,,,,music,nowetlevel fulldrylevel,,,!PC
village_defend_escape,,music/HGW_boga_victory_v12.mp3,0.9,,music,,,,,music,streamed,,,0.8,village_defend,,,,,,music,nowetlevel fulldrylevel,,,!PC
tension_maintheme_groove,,music/HGW_maintheme_tension_loop.mp3,1,1,music,,,,,music,streamed,,,,cargoship,,,,,,music,nowetlevel fulldrylevel,,,!PC
tension_maintheme_groove,,music/HGW_maintheme_tension_loop.mp3,0.6,,music,,,,,music,streamed,,,0.7,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
#Credits,,,,,,,,,,,,,,,,,,,,,,,,,
endcredits_music,,music/armada_seanprice_church_cln.mp3,1,,music,,,,,music,streamed,,,0.8,ac130,,,,,,music,nowetlevel fulldrylevel,,,!PC
cheat_chaplin_music,,music/LC_silentmovie_special.mp3,1,1,music,,,,,music,streamed,,,,all_sp,,,,,,music,nowetlevel fulldrylevel,,,!PC
simplecredits_rocking,,music/HGW_airplane_alt_v2b.mp3,1,,music,,,,,music,streamed,,,,simplecredits,,,,,,music,nowetlevel fulldrylevel,,,!PC
simplecredits_abandoned,,music/HGW_scoutsniper_abandoned_v10.mp3,1,,music,,,,,music,streamed,,,,simplecredits,,,,,,music,nowetlevel fulldrylevel,,,!PC
simplecredits_deadpool,,music/HGW_scoutsniper_deadpool_v1.mp3,1,,music,,,,,music,streamed,,,,simplecredits,,,,,,music,nowetlevel fulldrylevel,,,!PC
credits_jeepride_defend_music,,music/HGW_jeepride_defense_v4.mp3,1,,music,,,,,music,streamed,,,,ac130,,,,,,music,nowetlevel fulldrylevel,,,!PC
credits_bog_victory,,music/HGW_boga_victory_v12.mp3,1,,music,,,,,music,streamed,,,,ac130,,,,,,music,nowetlevel fulldrylevel,,,!PC
deepandhard_music,,music/mx_griggs_deep_hard.mp3,1,,music,,,,,music,streamed,,,,ac130,,,,,,music,nowetlevel fulldrylevel,,,!PC
#Old references,,,,,,,,,,,,,,,,,,,,,,,,,
airlift_ride_music,,music/HGW_airlift_start_v16.mp3,1,,music,,,,,music,streamed,,,0.8,airlift,,,,,,music,nowetlevel fulldrylevel,,,!PC
airplane_fastcqb_music,,music/HGW_airplane_alt_v2b.mp3,0.5,,music,,,,,music,streamed,,,,airplane,,,,,,music,nowetlevel fulldrylevel,,,!PC
airplane_suspense_music,,music/HGW_airplane_alt_v2b.mp3,0.85,,music,,,,,music,streamed,,,0.8,airplane,,,,,,music,nowetlevel fulldrylevel,,,!PC
cargoship_escape_loop_music,,music/HGW_cargoship_escape_v7.mp3,0.5,,music,,,,,music,streamed,,looping,,cargoship,,,,,,music,nowetlevel fulldrylevel,,,!PC
cargoship_escape_ending_music,,music/HGW_cargoship_escape_v7.mp3,0.5,,music,,,,,music,streamed,,,,cargoship,,,,,,music,nowetlevel fulldrylevel,,,!PC
hunted_danger_music,,music/HGW_scoutsniper_deadpool_v1.mp3,0.6,,music,,,,,music,streamed,,,,hunted,,,,,,music,nowetlevel fulldrylevel,,,!PC
hunted_intro_mysterious_music,,music/HGW_mp_suspense_01.mp3,0.65,,music,,,,,music,streamed,,,,hunted,,,,,,music,nowetlevel fulldrylevel,,,!PC
icbm_intro_music,,music/HGW_ICBM_tension2_v18.mp3,0.43,,music,,,,,music,streamed,,,,icbm,,,,,500,music,nowetlevel fulldrylevel,,,!PC
icbm_combat_tension_music,,music/HGW_ICBM_tension2_v18.mp3,0.82,,music,,,,,music,streamed,,,,airlift,,,,,,music,nowetlevel fulldrylevel,,,!PC
icbm_combat_tension_music,,music/HGW_ICBM_tension2_v18.mp3,0.38,,music,,,,,music,streamed,,,,icbm,,,,,,music,nowetlevel fulldrylevel,,,!PC
icbm_tower_tension_music,,music/HGW_ICBM_tension2_v18.mp3,0.82,,music,,,,,music,streamed,,,0.8,icbm,,,,,,music,nowetlevel fulldrylevel,,,!PC
jeepride_amf_music,,music/HGW_jeepride_chase_v9.mp3,0.65,,music,,,,,music,streamed,,,,jeepride,,,,,,music,nowetlevel fulldrylevel,,,!PC
jeepride_lastman_music,,music/HGW_jeepride_defense_v4.mp3,0.65,,music,,,,,music,streamed,,,,jeepride,,,,,,music,nowetlevel fulldrylevel,,,!PC
launchfacility_a_start_vinyl_music,,music/HGW_launch_a_action.mp3,0.87,,music,,,,,music,streamed,,,0.7,launchfacility_a,,,,,,music,nowetlevel fulldrylevel,,,!PC
launchfacility_b_countdown_music,,music/HGW_Launch_B_count_05.mp3,0.58,,music,,,,,music,streamed,,,,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
launch_b_countdown_timer_music,,music/HGW_Launch_B_count_05.mp3,0.44,,music,,,,,music,streamed,,,0.8,launchfacility_b,,,,,,music,nowetlevel fulldrylevel,,,!PC
scoutsniper_intro_music,,music/HGW_scoutsniper_pripyat_v6.mp3,0.5,,music,,,,,music,streamed,,,,scoutsniper,,,,,,music,nowetlevel fulldrylevel,,,!PC
scoutsniper_stealth_01_music,,music/HGW_scoutsniper_deadpool_v1.mp3,0.5,,music,,,,,music,streamed,,,,scoutsniper,,,,,,music,nowetlevel fulldrylevel,,,!PC
village_defend_ambush_music,,music/HGW_villagedefend_vanguards_v1.mp3,0.8,,music,,,,,music,streamed,,,0.8,village_defend,,,,,,music,nowetlevel fulldrylevel,,,!PC
village_defend_returntrip_music,,music/HGW_jeepride_showdown_v21.mp3,1,,music,,,,,music,streamed,,,0.8,village_defend,,,,,,music,nowetlevel fulldrylevel,,,!PC
#Level - AC130,,,,,,,,,,,,,,,,,,,,,,,,,
elm_ac130_beeps,1,amb_elements/elm_ac130_beeps1.wav,0.1,0.2,ambience,1,1,200,2500,local,streamed,0.5,,0.8,ac130,,,,,,,,,,
elm_ac130_beeps,2,amb_elements/elm_ac130_beeps2.wav,0.1,0.2,ambience,1,1,200,2500,local,streamed,0.5,,0.8,ac130,,,,,,,,,,
elm_ac130_beeps,3,amb_elements/elm_ac130_beeps3.wav,0.1,0.2,ambience,1,1,200,2500,local,streamed,0.5,,0.8,ac130,,,,,,,,,,
elm_ac130_beeps,4,amb_elements/elm_ac130_beeps4.wav,0.1,0.2,ambience,1,1,200,2500,local,streamed,0.5,,0.8,ac130,,,,,,,,,,
elm_ac130_beeps,5,amb_elements/elm_ac130_beeps5.wav,0.1,0.2,ambience,1,1,200,2500,local,streamed,0.5,,0.8,ac130,,,,,,,,,,
elm_ac130_beeps,6,amb_elements/elm_ac130_beeps6.wav,0.1,0.2,ambience,1,1,200,2500,local,streamed,0.5,,0.8,ac130,,,,,,,,
elm_ac130_beeps,7,amb_elements/elm_ac130_beeps7.wav,0.1,0.2,ambience,1,1,200,2500,local,streamed,,,0.8,ac130,,,,,,,,
elm_ac130_beeps,8,amb_elements/elm_ac130_beeps8.wav,0.1,0.2,ambience,1,1,200,2500,local,streamed,,,0.8,ac130,,,,,,,,
elm_ac130_hydraulics,1,amb_elements/elm_ac130_hydraulics01.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,2,amb_elements/elm_ac130_hydraulics02.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,3,amb_elements/elm_ac130_hydraulics03.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,4,amb_elements/elm_ac130_hydraulics04.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,5,amb_elements/elm_ac130_hydraulics05.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,6,amb_elements/elm_ac130_hydraulics06.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,7,amb_elements/elm_ac130_hydraulics07.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,8,amb_elements/elm_ac130_hydraulics08.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,9,amb_elements/elm_ac130_hydraulics11.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,10,amb_elements/elm_ac130_hydraulics12.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,11,amb_elements/elm_ac130_hydraulics13.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,12,amb_elements/elm_ac130_hydraulics14.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,13,amb_elements/elm_ac130_hydraulics15.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,14,amb_elements/elm_ac130_hydraulics16.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,15,amb_elements/elm_ac130_hydraulics17.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_hydraulics,16,amb_elements/elm_ac130_hydraulics18.wav,0.35,0.45,ambience,0.95,1.05,200,2500,local,streamed,,,,ac130,,,,,,,,0.2
elm_ac130_rattles,1,amb_elements/elm_ac130_rattles01.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,2,amb_elements/elm_ac130_rattles02.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,3,amb_elements/elm_ac130_rattles03.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,4,amb_elements/elm_ac130_rattles04.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,5,amb_elements/elm_ac130_rattles05.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,6,amb_elements/elm_ac130_rattles06.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,7,amb_elements/elm_ac130_rattles07.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,8,amb_elements/elm_ac130_rattles08.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,9,amb_elements/elm_ac130_rattles09.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,10,amb_elements/elm_ac130_rattles10.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,11,amb_elements/elm_ac130_rattles11.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_rattles,12,amb_elements/elm_ac130_rattles12.wav,0.3,0.45,ambience,0.7,1.2,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_metal_stress,1,amb_elements/elm_ac130_metal_stress1.wav,0.25,0.3,ambience,0.7,1,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_metal_stress,2,amb_elements/elm_ac130_metal_stress2.wav,0.25,0.3,ambience,0.7,1,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_metal_stress,3,amb_elements/elm_ac130_metal_stress3.wav,0.25,0.3,ambience,0.7,1,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_metal_stress,4,amb_elements/elm_ac130_metal_stress4.wav,0.25,0.3,ambience,0.7,1,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_metal_stress,5,amb_elements/elm_ac130_metal_stress5.wav,0.25,0.3,ambience,0.7,1,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_metal_stress,6,amb_elements/elm_ac130_metal_stress6.wav,0.25,0.3,ambience,0.7,1,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_metal_stress,7,amb_elements/elm_ac130_metal_stress7.wav,0.25,0.3,ambience,0.7,1,200,2500,local,streamed,,,0.8,ac130,,,,,,,,0.2
elm_ac130_beeps,1,amb_elements/elm_ac130_beeps1.wav,0.27,0.4,ambience,0.9,1.1,200,2500,local2,streamed,0.5,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,
elm_ac130_beeps,2,amb_elements/elm_ac130_beeps2.wav,0.27,0.4,ambience,1,1,200,2500,local2,streamed,0.5,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,
elm_ac130_beeps,3,amb_elements/elm_ac130_beeps3.wav,0.27,0.4,ambience,1,1,200,2500,local2,streamed,0.5,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,
elm_ac130_beeps,4,amb_elements/elm_ac130_beeps4.wav,0.27,0.4,ambience,1,1,200,2500,local2,streamed,0.5,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,
elm_ac130_beeps,5,amb_elements/elm_ac130_beeps5.wav,0.27,0.4,ambience,1,1,200,2500,local2,streamed,0.5,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,
elm_ac130_beeps,6,amb_elements/elm_ac130_beeps6.wav,0.27,0.4,ambience,1,1,200,2500,local2,streamed,0.5,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,
elm_ac130_beeps,7,amb_elements/elm_ac130_beeps7.wav,0.27,0.4,ambience,1,1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,
elm_ac130_beeps,8,amb_elements/elm_ac130_beeps8.wav,0.27,0.4,ambience,1,1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,
elm_ac130_hydraulics,1,amb_elements/elm_ac130_hydraulics01.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,2,amb_elements/elm_ac130_hydraulics02.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,3,amb_elements/elm_ac130_hydraulics03.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,4,amb_elements/elm_ac130_hydraulics04.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,5,amb_elements/elm_ac130_hydraulics05.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,6,amb_elements/elm_ac130_hydraulics06.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,7,amb_elements/elm_ac130_hydraulics07.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,8,amb_elements/elm_ac130_hydraulics08.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,9,amb_elements/elm_ac130_hydraulics11.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,10,amb_elements/elm_ac130_hydraulics12.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,11,amb_elements/elm_ac130_hydraulics13.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,12,amb_elements/elm_ac130_hydraulics14.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,13,amb_elements/elm_ac130_hydraulics15.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,14,amb_elements/elm_ac130_hydraulics16.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,15,amb_elements/elm_ac130_hydraulics17.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_hydraulics,16,amb_elements/elm_ac130_hydraulics18.wav,0.2,0.3,ambience,0.9,1.4,200,2500,local2,streamed,,,,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,1,amb_elements/elm_ac130_rattles01.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,2,amb_elements/elm_ac130_rattles02.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,3,amb_elements/elm_ac130_rattles03.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,4,amb_elements/elm_ac130_rattles04.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,5,amb_elements/elm_ac130_rattles05.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,6,amb_elements/elm_ac130_rattles06.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,7,amb_elements/elm_ac130_rattles07.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,8,amb_elements/elm_ac130_rattles08.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,9,amb_elements/elm_ac130_rattles09.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,10,amb_elements/elm_ac130_rattles10.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,11,amb_elements/elm_ac130_rattles11.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
elm_ac130_rattles,12,amb_elements/elm_ac130_rattles12.wav,0.4,0.5,ambience,0.6,1.1,200,2500,local2,streamed,,,0.8,pilotcobra_day pilotcobra_night,,,,,,,,0.2
#Level - Aftermath,,,,,,,,,,,,,,,,,,,,,,,
exp_building_collapse_dist,,explosions/exp_building_dist01.wav,0.9,0.9,explosion,1,1,7,8000,voice,streamed,,,,aftermath,,,exp_building_collapse_dist_sweet,,,,,0.3
exp_building_collapse_dist_sweet,,explosions/exp_building_dist_stereo01.wav,1,1,explosion,1,1,7,8000,announcer,streamed,,,,aftermath,,,exp_building_collapse_dist_layer,,1200,,,0.6
exp_building_collapse_dist_layer,1,explosions/mrk_building_big_explod_1b.wav,0.45,0.45,explosion,0.4,0.4,7,8000,auto2,streamed,,,,aftermath,,,,,100,,,0.4
exp_building_collapse_dist_layer,2,explosions/mrk_building_big_explod_2b.wav,0.45,0.45,explosion,0.4,0.4,7,8000,auto2,streamed,,,,aftermath,,,,,100,,,0.4
exp_building_collapse_dist_layer,3,explosions/mrk_building_big_explod_3b.wav,0.45,0.45,explosion,0.4,0.4,7,8000,auto2,streamed,,,,aftermath,,,,,100,,,0.4
playground_memory,,level/playground_soonbedead.wav,0.68,0.68,ambience,,,7,2400,voice,streamed,,,,aftermath,,,,,,,,0.3
#Level - Airlift,,,,,,,,,,,,,,,,,,,,,,,
scn_airlift_cobra_down,,level/scn_airlift_cobra_down1.wav,1,1,max,1,1,500,15000,effects1,streamed,,,0.7,airlift,,,,,,,,
scn_airlift_cobra_exp1,,explosions/expl_heli_hit1.wav,1,1,explosion,1,1,500,15000,effects2,,,,0.7,airlift,,,,,,,,0.3
scn_airlift_cobra_exp2,,explosions/exp_metal_armor_dist05.wav,0.85,0.85,explosion,1,1,500,15000,element,,,,0.7,airlift,,,scn_airlift_cobra_exp2_secondary,,,,,
scn_airlift_cobra_exp2_secondary,,explosions/exp_metal_armor_veh02.wav,0.9,0.9,explosion,1.1,1.1,500,15000,weapon,,,,0.7,airlift,,,scn_airlift_cobra_exp2_stumble,,,,,0.8
scn_airlift_cobra_exp2_stumble,1,vehicles/veh_helicopter_hit1.wav,1,1,explosion,1,1,500,15000,effects2,,,,0.7,airlift,,,,,200,,,0.3
scn_airlift_cobra_exp2_stumble,2,vehicles/veh_helicopter_hit2.wav,1,1,explosion,1,1,500,15000,effects2,,,,0.7,airlift,,,,,200,,,0.3
scn_airlift_cobra_exp3,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,15000,effects2,,,,0.7,airlift,,,scn_airlift_cobra_exp3_dist,,,,,0.9
scn_airlift_cobra_exp3_dist,,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,1,1,850,15000,voice,,,,0.7,airlift,,,scn_airlift_cobra_exp3_close,,100,,,0.6
scn_airlift_cobra_exp3_close,,explosions/exp_metal_armor_veh03.wav,0.95,0.95,explosion,1.1,1.1,650,4000,weapon,,,,0.7,airlift,,,scn_airlift_cobra_exp3_detail,,,,,0.8
scn_airlift_cobra_exp3_detail,,explosions/exp_metal_armor_detail02.wav,0.95,0.95,explosion,1,1,50,2500,auto2,,,,0.7,airlift,,,,,1000,,,
ffar_impact_armor_vehicle,1,explosions/exp_metal_armor_dist05.wav,0.95,1,airlift,0.9,1.05,500,40000,voice,,,,0.7,airlift,,,ffar_impact_armor_vehicle_close,weapon2,200,,,0.3
ffar_impact_armor_vehicle,2,explosions/exp_metal_armor_dist06.wav,0.95,1,airlift,0.9,1.05,500,40000,voice,,,,0.7,airlift,,,ffar_impact_armor_vehicle_close,weapon2,200,,,0.3
ffar_impact_armor_vehicle,3,explosions/exp_metal_armor_dist08.wav,0.95,1,airlift,0.9,1.05,500,40000,voice,,,,0.7,airlift,,,ffar_impact_armor_vehicle_close,weapon2,200,,,0.3
ffar_impact_armor_vehicle_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,airlift,0.9,1,400,15000,effects2,,,,0.7,airlift,,,ffar_impact_armor_vehicle_boom,weapon2,,,,0.5
ffar_impact_armor_vehicle_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,airlift,0.9,1,400,15000,effects2,,,,0.7,airlift,,,ffar_impact_armor_vehicle_boom,weapon2,,,,0.5
ffar_impact_armor_vehicle_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,airlift,0.9,1,400,15000,effects2,,,,0.7,airlift,,,ffar_impact_armor_vehicle_boom,weapon2,,,,0.5
ffar_impact_armor_vehicle_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,airlift,1,1.1,250,9000,auto,,,,0.7,airlift,,,ffar_impact_armor_vehicle_detail,weapon2,,,,0.8
ffar_impact_armor_vehicle_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,airlift,1,1.1,250,9000,auto,,,,0.7,airlift,,,ffar_impact_armor_vehicle_detail,weapon2,,,,0.8
ffar_impact_armor_vehicle_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,airlift,1,1.1,250,9000,auto,,,,0.7,airlift,,,ffar_impact_armor_vehicle_detail,weapon2,,,,0.8
#ffar_impact_armor_vehicle_boom2,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,airlift,0.7,0.8,500,20000,auto2,,,,0.7,airlift,,,,weapon2,,,,0.6
#ffar_impact_armor_vehicle_boom2,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,airlift,0.7,0.8,500,20000,auto2,,,,0.7,airlift,,,,weapon2,,,,0.6
#ffar_impact_armor_vehicle_boom2,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,airlift,0.7,0.8,500,20000,auto2,,,,0.7,airlift,,,,weapon2,,,,0.6
#ffar_impact_armor_vehicle_boom2,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,airlift,0.7,0.8,500,20000,auto2,,,,0.7,airlift,,,,weapon2,,,,0.6
ffar_impact_armor_vehicle_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,250,9000,body,,,,0.7,airlift,,,ffar_impact_armor_vehicle_debris,weapon2,400,,,
ffar_impact_armor_vehicle_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,250,9000,body,,,,0.7,airlift,,,ffar_impact_armor_vehicle_debris,weapon2,400,,,
ffar_impact_armor_vehicle_detail,3,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,250,9000,body,,,,0.7,airlift,,,ffar_impact_armor_vehicle_debris,weapon2,600,,,
ffar_impact_armor_vehicle_detail,4,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,250,9000,body,,,,0.7,airlift,,,ffar_impact_armor_vehicle_debris,weapon2,600,,,
ffar_impact_armor_vehicle_detail,5,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,250,9000,body,,,,0.7,airlift,,,ffar_impact_armor_vehicle_debris,weapon2,800,,,
ffar_impact_armor_vehicle_detail,6,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,250,9000,body,,,,0.7,airlift,,,ffar_impact_armor_vehicle_debris,weapon2,800,,,
ffar_impact_armor_vehicle_detail,7,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,250,9000,body,,,,0.7,airlift,,,ffar_impact_armor_vehicle_debris,weapon2,1000,,,
ffar_impact_armor_vehicle_detail,8,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,250,9000,body,,,,0.7,airlift,,,ffar_impact_armor_vehicle_debris,weapon2,1000,,,
ffar_impact_armor_vehicle_debris,,explosions/exp_metal_armor_debris01.wav,0.9,0.95,airlift,0.95,1.05,250,10000,element,,,,0.7,airlift,,,,,1000,,,
rocket_explosion_distant,1,explosions/exp_car_dist01res.wav,0.9,1,airlift,0.85,1,500,40000,element,,,,0.7,airlift,,,,weapon2,,,,0.3
rocket_explosion_distant,2,explosions/exp_car_dist02res.wav,0.9,1,airlift,0.85,1,500,40000,element,,,,0.7,airlift,,,,weapon2,,,,0.3
rocket_explosion_distant,3,explosions/exp_car_dist03res.wav,0.9,1,airlift,0.85,1,500,40000,element,,,,0.7,airlift,,,,weapon2,,,,0.3
building_explosion1,,explosions/exp_car_dist01res.wav,0.9,1,airlift,0.85,1,500,40000,voice,,,,0.7,airlift,,,ffar_impact_building_close,weapon2,,,,0.3
building_explosion2,,explosions/exp_car_dist02res.wav,0.9,1,airlift,0.85,1,500,40000,voice,,,,0.7,airlift,,,ffar_impact_building_close,weapon2,,,,0.3
building_explosion3,,explosions/exp_car_dist03res.wav,0.9,1,airlift,0.85,1,500,40000,voice,,,,0.7,airlift,,,ffar_impact_building_close,weapon2,,,,0.3
ffar_impact_building,1,explosions/exp_car_dist01res.wav,0.95,1,airlift,0.8,0.9,500,40000,voice,,,,0.7,airlift,,,ffar_impact_building_close,weapon2,200,,,0.3
ffar_impact_building,2,explosions/exp_car_dist02res.wav,0.95,1,airlift,0.8,0.9,500,40000,voice,,,,0.7,airlift,,,ffar_impact_building_close,weapon2,200,,,0.3
ffar_impact_building,3,explosions/exp_car_dist03res.wav,0.95,1,airlift,0.8,0.9,500,40000,voice,,,,0.7,airlift,,,ffar_impact_building_close,weapon2,200,,,0.3
ffar_impact_building_close,1,explosions/exp_stone_close01v1.wav,0.95,0.99,airlift,0.85,1,400,15000,effects2,,,,0.7,airlift,,,ffar_impact_building_boom,weapon2,,,,0.5
ffar_impact_building_close,2,explosions/exp_stone_close03v1.wav,0.95,0.99,airlift,0.85,1,400,15000,effects2,,,,0.7,airlift,,,ffar_impact_building_boom,weapon2,,,,0.5
ffar_impact_building_close,3,explosions/exp_stone_close06v1.wav,0.95,0.99,airlift,0.85,1,400,15000,effects2,,,,0.7,airlift,,,ffar_impact_building_boom,weapon2,,,,0.5
ffar_impact_building_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,airlift,1,1.1,250,9000,auto,,,,0.7,airlift,,,ffar_impact_building_detail,weapon2,,,,0.8
ffar_impact_building_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,airlift,1,1.1,250,9000,auto,,,,0.7,airlift,,,ffar_impact_building_detail,weapon2,,,,0.8
#ffar_impact_building_boom2,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,airlift,0.7,0.8,750,20000,auto2,,,,0.7,airlift,,,,weapon2,,,,0.6
#ffar_impact_building_boom2,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,airlift,0.7,0.8,750,20000,auto2,,,,0.7,airlift,,,,weapon2,,,,0.6
#ffar_impact_building_boom2,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,airlift,0.7,0.8,750,20000,auto2,,,,0.7,airlift,,,,weapon2,,,,0.6
#ffar_impact_building_boom2,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,airlift,0.7,0.8,750,20000,auto2,,,,0.7,airlift,,,,weapon2,,,,0.6
ffar_impact_building_detail,1,explosions/mrk_rockexplosion_layer1.wav,0.95,0.99,airlift,0.7,0.85,250,9000,body,,,,0.7,airlift,,,,weapon2,400,,,0.3
ffar_impact_building_detail,2,explosions/mrk_rockexplosion_layer5.wav,0.95,0.99,airlift,0.7,0.85,250,9000,body,,,,0.7,airlift,,,,weapon2,400,,,0.3
airstrike_explosion,1,explosions/exp_car_dist01res.wav,0.95,1,airlift,0.8,0.9,500,40000,voice,,,,0.5,airlift,,,airstrike_explosion_close,,200,,,0.3
airstrike_explosion,2,explosions/exp_car_dist02res.wav,0.95,1,airlift,0.8,0.9,500,40000,voice,,,,0.5,airlift,,,airstrike_explosion_close,,200,,,0.3
airstrike_explosion,3,explosions/exp_car_dist03res.wav,0.95,1,airlift,0.8,0.9,500,40000,voice,,,,0.5,airlift,,,airstrike_explosion_close,,200,,,0.3,,,,,
airstrike_explosion_close,3,explosions/mortar_dirt03res.wav,0.75,0.85,airlift,0.7,0.9,250,9000,auto,,,,0.5,airlift,,,,,,,,0.3,,,,,
airstrike_explosion_close,5,explosions/mortar_dirt05res.wav,0.75,0.85,airlift,0.7,0.9,250,9000,auto,,,,0.5,airlift,,,,,,,,0.3,,,,,
airstrike_explosion_close,6,explosions/mortar_dirt06res.wav,0.75,0.85,airlift,0.7,0.9,250,9000,auto,,,,0.5,airlift,,,,,,,,0.3,,,,,
airlift_tank_crush_car,,level/mtl_car_crush_bog02.wav,0.85,0.85,explosion,1,1,1000,15000,voice,streamed,,,,airlift,,,,,,,,0.5,,,,,
airlift_cobra_crash_end_01,,misc/mrk_tankhittrench_1.wav,0.99,0.99,na,,,360,6000,element,,,,0.85,airlift,,,,,,,,,,,,,
airlift_cobra_crash_end_02,,misc/mrk_wallcrumble08.wav,0.99,0.99,na,,,360,6000,element,streamed,,,0.85,airlift,,,,,,,,,,,,,
airlift_ch46_nuke_exp,,explosions/expl_mtl_tank_turret1v2.wav,1,1,explosion,1,1,1000,8500,weapon,streamed,,,master,airlift,,,airlift_ch46_nuke_exp2,,,,,0.9,,,,,
airlift_ch46_nuke_exp2,,explosions/expl_mtl_tank_turret1v2.wav,0.6,0.6,explosion,1,1,1000,8500,announcer,streamed,,,master,airlift,,,,,,,,0.5,,,,,
ch46_helicopter_dying_loop,,level/scn_seaknight_mono_crash_v1.wav,0.8,0.8,max,1,1,1500,8000,announcer,,,,0.85,airlift,,,ch46_helicopter_dying_layer,,,,,0.6,,,500,1000,0.85
ch46_helicopter_dying_layer,,level/scn_airlift_seaknight_rattles_v1.wav,1,1,max,1.1,1.1,1500,8000,local,streamed,,,,airlift,,,,,,ambience,,0.5,,,,,
airlift_heli_alarm_loop,,misc/alarm_altitude_loop02.wav,0.46,0.46,na,,,360,6000,auto2d,,,looping,,airlift,,,,,,,,,,,,,
airlift_ch46_nuke_crash,,explosions/expl_heli_crash_big1.wav,1,1,max,1,1,1500,8000,effects1,,,,0.85,airlift,,,airlift_ch46_nuke_crash2,,,,,0.9,,,500,1000,0.85
airlift_ch46_nuke_crash2,,explosions/expl_heli_crash_layer1.wav,1,1,max,1,1,1500,8000,voice,streamed,,,0.85,airlift,,,,,100,,,0.9,,,500,1000,0.85
seaknight_door_open,,seaknight/seaknight_door_open.wav,0.99,0.99,na,,,360,6000,element,,,,,airlift bog_b cargoship sniperescape ac130 village_defend,,,,,,,,,,,,,
seaknight_door_close,,seaknight/seaknight_door_close.wav,0.99,0.99,na,,,360,6000,element,,,,,airlift bog_b cargoship sniperescape ac130 village_defend,,,,,,,,,,,,,
airlift_nuke_impact,,level/airlift_nuclear_aftmath.wav,0.9,0.9,explosion,0.5,0.5,7,5000,auto,streamed,,,,airlift,,,,,,,,,,,,,
airlift_nuke,,level/airlift_nuclear_exp.wav,0.9,0.9,max,0.6,0.6,1000,8500,auto,streamed,,,master,airlift,,,,,,,,,,,,,
airlift_nuclear_exp,,level/airlift_nuclear_exp.wav,1,,max,,,500000,,effects2,streamed,,,,airlift,,,,,2100,amb_front,,0.5,,,,,
#airlift_nuclear_exp,,level/airlift_nuclear_exp.wav,1,,max,,,500000,,effects2,streamed,,,,airlift,,,airlift_nuclear_exp_layer,,2100,amb_front,,0.5,,,,,
airlift_nuclear_exp_layer,,level/airlift_nuclear_exp.wav,1,,max,1.3,1.3,500000,,player1,streamed,,,,airlift,,,,,2100,amb_rear,,0.5,,,,,
airlift_nuclear_aftmath,,level/airlift_nuclear_aftmath.wav,1,,max,,,500000,,effects1,streamed,,,,airlift,,,,,,amb_front,,0.5,,,,,
#airlift_nuclear_aftmath,,level/airlift_nuclear_aftmath.wav,1,,max,,,500000,,effects1,streamed,,,,airlift,,,airlift_nuclear_aftmath_layer,,,amb_front,,0.5,,,,,
airlift_nuclear_aftmath_layer,,level/airlift_nuclear_aftmath.wav,1,,max,0.6,0.6,500000,,player2,streamed,,,,airlift,,,,,2100,amb_rear,,0.8,,,,,
countdown_beep,,user_interface/ui_mp_countdown_v1.wav,0.35,0.35,max,1,1,4000,5000,auto2d,,,,,airlift,,,,,,,nowetlevel fulldrylevel,,,,,,
#Level - Airplane,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fuselage_breach_explosion,1,explosions/exp_suitcase_bomb_close1.wav,1,1,max,1,1,500,5000,effects1,,,,,airplane,,,fuselage_breach_explosion_metal,,,,,0.9,,,500,1000,0.85
fuselage_breach_explosion_metal,,doors/door_metal_kick_open1.wav,1,1,max,1.1,1.1,350,2000,effects1,,,,,airplane,,,fuselage_breach_explosion_close,,,,,0.5,,,,,
fuselage_breach_explosion_close,1,explosions/exp_suitcase_bomb_sweet1.wav,0.85,0.95,explosion,1,1,500,2500,weapon,,,,0.85,airplane,,,fuselage_breach_explosion_layer,,,,,0.8,,,100,500,0.65
fuselage_breach_explosion_close,2,explosions/exp_suitcase_bomb_sweet1.wav,0.85,0.95,explosion,1,1,500,2500,weapon,,,,0.85,airplane,,,fuselage_breach_explosion_layer,,,,,0.8,,,100,500,0.65
fuselage_breach_explosion_close,3,explosions/exp_suitcase_bomb_sweet1.wav,0.85,0.95,explosion,1,1,500,2500,weapon,,,,0.85,airplane,,,fuselage_breach_explosion_layer,,,,,0.8,,,100,500,0.65
fuselage_breach_explosion_layer,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,0.75,0.8,500,6000,effects2,,,,,airplane,,,fuselage_breach_engine_whine,,200,,,0.8,,,100,500,0.65
fuselage_breach_explosion_layer,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,0.75,0.8,500,6000,effects2,,,,,airplane,,,fuselage_breach_engine_whine,,200,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
fuselage_breach_explosion_layer,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,0.75,0.8,500,6000,effects2,,,,,airplane,,,fuselage_breach_engine_whine,,200,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
fuselage_breach_engine_whine,,level/jet_engine_rev_stereo1.wav,0.99,0.99,max,1,1,4000,5000,local2,,,,,airplane,,,,,500,,,0.9,,,,,
airplane_wind_loop,,amb_emitters/emt_wind_airplane_decompressed1.wav,0.78,0.78,max,1,1.1,350,700,element,streamed,,rlooping,0.7,airplane,,,,,,,,,,,100,300,0.85
fuselage_door_open,,seaknight/seaknight_door_open.wav,0.99,0.99,na,1,1,500,1000,voice,,,,,airplane,,,,,,,,,,,,,
fuselage_air_leak,1,explosions/mtl_pipe_burst1.wav,0.7,0.8,explosion,1.3,1.4,50,3600,auto,,,,,airplane,,,fuselage_air_leak_layer,,,,,0.4,,,,,
fuselage_air_leak,2,explosions/mtl_pipe_burst2.wav,0.7,0.8,explosion,1.3,1.4,50,3600,auto,,,,,airplane,,,fuselage_air_leak_layer,,,,,0.4,,,,,
fuselage_air_leak,3,explosions/mtl_pipe_burst3.wav,0.7,0.8,explosion,1.3,1.4,50,3600,auto,,,,,airplane,,,fuselage_air_leak_layer,,,,,0.4,,,,,
fuselage_air_leak_layer,1,explosions/veh_tire_expl_blowout1.wav,0.95,0.95,max,1.1,1.2,300,3600,auto2,,,,,airplane,,,fuselage_air_leak_burst_decay,,10,,,0.4,,,,,
fuselage_air_leak_layer,2,explosions/veh_tire_expl_blowout2.wav,0.95,0.95,max,1.1,1.2,300,3600,auto2,,,,,airplane,,,fuselage_air_leak_burst_decay,,10,,,0.4,,,,,
fuselage_air_leak_layer,3,explosions/veh_tire_expl_blowout3.wav,0.95,0.95,max,1.1,1.2,300,3600,auto2,,,,,airplane,,,fuselage_air_leak_burst_decay,,10,,,0.4,,,,,
fuselage_air_leak_burst_decay,1,explosions/steam_pipe_burst_str1.wav,0.95,1,max,1,1.05,300,1000,effects1,streamed,,,,airplane,,,,weapon2,10,,,,,,,,
fuselage_air_leak_burst_decay,2,explosions/steam_pipe_burst_str2.wav,0.95,1,max,1,1.05,300,1000,effects1,streamed,,,,airplane,,,,weapon2,10,,,
fuselage_air_leak_burst_decay,3,explosions/steam_pipe_burst_str3.wav,0.95,1,max,1,1.05,300,1000,effects1,streamed,,,,airplane,,,,weapon2,10,,,
airplane_seatbelt,,level/warning_fasten_seatbelts.wav,0.9,0.9,max,1,1,4000,5000,local2,,,,,airplane,,,,,,,,
fuselage_stress,,airplane/fuselage_stress.wav,0.99,0.99,explosion,0.95,1.05,4000,5000,ambient,streamed,,,,airplane,,,,,250,ambience,,
airplane_jump_whoosh,,explosions/expl_heli_crash_layer1.wav,0.99,0.99,na,1,1,120,2000,element,,,,,airplane,,,,,,,,
airplane_toiletflush,,level/scn_airplane_toilet_flush1.wav,0.7,0.7,foley,1,1,500,1000,auto,,,,,airplane,,,,,1000,,,
airplane_bathroom_door_open,,doors/door_airplane_bathroom_open1.wav,0.8,0.8,na,1,1,500,1000,voice,,,,,airplane,,,,,,,,
airplane_bathroom_door_close,,doors/door_airplane_bathroom_close1.wav,0.8,0.8,na,1,1,500,1000,voice,,,,,airplane,,,,,,,,
countdown_beep,,user_interface/ui_mp_countdown_v1.wav,0.35,0.35,max,1,1,4000,5000,auto2d,,,,,airplane,,,,,,,nowetlevel fulldrylevel,
breathing_heartbeat_slowmo,,airplane/mrk_heartbeat_slowmo.wav,0.8,0.94,na,1,1,4000,5000,local2,,,,0.7,airplane,,,,,,,,
airplane_overhead_compartment_open,,doors/door_wd_kick.wav,0.7,0.7,foley,0.8,0.9,350,2000,auto,,,,,airplane,,,,,,,,
airplane_final_explosion,1,explosions/mrk_building_big_explod_1b.wav,1,1,max,0.95,1.05,5000,15000,effects1,streamed,,,,airplane,,,airplane_final_explosion_dist,,,,,0.9
airplane_final_explosion_dist,1,explosions/expl_heli_crash_big1.wav,1,1,max,1,1,5000,15000,voice,,,,,airplane,,,airplane_final_explosion_close,,100,,,0.6
airplane_final_explosion_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,max,1,1.1,5000,8000,weapon,,,,,airplane,,,,,,,,0.8
airplane_panel_drop,,level/scn_airplane_panel_drop1.wav,1,1,max,1,1,7,1000,effects1,streamed,,,,airplane,,,,,,,,
#Level - Ambush,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ambush_jeep_skid,,level/scn_ambush_jeep_dirt.wav,1,1,explosion,1,1,800,2500,effects1,,,,,ambush,,,,,,,,0.1,,,,,
ambush_car_crash,,level/scn_ambush_jeep_crash1.wav,1,1,max,1,1,2000,2500,effects2,,,,master,ambush,,,,,,,,0.5,,,,,
ambush_tower_crash,,level/scn_ambush_tower_crash_stereo.wav,0.85,0.85,max,1,1,40000,50000,announcer,streamed,,,0.85,ambush,,,,,,ambience,,0.5,,,,,
ambush_soz_shot,,weapons/de/weap_deserteagle_slst_2.wav,1,1,max,0.9,0.9,7,1500,auto,,,,,ambush,,,,weapon2,,,,,,,,,
#Level - Armada,,,,,,,,,,,,,,,,,,,,,,,,,,,,
armada_wire_drag,,level/scn_armada_wire_drag1.wav,0.85,0.85,explosion,1,1,200,1500,voice,streamed,,,,armada,,,,,,,,,,,150,600,0.65
scn_armada_griggs_music,,level/scn_armada_griggs_music.wav,1,1,explosion,1,1,50,800,effects1,streamed,,,,armada,,,,,3500,,,,,,7,450,0.65
#Level - Blackout (zipline),,,,,,,,,,,,,,,,,,,,,,,,,,,,
scn_blackout_lightswitch_on,,level/scn_blackout_lightswitch_on.wav,0.85,0.85,foley,1,1,7,1000,effects1,,,,,blackout,,,,,,,,,,,,,
scn_blackout_lightswitch_off,,level/scn_blackout_lightswitch_off.wav,0.85,0.85,foley,1,1,7,1000,effects1,,,,,blackout,,,,,,,,,,,,,
scn_blackout_flashlight_on,,level/scn_blackout_flashlight_butn_on.wav,0.85,0.85,foley,1,1,7,1000,effects1,,,,,blackout,,,,,,,,,,,,,
scn_blackout_drop_flashlight_draw,,level/scn_blackout_flashlight_draw_pistol1.wav,0.95,0.95,na,1,1,50,650,effects1,,,,,blackout,,,,,,,,,,,,,
scn_blackout_drop_flashlight,,level/scn_blackout_flashlight_drop1.wav,0.95,0.95,na,1,1,50,650,effects1,,,,,blackout,,,,,,,,,,,,,
scn_blackout_vip_rescue,,level/scn_blackout_vip_rescue1.wav,0.95,0.95,na,1,1,50,650,effects1,,,,,blackout,,,,,,,,,,,,,
scn_relaxed_guard_chair_fall,,level/scn_relaxed_guard_chair_fall1.wav,1,1,max,1,1,240,1500,effects1,streamed,,,,blackout,,,,,,,,0.2,,,200,400,0.65
emt_alarm_base_alert,,amb_emitters/emt_launcha_base_alarm1.wav,0.85,0.85,emitter,1,1,2000,8000,element,,,looping,0.7,blackout,,,,,,,,,,,3000,6000,0.85
scn_blackout_breaker_box,,level/scn_blackout_breaker_box1.wav,0.9,0.9,na,1,1,360,2000,effects1,,,,,blackout,,,scn_blackout_power_down,,,,,,,,,,
scn_blackout_power_down,,level/scn_blackout_power_down1.wav,0.9,0.9,na,1,1,4000,5000,local,streamed,,,,blackout,,,,,1500,ambience,,,,,,,
scn_blackout_bodyslam_kamarov,,foley/foly_gear_rattle_sprint1.wav,1,1,max,1,1,60,1200,effects1,,,,,blackout,,,scn_blackout_bodyslam_kamarov_hit,,3500,,,,,,,,
scn_blackout_bodyslam_kamarov_hit,,bodyfalls/bodyfall_dirt04.wav,1,1,max,1,1,150,1500,effects2,,,,,blackout,,,scn_blackout_bodyslam_kamarov_cloth,,4200,,,,,,,,
scn_blackout_bodyslam_kamarov_cloth,,foley/foly_gear_land1.wav,1,1,max,1,1,60,1200,element,,,,,blackout,,,,,4300,,,,,,,,
#Level - Bog_A,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_bog_downstairs_fight,,amb_emitters/emt_bog_fight.wav,1,1,emitter,1,1,100,1500,auto,streamed,,,,bog bog_a,,,,,,,nowetlevel fulldrylevel,0.2,,,,,
emt_bog_aagun_firing,,amb_emitters/emt_aagun_fire_loop.wav,0.7,0.7,emitter,1,1,150,1800,element,,,rlooping,0.5,bog bog_a,,,,,,,,,,,750,1500,0.8
bog_scn_melee_struggle,,level/scn_bog_melee_struggle_v4.wav,1,1,na,1,1,100,1500,weapon,streamed,,,,bog bog_a,,,,weapon1,,,,0.2,,,,,
bog_scn_melee_struggle_end,,null.wav,0.1,0.1,na,1,1,100,1500,weapon,,,,,bog bog_a,,,,weapon1,,,,0.2,,,,,
helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,0.95,max,0.95,1.05,1500,8000,voice,,,,0.6,bog bog_a,,,helicopter_hit_2,,,,,0.3,,,,,
helicopter_hit_2,,explosions/expl_heli_hit1.wav,0.8,0.85,max,0.95,1.05,500000,,announcer,,,,0.6,bog bog_a,,,,,,,,0.3,,,,,
helicopter_dying_loop,,vehicles/veh_cobra_down_v1loop.wav,1,1,max,1.1,1.1,1500,8000,voice,,,looping,0.6,bog bog_a,,,helicopter_dying_loop_2,,,,,0.2,,,,,
helicopter_dying_loop_2,,vehicles/veh_cobra_down_v1loop.wav,0.5,0.5,max,1.1,1.1,500000,,local2,,,looping,0.6,bog bog_a,,,helicopter_dying_layer,,,,,0.2,,,,,
helicopter_dying_layer,,level/helicopter_mono_crash5v2.wav,1,1,max,1,1,5000,15000,mission,,,,0.6,bog bog_a,,,,,,,,0.5,,,1000,3000,0.65
helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,max,1,1,1500,8000,voice,,,,0.6,bog bog_a,,,helicopter_crash_2,,,,,0.9,,,,,
helicopter_crash_2,,explosions/expl_heli_crash_layer1.wav,1,1,max,1,1,500000,,announcer,streamed,,,0.6,bog bog_a,,,,,100,,,0.9,,,,,
bog_ac_loop,,level/ac_unit_window_loop.wav,0.85,0.85,na,1,1,50,600,auto,streamed,,looping,,bog bog_a,,,,,,,,,,,,,
bog_ac_kick,,level/ac_unit_kick_hard1.wav,0.95,0.95,na,1,1,100,3000,weapon,,,,master,bog bog_a,,,bog_ac_crash_timed,,,,,0.3,,,,,
bog_ac_crash_timed,,level/ac_unit_fall_crash_short1.wav,0.95,0.95,na,1.15,1.15,100,3000,voice,streamed,,,master,bog bog_a,,,,,500,,,0.3,,,,,
bog_ac_crash,,null.wav,0.1,0.1,na,1,1,100,3000,auto,,,,master,bog bog_a,,,,,,,,0.3,,,,,
bog_aagun_explode,,explosions/exp_bog_aagun_destroy1.wav,1,1,max,1,1,350,5000,voice,streamed,,,master,bog bog_a,,,bog_aagun_explode2,,,,,0.6,,,,,
bog_aagun_explode2,,explosions/exp_bog_aagun_destroy1.wav,0.6,0.6,max,1,1,500000,,announcer,streamed,,,master,bog bog_a,,,bog_aagun_explode_layer,,,,,0.3,,,,,
bog_aagun_explode_layer,,explosions/grenade_explo01.wav,0.75,0.9,explosion,1,1.5,200,4500,auto,,,,,bog bog_a,,,,,,,,0.6,,,,,
scn_bog_a_fence_cut,,level/scn_icbm_fence_cut.wav,1,1,foley,1,1,7,1800,effects1,streamed,,,,bog_a,,,,,,,,
scn_bog_a_fence_pull,,level/scn_icbm_fence_rattle.wav,1,1,foley,1,1,7,1800,effects2,,,,,bog_a,,,,,,,,0.2
#Level - Bog_B,,,,,,,,,,,,,,,,,,,,,,,
bog_tank_crush_truck,,level/mtl_car_crush_bog01.wav,0.85,0.85,explosion,1,1,1000,15000,voice,streamed,,,,bog bog_a bog_b,,,,,,,,0.5
bog_tank_crush_truck2,,level/mtl_car_crush_bog03.wav,0.85,0.85,explosion,1,1,1000,15000,voice,streamed,,,,bog bog_a bog_b,,,,,,,,0.5
bog_tank_crush_car,,level/mtl_car_crush_bog02.wav,0.85,0.85,explosion,1,1,1000,15000,voice,streamed,,,,bog bog_a bog_b,,,,,,,,0.5
bog_truck_explode,1,explosions/explo_metal01.wav,1,1,explosion,0.8,0.9,800,8500,voice,streamed,,,0.85,bog bog_a bog_b,,,,,,,,0.5
bog_truck_explode,2,explosions/explo_metal02.wav,1,1,explosion,0.8,0.9,800,8500,voice,streamed,,,0.85,bog bog_a bog_b,,,,,,,,0.5
bog_truck_explode,3,explosions/exp_armoredcar.wav,1,1,explosion,0.8,0.9,800,8500,voice,streamed,0.5,,0.85,bog bog_a bog_b,,,,,,,,0.5
bog_tank_crush_arch,,misc/mrk_rock_debris_3.wav,0.9,0.9,na,0.85,0.95,200,2500,auto,,,,,bog bog_a bog_b,,,,,,,,0.5
bog_rpg_destroy_arch,1,explosions/explo_rock01.wav,1,1,explosion,0.8,0.9,750,6000,voice,,,,0.85,bog bog_a bog_b,,,bog_rpg_destroy_arch_debris,,,,,0.5
bog_rpg_destroy_arch,2,explosions/explo_rock02.wav,1,1,explosion,0.8,0.9,750,6000,voice,,,,0.85,bog bog_a bog_b,,,bog_rpg_destroy_arch_debris,,,,,0.5
bog_rpg_destroy_arch_debris,1,misc/mrk_rock_debris_2.wav,0.9,0.9,na,0.85,0.95,200,2500,auto,,,,,bog bog_a bog_b,,,,,,,,
bog_rpg_destroy_arch_debris,2,misc/mrk_rock_debris_3.wav,0.9,0.9,na,0.85,0.95,200,2500,auto,,,,,bog bog_a bog_b,,,,,,,,
bog_rpg_destroy_arch_debris,3,misc/mrk_rock_debris_4.wav,0.9,0.9,na,0.85,0.95,200,2500,auto,,,,,bog bog_a bog_b,,,,,,,,
bog_rpg_destroy_arch_debris,4,misc/mrk_rock_debris_5.wav,0.9,0.9,na,0.85,0.95,200,2500,auto,,,,,bog bog_a bog_b,,,,,,,,,,,,,
bog_scn_tankturret_brew,,level/scn_bogb_t72_explosion1.wav,1,1,max,1,1,1000,8500,weapon,streamed,,,master,bog bog_b,,,,,,,,0.7,,,,,
bog_scn_tankturret_exp,,explosions/expl_mtl_tank_turret1v2.wav,1,1,max,1,1,1000,8500,effects1,streamed,,,master,bog bog_b,,,,,,,,0.7,,,,,
bog_scn_tankturret_crash,,explosions/crash_mtl_tank_turret1v2.wav,1,1,max,1,1,1000,8500,effects2,,,,master,bog bog_b,,,,,,,,0.7,,,,,
scn_bog_dumpster_peek,,level/scn_bogb_dumpster_peek1.wav,1,1,max,1,1,250,1500,effects1,,,,,bog_b,,,,,,,,0.5,,,250,800,0.65
scn_bog_dumpster_push,,level/scn_bogb_dumpster_push1.wav,1,1,max,1,1,250,1500,effects2,,,,,bog_b,,,,,,,,0.5,,,250,800,0.65
#Level - Cargoship,,,,,,,,,,,,,,,,,,,,,,,,,,,,
elm_wave_crash_ext,1,level/elm_wave_crash_hit1.wav,0.75,0.85,element,0.9,1.1,250,2500,auto,,,,0.6,cargoship,,,elm_wave_crash_ext_tail,,,,,0.3,,,,,
elm_wave_crash_ext,2,level/elm_wave_crash_hit2.wav,0.75,0.85,element,0.9,1.1,250,2500,auto,,,,0.6,cargoship,,,elm_wave_crash_ext_tail,,,,,0.3,,,,,
elm_wave_crash_ext,3,level/elm_wave_crash_hit3.wav,0.75,0.85,element,0.9,1.1,250,2500,auto,,,,0.6,cargoship,,,elm_wave_crash_ext_tail,,,,,0.3,,,,,
elm_wave_crash_ext_tail,1,level/elm_wave_crash_body1.wav,0.75,0.85,element,0.9,1.1,250,2500,auto2,,,,0.6,cargoship,,,,,,,,0.3,,,,,
elm_wave_crash_ext_tail,2,level/elm_wave_crash_body2.wav,0.75,0.85,element,0.9,1.1,250,2500,auto2,,,,0.6,cargoship,,,,,,,,0.3,,,,,
elm_wave_crash_ext_tail,3,level/elm_wave_crash_body3.wav,0.75,0.85,element,0.9,1.1,250,2500,auto2,,,,0.6,cargoship,,,,,,,,0.3,,,,,
elm_cargo_metal_stress,1,amb_elements/elm_ac130_metal_stress1.wav,0.7,0.85,ambience,0.7,1.1,200,2500,local,streamed,,,0.8,cargoship,,,,,,,,0.2,,,,,
elm_cargo_metal_stress,2,amb_elements/elm_ac130_metal_stress2.wav,0.7,0.85,ambience,0.7,1.1,200,2500,local,streamed,,,0.8,cargoship,,,,,,,,0.2,,,,,
elm_cargo_metal_stress,3,amb_elements/elm_ac130_metal_stress3.wav,0.7,0.85,ambience,0.7,1.1,200,2500,local,streamed,,,0.8,cargoship,,,,,,,,0.2
elm_cargo_metal_stress,4,amb_elements/elm_ac130_metal_stress4.wav,0.7,0.85,ambience,0.7,1.1,200,2500,local,streamed,,,0.8,cargoship,,,,,,,,0.2
elm_cargo_metal_stress,5,amb_elements/elm_ac130_metal_stress5.wav,0.7,0.85,ambience,0.7,1.1,200,2500,local,streamed,,,0.8,cargoship,,,,,,,,0.2
elm_cargo_metal_stress,6,amb_elements/elm_ac130_metal_stress6.wav,0.7,0.85,ambience,0.7,1.1,200,2500,local,streamed,,,0.8,cargoship,,,,,,,,0.2
elm_cargo_metal_stress,7,amb_elements/elm_ac130_metal_stress7.wav,0.7,0.85,ambience,0.7,1.1,200,2500,local,streamed,,,0.8,cargoship,,,,,,,,0.2
door_cargo_container_hinges,1,doors/door_cargo_container_hinge1.wav,0.5,0.7,ambience,0.9,1.1,7,550,auto,,,,0.8,cargoship,,,,,,,,
door_cargo_container_hinges,2,doors/door_cargo_container_hinge2.wav,0.5,0.7,ambience,0.9,1.1,7,550,auto,,,,0.8,cargoship,,,,,,,,
door_cargo_container_hinges,3,doors/door_cargo_container_hinge3.wav,0.5,0.7,ambience,0.9,1.1,7,550,auto,,,,0.8,cargoship,,,,,,,,
door_cargo_container_hinges,4,doors/door_cargo_container_hinge4.wav,0.5,0.7,ambience,0.9,1.1,7,550,auto,,,,0.8,cargoship,,,,,,,,
door_cargo_container_hinges,5,doors/door_cargo_container_hinge5.wav,0.5,0.7,ambience,0.9,1.1,7,550,auto,,,,0.8,cargoship,,,,,,,,
door_cargo_container_hinges,6,doors/door_cargo_container_hinge6.wav,0.5,0.7,ambience,0.9,1.1,7,550,auto,,,,0.8,cargoship,,,,,,,,
expl_tanker_truck_burst,1,explosions/expl_pipe_burst1.wav,0.95,0.95,explosion,0.95,1.05,250,3000,auto,,,,,cargoship,,,expl_tanker_truck_burst_decay,weapon2,,,,0.5
expl_tanker_truck_burst,2,explosions/expl_pipe_burst2.wav,0.95,0.95,explosion,0.95,1.05,250,3000,auto,,,,,cargoship,,,expl_tanker_truck_burst_decay,weapon2,,,,0.5
expl_tanker_truck_burst,3,explosions/expl_pipe_burst3.wav,0.95,0.95,explosion,0.95,1.05,250,3000,auto,,,,,cargoship,,,expl_tanker_truck_burst_decay,weapon2,,,,0.5
expl_tanker_truck_burst,4,explosions/expl_pipe_burst4.wav,0.95,0.95,explosion,0.95,1.05,250,3000,auto,,,,,cargoship,,,expl_tanker_truck_burst_decay,weapon2,,,,0.5
expl_tanker_truck_burst,5,explosions/expl_pipe_burst5.wav,0.95,0.95,explosion,0.95,1.05,250,3000,auto,,,,,cargoship,,,expl_tanker_truck_burst_decay,weapon2,,,,0.5
expl_tanker_truck_burst_decay,1,explosions/expl_pipe_burst_dcy1.wav,0.95,0.93,explosion,0.95,1.05,250,3000,auto2,streamed,,,,cargoship,,,,weapon2,250,,,0.5
expl_tanker_truck_burst_decay,2,explosions/expl_pipe_burst_dcy2.wav,0.95,0.93,explosion,0.95,1.05,250,3000,auto2,streamed,,,,cargoship,,,,weapon2,250,,,0.5
expl_tanker_truck_burst_decay,3,explosions/expl_pipe_burst_dcy3.wav,0.95,0.93,explosion,0.95,1.05,250,3000,auto2,streamed,,,,cargoship,,,,weapon2,250,,,0.5
expl_tanker_truck_burst_decay,4,explosions/expl_pipe_burst_dcy4.wav,0.95,0.93,explosion,0.95,1.05,250,3000,auto2,streamed,,,,cargoship,,,,weapon2,250,,,0.5
cgo_glass_bottle_break,,level/gls_bottle_break01.wav,0.9,0.9,explosion,1,1,25,1000,element,,,,,cargoship,,,,weapon2,100,,,
emt_alarm_ship_sinking,,amb_emitters/emt_cargoship_sink_alarm1.wav,0,0,emitter,1,1,50,1000,auto,,,looping,,cargoship,,,,,,,,
cargoship_jumpforheli,,level/scn_cargoship_sk_rescue1.wav,0.48,0.48,max,1,1,9000,10000,local,streamed,,,,cargoship,,,,,,,,0.4
scn_cargoship_mask_down,,level/scn_cargoship_maskon_v1.wav,0.85,0.85,wpnplyr,1,1,4000,5000,local,,,,,cargoship airplane,,,,,,,,
scn_cargoship_p90_chamber,,level/scn_cargoship_p90_chamber_v1.wav,0.6,0.6,wpnplyr,1,1,4000,5000,local,,,,,cargoship airplane,,,,,,,,
cgo_pipebreak,1,level/mtl_pipe_snape01.wav,0.9,1,explosion,0.95,1.05,500,5000,effects1,,,,0.9,cargoship,,,,,,,,0.5
cgo_pipebreak,2,level/mtl_pipe_snape02.wav,0.9,1,explosion,0.95,1.05,500,5000,effects1,,,,0.9,cargoship,,,,,,,,0.5
cgo_pipebreak,3,level/mtl_pipe_snape03.wav,0.9,1,explosion,0.95,1.05,500,5000,effects1,,,,0.9,cargoship,,,,,,,,0.5
cgo_pipebreak,4,level/mtl_pipe_snape04.wav,0.9,1,explosion,0.95,1.05,500,5000,effects1,,,,0.9,cargoship,,,,,,,,0.5
cgo_water_breach_huge_loop,,explosions/wtr_cgo_burst_big_loop1.wav,0.95,0.95,explosion,0.95,1.05,400,1300,element,,0.8,rlooping,,cargoship,,,,,,,,
cgo_water_breach_large_loop,,explosions/wtr_cgo_burst_big_loop1.wav,0.85,0.85,max,0.95,1.05,400,1300,element,,0.8,rlooping,0.65,cargoship,,,,weapon2,,,,
cgo_water_stairs_large_loop,,explosions/wtr_pipe_burst_big_loop.wav,0.95,0.95,max,0.95,1.05,100,700,element,,0.8,rlooping,,cargoship,,,,,,,,
cgo_sparks_explosion,,null.wav,0.1,0.1,max,1,1,1500,8000,auto,,,,,cargoship,,,,,,,,
phy_cargocontainer_default,1,level/mtl_sheet_wronk1.wav,0.9,1,explosion,0.9,1.1,200,2500,physics,,,,0.7,cargoship,,,,,,,,
phy_cargocontainer_default,2,level/mtl_sheet_wronk2.wav,0.9,1,explosion,0.9,1.1,200,2500,physics,,,,0.7,cargoship,,,,,,,,
phy_cargocontainer_default,3,level/mtl_sheet_wronk3.wav,0.9,1,explosion,0.9,1.1,200,2500,physics,,,,0.7,cargoship,,,,,,,,
cgoship_panel_break_away,1,explosions/mtl_panel_popoff1.wav,0.9,1,max,0.8,1,60,3600,effects1,,,,0.85,cargoship,,,,weapon2,,,,0.3
cgoship_panel_break_away,2,explosions/mtl_panel_popoff2.wav,0.9,1,max,0.8,1,60,3600,effects1,,,,0.85,cargoship,,,,weapon2,,,,0.3
cgoship_panel_break_away,3,explosions/mtl_panel_popoff3.wav,0.9,1,max,0.8,1,60,3600,effects1,,,,0.85,cargoship,,,,weapon2,,,,0.3
#Level - Coup,,,,,,,,,,,,,,,,,,,,,,,
coup_breathing_heartbeat,,weapons/foley/mrk_heartbeat_coup_01.wav,1,1,max,1.3,1.3,500000,,local,,,,master,coup,,,,,,,,
assassination_hammer,,misc/coup_assassination_hammer_00d.wav,0.8,0.8,max,1,1,7,1500,auto,,,,,coup,,,,weapon2,,,,
assassination_shot,,weapons/de/weap_deserteagle_slst_2.wav,1,1,max,0.9,0.9,7,1500,auto,,,,,coup,,,,weapon2,,,,
#assassination_shot,,misc/coup_assassination_fire_00d.wav,1,1,max,1,1,7,1500,,streamed,,,,coup,,,,weapon2,,,,
curb_stomp,,null.wav,0,0,na,1,1,1,5000,auto,,,,,coup,,,,,,,,
elm_wave_crash_ext,1,level/elm_wave_crash_hit1.wav,0.75,0.85,element,0.9,1.1,250,2500,auto,,,,0.6,coup,,,elm_wave_crash_ext_tail,,,,,0.3
elm_wave_crash_ext,2,level/elm_wave_crash_hit2.wav,0.75,0.85,element,0.9,1.1,250,2500,auto,,,,0.6,coup,,,elm_wave_crash_ext_tail,,,,,0.3
elm_wave_crash_ext,3,level/elm_wave_crash_hit3.wav,0.75,0.85,element,0.9,1.1,250,2500,auto,,,,0.6,coup,,,elm_wave_crash_ext_tail,,,,,0.3
elm_wave_crash_ext_tail,1,level/elm_wave_crash_body1.wav,0.75,0.85,element,0.9,1.1,250,2500,auto2,,,,0.6,coup,,,,,,,,0.3
elm_wave_crash_ext_tail,2,level/elm_wave_crash_body2.wav,0.75,0.85,element,0.9,1.1,250,2500,auto2,,,,0.6,coup,,,,,,,,0.3
elm_wave_crash_ext_tail,3,level/elm_wave_crash_body3.wav,0.75,0.85,element,0.9,1.1,250,2500,auto2,,,,0.6,coup,,,,,,,,0.3
scn_coup_car_move1,,level/scn_coup_car_move1.wav,0.95,0.95,element,1,1,4000,5000,announcer,streamed,,,,coup,,,,,,ambience,,
scn_coup_car_move2,,level/scn_coup_car_move2.wav,0.95,0.95,element,1,1,4000,5000,announcer,streamed,,,,coup,,,,,,ambience,,
scn_coup_car_move3,,level/scn_coup_car_move3.wav,0.95,0.95,element,1,1,4000,5000,announcer,streamed,,,,coup,,,,,,ambience,,
scn_coup_car_move4,,level/scn_coup_car_move4.wav,0.95,0.95,element,1,1,4000,5000,announcer,streamed,,,,coup,,,,,,ambience,,
scn_coup_car_door_open,,level/scn_coup_door_open.wav,0.55,0.55,explosion,1,1,4000,5000,local,,,,,coup,,,,,,,,
scn_coup_car_door_close,,level/scn_coup_door_close.wav,0.55,0.55,explosion,1,1,4000,5000,local,,,,,coup,,,,,,,,
scn_coup_throw_in_car,,level/scn_coup_throw_in_car.wav,0.55,0.55,element,1,1,4000,5000,local,,,,,coup,,,,,,ambience,,
scn_coup_pulled_from_car,,level/scn_coup_pulled_from_car.wav,0.55,0.55,element,1,1,4000,5000,local,,,,,coup,,,,,,ambience,,
scn_coup_tied_to_post,,level/scn_coup_tied_to_post.wav,0.55,0.55,element,1,1,4000,5000,local,,,,,coup,,,,,,ambience,,
scn_coup_roof_tap,,level/scn_coup_car_roof_tap.wav,0.55,0.55,element,1,1,4000,5000,local,,,,,coup,,,,,,,,
scn_coup_drag_to_car,,level/scn_coup_drag_tocar.wav,0.55,0.55,element,1,1,4000,5000,local2,streamed,,,,coup,,,,,,ambience,,
scn_coup_drag_to_post,,level/scn_coup_drag_fromcar.wav,0.35,0.35,element,1,1,4000,5000,local2,streamed,,,,coup,,,,,,ambience,,
scn_coup_drag_to_post_part2,,level/scn_coup_drag_fromalasad.wav,0.35,0.35,element,1,1,4000,5000,local2,streamed,,,,coup,,,,,,ambience,,
scn_coup_rifle_butt,,level/scn_coup_rifle_butt.wav,0.4,0.4,max,1,1,4000,5000,local,,,,,coup,,,,,,,,0.6
scn_coup_curb_stomp,,level/scn_coup_curb_stomp.wav,0.8,0.8,max,1,1,4000,5000,local,,,,,coup,,,,,,,,0.6
scn_trashcan_knock_over,,level/obj_metal_trashcan_over1.wav,0.5,0.5,explosion,1,1,200,2500,effects1,,,,,coup,,,,,,,,0.2
scn_dumpster_lid_close,,level/scn_coup_dumpster_lid1.wav,0.83,0.83,explosion,1,1,200,2500,effects1,,,,,coup,,,,,,,,0.2
scn_coup_mobile_ring,,level/scn_mobile_phone_ring1.wav,0.2,0.2,element,1,1,7,1000,effects1,,,,,coup,,,,,,,,
scn_coup_walla_arrive,,level/scn_coup_walla_arrive.wav,0.93,0.93,explosion,1,1,4000,5000,announcer,streamed,,,,coup,,,,,,ambience,fulldrylevel,
scn_coup_walla_stadium,,level/scn_coup_walla_post.wav,0.85,0.85,explosion,1,1,4000,5000,announcer,streamed,,,,coup,,,,,,ambience,fulldrylevel,
#Level - Hunted,,,,,,,,,,,,,,,,,,,,,,,
hunted_fuel_explosion,,explosions/exp_heli_flameup_med01.wav,0.88,0.93,explosion,1,1,200,6000,weapon,streamed,,,0.85,hunted,,,hunted_fuel_explosion_boom,,,,,0.6
hunted_fuel_explosion_boom,,weapons/grenade/mrk_grenade_2.wav,0.88,0.93,explosion,0.9,1,200,6000,voice,,,,0.85,hunted,,,,,,,,0.6
hunted_famer_shot,,weapons/de/weap_deserteagle_slst_2.wav,1,1,max,0.9,0.9,7,1500,auto,,,,,hunted,,,,weapon2,,,,
#Level - ICBM,,,,,,,,,,,,,,,,,,,,,,,
emt_alarm_power_on,,amb_emitters/emt_icmb_power_alarm1.wav,0.6,0.6,emitter,1,1,5500,8000,auto,streamed,,,,icbm,,,,,,,,,,,5500,8000,0.85
emt_alarm_missile_launch,,amb_emitters/emt_icmb_missile_alarm.wav,0.83,0.83,emitter,1,1,2000,8000,auto,streamed,,,,icbm,,,,,,,,,,,,,
scn_icbm_tower_exp_sweet,,explosions/exp_metal_armor_veh03.wav,1,1,max,1,1,500,2500,weapon,,,,,icbm,,,,,,,,0.8,,,100,900,0.65
scn_icbm_tower_crash,,level/scn_power_tower_crash1v2.wav,0.83,0.83,max,1,1,4000,8000,effects1,streamed,,,,icbm,,,scn_icbm_tower_crash_layer,,,,,0.9,,,1500,2500,0.55
scn_icbm_tower_crash_layer,,level/scn_power_tower_crash2v2.wav,0.5,0.5,max,1,1,4000,8000,local2,streamed,,,,icbm,,,,,,ambience,,,,,,,
scn_icbm_tower_sparks,,level/scn_power_sparks1.wav,0.83,0.83,max,1,1,2500,6000,effects2,,,,,icbm,,,,,,,,0.2,,,,,
scn_icbm_tower_base1,,level/scn_power_tower_supports1.wav,0.83,0.83,explosion,1,1,2500,6000,element,,,,,icbm,,,,,,,,0.4,,,,,
scn_icbm_tower_base2,,level/scn_power_tower_supports2.wav,0.83,0.83,explosion,1,1,2500,6000,element,,,,,icbm,,,,,,,,0.4,,,,,
scn_icbm_tower_wire_snap,1,level/scn_power_cable_snap1.wav,0.85,0.95,explosion,0.9,1.1,500,6000,auto,,,,,icbm,,,,,,,,0.2,,,,,
scn_icbm_tower_wire_snap,2,level/scn_power_cable_snap2.wav,0.85,0.95,explosion,0.9,1.1,500,6000,auto,,,,,icbm,,,,,,,,0.2,,,,,
scn_icbm_tower_wire_snap,3,level/scn_power_cable_snap3.wav,0.85,0.95,explosion,0.9,1.1,500,6000,auto,,,,,icbm,,,,,,,,0.2,,,,,
scn_icbm_tower_wire_snap,4,null.wav,0.85,0.95,explosion,0.9,1.1,500,6000,auto,,2,,,icbm,,,,,,,,0.2,,,,,
scn_icbm_fence_cut,,level/scn_icbm_fence_cut.wav,1,1,na,1,1,50,1800,effects1,streamed,,,,icbm,,,,,,,,,,,,,
scn_icbm_fence_pull,,level/scn_icbm_fence_rattle.wav,1,1,max,1,1,150,1800,effects2,,,,,icbm,,,,,,,,0.2,,,,,
scn_icbm_knife_melee,,level/scn_icbm_knife_melee1.wav,0.7,0.7,na,1,1,50,1800,effects1,streamed,,,,icbm,,,,,,,,0.2,,,,,
scn_icbm_rescue_griggs,,level/scn_icbm_griggs_rescue1.wav,1,1,na,1,1,7,1000,element,streamed,,,,icbm,,,scn_icbm_griggs_reload,,,,,0.4,,,,,
scn_icbm_griggs_reload,,foley/wpfoly_m249_reload_chamber_v1.wav,0.85,0.85,wpnplyr,1,1,7,1000,weapon,,,,,icbm,,,,weapon2,8300,,,,,,,,
scn_icbm_missile_launch,,level/scn_icbm_launch_stereo1.wav,1,1,max,1,1,4000,8000,local2,streamed,,,,icbm,,,,,,ambience,,0.6,,,,,
scn_icbm_missile1_loop,,level/scn_icbm_rocket_loop1.wav,1,1,max,1,1,1000,20000,effects1,,,rlooping,,icbm,,,,,,,,,,,2500,12000,0.65
scn_icbm_missile2_loop,,level/scn_icbm_rocket_loop1.wav,1,1,max,1.05,1.05,1000,20000,effects2,,,rlooping,,icbm,,,,,,,,,,,2500,12000,0.65
scn_relaxed_guard_chair_fall,,level/scn_relaxed_guard_chair_fall1.wav,1,1,explosion,1,1,50,1500,effects1,streamed,,,,icbm,,,,,,,,0.2,,,200,400,0.65
#Level - Jeep Ride,,,,,,,,,,,,,,,,,,,,,,,,,,,,
vehicle_skid_short,,vehicles/veh_skid_dirt_short1.wav,0.6,0.6,max,1,,1000,10500,auto,streamed,,,0.5,jeepride,,,,,,,,,,,,,
vehicle_skid_long,,vehicles/veh_skid_dirt_long1.wav,0.6,0.6,max,1,,1000,10500,auto,streamed,,,0.5,jeepride,,,,,,,,,,,,,
jeepride_sideswipe,1,level/mtl_glass_car_impacts_lt1.wav,0.9,0.95,explosion,0.85,0.9,300,3600,effects1,,,,0.7,jeepride,,,jeepride_sideswipe_glass,,,,,,,,,,
jeepride_sideswipe,2,level/mtl_glass_car_impacts_lt2.wav,0.9,0.95,explosion,0.85,0.9,300,3600,effects1,,,,0.7,jeepride,,,jeepride_sideswipe_glass,,,,,,,,,,
jeepride_sideswipe,3,level/mtl_glass_car_impacts_lt3.wav,0.9,0.95,explosion,0.85,0.9,300,3600,effects1,,,,0.7,jeepride,,,jeepride_sideswipe_glass,,,,,,,,,,
jeepride_sideswipe_glass,1,weapons/impact/blt_impact_auto_glass01.wav,0.5,0.65,explosion,0.9,1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,1000,,,,,,,,
jeepride_sideswipe_glass,2,weapons/impact/blt_impact_auto_glass02.wav,0.5,0.65,explosion,0.9,1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,1000,,,,,,,,
jeepride_sideswipe_glass,3,weapons/impact/blt_impact_auto_glass03.wav,0.5,0.65,explosion,0.9,1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,1000,,,,,,,,
jeepride_sideswipe_glass,4,weapons/impact/blt_impact_auto_glass04.wav,0.5,0.65,explosion,0.9,1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,1000,,,,,,,,
jeepride_sideswipe_glass,5,explosions/glass_break_automobile_sml01.wav,0.5,0.65,explosion,0.9,1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,1000,,,
jeepride_sideswipe_glass,6,explosions/glass_break_automobile_sml02.wav,0.5,0.65,explosion,0.9,1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,1000,,,
jeepride_sideswipe_glass,7,explosions/glass_break_automobile_sml03.wav,0.5,0.65,explosion,0.9,1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,1000,,,
jeepride_sideswipe_glass,8,explosions/glass_break_automobile_sml04.wav,0.5,0.65,explosion,0.9,1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,1000,,,
jeepride_flipcontact,1,level/mtl_glass_car_impacts_hvy1.wav,0.95,1,max,0.85,0.9,300,3600,effects1,,,,0.7,jeepride,,,jeepride_flipcontact_glass,,,,,
jeepride_flipcontact,2,level/mtl_glass_car_impacts_hvy2.wav,0.95,1,max,0.85,0.9,300,3600,effects1,,,,0.7,jeepride,,,jeepride_flipcontact_glass,,,,,
jeepride_flipcontact,3,level/mtl_glass_car_impacts_hvy3.wav,0.95,1,max,0.85,0.9,300,3600,effects1,,,,0.7,jeepride,,,jeepride_flipcontact_glass,,,,,
jeepride_flipcontact,4,level/mtl_glass_car_impacts_hvy4.wav,0.95,1,max,0.85,0.9,300,3600,effects1,,,,0.7,jeepride,,,jeepride_flipcontact_glass,,,,,
jeepride_flipcontact_glass,1,explosions/glass_break_automobile_med01.wav,0.7,0.8,explosion,0.9,1.1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,300,,,
jeepride_flipcontact_glass,2,explosions/glass_break_automobile_med02.wav,0.7,0.8,explosion,0.9,1.1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,300,,,
jeepride_flipcontact_glass,3,explosions/glass_break_automobile_med03.wav,0.7,0.8,explosion,0.9,1.1,7,2500,auto,,,,0.7,jeepride,,,,weapon2,300,,,
jeepride_grassride_thud,1,explosions/stone_wall_impact_med1.wav,0.01,0.01,max,1,1.1,100,3000,auto,,,,0.5,jeepride,,,,weapon2,,,,0.2
jeepride_grassride_thud,2,explosions/stone_wall_impact_med2.wav,0.01,0.01,max,1,1.1,100,3000,auto,,,,0.5,jeepride,,,,weapon2,,,,0.2
jeepride_grassride_thud,3,explosions/stone_wall_impact_med3.wav,0.01,0.01,max,1,1.1,100,3000,auto,,,,0.5,jeepride,,,,weapon2,,,,0.2
jeepride_grassride_thud,4,explosions/stone_wall_impact_med4.wav,0.01,0.01,max,1,1.1,100,3000,auto,,,,0.5,jeepride,,,,weapon2,,,,0.2
jeepride_grassride_through,1,explosions/stone_wall_decay_med1.wav,0.01,0.01,max,1,1.1,100,3000,auto,,,,0.5,jeepride,,,,weapon2,250,,,,,,,,
jeepride_grassride_through,2,explosions/stone_wall_decay_med2.wav,0.01,0.01,max,1,1.1,100,3000,auto,,,,0.5,jeepride,,,,weapon2,250,,,,,,,,
jeepride_grassride_through,3,explosions/stone_wall_decay_med3.wav,0.01,0.01,max,1,1.1,100,3000,auto,,,,0.5,jeepride,,,,weapon2,250,,,,,,,,
vehicle_tanker_slide,,vehicles/veh_skid_dirt_long1.wav,1,1,max,1,1,2000,10500,auto,streamed,,,0.5,jeepride,,,,,,,,,,,,,
jeepride_exploding_column,1,explosions/mrk_rockexplosion_layer1.wav,0.95,0.99,max,1.2,1.2,1000,12000,effects1,,,,0.6,jeepride,,,jeepride_exploding_column_med,,,,,0.7,,,500,1000,0.65
jeepride_exploding_column,2,explosions/mrk_rockexplosion_layer5.wav,0.95,0.99,max,1.2,1.2,1000,12000,effects1,,,,0.6,jeepride,,,jeepride_exploding_column_med,,,,,0.7,,,500,1000,0.65
jeepride_exploding_column_med,1,explosions/stone_wall_impact_med1.wav,0.95,1,max,0.85,1.1,1000,12000,effects2,,,,0.6,jeepride,,,jeepride_exploding_column_debris,weapon2,,,,0.2,,,,,
jeepride_exploding_column_med,2,explosions/stone_wall_impact_med2.wav,0.95,1,max,0.85,1.1,1000,12000,effects2,,,,0.6,jeepride,,,jeepride_exploding_column_debris,weapon2,,,,0.2,,,,,
jeepride_exploding_column_med,3,explosions/stone_wall_impact_med3.wav,0.95,1,max,0.85,1.1,1000,12000,effects2,,,,0.6,jeepride,,,jeepride_exploding_column_debris,weapon2,,,,0.2,,,,,
jeepride_exploding_column_med,4,explosions/stone_wall_impact_med4.wav,0.95,1,max,0.85,1.1,1000,12000,effects2,,,,0.6,jeepride,,,jeepride_exploding_column_debris,weapon2,,,,0.2,,,,,
jeepride_exploding_column_debris,1,explosions/stone_wall_decay_med1.wav,0.95,1,max,0.85,1.1,1000,12000,auto,,,,0.6,jeepride,,,,weapon2,250,,,,,,,,
jeepride_exploding_column_debris,2,explosions/stone_wall_decay_med2.wav,0.95,1,max,0.85,1.1,1000,12000,auto,,,,0.6,jeepride,,,,weapon2,250,,,,,,,,
jeepride_exploding_column_debris,3,explosions/stone_wall_decay_med3.wav,0.95,1,max,0.85,1.1,1000,12000,auto,,,,0.6,jeepride,,,,weapon2,250,,,,,,,,
jeepride_exploding_mountain,,explosions/grenade_explo02.wav,0.95,0.99,max,1,1,1000,12000,effects1,,,,,jeepride,,,jeepride_exploding_mountain_rocks1,,,,,0.5,,,500,1000,0.65
jeepride_exploding_mountain_rocks1,,explosions/mrk_rockexplosion_layer1.wav,0.95,0.99,max,1,1.1,1000,12000,effects2,,,,,jeepride,,,jeepride_exploding_mountain_rocks2,,,,,0.7,,,500,1000,0.65
jeepride_exploding_mountain_rocks2,,explosions/mrk_rockexplosion_layer5.wav,0.95,0.99,max,0.8,0.85,1000,12000,auto,,,,,jeepride,,,,,,,,0.7,,,500,1000,0.65
jeepride_exploding_bridge,,explosions/mrk_building_big_explod_2b.wav,1,1,max,0.9,0.9,1000,12000,effects1,streamed,,,,jeepride,,,jeepride_exploding_bridge_layer,,3200,,,,,,,,
jeepride_exploding_bridge_layer,,explosions/mrk_rockexplosion_layer1.wav,1,1,max,0.9,0.9,1000,12000,effects2,,,,,jeepride,,,,,,,,,,,,,
jeepride_exploding_collapse,,explosions/mrk_rockexplosion_layer1.wav,0.8,0.8,max,0.7,0.7,1000,12000,effects1,,,,,jeepride,,,,,1500,,,,,,,,
scn_jeepride_dirt1_opening,,level/scn_jeepride_opening_dirt1.wav,0.8,0.8,max,1,1,4000,5000,local2,streamed,,,0.5,jeepride,,,,,,ambience,,0.2,,,,,
scn_jeepride_dirt2_roadside,,level/scn_jeepride_side_dirt2.wav,0.9,0.9,max,1,1,4000,5000,local2,,,,0.5,jeepride,,,,,,ambience,,0.2,,,,,
scn_jeepride_dirt3_medianskid,,level/scn_jeepride_skid_dirt3.wav,0.9,0.9,max,1,1,4000,5000,local2,,,,0.5,jeepride,,,,,,ambience,,0.2,,,,,
scn_jeepride_dirt4_medianslide,,level/scn_jeepride_median_dirt4.wav,0.9,0.9,max,1,1,4000,5000,local2,,,,0.5,jeepride,,,,,,ambience,,0.2,,,,,
scn_jeepride_dirt5_mediancross,,level/scn_jeepride_cross_dirt5.wav,0.9,0.9,max,1,1,4000,5000,local2,,,,0.5,jeepride,,,,,,ambience,,0.2,,,,,
veh_car_passby,1,vehicles/car_passby_nohorn1.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_car_passby,2,vehicles/car_passby_nohorn2.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_car_passby,3,vehicles/car_passby_nohorn3.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_car_passby,4,vehicles/car_passby_nohorn4.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_car_passby,5,vehicles/car_passby_horn1.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_car_passby,6,vehicles/car_passby_horn2.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_car_passby,7,vehicles/car_passby_horn3.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_car_passby,8,vehicles/car_passby_horn4.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_van_passby,1,vehicles/van_passby_nohorn1.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_van_passby,2,vehicles/van_passby_nohorn2.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_van_passby,3,vehicles/van_passby_nohorn3.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_van_passby,4,vehicles/van_passby_horn1.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_van_passby,5,vehicles/van_passby_horn2.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_van_passby,6,vehicles/van_passby_horn3.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_truck_passby,1,vehicles/truck_passby_nohorn1.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_truck_passby,2,vehicles/truck_passby_nohorn2.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
veh_truck_passby,3,vehicles/truck_passby_nohorn3.wav,0.9,0.9,max,1,1,3000,5000,effects1,,,,0.5,jeepride,,,,,,,,0.2,,,500,1500,0.65
#Level - killhouse (training),,,,,,,,,,,,,,,,,,,,,,,,,,,,
SP_hit_alert,,misc/mp_hit_indication_3c.wav,1,1,max,1,1,,,auto2d,,,,,all_sp,,,,,35,,nowetlevel fulldrylevel,,,,,,
training_target,,weapons/impact/Impact_Metal_B01.wav,0.8,0.9,impact,0.87,1.02,7,1800,auto,,,,0.5,,,,,weapon2,5,,,,,,,,
door_hanger_metal_open,,doors/door_hanger_metal_open1.wav,1,1,max,1,1,240,2400,effects1,streamed,,,,killhouse,,,,,,,,,,,,,
killhouse_target_up,,doors/door_wd_kick.wav,0.92,0.92,foley,0.9,0.9,350,2000,auto,,,,,killhouse,,,,,,,,,,,,,
killhouse_target_up_metal,1,level/target_pop_up_mtl1.wav,0.88,0.92,foley,0.95,1.05,350,2000,auto,,,,,killhouse,,,,weapon2,,,,,,,,,
killhouse_target_up_metal,2,level/target_pop_up_mtl2.wav,0.88,0.92,foley,0.95,1.05,350,2000,auto,,,,,killhouse,,,,weapon2,,,,,,,,,
killhouse_target_up_metal,3,level/target_pop_up_mtl3.wav,0.88,0.92,foley,0.95,1.05,350,2000,auto,,,,,killhouse,,,,weapon2,,,,,,,,,
killhouse_target_up_metal,4,level/target_pop_up_mtl4.wav,0.88,0.92,foley,0.95,1.05,350,2000,auto,,,,,killhouse,,,,weapon2,,,,,,,,,
killhouse_target_up_wood,1,level/target_pop_up_wood1.wav,0.78,0.82,foley,0.95,1.05,350,2000,auto,,,,,killhouse,,,,weapon2,,,,,,,,,
killhouse_target_up_wood,2,level/target_pop_up_wood2.wav,0.78,0.82,foley,0.95,1.05,350,2000,auto,,,,,killhouse,,,,weapon2,,,,,,,,,
killhouse_target_up_wood,3,level/target_pop_up_wood3.wav,0.71,0.75,foley,0.95,1.05,350,2000,auto,,,,,killhouse,,,,weapon2,,,,,,,,,
killhouse_buzzer,,cobra/weap_hellfire_lock.wav,0.68,0.68,na,,,360,6000,auto,,,,,killhouse,,,,,,,,,,,,,
#Level - Launch Facility A,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_alarm_base_alert,,amb_emitters/emt_launcha_base_alarm1.wav,0.85,0.85,emitter,1,1,2000,8000,element,,,looping,0.7,launchfacility_a,,,,,,,,,,,3000,6000,0.85
emt_alarm_launch_doors,,amb_emitters/emt_launcha_doors_alarm.wav,0.9,0.9,emitter,1,1,1000,6000,element,,,,,launchfacility_a,,,,,,,,,,,600,1000,0.8
launch_heli_dying_loop,,vehicles/veh_cobra_down_v1loop.wav,0.9,0.9,na,1,1,1500,8000,voice,,,looping,,launchfacility_a,,,launch_heli_dying_loop_2,,,,,0.2,,,,,
launch_heli_dying_loop_2,,vehicles/veh_cobra_down_v1loop.wav,0.5,0.5,na,1,1,500000,,local2,,,looping,,launchfacility_a,,,launch_heli_dying_layer,,,,,0.2,,,,,
launch_heli_dying_layer,,explosions/helicopter_mono_crash5.wav,1,1,na,1,1,500000,,music,,,,,launchfacility_a,,,,,,,,0.5,,,,,
launch_heli_alarm_loop,,null.wav,0.99,0.99,na,1,1,360,6000,local,,,looping,,launchfacility_a,,,,,,,,,,,,,
launch_tube_prepare,,level/scn_launcha_missile_door_prep1.wav,0.99,0.99,max,1,1,360,3000,effects1,,,,,launchfacility_a,,,,,,,,0.7,,,,,
launch_tube_open_start,,level/scn_launcha_missile_door1.wav,1,1,max,1,1,360,3000,effects2,,,,0.7,launchfacility_a,,,,,,,,0.7,,,,,
launch_tube_open_loop,,null.wav,0.99,0.99,na,1,1,360,3000,element,,,,,launchfacility_a,,,,,,,,,,,,,
launch_tube_open_end,,null.wav,0.99,0.99,na,1,1,360,3000,element,,,,,launchfacility_a,,,,,,,,,,,,,
launch_chopsaw1,,level/scn_launcha_saw1.wav,0.99,0.99,explosion,1,1,360,3000,weapon,streamed,,,,launchfacility_a,,,,,,,,,,,,,
launch_chopsaw2,,level/scn_launcha_saw2.wav,0.99,0.99,explosion,1,1,360,3000,weapon,streamed,,,,launchfacility_a,,,,,,,,,,,,,
launch_grate_falling,1,explosions/mtl_crash_verb_solid1.wav,0.95,0.99,max,0.95,1.05,400,3000,effects1,,,,,launchfacility_a,,,,,,,nowetlevel fulldrylevel,0.5,,,,,
launch_grate_falling,2,explosions/mtl_crash_verb_solid2.wav,0.95,0.99,max,0.95,1.05,400,3000,effects1,,,,,launchfacility_a,,,,,,,nowetlevel fulldrylevel,0.5,,,,,
launch_grate_falling,3,explosions/mtl_crash_verb_solid3.wav,0.95,0.99,max,0.95,1.05,400,3000,effects1,,,,,launchfacility_a,,,,,,,nowetlevel fulldrylevel,0.5,,,,,
launch_rocket_hit_treeline,1,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,launchfacility_a,,,launch_rocket_hit_treeline_layer,,,,,0.6,,,100,1000,0.65
launch_rocket_hit_treeline,2,explosions/explo_mine01.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,launchfacility_a,,,launch_rocket_hit_treeline_layer,,,,,0.6,,,100,1000,0.65
launch_rocket_hit_treeline,3,explosions/mrk_tree_explosion_1.wav,0.93,0.98,explosion,1,1.2,200,9000,effects1,,,,0.85,launchfacility_a,,,launch_rocket_hit_treeline_layer,,,,,0.6,,,100,1000,0.65
launch_rocket_hit_treeline_layer,1,explosions/grenade_explo01.wav,0.85,1,explosion,1.1,1.5,200,6500,effects2,,,,0.85,launchfacility_a,,,launch_rocket_hit_treeline_layer_2,,,,,0.6,,,100,1000,0.65
launch_rocket_hit_treeline_layer,2,explosions/grenade_explo02.wav,0.85,1,explosion,1.1,1.5,200,6500,effects2,,,,0.85,launchfacility_a,,,launch_rocket_hit_treeline_layer_2,,,,,0.6,,,100,1000,0.65
launch_rocket_hit_treeline_layer,3,explosions/grenade_explo03.wav,0.85,1,explosion,1.1,1.5,200,6500,effects2,,,,0.85,launchfacility_a,,,launch_rocket_hit_treeline_layer_2,,,,,0.6,,,100,1000,0.65
launch_rocket_hit_treeline_layer_2,1,weapons/grenade/mrk_grenade_2.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.85,launchfacility_a,,,,,,,,0.8,,,100,1000,0.65
launch_rocket_hit_treeline_layer_2,2,weapons/grenade/mrk_grenade_3.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.85,launchfacility_a,,,,,,,,0.8,,,100,1000,0.65
launch_rocket_hit_treeline_layer_2,3,weapons/grenade/mrk_grenade_4.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.85,launchfacility_a,,,,,,,,0.8,,,100,1000,0.65
launch_rocket_hit_treeline_layer_2,4,weapons/grenade/mrk_grenade_5.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.85,launchfacility_a,,,,,,,,0.8,,,100,1000,0.65
#Level - Launch Facility B,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_alarm_missile_siren,,amb_emitters/emt_icmb_missile_alarm.wav,0.9,0.9,emitter,1,1,400,2000,element,streamed,,,0.85,launchfacility_b,,,,,,,,,,,,,
emt_alarm_intruder_alert,,amb_emitters/emt_launchb_intruder_alarm1.wav,0.85,0.85,emitter,1,1,800,4000,auto,,,looping,0.85,launchfacility_b,,,,,,,,,,,,,
#emt_alarm_intruder_alert,,amb_emitters/emt_launchb_intruder_alarm2.wav,0.85,0.85,emitter,1,1,800,4000,auto,,,looping,,launchfacility_b,,,,,,,,,,,,,
emt_alarm_missile_warning,,amb_emitters/emt_launchb_missile_launch1.wav,0.95,0.95,emitter,1,1,1000,4000,element,,,,0.85,launchfacility_b,,,,,,,,,,,1000,2000,0.65
scn_launchb_missile_launch,,level/scn_launchb_missile_launch_v1.wav,1,1,max,1,1,700,1700,local2,streamed,,,,launchfacility_b,,,,,,,nowetlevel fulldrylevel,0.9,,,,,
scn_elevator_door_open,,level/scn_launchb_elevdoor_open.wav,1,1,max,1,1,50,1000,effects1,,,,,launchfacility_b,,,,,,,nowetlevel fulldrylevel,0.5,,,50,100,0.55
scn_elevator_door_close,,level/scn_launchb_elevdoor_close.wav,1,1,max,1,1,50,1000,effects1,,,,,launchfacility_b,,,,,,,nowetlevel fulldrylevel,0.5,,,50,100,0.55
scn_elevator_move,,level/scn_launchb_elevator_up_v2.wav,1,1,max,1,1,49000,50000,local2,streamed,,,0.85,launchfacility_b,,,,,1000,ambience,nowetlevel fulldrylevel,0.3,,,,,
scn_vault_door_open,,level/scn_launchb_vaultdoor_open.wav,1,1,max,1,1,700,1700,effects1,streamed,,,,launchfacility_b,,,,,,,nowetlevel fulldrylevel,0.5,,,250,650,0.65
scn_enter_code_typing,,level/scn_launchb_entercode_typing1.wav,0.6,0.6,element,1,1,4000,5000,local2,,,,,launchfacility_b,,,,,,,,,,,,,
#Level - Marksman,,,,,,,,,,,,,,,,,,,,,,,,,,,,
marksman_gm1_doorcrash,,null.wav,0.99,0.99,na,,,360,6000,auto,,,,,marksman,,,,,,,,,,,,,
marksman_gen_tvbroadcast,,null.wav,0.99,0.99,na,,,360,6000,auto,,,looping,,marksman,,,,,,,,,,,,,
#Level - Scoutsniper,,,,,,,,,,,,,,,,,,,,,,,,,,,,
playground_memory,,level/playground_soonbedead.wav,0.25,0.25,ambience,1,1,7,2400,voice,streamed,,,,scoutsniper,,,,,,,,0.3,,,,,
scn_body_splash,1,level/scn_body_into_water01.wav,0.6,0.6,explosion,1,1,50,2500,effects1,streamed,,,,scoutsniper,,,,,,,,0.1,,,,,
scn_body_splash,2,level/scn_body_into_water02.wav,0.6,0.6,explosion,1,1,50,2500,effects1,streamed,,,,scoutsniper,,,,,,,,0.1,,,,,
#Level - Sniper Escape,,,,,,,,,,,,,,,,,,,,,,,,,,,,
turret_scope_zoom,,weapons/weap_scope_zoom1.wav,0.06,0.06,max,1,1,25,2000,local2,,,looping,,sniperescape raymetest,,,,,,,,,,,,,
fence_smash,,null.wav,0.2,0.2,max,2,30,25,2000,auto,,,,,sniperescape,,,,,,,,,,,,,
scn_se_building_explode,,level/scn_sniperescape_biulding_exp1.wav,0.9,0.9,max,1,1,4000,5000,local2,streamed,,,,sniperescape,,,,,,,,0.7,,,,,
scn_se_rocket_explode_building,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,effects1,,,,0.5,sniperescape,,,scn_se_rocket_explode_building_layer,,,,,0.5,,,100,500,0.65
scn_se_rocket_explode_building,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,effects1,,,,0.5,sniperescape,,,scn_se_rocket_explode_building_layer,,,,,0.5,,,100,500,0.65
scn_se_rocket_explode_building_layer,1,explosions/mrk_rockexplosion_layer1.wav,0.95,0.99,explosion,0.8,1.2,700,9600,effects2,,,,,sniperescape,,,,,,,,0.7,,,100,500,0.65
scn_se_rocket_explode_building_layer,2,explosions/mrk_rockexplosion_layer5.wav,0.95,0.99,explosion,0.8,1.2,700,9600,effects2,,,,,sniperescape,,,,,,,,0.7,,,100,500,0.65
scn_se_havoc_downed,,level/scn_sniperescape_havoc_down1.wav,0.99,0.99,max,1,1,1000,8000,effects1,streamed,,,,sniperescape,,,,,,,,0.8,,,450,1500,0.65
scn_se_havoc_crash_building,,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,0.8,300,7800,effects1,,,,,sniperescape,,,,,,,,0.6,,,,,
#Level - Village Defend,,,,,,,,,,,,,,,,,,,,,,,,,,,,
exp_bell_tower,,explosions/exp_stone_close04.wav,0.95,1,max,0.95,1.05,360,4000,voice,,,,,village_defend,,,exp_bell_tower_distant,,,,,0.8,,,,,
exp_bell_tower_distant,,explosions/exp_stone_med_dist07.wav,0.95,1,max,0.95,1.05,360,8000,weapon,streamed,,,,village_defend,,,exp_bell_tower_pop,,,,,0.5,,,,,
exp_bell_tower_pop,,weapons/grenade/mrk_grenade_2.wav,0.95,1,max,1.5,1.6,360,6000,auto,,,,,village_defend,,,exp_bell_tower_crash,,,,,0.5,,,,,
exp_bell_tower_crash,,explosions/exp_bell_crash_big01.wav,0.95,1,max,0.95,1.05,360,6000,element,streamed,,,,village_defend,,,exp_bell_impact_ring,,150,,,0.5,,,,,
exp_bell_impact_ring,,weapons/impact/blt_impact_churchbell01.wav,0.95,1,max,0.95,1.05,360,6000,auto2,,,,,village_defend,,,,,350,,,0.8,,,,,
#Level - Village Assault,,,,,,,,,,,,,,,,,,,,,,,,,,,,
assault_killing_interior1,,level/scn_village_assault_int_killing01.wav,0.73,0.73,element,1,1,650,3500,voice,streamed,,,,village_assault,,,,,,,,0.2,,,650,1500,0.65
assault_killing_interior2,,level/scn_village_assault_int_killing02.wav,0.73,0.73,element,1,1,650,3500,voice,streamed,,,,village_assault,,,,,,,,0.2,,,650,1500,0.65
assault_killing_interior3,,level/scn_village_assault_int_killing03.wav,0.73,0.73,element,1,1,650,3500,voice,streamed,,,,village_assault,,,,,,,,0.2,,,650,1500,0.65
assault_killing_distance1,,level/scn_village_assault_killings_dist1.wav,0.63,0.63,element,1,1,1000,10000,voice,streamed,,,,village_assault,,,,,,,,0.2,,,2000,6000,0.65
assault_fire_house_distant,,explosions/fire_house_dist01.wav,0.55,0.55,element,1,1,500,4500,voice,,,looping,,village_assault,,,,,,,,,,,,,
assault_fire_house_close,,explosions/fire_house_close01.wav,0.95,0.95,element,1,1,500,1800,element,streamed,,looping,,village_assault,,,,,,,,0.2,,,500,1500,0.65
scn_assault_mobile_ring,,level/scn_mobile_phone_ring1.wav,0.2,0.2,element,1,1,7,1000,effects1,,,,,village_assault,,,,,,,,,,,,,
scn_assault_interogation_enter,,level/scn_assault_interogation_enter1.wav,0.8,0.8,max,1,1,50,1200,effects1,streamed,,,,village_assault,,,scn_assault_interogation_enter_breathe,,300,,,0.1,,,100,300,0.45
scn_assault_interogation_enter_breathe,,level/scn_assault_interogation_enter_breath1.wav,0.8,0.8,max,1,1,7,1200,voice,,,,,village_assault,,,,,5350,,,,,,,,
scn_assault_interogation_black,,level/scn_assault_interrogation_beating2.wav,0.8,0.8,max,1,1,50,1200,effects1,streamed,,,,village_assault,,,scn_assault_interogation_black_breathe,,,,,0.1,,,100,300,0.45
scn_assault_interogation_black_breathe,,level/scn_assault_interrogation_breathing2.wav,0.8,0.8,max,1,1,7,1200,effects2,,,,,village_assault,,,,,,,,,,,,,
scn_assault_interogation_beating,,level/scn_assault_interogation_beating1.wav,0.8,0.8,max,1,1,50,1200,effects1,streamed,,,,village_assault,,,scn_assault_interogation_phone,,400,,,0.1,,,100,300,0.45
scn_assault_interogation_phone,,level/scn_assault_interrogation_phone1.wav,0.8,0.8,explosion,1,1,7,1200,voice,,,,,village_assault,,,,,13500,,,,,,,,
scn_assault_interogation_breathing,,level/scn_assault_interogation_breathing1.wav,0.8,0.8,max,1,1,7,1200,voice,,,,,village_assault,,,,,400,,,0.1,,,,,
scn_assault_interogation_pickup,,level/scn_assault_interrogation_pickup1.wav,0.8,0.8,max,1,1,7,1200,effects1,,,,,village_assault,,,,,4500,,,,,,100,300,0.45
villageassault_price_shot,,weapons/de/weap_deserteagle_slst_2.wav,0.9,0.9,max,1,1,7,1500,auto,,,,,village_assault,,,,weapon2,,,,,,,,,
#Level - Descent,,,,,,,,,,,,,,,,,,,,,,,,,,,,
descent_flyover_sonicboom,,level/descent_flyover_boom1.wav,0.9,0.95,,1,1,500000,,auto,streamed,,,,descent,,,,,,,,0.4
descent_quake_rumble,1,level/sub_earthquake_rumble01.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,2,level/sub_earthquake_rumble02.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,3,level/sub_earthquake_rumble03.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,4,level/sub_earthquake_rumble04.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,5,level/sub_earthquake_rumble05.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,6,level/sub_earthquake_rumble06.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,7,level/sub_earthquake_rumble07.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,8,level/sub_earthquake_rumble08.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,9,level/sub_earthquake_rumble09.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,10,level/sub_earthquake_rumble10.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
descent_quake_rumble,11,level/sub_earthquake_rumble11.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,,descent,,,,,,ambience,,0.5
#Level - Sea Knight Defend,,,,,,,,,,,,,,,,,,,,,,,
skd_trashcan_knock_over,,level/obj_metal_trashcan_over1.wav,0.9,0.9,emitter,1,1,200,2500,auto,streamed,,,0.7,seaknight_defend,,,,,,,,0.2
skd_door_garage_metal_close,,level/door_garage_metal_roll_close1.wav,0.9,0.9,emitter,0.95,1.05,200,2500,auto,streamed,,,0.7,seaknight_defend,,,,,,,,0.2
chopsaw_false_start,,level/chopsaw_false_start1.wav,0.85,0.85,emitter,0.95,1.05,200,2500,body,,,,0.7,seaknight_defend,,,,,,,,0.1,,,,,,
chopsaw_start,,level/chopsaw_real_start1.wav,0.85,0.85,emitter,0.95,1.05,200,2500,body,,,,0.7,seaknight_defend,,,,,,,,0.1,,,,,,
chopsaw_idle_loop,,level/chopsaw_idle_loop.wav,0.9,0.9,emitter,1,1,200,2500,weapon,,,looping,0.7,seaknight_defend,,,,,,,,0.1,,,,,,
chopsaw_rev_loop,,level/chopsaw_speed_loop.wav,1,1,emitter,1,1,200,2500,weapon,streamed,,looping,0.7,seaknight_defend,,,,,,,,0.1,,,,,,
chopsaw_cutting_loop,,level/chopsaw_cutting_loop.wav,0.8,0.8,emitter,0.9,0.9,200,2500,body,streamed,,,0.7,seaknight_defend,,,,,,,,0.1,,,,,,
chopsaw_cutting_loop_off,,null.wav,0,0,emitter,1,1,200,2500,body,,,,0.7,seaknight_defend,,,,,,,,,,,,,,
chopsaw_trans_to_rev,,level/chopsaw_trans_from_idle1.wav,0.85,0.85,emitter,1,1,200,2500,body,,,,0.7,seaknight_defend,,,,,,,,0.1,,,,,,
chopsaw_shut_off,,level/chopsaw_shut_off1.wav,0.85,0.85,emitter,1,1,200,2500,weapon,,,,0.7,seaknight_defend,,,,,,,,0.1,,,,,,
skd_hatch_pull,1,level/mtl_sheet_wronk1.wav,0.65,0.75,emitter,0.9,1.1,200,2500,body,,,,0.7,seaknight_defend,,,,,,,,,,,,,,
skd_hatch_pull,2,level/mtl_sheet_wronk2.wav,0.65,0.75,emitter,0.9,1.1,200,2500,body,,,,0.7,seaknight_defend,,,,,,,,,,,,,,
skd_hatch_pull,3,level/mtl_sheet_wronk3.wav,0.65,0.75,emitter,0.9,1.1,200,2500,body,,,,0.7,seaknight_defend,,,,,,,,,,,,,,
skd_hatch_open,,level/mtl_sheet_wreck_open1.wav,0.9,0.9,emitter,1,1,200,2500,weapon,streamed,,,0.7,seaknight_defend,,,skd_hatch_pull,,,,,0.2,,,,,,
#Ambient Tracks,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ambient_aftermath_ext0,,ambient/amb_aftermath0v2_lr.mp3,0.35,,ambience,,,,,ambient,streamed,,looping,,aftermath airlift,,,ambient_aftermath_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.6,,,,,,mp3
ambient_aftermath_ext0_sur,,ambient/amb_aftermath0v2_lsrs.mp3,0.35,,ambience,,,,,ambient,streamed,,looping,,aftermath airlift,,,,,,amb_rear,nowetlevel fulldrylevel,0.6,,,,,,mp3
ambient_ac130_int1,,ambient/amb_ac130_int0v2_lr.mp3,0.48,,ambience,,,,,ambient,streamed,,looping,,ac130,,,ambient_ac130_int1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_ac130_int1_sur,,ambient/amb_ac130_int0v2_lsrs.mp3,0.48,,ambience,,,,,ambient,streamed,,looping,,ac130,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_airplane_int0,,ambient/amb_airplane0v1_lr.mp3,0.4,,ambience,,,,,ambient,streamed,,looping,0.8,airplane,,,ambient_airplane_int0_sur,,,amb_front,nowetlevel fulldrylevel,0.2,,,,,,mp3
ambient_airplane_int0_sur,,ambient/amb_airplane0v1_lsrs.mp3,0.4,,ambience,,,,,ambient,streamed,,looping,0.8,airplane,,,,,,amb_rear,nowetlevel fulldrylevel,0.2,,,,,,mp3
ambient_airplane_int1,,ambient/amb_airplane5v1_lr.mp3,0.75,,ambience,,,,,ambient,streamed,,looping,0.8,airplane,,,ambient_airplane_int1_sur,,,amb_front,nowetlevel fulldrylevel,0.5,,,,,,mp3
ambient_airplane_int1_sur,,ambient/amb_airplane5v1_lsrs.mp3,0.75,,ambience,,,,,ambient,streamed,,looping,0.8,airplane,,,,,,amb_rear,nowetlevel fulldrylevel,0.5,,,,,,mp3
ambient_ambush_ext0,,ambient/amb_farm_rain_day0v3_lr.mp3,0.3,,ambience,,,,,ambient,streamed,,looping,,ambush,,,ambient_ambush_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_ambush_ext0_sur,,ambient/amb_farm_rain_day0v3_lsrs.mp3,0.3,,ambience,,,,,ambient,streamed,,looping,,ambush,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_ambush_ext1,,ambient/amb_mountain_distwar_day3v2_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,ambush,,,ambient_ambush_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_ambush_ext1_sur,,ambient/amb_mountain_distwar_day3v2_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,ambush,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_armada_ext0,,ambient/amb_middle_east0v7_lr.mp3,0.21,,ambience,,,,,ambient,streamed,,looping,,armada,,,ambient_armada_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_armada_ext0_sur,,ambient/amb_middle_east0v7_lsrs.mp3,0.21,,ambience,,,,,ambient,streamed,,looping,,armada,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_armada_ext1,,ambient/amb_middle_east1v7_lr.mp3,0.21,,ambience,,,,,ambient,streamed,,looping,,armada,,,ambient_armada_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_armada_ext1_sur,,ambient/amb_middle_east1v7_lsrs.mp3,0.21,,ambience,,,,,ambient,streamed,,looping,,armada,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_armada_ext3,,ambient/amb_middle_east3v7_lr.mp3,0.21,,ambience,,,,,ambient,streamed,,looping,,armada,,,ambient_armada_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_armada_ext3_sur,,ambient/amb_middle_east3v7_lsrs.mp3,0.21,,ambience,,,,,ambient,streamed,,looping,,armada,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_airlift_helicopter5,,ambient/amb_middle_east_heli5v7_lr.mp3,0.25,,ambience,,,,,ambient,streamed,,looping,,airlift,,,ambient_airlift_helicopter5_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_airlift_helicopter5_sur,,ambient/amb_middle_east_heli5v7_lsrs.mp3,0.25,,ambience,,,,,ambient,streamed,,looping,,airlift,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_airlift_ext3,,ambient/amb_middle_east3v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,airlift,,,ambient_airlift_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_airlift_ext3_sur,,ambient/amb_middle_east3v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,airlift,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_airlift_ext4,,ambient/amb_middle_east4v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,airlift,,,ambient_airlift_ext4_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_airlift_ext4_sur,,ambient/amb_middle_east4v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,airlift,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_airlift_ext5,,ambient/amb_middle_east5v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,airlift,,,ambient_airlift_ext5_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_airlift_ext5_sur,,ambient/amb_middle_east5v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,airlift,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_blackout_ext0,,ambient/amb_chech_night0v2_lr.mp3,0.16,,ambience,,,,,ambient,streamed,,looping,,blackout,,,ambient_blackout_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_blackout_ext0_sur,,ambient/amb_chech_night0v2_lsrs.mp3,0.16,,ambience,,,,,ambient,streamed,,looping,,blackout,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_blackout_ext1,,ambient/amb_chech_night1v3_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,blackout,,,ambient_blackout_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_blackout_ext1_sur,,ambient/amb_chech_night1v3_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,blackout,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_blackout_ext3,,ambient/amb_chech_night3v3_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,blackout,,,ambient_blackout_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_blackout_ext3_sur,,ambient/amb_chech_night3v3_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,blackout,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_blackout_ext5,,ambient/amb_chech_night5v3_lr.mp3,0.26,,ambience,,,,,ambient,streamed,,looping,,blackout,,,ambient_blackout_ext5_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_blackout_ext5_sur,,ambient/amb_chech_night5v3_lsrs.mp3,0.26,,ambience,,,,,ambient,streamed,,looping,,blackout,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext0,,ambient/amb_middle_east0v7_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,ambient_bog_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext0_sur,,ambient/amb_middle_east0v7_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext1,,ambient/amb_middle_east1v7_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,ambient_bog_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext1_sur,,ambient/amb_middle_east1v7_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext3,,ambient/amb_middle_east3v7_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,ambient_bog_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext3_sur,,ambient/amb_middle_east3v7_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext3aa,,ambient/amb_middle_east3aav1_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,ambient_bog_ext3aa_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext3aa_sur,,ambient/amb_middle_east3aav1_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext4,,ambient/amb_middle_east4v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,ambient_bog_ext4_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext4_sur,,ambient/amb_middle_east4v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext5,,ambient/amb_middle_east5v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,ambient_bog_ext5_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_bog_ext5_sur,,ambient/amb_middle_east5v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,bog_a bog_b,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_cargoship_ext,,ambient/amb_cargoship_ext0v7_lr.mp3,0.57,,ambience,,,,,ambient,streamed,,looping,0.8,cargoship,,,ambient_cargoship_ext_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_cargoship_ext_sur,,ambient/amb_cargoship_ext0v7_lsrs.mp3,0.57,,ambience,,,,,ambient,streamed,,looping,0.8,cargoship,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_cargoship_int,,ambient/amb_cargoship_int0v4_lr.mp3,0.62,,ambience,,,,,ambient,streamed,,looping,0.7,cargoship,,,ambient_cargoship_int_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_cargoship_int_sur,,ambient/amb_cargoship_int0v4_lsrs.mp3,0.62,,ambience,,,,,ambient,streamed,,looping,0.7,cargoship,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_coup_ext0,,ambient/amb_middle_east0v7_lr.mp3,0.13,,ambience,,,,,ambient,streamed,,looping,,coup,,,ambient_coup_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_coup_ext0_sur,,ambient/amb_middle_east0v7_lsrs.mp3,0.13,,ambience,,,,,ambient,streamed,,looping,,coup,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_coup_ext1,,ambient/amb_middle_east1v7_lr.mp3,0.18,,ambience,,,,,ambient,streamed,,looping,,coup,,,ambient_coup_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_coup_ext1_sur,,ambient/amb_middle_east1v7_lsrs.mp3,0.18,,ambience,,,,,ambient,streamed,,looping,,coup,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_coup_ext3,,ambient/amb_middle_east3v7_lr.mp3,0.18,,ambience,,,,,ambient,streamed,,looping,,coup,,,ambient_coup_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_coup_ext3_sur,,ambient/amb_middle_east3v7_lsrs.mp3,0.18,,ambience,,,,,ambient,streamed,,looping,,coup,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_chechnya_escape_ext1,,ambient/amb_middle_east1v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,chechnya_escape,,,ambient_chechnya_escape_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_chechnya_escape_ext1_sur,,ambient/amb_middle_east1v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,chechnya_escape,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_cobradown_ext1,,ambient/amb_middle_east1v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,cobra_down cobra_down_a cobra_down_b,,,ambient_cobradown_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_cobradown_ext1_sur,,ambient/amb_middle_east1v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,cobra_down cobra_down_a cobra_down_b,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_hunted_ext0,,ambient/amb_chech_night0v2_lr.mp3,0.2,,ambience,,,,,ambient,streamed,,looping,,hunted,,,ambient_hunted_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_hunted_ext0_sur,,ambient/amb_chech_night0v2_lsrs.mp3,0.2,,ambience,,,,,ambient,streamed,,looping,,hunted,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_hunted_ext1,,ambient/amb_chech_night1v3_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,hunted,,,ambient_hunted_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_hunted_ext1_sur,,ambient/amb_chech_night1v3_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,hunted,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_hunted_ext2,,ambient/amb_chech_night3v3_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,hunted,,,ambient_hunted_ext2_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_hunted_ext2_sur,,ambient/amb_chech_night3v3_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,hunted,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_icbm_snow_ext0,,ambient/amb_mountain_snow_day0v1_lr.mp3,0.3,,ambience,,,,,ambient,streamed,,looping,,icbm,,,ambient_icbm_snow_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_icbm_snow_ext0_sur,,ambient/amb_mountain_snow_day0v1_lsrs.mp3,0.3,,ambience,,,,,ambient,streamed,,looping,,icbm,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_icbm_ext0,,ambient/amb_mountain_cold_day0v1_lr.mp3,0.3,,ambience,,,,,ambient,streamed,,looping,,icbm,,,ambient_icbm_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_icbm_ext0_sur,,ambient/amb_mountain_cold_day0v1_lsrs.mp3,0.3,,ambience,,,,,ambient,streamed,,looping,,icbm,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_scoutsniper_ext0,,ambient/amb_mountain_noanml_day0v1_lr.mp3,0.27,,ambience,,,,,ambient,streamed,,looping,,scoutsniper,,,ambient_scoutsniper_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_scoutsniper_ext0_sur,,ambient/amb_mountain_noanml_day0v1_lsrs.mp3,0.27,,ambience,,,,,ambient,streamed,,looping,,scoutsniper,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_jeepride_ext1,,ambient/amb_mountain_noanml_day0v1_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,jeepride,,,ambient_jeepride_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_jeepride_ext1_sur,,ambient/amb_mountain_noanml_day0v1_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,jeepride,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_jeepride_int1,,ambient/amb_mountain_noanml_day0v1_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,jeepride,,,ambient_jeepride_int1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_jeepride_int1_sur,,ambient/amb_mountain_noanml_day0v1_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,jeepride,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_killhouse_ext0,,ambient/amb_mountain_noanml_day0v1_lr.mp3,0.25,,ambience,,,,,ambient,streamed,,looping,,killhouse,,,ambient_killhouse_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_killhouse_ext0_sur,,ambient/amb_mountain_noanml_day0v1_lsrs.mp3,0.25,,ambience,,,,,ambient,streamed,,looping,,killhouse,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_launchfacility_a_ext0,,ambient/amb_mountain_cold_day0v1_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,launchfacility_a,,,ambient_launchfacility_a_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_launchfacility_a_ext0_sur,,ambient/amb_mountain_cold_day0v1_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,launchfacility_a,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_launchfacility_a_ext3,,ambient/amb_mountain_cold_day3v1_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,launchfacility_a,,,ambient_launchfacility_a_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_launchfacility_a_ext3_sur,,ambient/amb_mountain_cold_day3v1_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,launchfacility_a,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_launchfacility_b_int0,,ambient/amb_launchb_int0v2_lr.mp3,0.75,,ambience,,,,,ambient,streamed,,looping,,launchfacility_b,,,ambient_launchfacility_b_int0_sur,,,ambience,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_launchfacility_b_int0_sur,,ambient/amb_launchb_int0v2_lsrs.mp3,0.75,,ambience,,,,,ambient,streamed,,looping,,launchfacility_b,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext1,,ambient/amb_middle_east1v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,marksman,,,ambient_marksman_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext1_sur,,ambient/amb_middle_east1v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,marksman,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext2,,ambient/amb_middle_east2v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_seaknight_defend_ext2_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext2_sur,,ambient/amb_middle_east2v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext3,,ambient/amb_middle_east3v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_seaknight_defend_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext3_sur,,ambient/amb_middle_east3v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext4,,ambient/amb_middle_east4v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_seaknight_defend_ext4_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext4_sur,,ambient/amb_middle_east4v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext5,,ambient/amb_middle_east5v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_seaknight_defend_ext5_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_marksman_ext5_sur,,ambient/amb_middle_east5v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_school_ext5,,ambient/amb_middle_east5v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,school,,,ambient_school_ext5_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_school_ext5_sur,,ambient/amb_middle_east5v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,school,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext1,,ambient/amb_middle_east1v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_seaknight_defend_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext1_sur,,ambient/amb_middle_east1v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext2,,ambient/amb_middle_east2v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_seaknight_defend_ext2_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext2_sur,,ambient/amb_middle_east2v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext3,,ambient/amb_middle_east3v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_seaknight_defend_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext3_sur,,ambient/amb_middle_east3v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext4,,ambient/amb_middle_east4v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_seaknight_defend_ext4_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext4_sur,,ambient/amb_middle_east4v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext5,,ambient/amb_middle_east5v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_seaknight_defend_ext5_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_seaknight_defend_ext5_sur,,ambient/amb_middle_east5v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_sniperescape_ext0,,ambient/amb_mountain_noanml_day0v1_lr.mp3,0.25,,ambience,,,,,ambient,streamed,,looping,,sniperescape,,,ambient_sniperescape_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_sniperescape_ext0_sur,,ambient/amb_mountain_noanml_day0v1_lsrs.mp3,0.25,,ambience,,,,,ambient,streamed,,looping,,sniperescape,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_assault_ext0,,ambient/amb_chech_night0v2_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,village_assault,,,ambient_village_assault_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_assault_ext0_sur,,ambient/amb_chech_night0v2_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,village_assault,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_assault_ext1,,ambient/amb_chech_night1v3_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,village_assault,,,ambient_village_assault_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_assault_ext1_sur,,ambient/amb_chech_night1v3_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,village_assault,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_assault_ext2,,ambient/amb_chech_nightscream2v3_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,village_assault,,,ambient_village_assault_ext2_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_assault_ext2_sur,,ambient/amb_chech_nightscream2v3_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,village_assault,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_assault_ext3,,ambient/amb_chech_nightscream3v3_lr.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,village_assault,,,ambient_village_assault_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_assault_ext3_sur,,ambient/amb_chech_nightscream3v3_lsrs.mp3,0.22,,ambience,,,,,ambient,streamed,,looping,,village_assault,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_defend_ext0,,ambient/amb_mountain_cold_day0v1_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,village_defend,,,ambient_village_defend_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_defend_ext0_sur,,ambient/amb_mountain_cold_day0v1_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,village_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_defend_ext3,,ambient/amb_mountain_distwar_day3v2_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,village_defend,,,ambient_village_defend_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_defend_ext3_sur,,ambient/amb_mountain_distwar_day3v2_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,village_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_defend_ext4,,ambient/amb_mountain_distwar_day4v2_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,village_defend,,,ambient_village_defend_ext4_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_defend_ext4_sur,,ambient/amb_mountain_distwar_day4v2_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,village_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_defend_ext5,,ambient/amb_mountain_distwar_day5v2_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,village_defend,,,ambient_village_defend_ext5_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_village_defend_ext5_sur,,ambient/amb_mountain_distwar_day5v2_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,village_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext0,,ambient/amb_middle_east0v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_middle_east_ext0_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext0_sur,,ambient/amb_middle_east0v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext1,,ambient/amb_middle_east1v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_middle_east_ext1_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext1_sur,,ambient/amb_middle_east1v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext2,,ambient/amb_middle_east2v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_middle_east_ext2_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext2_sur,,ambient/amb_middle_east2v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext3,,ambient/amb_middle_east3v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_middle_east_ext3_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext3_sur,,ambient/amb_middle_east3v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext4,,ambient/amb_middle_east4v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_middle_east_ext4_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext4_sur,,ambient/amb_middle_east4v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext5,,ambient/amb_middle_east5v7_lr.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,ambient_middle_east_ext5_sur,,,amb_front,nowetlevel fulldrylevel,0.3,,,,,,mp3
ambient_middle_east_ext5_sur,,ambient/amb_middle_east5v7_lsrs.mp3,0.24,,ambience,,,,,ambient,streamed,,looping,,seaknight_defend,,,,,,amb_rear,nowetlevel fulldrylevel,0.3,,,,,,mp3
#Ambient Walla,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
walla_rus_mountain_conv,1,amb_walla/walla_rus_mountain_conv001.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,,,,,,,,
walla_rus_mountain_conv,2,amb_walla/walla_rus_mountain_conv002.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,,,,,,,,
walla_rus_mountain_conv,3,amb_walla/walla_rus_mountain_conv003.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,,,,,,,,
walla_rus_mountain_conv,4,amb_walla/walla_rus_mountain_conv004.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,,,,,,,,
walla_rus_mountain_conv,5,amb_walla/walla_rus_mountain_conv005.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,,,,,,,,
walla_rus_mountain_conv,6,amb_walla/walla_rus_mountain_conv006.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,,,,,,,,
walla_rus_mountain_conv,7,amb_walla/walla_rus_mountain_conv007.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,,,,,,,,
walla_rus_mountain_conv,8,amb_walla/walla_rus_mountain_conv008.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_conv,9,amb_walla/walla_rus_mountain_conv009.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_conv,10,amb_walla/walla_rus_mountain_conv010.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_conv,11,amb_walla/walla_rus_mountain_conv011.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_conv,12,amb_walla/walla_rus_mountain_conv012.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_conv,13,amb_walla/walla_rus_mountain_conv013.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_conv,14,amb_walla/walla_rus_mountain_conv014.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_conv,15,amb_walla/walla_rus_mountain_conv015.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_conv,16,amb_walla/walla_rus_mountain_conv016.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,1,amb_walla/walla_rus_mountain_battle001.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,2,amb_walla/walla_rus_mountain_battle002.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,3,amb_walla/walla_rus_mountain_battle003.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,4,amb_walla/walla_rus_mountain_battle004.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,5,amb_walla/walla_rus_mountain_battle005.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,6,amb_walla/walla_rus_mountain_battle006.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,7,amb_walla/walla_rus_mountain_battle007.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,8,amb_walla/walla_rus_mountain_battle008.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,9,amb_walla/walla_rus_mountain_battle009.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,10,amb_walla/walla_rus_mountain_battle010.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,11,amb_walla/walla_rus_mountain_battle011.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,12,amb_walla/walla_rus_mountain_battle012.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,13,amb_walla/walla_rus_mountain_battle013.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,14,amb_walla/walla_rus_mountain_battle014.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,15,amb_walla/walla_rus_mountain_battle015.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_battle,16,amb_walla/walla_rus_mountain_battle016.wav,0.05,0.1,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_chatter,1,amb_walla/walla_rus_mountain_chatter001.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_chatter,2,amb_walla/walla_rus_mountain_chatter002.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_chatter,3,amb_walla/walla_rus_mountain_chatter003.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_chatter,4,amb_walla/walla_rus_mountain_chatter004.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_chatter,5,amb_walla/walla_rus_mountain_chatter005.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_chatter,6,amb_walla/walla_rus_mountain_chatter006.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_chatter,7,amb_walla/walla_rus_mountain_chatter007.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5
walla_rus_mountain_chatter,8,amb_walla/walla_rus_mountain_chatter008.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,
walla_rus_mountain_chatter,9,amb_walla/walla_rus_mountain_chatter009.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,
walla_rus_mountain_chatter,10,amb_walla/walla_rus_mountain_chatter010.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,
walla_rus_mountain_chatter,11,amb_walla/walla_rus_mountain_chatter011.wav,0.08,0.15,element,1,1,100000,,element,streamed,,,0.5,,,,,,,,
#Ambient Elements,,,,,,,,,,,,,,,,,,,,,,
elm_anml_wolf,1,amb_elements/elm_anml_wolf_dist01.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,nowetlevel fulldrylevel
elm_anml_wolf,2,amb_elements/elm_anml_wolf_dist02.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,3,amb_elements/elm_anml_wolf_dist03.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,4,amb_elements/elm_anml_wolf_dist04.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,5,amb_elements/elm_anml_wolf_dist05.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,6,amb_elements/elm_anml_wolf_dist06.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,7,amb_elements/elm_anml_wolf_dist07.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,8,amb_elements/elm_anml_wolf_dist08.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,9,amb_elements/elm_anml_wolf_dist09.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,10,amb_elements/elm_anml_wolf_dist10.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,11,amb_elements/elm_anml_wolf_dist11.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,12,amb_elements/elm_anml_wolf_dist12.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,13,amb_elements/elm_anml_wolf_dist13.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,14,amb_elements/elm_anml_wolf_dist14.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_wolf,15,amb_elements/elm_anml_wolf_dist15.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_owl,1,amb_elements/elm_anml_owl_dist01.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,nowetlevel fulldrylevel
elm_anml_owl,2,amb_elements/elm_anml_owl_dist02.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_owl,3,amb_elements/elm_anml_owl_dist03.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_owl,4,amb_elements/elm_anml_owl_dist04.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_owl,5,amb_elements/elm_anml_owl_dist05.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_owl,6,amb_elements/elm_anml_owl_dist06.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_nocturnal_birds,1,amb_elements/elm_anml_nocbird_dist01.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,nowetlevel fulldrylevel
elm_anml_nocturnal_birds,2,amb_elements/elm_anml_nocbird_dist02.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_nocturnal_birds,3,amb_elements/elm_anml_nocbird_dist03.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_nocturnal_birds,4,amb_elements/elm_anml_nocbird_dist04.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,
elm_anml_nocturnal_birds,5,amb_elements/elm_anml_nocbird_dist05.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,,
elm_anml_nocturnal_birds,6,amb_elements/elm_anml_nocbird_dist06.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,,
elm_anml_nocturnal_birds,7,amb_elements/elm_anml_nocbird_dist07.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,,
elm_anml_nocturnal_birds,8,amb_elements/elm_anml_nocbird_dist08.wav,0.05,0.15,element,0.9,1.1,100000,,element,streamed,,,0.5,hunted parabolic village_assault zipline blackout,,,,,,,,
elm_windgust1,,amb_elements/elm_windgust1mono.wav,0.05,0.1,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,,,
elm_windgust2,,amb_elements/elm_windgust2mono.wav,0.05,0.1,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,,,
elm_windgust3,,amb_elements/elm_windgust3mono.wav,0.05,0.1,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,,,
elm_windgust4,,amb_elements/elm_windgust10.wav,0.05,0.1,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,,,
elm_dog1,,amb_elements/elm_dog10.wav,0.1,0.2,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,,,
elm_dog2,,amb_elements/elm_dog11.wav,0.1,0.2,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,,,
elm_dog3,,amb_elements/elm_dog12.wav,0.1,0.2,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,,,
elm_donkey1,,amb_elements/elm_camel10.wav,0.02,0.04,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,,,
elm_horse1,,amb_elements/elm_horse10.wav,0.02,0.04,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,,,
elm_thunder_strike,1,amb_elements/elm_thunder_strike1.wav,0.7,0.9,element,0.8,1.1,100000,,element,,,,0.35,cargoship,,,,,,,,0.2
elm_thunder_strike,2,amb_elements/elm_thunder_strike2.wav,0.7,0.9,element,0.8,1.1,100000,,element,,,,0.35,cargoship,,,,,,,,0.2
elm_thunder_strike,3,amb_elements/elm_thunder_strike3.wav,0.7,0.9,element,0.8,1.1,100000,,element,,,,0.35,cargoship,,,,,,,,0.2
elm_thunder_strike,4,amb_elements/elm_thunder_strike4.wav,0.7,0.9,element,0.8,1.1,100000,,element,,,,0.35,cargoship,,,,,,,,0.2
elm_thunder_distant,1,amb_elements/elm_thunder_dist1.wav,0.65,0.85,element,0.8,1,100000,,element,,,,0.35,cargoship,,,,,,,,
elm_thunder_distant,2,amb_elements/elm_thunder_dist2.wav,0.65,0.85,element,0.8,1,100000,,element,,,,0.35,cargoship,,,,,,,,
elm_thunder_distant,3,amb_elements/elm_thunder_dist3.wav,0.65,0.85,element,0.8,1,100000,,element,,,,0.35,cargoship,,,,,,,,
elm_thunder_distant,4,amb_elements/elm_thunder_dist4.wav,0.65,0.85,element,0.8,1,100000,,element,,,,0.35,cargoship,,,,,,,,
elm_insect_fly,1,amb_elements/elm_insect_fly01.wav,0.07,0.18,element,0.95,1.05,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_insect_fly,2,amb_elements/elm_insect_fly02.wav,0.07,0.18,element,0.95,1.05,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_insect_fly,3,amb_elements/elm_insect_fly03.wav,0.07,0.18,element,0.95,1.05,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_insect_fly,4,amb_elements/elm_insect_fly04.wav,0.07,0.18,element,0.95,1.05,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_insect_fly,5,amb_elements/elm_insect_fly05.wav,0.07,0.18,element,0.95,1.05,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_insect_fly,6,amb_elements/elm_insect_fly06.wav,0.07,0.18,element,0.95,1.05,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_insect_fly,7,amb_elements/elm_insect_fly07.wav,0.07,0.18,element,0.95,1.05,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_insect_fly,8,amb_elements/elm_insect_fly08.wav,0.07,0.18,element,0.95,1.05,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_insect_fly,9,amb_elements/elm_insect_fly09.wav,0.07,0.18,element,0.95,1.05,100000,,auto,streamed,,,0.5,,,,,,,
elm_dog,1,amb_elements/elm_dog10.wav,0.08,0.16,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,
elm_dog,2,amb_elements/elm_dog11.wav,0.08,0.16,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,
elm_dog,3,amb_elements/elm_dog12.wav,0.08,0.16,element,0.9,0.9,100000,,element,streamed,,,0.5,,,,,,,
elm_owl,1,amb_elements/elm_owl1.wav,0.08,0.16,element,0.95,1.05,100000,,element,streamed,,,0.5,,,,,,,
elm_owl,2,amb_elements/elm_owl2.wav,0.08,0.16,element,0.95,1.05,100000,,element,streamed,,,0.5,,,,,,,
elm_wolf,1,amb_elements/elm_wolf1.wav,0.06,0.12,element,0.95,1.05,100000,,element,streamed,,,0.5,,,,,,,
elm_wolf,2,amb_elements/elm_wolf2.wav,0.06,0.12,element,0.95,1.05,100000,,element,streamed,,,0.5,,,,,,,
elm_wolf,3,amb_elements/elm_wolf3.wav,0.06,0.12,element,0.95,1.05,100000,,element,streamed,,,0.5,,,,,,,
elm_wolf,4,amb_elements/elm_wolf4.wav,0.06,0.12,element,0.95,1.05,100000,,element,streamed,,,0.5,,,,,,,
elm_wind_buffet,1,amb_elements/elm_wind_buffet01.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,2,amb_elements/elm_wind_buffet02.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,3,amb_elements/elm_wind_buffet03.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,4,amb_elements/elm_wind_buffet04.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,5,amb_elements/elm_wind_buffet05.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,6,amb_elements/elm_wind_buffet06.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,7,amb_elements/elm_wind_buffet07.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,8,amb_elements/elm_wind_buffet08.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,9,amb_elements/elm_wind_buffet09.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,10,amb_elements/elm_wind_buffet10.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,11,amb_elements/elm_wind_buffet11.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,12,amb_elements/elm_wind_buffet12.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,13,amb_elements/elm_wind_buffet13.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,14,amb_elements/elm_wind_buffet14.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,15,amb_elements/elm_wind_buffet15.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_buffet,16,amb_elements/elm_wind_buffet16.wav,0.5,0.8,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,1,amb_elements/elm_wind_leafy_whistle01.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,2,amb_elements/elm_wind_leafy_whistle02.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,3,amb_elements/elm_wind_leafy_whistle03.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,4,amb_elements/elm_wind_leafy_whistle04.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,5,amb_elements/elm_wind_leafy_whistle05.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,6,amb_elements/elm_wind_leafy_whistle06.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,7,amb_elements/elm_wind_leafy_whistle07.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,8,amb_elements/elm_wind_leafy_whistle08.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,9,amb_elements/elm_wind_leafy_whistle09.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,10,amb_elements/elm_wind_leafy_whistle10.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,11,amb_elements/elm_wind_leafy_whistle11.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,12,amb_elements/elm_wind_leafy_whistle12.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,13,amb_elements/elm_wind_leafy_whistle13.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_wind_leafy,14,amb_elements/elm_wind_leafy_whistle14.wav,0.05,0.18,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,ambience
elm_rubble,1,amb_elements/elm_rubble1.wav,0.08,0.18,element,0.1,0.2,100000,,auto,streamed,,,0.5,,,,,,,
elm_rubble,2,amb_elements/elm_rubble2.wav,0.08,0.18,element,0.1,0.2,100000,,auto,streamed,,,0.5,,,,,,,
elm_rubble,3,amb_elements/elm_rubble3.wav,0.08,0.18,element,0.1,0.2,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_rubble,4,amb_elements/elm_rubble4.wav,0.08,0.18,element,0.1,0.2,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_rubble,5,amb_elements/elm_rubble5.wav,0.08,0.18,element,0.1,0.2,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_rubble,6,amb_elements/elm_rubble6.wav,0.08,0.18,element,0.1,0.2,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_rubble,7,amb_elements/elm_rubble7.wav,0.08,0.18,element,0.1,0.2,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_rubble,8,amb_elements/elm_rubble8.wav,0.08,0.18,element,0.1,0.2,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_rubble,9,amb_elements/elm_rubble9.wav,0.08,0.18,element,0.1,0.2,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_industry,1,amb_elements/elm_metal1.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_industry,2,amb_elements/elm_metal2.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_industry,3,amb_elements/elm_metal3.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_industry,4,amb_elements/elm_metal4.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_industry,5,amb_elements/elm_metal5.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_industry,6,amb_elements/elm_metal6.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_industry,7,amb_elements/elm_metal7.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_industry,8,amb_elements/elm_metal8.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_industry,9,amb_elements/elm_metal9.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_industry,10,amb_elements/elm_metal10.wav,0.08,0.18,element,0.2,0.6,100000,,auto,streamed,,,0.5,,,,,,,,,0.1
elm_stress,1,amb_elements/elm_metalstress01.wav,0.12,0.2,element,0.3,0.5,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_stress,2,amb_elements/elm_metalstress02.wav,0.12,0.2,element,0.3,0.5,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_stress,3,amb_elements/elm_metalstress03.wav,0.12,0.2,element,0.3,0.5,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_stress,4,amb_elements/elm_metalstress04.wav,0.12,0.2,element,0.3,0.5,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_stress,5,amb_elements/elm_metalstress05.wav,0.12,0.2,element,0.3,0.5,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_stress,6,amb_elements/elm_metalstress06.wav,0.12,0.2,element,0.3,0.5,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_stress,7,amb_elements/elm_metalstress07.wav,0.12,0.2,element,0.3,0.5,100000,,auto,streamed,,,0.5,,,,,,,,,
elm_quake_sub_rumble,1,level/sub_earthquake_rumble01.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,2,level/sub_earthquake_rumble02.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,3,level/sub_earthquake_rumble03.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,4,level/sub_earthquake_rumble04.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,5,level/sub_earthquake_rumble05.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,6,level/sub_earthquake_rumble06.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,7,level/sub_earthquake_rumble07.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,8,level/sub_earthquake_rumble08.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,9,level/sub_earthquake_rumble09.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,10,level/sub_earthquake_rumble10.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_quake_sub_rumble,11,level/sub_earthquake_rumble11.wav,0.5,0.6,element,0.9,1.1,500000,,auto,streamed,,,0.7,,,,,,,ambience,,0.5
elm_metal_rattle,1,amb_elements/elm_metal1.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,2,amb_elements/elm_metal2.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,3,amb_elements/elm_metal3.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,4,amb_elements/elm_metal4.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,5,amb_elements/elm_metal5.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,6,amb_elements/elm_metal6.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,7,amb_elements/elm_metal7.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,8,amb_elements/elm_metal8.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,9,amb_elements/elm_metal9.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,10,amb_elements/elm_metal10.wav,0.35,0.6,element,0.2,0.6,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,0.1
elm_metal_rattle,1,amb_elements/elm_metal1.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_rattle,2,amb_elements/elm_metal2.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_rattle,3,amb_elements/elm_metal3.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_rattle,4,amb_elements/elm_metal4.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_rattle,5,amb_elements/elm_metal5.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_rattle,6,amb_elements/elm_metal6.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_rattle,7,amb_elements/elm_metal7.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_rattle,8,amb_elements/elm_metal8.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_rattle,9,amb_elements/elm_metal9.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_rattle,10,amb_elements/elm_metal10.wav,0.5,0.75,element,0.2,0.6,100000,,auto,streamed,,,0.5,cargoship,,,,,,,,0.1
elm_metal_stress,1,amb_elements/elm_metalstress01.wav,0.3,0.6,element,0.4,1,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,
elm_metal_stress,2,amb_elements/elm_metalstress02.wav,0.3,0.6,element,0.4,1,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,
elm_metal_stress,3,amb_elements/elm_metalstress03.wav,0.3,0.6,element,0.4,1,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,
elm_metal_stress,4,amb_elements/elm_metalstress04.wav,0.3,0.6,element,0.4,1,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,
elm_metal_stress,5,amb_elements/elm_metalstress05.wav,0.3,0.6,element,0.4,1,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,
elm_metal_stress,6,amb_elements/elm_metalstress06.wav,0.3,0.6,element,0.4,1,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,
elm_metal_stress,7,amb_elements/elm_metalstress07.wav,0.3,0.6,element,0.4,1,100000,,auto,streamed,,,0.5,!cargoship,,,,,,,,
elm_metal_stress,1,amb_elements/elm_metalstress01.wav,0.5,0.75,element,0.4,1,100000,,auto,streamed,,,0.5,cargoship
elm_metal_stress,2,amb_elements/elm_metalstress02.wav,0.5,0.75,element,0.4,1,100000,,auto,streamed,,,0.5,cargoship
elm_metal_stress,3,amb_elements/elm_metalstress03.wav,0.5,0.75,element,0.4,1,100000,,auto,streamed,,,0.5,cargoship
elm_metal_stress,4,amb_elements/elm_metalstress04.wav,0.5,0.75,element,0.4,1,100000,,auto,streamed,,,0.5,cargoship
elm_metal_stress,5,amb_elements/elm_metalstress05.wav,0.5,0.75,element,0.4,1,100000,,auto,streamed,,,0.5,cargoship
elm_metal_stress,6,amb_elements/elm_metalstress06.wav,0.5,0.75,element,0.4,1,100000,,auto,streamed,,,0.5,cargoship
elm_metal_stress,7,amb_elements/elm_metalstress07.wav,0.5,0.75,element,0.4,1,100000,,auto,streamed,,,0.5,cargoship
elm_helicopter_flyover_med,1,amb_elements/elm_heli_flyover1.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,
elm_helicopter_flyover_med,2,amb_elements/elm_heli_flyover2.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,
elm_helicopter_flyover_med,3,amb_elements/elm_heli_flyover3.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,
elm_helicopter_flyover_med,4,amb_elements/elm_heli_flyover4.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,
elm_helicopter_flyover_med,5,amb_elements/elm_heli_flyover5.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,
elm_helicopter_flyover_med,6,amb_elements/elm_heli_flyover6.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,
elm_helicopter_flyover_med,7,amb_elements/elm_heli_flyover7.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,
elm_jet_flyover_med,1,amb_elements/elm_jet_flyover9.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,
elm_jet_flyover_med,2,amb_elements/elm_jet_flyover10.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_jet_flyover_med,3,amb_elements/elm_jet_flyover2.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_jet_flyover_med,4,amb_elements/elm_jet_flyover7.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_jet_flyover_med,5,amb_elements/elm_jet_flyover8.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
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elm_explosions_dist,2,amb_elements/elm_expl_dist02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,,,,,0.3
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elm_gunfire_ak47_dist,13,amb_elements/elm_gun_ak47_dist13.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_ak47_dist,14,amb_elements/elm_gun_ak47_dist14.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_ak47_dist,15,amb_elements/elm_gun_ak47_dist15.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_ak47_dist,16,amb_elements/elm_gun_ak47_dist16.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_ak47_dist,17,amb_elements/elm_gun_ak47_dist17.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_ak47_dist,18,amb_elements/elm_gun_ak47_dist18.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_ak47_dist,19,amb_elements/elm_gun_ak47_dist19.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_ak47_dist,20,amb_elements/elm_gun_ak47_dist20.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_ak47_dist,21,amb_elements/elm_gun_ak47_dist21.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_ak47_dist,22,amb_elements/elm_gun_ak47_dist22.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_med,1,amb_elements/elm_gun_miniuzi_med01.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_med,2,amb_elements/elm_gun_miniuzi_med02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_med,3,amb_elements/elm_gun_miniuzi_med03.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_med,4,amb_elements/elm_gun_miniuzi_med04.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_med,5,amb_elements/elm_gun_miniuzi_med05.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_med,6,amb_elements/elm_gun_miniuzi_med06.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_dist,1,amb_elements/elm_gun_miniuzi_dist01.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_dist,2,amb_elements/elm_gun_miniuzi_dist02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_dist,3,amb_elements/elm_gun_miniuzi_dist03.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_dist,4,amb_elements/elm_gun_miniuzi_dist04.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_dist,5,amb_elements/elm_gun_miniuzi_dist05.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_miniuzi_dist,6,amb_elements/elm_gun_miniuzi_dist06.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,1,amb_elements/elm_gun_m16_med01.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,2,amb_elements/elm_gun_m16_med02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,3,amb_elements/elm_gun_m16_med03.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,4,amb_elements/elm_gun_m16_med04.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,5,amb_elements/elm_gun_m16_med05.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,6,amb_elements/elm_gun_m16_med06.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,7,amb_elements/elm_gun_m16_med07.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,8,amb_elements/elm_gun_m16_med08.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,9,amb_elements/elm_gun_m16_med09.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,10,amb_elements/elm_gun_m16_med10.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,11,amb_elements/elm_gun_m16_med11.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,12,amb_elements/elm_gun_m16_med12.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,13,amb_elements/elm_gun_m16_med13.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_med,14,amb_elements/elm_gun_m16_med14.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,1,amb_elements/elm_gun_m16_dist01.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,2,amb_elements/elm_gun_m16_dist02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,3,amb_elements/elm_gun_m16_dist03.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,4,amb_elements/elm_gun_m16_dist04.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,5,amb_elements/elm_gun_m16_dist05.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,6,amb_elements/elm_gun_m16_dist06.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,7,amb_elements/elm_gun_m16_dist07.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,8,amb_elements/elm_gun_m16_dist08.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,9,amb_elements/elm_gun_m16_dist09.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,10,amb_elements/elm_gun_m16_dist10.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,11,amb_elements/elm_gun_m16_dist11.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,12,amb_elements/elm_gun_m16_dist12.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,13,amb_elements/elm_gun_m16_dist13.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,14,amb_elements/elm_gun_m16_dist14.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,15,amb_elements/elm_gun_m16_dist15.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,16,amb_elements/elm_gun_m16_dist16.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m16_dist,17,amb_elements/elm_gun_m16_dist17.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_med,1,amb_elements/elm_gun_m240_med01.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_med,2,amb_elements/elm_gun_m240_med02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_med,3,amb_elements/elm_gun_m240_med03.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_med,4,amb_elements/elm_gun_m240_med04.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_med,5,amb_elements/elm_gun_m240_med05.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_med,6,amb_elements/elm_gun_m240_med06.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_med,7,amb_elements/elm_gun_m240_med07.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_dist,1,amb_elements/elm_gun_m240_dist01.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_dist,2,amb_elements/elm_gun_m240_dist02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_dist,3,amb_elements/elm_gun_m240_dist03.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_dist,4,amb_elements/elm_gun_m240_dist04.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_dist,5,amb_elements/elm_gun_m240_dist05.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_dist,6,amb_elements/elm_gun_m240_dist06.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_m240_dist,7,amb_elements/elm_gun_m240_dist07.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_med,1,amb_elements/elm_gun_mp5_med01.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_med,2,amb_elements/elm_gun_mp5_med02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_med,3,amb_elements/elm_gun_mp5_med03.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_med,4,amb_elements/elm_gun_mp5_med04.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_med,5,amb_elements/elm_gun_mp5_med05.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_med,6,amb_elements/elm_gun_mp5_med06.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_med,7,amb_elements/elm_gun_mp5_med07.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_med,8,amb_elements/elm_gun_mp5_med08.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_med,9,amb_elements/elm_gun_mp5_med09.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_dist,1,amb_elements/elm_gun_mp5_dist01.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_dist,2,amb_elements/elm_gun_mp5_dist02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_dist,3,amb_elements/elm_gun_mp5_dist03.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_dist,4,amb_elements/elm_gun_mp5_dist04.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_dist,5,amb_elements/elm_gun_mp5_dist05.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_dist,6,amb_elements/elm_gun_mp5_dist06.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_dist,7,amb_elements/elm_gun_mp5_dist07.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_dist,8,amb_elements/elm_gun_mp5_dist08.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_mp5_dist,9,amb_elements/elm_gun_mp5_dist09.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,1,amb_elements/elm_gun_usassault_med01.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,2,amb_elements/elm_gun_usassault_med02.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,3,amb_elements/elm_gun_usassault_med03.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,4,amb_elements/elm_gun_usassault_med04.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,5,amb_elements/elm_gun_usassault_med05.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,6,amb_elements/elm_gun_usassault_med06.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,7,amb_elements/elm_gun_usassault_med07.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,8,amb_elements/elm_gun_usassault_med08.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,9,amb_elements/elm_gun_usassault_med09.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,10,amb_elements/elm_gun_usassault_med10.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,11,amb_elements/elm_gun_usassault_med11.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,12,amb_elements/elm_gun_usassault_med12.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,13,amb_elements/elm_gun_usassault_med13.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,14,amb_elements/elm_gun_usassault_med14.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,15,amb_elements/elm_gun_usassault_med15.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,16,amb_elements/elm_gun_usassault_med16.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,17,amb_elements/elm_gun_usassault_med17.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,18,amb_elements/elm_gun_usassault_med18.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,19,amb_elements/elm_gun_usassault_med19.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,20,amb_elements/elm_gun_usassault_med20.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,21,amb_elements/elm_gun_usassault_med21.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,22,amb_elements/elm_gun_usassault_med22.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,23,amb_elements/elm_gun_usassault_med23.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,24,amb_elements/elm_gun_usassault_med24.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,25,amb_elements/elm_gun_usassault_med25.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,26,amb_elements/elm_gun_usassault_med26.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,27,amb_elements/elm_gun_usassault_med27.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,28,amb_elements/elm_gun_usassault_med28.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,29,amb_elements/elm_gun_usassault_med29.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,30,amb_elements/elm_gun_usassault_med30.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,31,amb_elements/elm_gun_usassault_med31.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5
elm_gunfire_usassault_med,32,amb_elements/elm_gun_usassault_med32.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,33,amb_elements/elm_gun_usassault_med33.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,34,amb_elements/elm_gun_usassault_med34.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,35,amb_elements/elm_gun_usassault_med35.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,36,amb_elements/elm_gun_usassault_med36.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,37,amb_elements/elm_gun_usassault_med37.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,38,amb_elements/elm_gun_usassault_med38.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,39,amb_elements/elm_gun_usassault_med39.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,40,amb_elements/elm_gun_usassault_med40.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,41,amb_elements/elm_gun_usassault_med41.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,42,amb_elements/elm_gun_usassault_med42.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,43,amb_elements/elm_gun_usassault_med43.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
elm_gunfire_usassault_med,44,amb_elements/elm_gun_usassault_med44.wav,0.2,0.6,element,0.9,1.1,100000,,element,streamed,,,0.5,,,,,
#Emitters - Radio,,,,,,,,,,,,,,,,,,,
emt_seaknight_radio,,amb_emitters/amb_seaknight_radio1.wav,0.95,,emitter,,,150,1200,voice,streamed,,looping,,seaknight_defend,,,,weapon2
emt_hunted_heli_radio,,amb_emitters/amb_seaknight_radio1.wav,0.95,,emitter,,,7,1000,voice,streamed,,looping,,hunted,,,,weapon2,,,,,,,,,
emt_aftermath_heli_radio,,amb_emitters/emt_radio_static1_loop.wav,0.7,,emitter,,,7,650,voice,streamed,,looping,,aftermath,,,,weapon2,,,,,,,,,
#Emitters - Wind & Trees,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_tree_leaf_rustle,1,amb_emitters/emt_tree_leaf_rustle01.wav,0.6,1,emitter,0.95,1.05,7,750,auto,,,rlooping,0.7,icbm hunted village_assault village_defend ambush blackout killhouse launchfacility_a scoutsniper sniperescape armada,,,,,,,,,,,,,
emt_tree_leaf_rustle,2,amb_emitters/emt_tree_leaf_rustle02.wav,0.6,1,emitter,0.95,1.05,7,750,auto,,,rlooping,0.7,icbm hunted village_assault village_defend ambush blackout killhouse launchfacility_a scoutsniper sniperescape armada,,,,,,,,,,,,,
emt_tree_palm_rustle,1,amb_emitters/emt_tree_palm_rustle01.wav,0.9,0.95,emitter,0.95,1.05,7,750,auto,,,rlooping,0.7,icbm scoutsniper armada,,,,,,,,,,,,,
emt_tree_palm_rustle,2,amb_emitters/emt_tree_palm_rustle02.wav,0.9,0.95,emitter,0.95,1.05,7,750,auto,,,rlooping,0.7,icbm scoutsniper armada,,,,,,,,,,,,,
emt_wind_corner,1,amb_emitters/emt_corner_wind_1.wav,0.6,1,emitter,0.95,1.05,7,500,element,,,rlooping,0.7,aftermath armada,,,,,,,,,,,,,
emt_wind_corner,2,amb_emitters/emt_corner_wind_2.wav,0.6,1,emitter,0.95,1.05,7,500,element,,,rlooping,0.7,aftermath,,,,,,,,,,,,,
emt_wind_corner,1,amb_emitters/emt_corner_wind_1.wav,0.7,,max,,,7,400,auto,,,rlooping,0.7,cargoship icbm,,,,,,,,,,,10,350,0.45
emt_wind_corner,2,amb_emitters/emt_corner_wind_2.wav,0.7,,max,,,7,400,auto,,,rlooping,0.7,cargoship icbm,,,,,,,,,,,10,350,0.45
emt_wind_corner,,amb_emitters/emt_corner_wind_2.wav,0.7,0.7,max,0.6,0.7,7,600,auto,,,rlooping,0.7,scoutsniper ,,,,,,,,,,,10,350,0.45
emt_wind_desert_light,,amb_emitters/emt_wind_loop_desert1.wav,0.45,0.55,emitter,0.85,1,7,1000,element,,,rlooping,0.7,icbm coup,,,,,,,,,,,,,
emt_wind_desert_heavy,,amb_emitters/emt_wind_loop_desert2.wav,0.6,0.8,emitter,0.85,1,7,1000,element,,,rlooping,0.7,icbm coup armada,,,,,,,,,,,,,
emt_wind_mountain_light,,amb_emitters/emt_wind_loop_mountain1.wav,0.4,0.5,emitter,0.85,1,7,1000,element,,,rlooping,0.7,icbm ,,,,,,,,,,,,,
emt_wind_mountain_light,,amb_emitters/emt_wind_loop_mountain1.wav,0.35,0.4,emitter,0.85,1,7,1000,element,,,rlooping,0.7,blackout,,,,,,,,,,,,,
emt_wind_mountain_light,,amb_emitters/emt_wind_loop_mountain1.wav,0.35,0.4,emitter,0.85,1,7,1000,element,,,rlooping,0.7,sniperescape,,,,,,,,,,,,,
emt_wind_mountain_light,,amb_emitters/emt_wind_loop_mountain1.wav,0.35,0.4,emitter,0.85,1,7,1000,element,,,rlooping,0.7,village_assault,,,,,,,,,,,,,
emt_wind_mountain_heavy,,amb_emitters/emt_wind_loop_mountain2.wav,0.4,0.5,emitter,0.85,1,7,1000,element,,,rlooping,0.7,hunted icbm armada scoutsniper,,,,,,,,,,,,,
emt_wind_mountain_heavy,,amb_emitters/emt_wind_loop_mountain2.wav,0.4,0.5,emitter,0.85,1,7,1000,element,,,rlooping,0.7,sniperescape,,,,,,,,,,,,,
#Emitters - Rubble,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_rock_rubble,1,amb_emitters/emt_rock_rubble_loop1.wav,0.4,0.5,emitter,0.95,1.05,7,500,element,,,rlooping,,ambush sniperescape scoutsniper hunted village_assault,,,,,,,,,,,,,
emt_rock_rubble,2,amb_emitters/emt_rock_rubble_loop2.wav,0.4,0.5,emitter,0.95,1.05,7,500,element,,,rlooping,,ambush sniperescape scoutsniper hunted village_assault,,,,,,,,,,,,,
emt_rock_rubble,1,amb_emitters/emt_rock_rubble_loop1.wav,0.55,0.6,emitter,0.95,1.05,7,500,element,,,rlooping,,armada,,,,,,,,,,,,,
emt_rock_rubble,2,amb_emitters/emt_rock_rubble_loop2.wav,0.55,0.6,emitter,0.95,1.05,7,500,element,,,rlooping,,armada,,,,,,,,,,,,,
#Emitters - Wood,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_wood_creak_heavy_res,,amb_emitters/emt_wood_creak_heavy1res.wav,0.55,0.7,element,1,1,7,650,auto,,,rlooping,,village_assault village_defend,,,,,,,,,,,350,650,0.65
emt_wood_creak_heavy_res,,amb_emitters/emt_wood_creak_heavy1res.wav,0.55,0.7,element,1,1,7,650,auto,,,rlooping,,blackout,,,,,,,,,,,350,650,0.65
emt_wood_creak_heavy,,amb_emitters/emt_wood_creak_heavy1.wav,0.55,0.7,element,1,1,7,650,auto,streamed,,rlooping,,!blackout,,,,,,,,,,,350,650,0.65
emt_wood_creak_heavy,,amb_emitters/emt_wood_creak_heavy1.wav,0.85,0.95,element,1,1,7,650,auto,streamed,,rlooping,,blackout,,,,,,,,,,,350,650,0.65
emt_wood_creak_heavy2,,amb_emitters/emt_wood_creak_heavy1.wav,1,1,element,0.8,1,7,650,auto,streamed,,rlooping,,!scoutsniper blackout,,,,,,,,,,,350,650,0.65
emt_wood_creak_heavy2,,amb_emitters/emt_wood_creak_heavy1.wav,1,1,element,0.8,1,7,650,auto,streamed,,rlooping,,blackout,,,,,,,,,,,350,650,0.65
emt_wood_creak_light_res,1,amb_emitters/emt_wood_creak_light1res.wav,0.85,1,element,1,1,7,650,auto,,,rlooping,,icbm village_assault village_defend hunted,,,,,,,,,,,350,650,0.65
emt_wood_creak_light_res,2,amb_emitters/emt_wood_creak_light2res.wav,0.85,1,element,1,1,7,650,auto,,,rlooping,,icbm village_assault village_defend hunted,,,,,,,,,,,350,650,0.65
emt_wood_creak_light_res,1,amb_emitters/emt_wood_creak_light1res.wav,0.85,1,element,1,1,7,650,auto,,,rlooping,,blackout,,,,,,,,,,,350,650,0.65
emt_wood_creak_light_res,2,amb_emitters/emt_wood_creak_light2res.wav,0.85,1,element,1,1,7,650,auto,,,rlooping,,blackout,,,,,,,,,,,350,650,0.65
emt_wood_creak_light_res,1,amb_emitters/emt_wood_creak_light1res.wav,0.85,1,element,1,1,7,650,auto,,,rlooping,,sniperescape,,,,,,,,,,,350,650,0.65
emt_wood_creak_light_res,2,amb_emitters/emt_wood_creak_light2res.wav,0.85,1,element,1,1,7,650,auto,,,rlooping,,sniperescape,,,,,,,,,,,350,650,0.65
emt_wood_creak_light,,amb_emitters/emt_wood_creak_light1.wav,0.55,1,element,1,1,7,650,auto,streamed,,rlooping,,!blackout,,,,,,,,,,,350,650,0.65
emt_wood_creak_light,,amb_emitters/emt_wood_creak_light1.wav,0.85,1,element,1,1,7,650,auto,streamed,,rlooping,,blackout,,,,,,,,,,,350,650,0.65
#Emitters - Metal,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_metal_rattle_dull,,amb_emitters/emt_mtl_rattle_dull.wav,0.45,0.6,emitter,,,7,650,voice,streamed,,rlooping,,aftermath,,,,weapon2,,,,,,,,,
emt_metal_rattle_dull,,amb_emitters/emt_mtl_rattle_dull.wav,0.45,0.6,emitter,0.9,0.9,7,650,voice,streamed,,rlooping,,scoutsniper sniperescape,,,,weapon2,,,,,,,,,
emt_metal_rattle_pole,,amb_emitters/emt_mtl_rattle_pole.wav,0.5,0.65,emitter,,,7,650,voice,streamed,,rlooping,,aftermath,,,,weapon2,,,,,,,,,
emt_metal_rattle_pole,,amb_emitters/emt_mtl_rattle_pole.wav,0.45,0.6,emitter,,,7,1000,voice,streamed,,rlooping,,scoutsniper sniperescape,,,,weapon2
emt_metal_rattle_pole,,amb_emitters/emt_mtl_rattle_pole.wav,0.45,0.6,emitter,,,7,1200,voice,streamed,,rlooping,,hunted,,,,weapon2
emt_metal_rattle_pole,,amb_emitters/emt_mtl_rattle_pole.wav,0.55,0.65,emitter,,,96,1000,voice,streamed,,rlooping,,blackout,,,,weapon2
emt_metal_rattle_pole,,amb_emitters/emt_mtl_rattle_pole.wav,0.45,0.6,emitter,,,7,1000,voice,streamed,,rlooping,,coup,,,,weapon2
emt_metal_rattle_pole,,amb_emitters/emt_mtl_rattle_pole.wav,0.45,0.6,emitter,,,7,1000,voice,streamed,,rlooping,,killhouse,,,,weapon2
emt_metal_rattle_ring,,amb_emitters/emt_mtl_rattle_ring.wav,0.45,0.6,emitter,,,7,650,voice,streamed,,rlooping,,scoutsniper sniperescape,,,,weapon2
emt_metal_rattle_ring,,amb_emitters/emt_mtl_rattle_ring.wav,0.45,0.6,emitter,,,7,650,voice,streamed,,rlooping,,aftermath,,,,weapon2
emt_metal_rattle_squeak,,amb_emitters/emt_mtl_rattle_squeak.wav,0.45,0.6,emitter,,,7,650,voice,streamed,,rlooping,,aftermath icbm,,,,weapon2
emt_metal_rattle_squeak,,amb_emitters/emt_mtl_rattle_squeak.wav,0.45,0.6,emitter,,,7,650,voice,streamed,,rlooping,,blackout scoutsniper,,,,weapon2
emt_metal_rattle_squeak,,amb_emitters/emt_mtl_rattle_squeak.wav,0.45,0.6,emitter,,,7,650,voice,,,rlooping,,sniperescape,,,,weapon2
emt_metal_rattle_squeak,,amb_emitters/emt_mtl_rattle_squeak.wav,0.45,0.5,emitter,,,50,2000,voice,streamed,,rlooping,,hunted,,,,weapon2
emt_ac_metal_rattle,1,amb_emitters/emt_acduct_rattle1.wav,0.2,0.3,element,0.5,0.5,7,1000,auto,streamed,,rlooping,,!all_mp killhouse launchfacility_b,,,,
emt_ac_metal_rattle,2,amb_emitters/emt_acduct_rattle2.wav,0.2,0.3,element,0.5,0.5,7,1000,auto,streamed,,rlooping,,!all_mp killhouse launchfacility_b,,,,
emt_ac_metal_rattle,3,amb_emitters/emt_acduct_rattle3.wav,0.2,0.3,element,0.5,0.5,7,1000,auto,streamed,,rlooping,,!all_mp killhouse launchfacility_b,,,,
emt_ac_metal_rattle,1,amb_emitters/emt_acduct_rattle1.wav,0.2,0.3,element,0.5,0.5,7,1000,auto,,,rlooping,0.7,launchfacility_b,,,,
emt_ac_metal_rattle,2,amb_emitters/emt_acduct_rattle2.wav,0.2,0.3,element,0.5,0.5,7,1000,auto,,,rlooping,0.7,launchfacility_b,,,,
emt_ac_metal_rattle,3,amb_emitters/emt_acduct_rattle3.wav,0.2,0.3,element,0.5,0.5,7,1000,auto,,,rlooping,0.7,launchfacility_b
emt_ac_metal_rattle,1,amb_emitters/emt_acduct_rattle1.wav,0.25,0.35,element,0.5,0.5,7,1000,auto,streamed,,rlooping,,killhouse
emt_ac_metal_rattle,2,amb_emitters/emt_acduct_rattle2.wav,0.25,0.35,element,0.5,0.5,7,1000,auto,streamed,,rlooping,,killhouse
emt_ac_metal_rattle,3,amb_emitters/emt_acduct_rattle3.wav,0.25,0.35,element,0.5,0.5,7,1000,auto,streamed,,rlooping,,killhouse
emt_ac_duct_rattle,1,amb_emitters/emt_acduct_rattle1.wav,0.45,0.55,element,0.9,1.1,7,350,auto,,,rlooping,0.7,launchfacility_b
emt_ac_duct_rattle,2,amb_emitters/emt_acduct_rattle2.wav,0.45,0.55,element,1,1,7,350,auto,,,rlooping,0.7,launchfacility_b
emt_ac_duct_rattle,3,amb_emitters/emt_acduct_rattle3.wav,0.45,0.55,element,1,1,7,350,auto,,,rlooping,0.7,launchfacility_b
emt_ac_duct_rattle,1,amb_emitters/emt_acduct_rattle1.wav,0.45,0.55,element,0.9,1.1,7,350,auto,streamed,,rlooping,,sniperescape
emt_ac_duct_rattle,2,amb_emitters/emt_acduct_rattle2.wav,0.45,0.55,element,1,1,7,350,auto,streamed,,rlooping,,sniperescape
emt_ac_duct_rattle,3,amb_emitters/emt_acduct_rattle3.wav,0.45,0.55,element,1,1,7,350,auto,streamed,,rlooping,,sniperescape
emt_ship_chain_sway,,amb_emitters/emt_chain_ratte_ship1.wav,0.6,0.6,emitter,1,1,200,600,auto,,,rlooping,0.8,cargoship
#Emitters - Elec & Buzz,,,,,,,,,,,,,,,
emt_coffeemachine_hum,,amb_emitters/emt_refrigerator_compressor1.wav,0.15,0.15,element,0.85,0.85,7,350,auto,,,rlooping,,killhouse
emt_coffeemachine_hum,,amb_emitters/emt_refrigerator_compressor1.wav,0.25,0.25,element,0.85,0.85,7,350,auto,,,rlooping,,hunted
emt_vendingmachine_hum,,amb_emitters/emt_elec_buzz1.wav,0.05,0.05,element,0.85,0.85,7,350,auto,,,rlooping,,killhouse
emt_vendingmachine_hum,,amb_emitters/emt_elec_buzz1.wav,0.05,0.05,element,0.85,0.85,7,350,auto,,,rlooping,,armada,,,,,,,,,,,,,
emt_elec_transformer_box,,amb_emitters/emt_elec_buzz1.wav,0.3,0.3,element,0.95,1,7,350,auto,,,rlooping,,cargoship,,,,,,,,,,,,,
emt_elec_transformer_box,,amb_emitters/emt_elec_buzz1.wav,0.3,0.3,element,0.95,1,7,350,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,,,,,,
emt_elec_transformer_box,,amb_emitters/emt_elec_buzz1.wav,0.1,0.1,element,0.95,1,7,350,auto,,,rlooping,,hunted,,,,,,,,,,,,,
emt_elec_transformer_box,,amb_emitters/emt_elec_buzz1.wav,0.2,0.2,element,0.95,1,7,350,auto,,,rlooping,,launchfacility_a,,,,,,,,,,,,,
emt_elec_transformer_box,,amb_emitters/emt_elec_buzz1.wav,0.35,0.4,element,0.65,0.7,7,400,auto,,,rlooping,,blackout,,,,,,,,,,,,,
emt_light_flourescent_hum,,amb_emitters/emt_flour_light_buzz.wav,0.5,0.6,element,0.95,1.05,7,400,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,,,,,,
emt_light_flourescent_hum,,amb_emitters/emt_flour_light_buzz.wav,0.4,0.5,element,0.75,0.9,7,400,auto,,,rlooping,,scoutsniper hunted,,,,,,,,,,,,,
emt_light_flourescent_hum,,amb_emitters/emt_flour_light_buzz.wav,0.55,0.55,element,0.75,0.9,7,400,auto,,,rlooping,,blackout,,,,,,,,,,,,,
emt_light_flourescent_hum,,amb_emitters/emt_flour_light_buzz.wav,0.65,0.65,element,0.95,1.05,7,400,auto,,,rlooping,0.85,armada,,,,,,,,,,,,,
emt_powerline_hum,,amb_emitters/emt_powerline_hum3_loop.wav,0.2,0.25,element,0.98,1.02,50,550,auto,streamed,,rlooping,,killhouse ,,,,,,,,,,,,,
emt_powerline_hum,,amb_emitters/emt_powerline_hum3_loop.wav,0.25,0.3,element,1,1,300,2000,auto,streamed,,rlooping,,icbm,,,,,,,,,,,,,
emt_powerline_hum,,amb_emitters/emt_powerline_hum3_loop.wav,0.3,0.3,element,1,1,300,2500,auto,streamed,,rlooping,,scoutsniper,,,,,,,,,,,1000,2500,0.55
emt_powerline_hum,,amb_emitters/emt_powerline_hum3_loop.wav,0.45,0.45,element,1,1,100,1300,auto,streamed,,rlooping,,blackout,,,,,,,,,,,300,800,0.65
emt_whopper_comp,,amb_emitters/emt_whopper_computer1.wav,1,1,max,1,1,100,720,auto,streamed,,rlooping,,launchfacility_b,,,,,,,,0.2,,,75,200,0.65
emt_computer_fan,,amb_emitters/emt_computer_fan1.wav,0.4,0.45,element,0.9,1.1,7,300,auto,,,rlooping,,launchfacility_b,,,,,,,,,,,,,
emt_computer_fan,,amb_emitters/emt_computer_fan1.wav,0.55,0.6,element,0.9,1.1,7,300,auto,,,rlooping,,armada,,,,,,,,,,,,,
emt_computer_fan_beeps,,amb_emitters/emt_computer_fan_beeps1.wav,0.35,0.4,element,0.95,1.05,7,350,auto,,,rlooping,,launchfacility_b,,,,,,,,,,,,,
emt_computer_fan_beeps,,amb_emitters/emt_computer_fan_beeps1.wav,0.35,0.4,element,0.95,1.05,7,350,auto,,,rlooping,,armada,,,,,,,,,,,,,
emt_computer_fan_beeps,,amb_emitters/emt_computer_fan_beeps1.wav,0.6,0.7,element,0.95,1.05,7,350,auto,,,rlooping,,cargoship,,,,,,,,,,,,,
emt_computer_beep_bloop,,amb_emitters/emt_computer_beeps_loop1.wav,0.1,0.3,element,0.95,1,7,350,auto,,,rlooping,0.85,launchfacility_b armada,,,,,,,,,,,,,
emt_computer_beep_bloop,,amb_emitters/emt_computer_beeps_loop1.wav,0.32,0.35,element,0.95,1,7,350,auto,,,rlooping,,cargoship,,,,,,,,,,,,,
emt_refrigerator_hum,,amb_emitters/emt_refrigerator_compressor1.wav,0.4,0.5,element,0.95,1.05,7,350,auto,,,rlooping,,launchfacility_a,,,,,,,,,,,,,
emt_refrigerator_hum,,amb_emitters/emt_refrigerator_compressor1.wav,0.4,0.5,element,0.95,1.05,7,350,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,,,,,,
emt_refrigerator_hum,,amb_emitters/emt_refrigerator_compressor1.wav,0.4,0.5,element,0.95,1.05,7,350,auto,,,rlooping,,armada village_assault,,,,,,,,,,,,,
emt_refrigerator_hum2,,amb_emitters/emt_refrigerator_compressor1.wav,0.6,0.7,element,0.5,0.55,7,250,auto,,,rlooping,,armada,,,,,,,,,,,,,
#Emitters - Water,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_water_stream_slow,,amb_emitters/emt_water_stream_slow1.wav,0.3,0.6,element,0.95,1.05,7,650,auto,,,rlooping,,hunted,,,,,,,,,,,350,650,0.65
emt_water_stream_slow,,amb_emitters/emt_water_stream_slow1.wav,0.3,0.6,element,0.95,1.05,7,650,auto,,,rlooping,,village_assault,,,,,,,,,,,350,650,0.65
emt_water_stream_fast,,amb_emitters/emt_water_stream_fast1.wav,0.3,0.5,element,1,1,7,650,auto,,,rlooping,,dummy,,,,,,,,,,,350,650,0.65
emt_water_stream_falls,,amb_emitters/emt_water_stream_falls1.wav,0.6,0.7,element,1,1,50,1500,auto,,,rlooping,,hunted,,,,,,,,,,,50,650,0.65
emt_ship_steam_vent,,amb_emitters/emt_steam_vent_loop1.wav,0.5,0.5,emitter,1,1,7,650,auto,,,rlooping,,cargoship,,,,,,,,,,,,,
emt_water_shower_running,,amb_emitters/emt_water_shower_full1.wav,0.7,0.75,element,0.9,1,50,550,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,,,,50,250,0.65
emt_water_drain_reverb,,amb_emitters/emt_water_drain_verby1.wav,0.65,0.75,element,1,1,50,350,auto,streamed,,rlooping,0.85,launchfacility_b,,,,,,,,,,,50,250,0.65
emt_water_drip_bathroom,,amb_emitters/emt_water_drip_bath1.wav,0.3,0.5,element,1,1,7,350,auto,,,rlooping,,village_assault,,,,,,,,,,,350,650,0.65
emt_water_drip_pool1,,amb_emitters/emt_water_drip_pool01.wav,0.3,0.3,element,1,1,7,650,auto,,,rlooping,,dummy,,,,,,,,,,,350,650,0.65
emt_water_drip_pool2,,amb_emitters/emt_water_drip_pool02.wav,0.3,0.3,element,1,1,7,650,auto,,,rlooping,,dummy,,,,,,,,,,,350,650,0.65
#Emitters - Mechanical,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_fan_industrial_med,,amb_emitters/emt_industrial_fan_med1.wav,0.55,0.6,element,1,1,7,350,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,,,,,,
emt_fan_large_close,,amb_emitters/emt_fan_large_whoosh.wav,0.95,0.95,element,1,1,100,600,auto,,,rlooping,,launchfacility_a,,,,,,,,0.2,,,100,300,0.65
emt_fan_large_close,,amb_emitters/emt_fan_large_whoosh.wav,0.95,0.95,element,1,1,100,600,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,0.2,,,100,300,0.65
emt_ac_air_vent,1,amb_emitters/emt_ac_vent_blow1.wav,0.6,0.6,element,0.7,0.7,7,600,auto,,,rlooping,,launchfacility_a,,,,,,,,,,,,,
emt_ac_air_vent,2,amb_emitters/emt_ac_vent_blow2.wav,0.9,0.9,element,0.7,0.7,100,600,auto,,,rlooping,,launchfacility_a,,,,,,,,,,,,,
emt_ac_air_vent,1,amb_emitters/emt_ac_vent_blow1.wav,0.4,0.55,element,0.95,1.05,7,300,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,,,,,,
emt_ac_air_vent,2,amb_emitters/emt_ac_vent_blow2.wav,0.4,0.55,element,0.95,1.05,7,300,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,,,,,,
emt_ac_air_vent,1,amb_emitters/emt_ac_vent_blow1.wav,0.95,1,element,0.95,1.05,7,400,auto,,,rlooping,0.85,armada,,,,,,,,,,,,,
emt_ac_air_vent,2,amb_emitters/emt_ac_vent_blow2.wav,0.95,1,element,0.95,1.05,7,400,auto,,,rlooping,0.85,armada,,,,,,,,,,,,,
emt_mach_distant_thump,,amb_emitters/emt_distant_thump.wav,1,1,max,1,1,500,1200,auto,,,looping,0.85,launchfacility_b,,,,,,,,0.5,,,300,600,0.65
emt_mach_distant_mechanical1,,amb_emitters/emt_machine_distant1.wav,1,1,max,1,1,500,1000,auto,,,rlooping,,launchfacility_a,,,,,,,,0.3,,,300,600,0.65
emt_mach_distant_mechanical1,,amb_emitters/emt_machine_distant1.wav,0.95,0.95,max,1,1,350,1000,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,0.3,,,300,600,0.65
emt_missile_silo_close,,amb_emitters/emt_missile_silo_mech.wav,0.95,0.95,max,1,1,550,950,auto,,,rlooping,0.85,launchfacility_b,,,,,,,,0.3,,,400,600,0.65
#Emitters - Bugs & Frogs,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_fly_loop,,amb_emitters/emt_fly_loop3.wav,0.2,0.23,emitter,1,1,7,350,auto,streamed,,rlooping,,!all_mp,,,,,,,,,,,,,
emt_fly_loop2,,amb_emitters/emt_fly_loop3.wav,0.2,0.35,emitter,1,2,7,600,auto,streamed,,rlooping,,blackout village_assault,,,,,,,,,,,,,
emt_cicada_loop,,amb_emitters/emt_bug_loop_cicada1.wav,0.1,0.15,emitter,0.75,0.8,7,500,element,,,rlooping,,killhouse,,,,,,,,,,,,,
emt_cricket_loop1,,amb_emitters/emt_bug_cricket_loop1.wav,0.25,0.3,emitter,1,1,7,450,element,,,rlooping,,scoutsniper killhouse,,,,weapon4,,,,,,,,,
emt_cricket_loop2,,amb_emitters/emt_bug_cricket_loop2.wav,0.25,0.3,emitter,1,1,7,450,element,,,rlooping,,scoutsniper,,,,,,,,,,,,,
emt_cricket_loop3,,amb_emitters/emt_bug_cricket_loop3.wav,0.25,0.3,emitter,1,1,7,450,element,,,rlooping,,scoutsniper blackout village_assault, ,,,,,,,,,,,,
emt_cricket_loop4,,amb_emitters/emt_bug_cricket_loop4.wav,0.25,0.5,emitter,1,1,7,450,element,,,rlooping,,hunted scoutsniper,,,,,,,,,,,,,
emt_cricket_loop5,,amb_emitters/emt_bug_cricket_loop5.wav,0.25,0.3,emitter,1,1,7,450,element,,,rlooping,,hunted village_assault,,,,,,,,,,,,,
emt_cricket_loop6,,amb_emitters/emt_bug_cricket_loop6.wav,0.25,0.3,emitter,1,1,7,450,element,,,rlooping,,hunted ambush village_assault,,,,,,,,,,,,,
emt_frog_loop1,,amb_emitters/emt_anml_loop_frog1.wav,0.35,0.5,emitter,0.9,1,7,550,element,,,rlooping,,blackout,,,,,,,,,,,,,
emt_frog_loop2,,amb_emitters/emt_anml_loop_frog2.wav,0.35,0.5,emitter,0.9,1,7,550,element,,,rlooping,,blackout hunted village_assault,,,,,,,,,,,,,
emt_frog_loop3,,amb_emitters/emt_anml_loop_frog3.wav,0.35,0.5,emitter,0.9,1,7,550,element,,,rlooping,,hunted village_assault,,,,,,,,,,,,,
#Emitters - Miscellaneous,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_pipe_gas,,amb_emitters/emt_pipe_gas_creak.wav,0.4,0.6,element,0.95,1.05,7,300,auto,,,rlooping,,launchfacility_b cargoship,,,,,,,,,,,,,
emt_pipe_water,,amb_emitters/emt_pipe_water_creak.wav,0.4,0.6,element,0.95,1.05,7,300,auto,,,rlooping,,launchfacility_b cargoship,,,,,,,,,,,,,
emt_pipe_water,,amb_emitters/emt_pipe_water_creak.wav,0.3,0.3,element,0.95,1.05,7,300,auto,,,rlooping,,armada,,,,,,,,,,,,,
emt_distant_war,,amb_emitters/emt_distant_war3.wav,0.3,0.3,emitter,1,1,2500,6000,element,streamed,,rlooping,,village_defend,,,,,,,,,,,2500,6000,0.85
emt_distant_traffic,,amb_emitters/emt_distant_traffic1.wav,0.75,,emitter,,,1300,4100,voice,streamed,,rlooping,,killhouse,,,,,,,,,,,1300,4100,0.85
#Emitters - Rain,,,,,,,,,,,,,,,,,,,,,,,,,,,,
emt_rain_wood,,amb_emitters/amb_rain_roofhvy.wav,1,,max,,,7,500,auto,,,rlooping,0.7,cargoship,,,,,,,,,,,10,500,0.45
emt_rain_metal,,amb_emitters/amb_rain_car.wav,1,,max,,,7,500,auto,,,rlooping,0.7,cargoship,,,,,,,,,,,10,500,0.45
emt_rain_building,,amb_emitters/amb_rain_roofhvy.wav,1,,max,1,1.1,30,700,auto,,,rlooping,0.7,cargoship,,,,,,,,,,,60,700,0.45
emt_rain_roof,,amb_emitters/amb_rain_roofhvy.wav,1,,max,,,30,700,auto,,,rlooping,0.7,cargoship,,,,,,,,,,,60,700,0.45
emt_rain_wood_null,,amb_emitters/amb_rain_roofhvy.wav,0,,emitter,,,7,500,auto,,,looping,0.7,dummy
emt_rain_wood,,amb_emitters/amb_rain_roofhvy.wav,0.6,,emitter,,,7,500,auto,,,looping,0.7,dummy
emt_rain_metal_null,,amb_emitters/amb_rain_car.wav,0,,emitter,,,7,500,auto,,,looping,0.7,dummy
emt_rain_metal,,amb_emitters/amb_rain_car.wav,0.9,,emitter,,,7,500,auto,,,looping,0.7,dummy
emt_rain_building_null,,amb_emitters/amb_rain_roofhvy.wav,0,,emitter,,,30,700,auto,,,looping,0.7,dummy
emt_rain_building,,amb_emitters/amb_rain_roofhvy.wav,0.75,,emitter,,,30,700,auto,,,looping,0.7,dummy
emt_rain_foliage_null,,amb_emitters/amb_rain_foliagehvy.wav,0,,emitter,,,30,500,auto,,,looping,0.7,dummy
emt_rain_foliage,,amb_emitters/amb_rain_foliagehvy.wav,0.75,,emitter,,,30,500,auto,,,looping,0.7,dummy
emt_rain_roof_null,,amb_emitters/amb_rain_roofhvy.wav,0,,emitter,,,30,700,auto,,,looping,0.7,dummy
emt_rain_roof,,amb_emitters/amb_rain_roofhvy.wav,0.75,,emitter,,,30,700,auto,,,looping,0.7,dummy
emt_lightrain_wood_null,,amb_emitters/amb_rain_roof.wav,0,,emitter,,,7,500,auto,,,looping,0.7,dummy
emt_lightrain_wood,,amb_emitters/amb_rain_roof.wav,0.5,,emitter,,,7,500,auto,,,looping,0.7,dummy
emt_lightrain_metal_null,,amb_emitters/amb_rain_carlite.wav,0,,emitter,,,7,500,auto,,,looping,0.7,dummy
emt_lightrain_metal,,amb_emitters/amb_rain_carlite.wav,1,,emitter,,,7,500,auto,,,looping,0.7,dummy
emt_lightrain_building_null,,amb_emitters/amb_rain_roof.wav,0,,emitter,,,30,700,auto,,,looping,0.7,dummy,,,,
emt_lightrain_building,,amb_emitters/amb_rain_roof.wav,0.65,,emitter,,,30,700,auto,,,looping,0.7,dummy,,,,
emt_lightrain_foliage_null,,amb_emitters/amb_rain_foliage.wav,0,,emitter,,,30,500,auto,,,looping,0.7,dummy,,,,
emt_lightrain_foliage,,amb_emitters/amb_rain_foliage.wav,0.65,,emitter,,,30,500,auto,,,looping,0.7,dummy,,,,
emt_lightrain_roof_null,,amb_emitters/amb_rain_roof.wav,0,,emitter,,,30,700,auto,,,looping,0.7,dummy,,,,
emt_lightrain_roof,,amb_emitters/amb_rain_roof.wav,0.65,,emitter,,,30,700,auto,,,looping,0.7,dummy,,,,
#Emitters - OLD COD2,,,,,,,,,,,,,,,,,,,
emt_oceanwaves,,amb_emitters/emt_oceanwaves_1.wav,0.25,,emitter,,,7,2700,auto,streamed,,looping,,dummy,,,,
emt_militaryradio,,amb_emitters/emt_radio_loop_1c.wav,0.85,,emitter,,,7,400,auto,streamed,,looping,,dummy,,,,
emt_radiostatic,,amb_emitters/emt_radiostatic_2.wav,0.85,,emitter,,,7,500,auto,streamed,,looping,,dummy,,,,
emt_powerline,,null.wav,0.5,,emitter,,,7,500,auto,,,,,dummy,,,,
emt_rockdebris,,null.wav,0.5,,emitter,,,7,400,auto,,,,,dummy,,,,
emt_music_middleeast1,,amb_emitters/emt_music_middleeast2.wav,0.8,,emitter,,,7,1600,auto,streamed,,looping,,seaknight_defend,,,,weapon2
# Fires - NEW (quiet levels),,,,,,,,,,,,,,,,,,,
fire_wood_small,1,fire/fire_woodtrash_small1v2res.wav,0.2,0.3,explosion,0.95,1.05,7,300,auto,,,rlooping,0.85,!bog_a all_mp,,,,,,,,,,,,,
fire_wood_small,2,fire/fire_woodtrash_small2v2res.wav,0.2,0.3,explosion,0.95,1.05,7,300,auto,,,rlooping,0.85,!bog_a all_mp,,,,,,,,,,,,,
fire_wood_medium,,fire/fire_woodtrash_medium1v2.wav,0.6,0.65,explosion,0.95,1.05,7,550,auto,streamed,,rlooping,0.85,blackout,,,,,,,,,,,,,
fire_wood_medium,,fire/fire_woodtrash_medium1v2.wav,0.4,0.45,explosion,0.95,1.05,7,550,auto,streamed,,rlooping,0.85,!bog_a hunted all_mp blackout,,,,,,,,,,,,,
fire_wood_medium,,fire/fire_woodtrash_medium1v2res.wav,0.4,0.45,explosion,0.95,1.05,7,1000,auto,,,rlooping,0.85,hunted,,,,,,,,,,,50,400,0.6
fire_wood_medium,,fire/fire_woodtrash_medium1v2res.wav,0.4,0.45,explosion,0.95,1.05,7,550,auto,,,rlooping,0.85,dummy,,,,,,,,,,,,,
fire_wood_large,,fire/fire_woodtrash_large1v2.wav,0.5,0.5,explosion,0.95,1.05,7,1200,auto,streamed,,rlooping,0.85,!bog_a all_mp,,,,,,,,,,,,,
fire_wood_large,,fire/fire_woodtrash_large1v2res.wav,0.5,0.5,explosion,0.95,1.05,7,1200,auto,,,rlooping,0.85,dummy,,,,,,,,,,,,,
fire_metal_small,,fire/fire_metal_small1v2.wav,0.2,0.3,explosion,0.95,1.05,7,300,auto,streamed,,rlooping,0.85,!bog_a all_mp hunted aftermath,,,,,,,,,,,,,
fire_metal_small,,fire/fire_metal_small1v2.wav,0.25,0.35,explosion,0.95,1.05,7,300,auto,streamed,,rlooping,0.85,aftermath,,,,,,,,,,,,,
fire_metal_small,,fire/fire_metal_small1v2res.wav,0.2,0.3,explosion,0.95,1.05,7,300,auto,,,rlooping,0.85,hunted,,,,,,,,,,,,,
fire_metal_small,,fire/fire_metal_small1v2res.wav,0.2,0.3,explosion,0.95,1.05,7,300,auto,,,rlooping,0.85,dummy,,,,,,,,,,,,,
fire_metal_medium,,fire/fire_metal_med1v2.wav,0.4,0.45,explosion,0.95,1.05,7,550,auto,streamed,,rlooping,0.85,!bog_a hunted launchfacility_a all_mp,,,,,,,,,,,,,
fire_metal_medium,,fire/fire_metal_med1v2.wav,0.4,0.45,explosion,0.95,1.05,7,700,auto,streamed,,rlooping,0.85,hunted,,,,,,,,,,,50,400,0.6
fire_metal_medium,,fire/fire_metal_med1v2.wav,0.4,0.45,explosion,0.95,1.05,7,1000,auto,streamed,,rlooping,0.85,launchfacility_a,,,,,,,,,,,50,400,0.6
fire_metal_medium,,fire/fire_metal_med1v2res.wav,0.4,0.45,explosion,0.95,1.05,7,550,auto,,,rlooping,0.85,dummy,,,,,,,,,,,,,
fire_metal_large,,fire/fire_metal_lrg1v2.wav,0.5,0.5,explosion,0.95,1.05,7,1100,auto,streamed,,rlooping,0.85,!bog_a launchfacility_a all_mp,,,,,,,,,,,,,
fire_metal_large,,fire/fire_metal_lrg1v2res.wav,0.5,0.5,explosion,0.95,1.05,7,1800,auto,,,rlooping,0.85,launchfacility_a,,,,,,,,,,,,,
# Fires - NEW (LOUD levels),,,,,,,,,,,,,,,,,,,,,,,,,,,,
fire_wood_small,1,fire/fire_woodtrash_small1v2res.wav,0.5,0.55,explosion,1,1.1,7,400,auto,,,rlooping,0.8,bog_a,,,,,,,,,,,,,
fire_wood_small,2,fire/fire_woodtrash_small2v2res.wav,0.5,0.55,explosion,1,1.1,7,400,auto,,,rlooping,0.8,bog_a,,,,,,,,,,,,,
fire_wood_medium,,fire/fire_woodtrash_medium1v2res.wav,0.7,0.75,explosion,1,1.1,7,700,auto,,,rlooping,0.8,bog_a,,,,,,,,,,,50,400,0.55
fire_wood_large,,fire/fire_woodtrash_large1v2.wav,0.75,0.8,explosion,1,1.1,50,1200,auto,streamed,,rlooping,0.8,bog_a,,,,,,,,,,,50,700,0.65
fire_metal_small,,fire/fire_metal_small1v2res.wav,0.5,0.55,explosion,1,1.1,7,400,auto,,,rlooping,0.8,bog_a,,,,,,,,,,,,,
fire_metal_medium,,fire/fire_metal_med1v2res.wav,0.7,0.75,explosion,1,1.1,7,700,auto,,,rlooping,0.8,bog_a,,,,,,,,,,,50,400,0.55
fire_metal_large,,fire/fire_metal_lrg1v2res.wav,0.75,0.8,explosion,1.05,1.1,50,1200,auto,,,rlooping,0.8,bog_a,,,,,,,,,,,50,700,0.65
fire_barrel_small,1,fire/fire_woodtrash_small1v2res.wav,0.5,0.55,explosion,1,1.1,7,400,auto,,,rlooping,0.85,,,,,,,,,,,,,,
fire_barrel_small,2,fire/fire_woodtrash_small2v2res.wav,0.5,0.55,explosion,1,1.1,7,400,auto,,,rlooping,0.85,,,,,,,,,,,,,,
fire_dumpster_medium,,fire/fire_metal_med1v2res.wav,0.45,0.48,explosion,0.95,1.05,7,550,auto,,,rlooping,0.8,,,,,,,,,,,,50,400,0.55
# Car Fire (Loud chaotic maps),,,,,,,,,,,,,,,,,,,,,,,
fire_vehicle_flareup_med,1,explosions/fire_vehicle_flame_up_medbig1.wav,0.9,1,explosion,1,1.1,172,2200,auto,,,,,bog_a bog_b,,,fire_vehicle_flareup_med_layer,,,,,0.2
fire_vehicle_flareup_med,2,explosions/fire_vehicle_flame_up_medbig2.wav,0.9,1,explosion,1,1.1,172,2200,auto,,,,,bog_a bog_b,,,fire_vehicle_flareup_med_layer,,,,,0.2
fire_vehicle_flareup_med,3,explosions/fire_vehicle_flame_up_medbig3.wav,0.9,1,explosion,1,1.1,172,2200,auto,,,,,bog_a bog_b,,,fire_vehicle_flareup_med_layer,,,,,0.2
fire_vehicle_flareup_med_layer,1,explosions/fire_vehicle_flame_up_medbig1.wav,0.9,1,explosion,1.15,1.2,172,1000,auto2,,,,,bog_a bog_b,,,,,100,,,0.6
fire_vehicle_flareup_med_layer,2,explosions/fire_vehicle_flame_up_medbig2.wav,0.9,1,explosion,1.15,1.2,172,1000,auto2,,,,,bog_a bog_b,,,,,100,,,0.6
fire_vehicle_flareup_med_layer,3,explosions/fire_vehicle_flame_up_medbig3.wav,0.9,1,explosion,1.15,1.2,172,1000,auto2,,,,,bog_a bog_b,,,,,100,,,0.6
fire_vehicle_med,,fire/fire_metal_lrg1v2.wav,0.95,1,explosion,1,1,172,2200,voice,streamed,,rlooping,0.8,bog_a bog_b,,,,,,,,
# Car Fire (All other maps),,,,,,,,,,,,,,,,,,,,,,,
fire_vehicle_flareup_med,1,explosions/fire_vehicle_flame_up_medbig1.wav,0.75,0.8,explosion,0.9,1,72,1600,auto,,,,,!bog_a bog_b,,,fire_vehicle_flareup_med_layer,,,,,0.2
fire_vehicle_flareup_med,2,explosions/fire_vehicle_flame_up_medbig2.wav,0.75,0.8,explosion,0.9,1,72,1600,auto,,,,,!bog_a bog_b,,,fire_vehicle_flareup_med_layer,,,,,0.2
fire_vehicle_flareup_med,3,explosions/fire_vehicle_flame_up_medbig3.wav,0.75,0.8,explosion,0.9,1,72,1600,auto,,,,,!bog_a bog_b,,,fire_vehicle_flareup_med_layer,,,,,0.2
fire_vehicle_flareup_med_layer,1,explosions/fire_vehicle_flame_up_medbig1.wav,0.8,0.9,explosion,0.8,0.9,7,350,auto2,,,,,!bog_a bog_b,,,,,100,,,0.6
fire_vehicle_flareup_med_layer,2,explosions/fire_vehicle_flame_up_medbig2.wav,0.8,0.9,explosion,0.8,0.9,7,350,auto2,,,,,!bog_a bog_b,,,,,100,,,0.6
fire_vehicle_flareup_med_layer,3,explosions/fire_vehicle_flame_up_medbig3.wav,0.8,0.9,explosion,0.8,0.9,7,350,auto2,,,,,!bog_a bog_b,,,,,100,,,0.6
fire_vehicle_med,,fire/fire_metal_lrg1v2.wav,0.8,0.85,explosion,0.9,1,7,1600,voice,streamed,,rlooping,,!bog_a bog_b
# Fires - OLD,,,,,,,,,,,,,,,
smallfire,,fire/Fire_Sm_loop01.wav,0.5,0.5,na,0.82,0.82,7,600,auto,,,rlooping,,
medfire,,fire/Fire_med_loop02.wav,0.6,0.6,na,0.82,0.82,7,600,auto,streamed,,rlooping,,
bigfire,,fire/Fire_Big_loop02.wav,0.6,0.6,na,0.82,0.82,7,600,auto,streamed,,rlooping,,
distantfire,,fire/Fire_med_loop01.wav,0.5,0.5,na,0.82,0.82,7,600,auto,streamed,,rlooping,,
vehicle_fire,,fire/Fire_med_loop02_res.wav,0.3,0.35,na,0.82,0.82,7,600,auto,,,rlooping,,!aftermath
vehicle_fire,,fire/Fire_med_loop02_res.wav,0.25,0.35,na,0.75,0.9,7,400,auto,,,rlooping,,aftermath
vehicle_fire_medium,,fire/Fire_med_loop02_res.wav,0.5,0.55,max,0.82,0.82,7,1000,auto,,,rlooping,,!hunted aftermath
vehicle_fire_medium,,fire/Fire_med_loop02_res.wav,0.6,0.65,max,0.82,0.82,25,750,auto,,,rlooping,,hunted
vehicle_fire_medium,,fire/Fire_med_loop02.wav,0.6,0.65,max,0.82,0.82,25,750,auto,streamed,,rlooping,,aftermath
vehicle_fire_small,,fire/fire_vehicle_small_loop1_res.wav,0.5,0.55,na,0.95,1.05,7,600,auto,,,rlooping,,!aftermath
vehicle_fire_small,,fire/fire_vehicle_small_loop1_res.wav,0.4,0.55,na,0.9,1.1,7,400,auto,,,rlooping,,aftermath
building_woodfire1,,fire/Fire_Big_loop02.wav,0.18,0.25,na,0.82,0.82,7,2200,auto,streamed,,rlooping,,
building_woodfire2,,fire/Fire_Sm_loop01.wav,0.18,0.25,na,0.82,0.82,7,1100,auto,,,rlooping,,
#Shellshock,,,,,,,,,,,,,,,,,,,
shellshock_loop,,misc/shellshock_loop.wav,0.6,,max,,,,,shellshock,streamed,,looping,,,,,,
shellshock_loop_silent,,misc/shellshock_loop.wav,0,,max,,,,,shellshock,streamed,,looping,,,,,,
shellshock_end,,misc/shellshock_exit_v5.wav,0.95,,max,,,,,announcer,streamed,,,,,,,,
#shellshock_end,,misc/shellshock_exit.wav,0.95,,max,,,,,announcer,streamed,,,,,,,,
shellshock_end_abort,,null.wav,0,,max,,,,,announcer,,,,,,,,,
#Briefings,,,,,,,,,,,,,,,,,,,
slide_advance,,null.wav,0.75,1,na,1,1,,,local,,,,,,,,,
stop_voice,,null.wav,0.99,0.99,voiceover,,,360,6000,voice,,,,,,,,,
#Movement,,,,,,,,,,,,,,,,,,,
#Fast Rope,,,,,,,,,,,,,,,,,,,
fastrope_start_plr,,level/foly_fastrope_start1.wav,0.92,0.97,na,1,1,50,5000,local,,,,,!all_mp,,,,weapon1
fastrope_loop_plr,,level/foly_fastrope_loop1.wav,0.92,0.97,na,1,1,50,5000,local,,,looping,,!all_mp,,,,weapon1
fastrope_end_plr,,level/foly_fastrope_end1.wav,0.92,0.97,na,1,1,50,5000,local,,,,,!all_mp,,,,weapon1
fastrope_start_npc,,level/foly_fastrope_start1.wav,0.7,0.8,na,0.9,1.1,100,900,auto,,,,,!all_mp,,,,weapon2
fastrope_loop_npc,,level/foly_fastrope_loop1.wav,0.8,0.8,na,0.9,1.1,100,900,auto,,,looping,,!all_mp,,,,weapon2
fastrope_end_npc,,level/foly_fastrope_end1.wav,0.8,0.8,na,0.9,1.1,100,900,auto,,,,,!all_mp,,,,weapon2
#Rope Rappel,,,,,,,,,,,,,,,,,,,
rappel_liftrope_clipin_plr,,foley/scn_rappel_liftrope_clickin1.wav,0.92,0.97,na,1,1,50,5000,local,,,,,launchfacility_a blackout sniperescape,,,,
rappel_pushoff_initial_plr,1,foley/scn_rappel_pushoff1.wav,0.92,0.97,na,0.95,1.05,50,5000,local,,,,,launchfacility_a blackout sniperescape,,,,
rappel_pushoff_initial_plr,2,foley/scn_rappel_pushoff2.wav,0.92,0.97,na,0.95,1.05,50,5000,local,,,,,launchfacility_a blackout sniperescape,,,,
rappel_pushoff_repeat_plr,1,foley/scn_rappel_pushoff1.wav,0.92,0.97,na,0.95,1.05,50,5000,local,,,,,launchfacility_a blackout sniperescape,,,,
rappel_pushoff_repeat_plr,2,foley/scn_rappel_pushoff2.wav,0.92,0.97,na,0.95,1.05,50,5000,local,,,,,launchfacility_a blackout sniperescape,,,,
rappel_clipout_plr,,foley/scn_rappel_clipout1.wav,0.92,0.97,na,1,1,50,5000,local,,,,,launchfacility_a blackout sniperescape,,,,
rappel_jumpup_npc,,foley/scn_rappel_jumpup.wav,0.8,0.8,max,0.95,1.05,100,1100,auto,,,,,launchfacility_a blackout sniperescape,,,,weapon2
rappel_liftrope_clipin_npc,,foley/scn_rappel_liftrope_clickin1.wav,0.95,1,max,0.95,1.05,100,1100,auto,,,,,launchfacility_a blackout sniperescape,,,,weapon2
rappel_pushoff_initial_npc,,foley/scn_rappel_initial_pushoff.wav,0.95,1,max,0.95,1.05,100,1100,auto,,,,,blackout sniperescape,,,,weapon2,,,,,,,,,
rappel_pushoff_repeat_npc,1,foley/scn_rappel_pushoff1.wav,0.95,1,max,0.95,1.05,100,1100,auto,,,,,launchfacility_a blackout sniperescape,,,,weapon2,,,,,,,,,
rappel_pushoff_repeat_npc,2,foley/scn_rappel_pushoff2.wav,0.95,1,max,0.95,1.05,100,1100,auto,,,,,launchfacility_a blackout sniperescape,,,,weapon2,,,,,,,,,
rappel_clipout_npc,,foley/scn_rappel_clipout1.wav,0.95,1,max,0.95,1.05,100,1100,auto,,,,,launchfacility_a blackout sniperescape,,,,weapon2,,,,,,,,,
rappel_pushoff_initial_npc,1,foley/scn_rappel_initial_pushoff.wav,0.7,0.8,na,0.95,1.05,100,900,auto,,,,,launchfacility_a,,,,weapon1,,,,,,,,,
rappel_pushoff_initial_npc,2,foley/scn_rappel_pushoff1.wav,0.7,0.8,na,0.95,1.05,100,900,auto,,,,,launchfacility_a,,,,weapon1,,,,,,,,,
rappel_pushoff_initial_npc,3,foley/scn_rappel_pushoff2.wav,0.7,0.8,na,0.95,1.05,100,900,auto,,,,,launchfacility_a,,,,weapon1,,,,,,,,,
#Car hood slides,,,,,,,,,,,,,,,,,,,,,,,,,,,,
npc_car_slide_hood,,foley/foly_npc_car_slide_hood1.wav,0.95,0.99,na,0.95,1.05,50,1500,effects1,,,,,!all_mp,,,,,,,,0.2,,,200,700,0.65
npc_car_slide_cover,,foley/foly_npc_car_slide_cover1.wav,0.95,0.99,na,0.95,1.05,50,1500,effects1,,,,,!all_mp,,,,,,,,0.2,,,200,700,0.65
npc_car_slide_death,,foley/foly_npc_car_slide_death1.wav,0.95,0.99,na,0.95,1.05,50,1500,effects1,,,,,!all_mp,,,,,,,,0.2,,,200,700,0.65
# Running Footsteps (player),,,,,,,,,,,,,,,,,,,,,,,,,,,,
step_run_plr_default,1,footsteps/foot_dirt01.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,,,,,,,
step_run_plr_default,2,footsteps/foot_dirt02.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_default,3,footsteps/foot_dirt03.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_default,4,footsteps/foot_dirt04.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_bark,1,footsteps/foot_wood01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_bark,2,footsteps/foot_wood02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_bark,3,footsteps/foot_wood03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_bark,4,footsteps/foot_wood04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_brick,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_brick,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_brick,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_brick,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_carpet,1,footsteps/foot_carpet01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_carpet,2,footsteps/foot_carpet02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_carpet,3,footsteps/foot_carpet03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_carpet,4,footsteps/foot_carpet04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_cloth,1,footsteps/foot_carpet01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_cloth,2,footsteps/foot_carpet02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_cloth,3,footsteps/foot_carpet03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_cloth,4,footsteps/foot_carpet04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_concrete,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_concrete,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_concrete,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_concrete,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_dirt,1,footsteps/foot_dirt01.wav,0.15,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_dirt,2,footsteps/foot_dirt02.wav,0.15,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_dirt,3,footsteps/foot_dirt03.wav,0.15,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_dirt,4,footsteps/foot_dirt04.wav,0.15,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_flesh,1,null.wav,0.26,0.31,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_flesh,2,null.wav,0.26,0.31,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_flesh,3,null.wav,0.26,0.31,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_flesh,4,null.wav,0.26,0.31,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_foliage,1,footsteps/foot_leaves01.wav,0.15,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_foliage,2,footsteps/foot_leaves02.wav,0.15,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_foliage,3,footsteps/foot_leaves03.wav,0.15,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_foliage,4,footsteps/foot_leaves04.wav,0.15,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.38,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.38,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.38,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.38,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.38,footstepplr,0.85,1,50,1000,body2d,,,,0.85,dummy,,,,weapon1
step_run_plr_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.38,footstepplr,0.85,1,50,1000,body2d,,,,0.85,dummy,,,,weapon1
step_run_plr_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.38,footstepplr,0.85,1,50,1000,body2d,,,,0.85,dummy,,,,weapon1
step_run_plr_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.38,footstepplr,0.85,1,50,1000,body2d,,,,0.85,dummy,,,,weapon1
step_run_plr_grass,1,footsteps/foot_grass01.wav,0.12,0.22,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_grass,2,footsteps/foot_grass02.wav,0.12,0.22,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_grass,3,footsteps/foot_grass03.wav,0.12,0.22,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_grass,4,footsteps/foot_grass04.wav,0.12,0.22,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_gravel,1,footsteps/foot_dirt01.wav,0.26,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_gravel,2,footsteps/foot_dirt02.wav,0.26,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_run_plr_gravel,3,footsteps/foot_dirt03.wav,0.26,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_run_plr_gravel,4,footsteps/foot_dirt04.wav,0.26,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_run_plr_ice,1,footsteps/foot_snow01.wav,0.19,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_run_plr_ice,2,footsteps/foot_snow02.wav,0.19,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_run_plr_ice,3,footsteps/foot_snow03.wav,0.19,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_run_plr_ice,4,footsteps/foot_snow04.wav,0.19,0.32,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_run_plr_metal,1,footsteps/foot_metal01.wav,0.15,0.38,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,!launchfacility_b,,,,weapon1,,,
step_run_plr_metal,2,footsteps/foot_metal02.wav,0.15,0.38,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,!launchfacility_b,,,,weapon1,,,
step_run_plr_metal,3,footsteps/foot_metal03.wav,0.15,0.38,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,!launchfacility_b,,,,weapon1,,,
step_run_plr_metal,4,footsteps/foot_metal04.wav,0.15,0.38,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,!launchfacility_b,,,,weapon1,,,
step_run_plr_metal,1,footsteps/foot_metal_duct1.wav,0.55,0.72,footstepplr,0.75,0.9,50,1000,body2d,,,,0.85,launchfacility_b,,,,weapon1,,,fulldrylevel
step_run_plr_metal,2,footsteps/foot_metal_duct2.wav,0.55,0.72,footstepplr,0.75,0.9,50,1000,body2d,,,,0.85,launchfacility_b,,,,weapon1,,,fulldrylevel
step_run_plr_metal,3,footsteps/foot_metal_duct3.wav,0.55,0.72,footstepplr,0.75,0.9,50,1000,body2d,,,,0.85,launchfacility_b,,,,weapon1,,,fulldrylevel
step_run_plr_metal,4,footsteps/foot_metal_duct4.wav,0.55,0.72,footstepplr,0.75,0.9,50,1000,body2d,,,,0.85,launchfacility_b,,,,weapon1,,,fulldrylevel
step_run_plr_mud,1,footsteps/foot_mud01.wav,0.28,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_run_plr_mud,2,footsteps/foot_mud02.wav,0.28,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_mud,3,footsteps/foot_mud03.wav,0.28,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_mud,4,footsteps/foot_mud04.wav,0.28,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_paper,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_paper,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_paper,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_paper,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_plaster,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_plaster,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_plaster,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_plaster,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_rock,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_rock,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_rock,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_rock,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.24,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.24,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.24,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.24,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_snow,1,footsteps/foot_snow01.wav,0.28,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_snow,2,footsteps/foot_snow02.wav,0.28,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_snow,3,footsteps/foot_snow03.wav,0.28,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_snow,4,footsteps/foot_snow04.wav,0.28,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_water,1,footsteps/foot_water_shallow1.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_water,2,footsteps/foot_water_shallow2.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_water,3,footsteps/foot_water_shallow3.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_water,4,footsteps/foot_water_shallow4.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_water,5,footsteps/foot_water_shallow5.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_wood,1,footsteps/foot_wood01.wav,0.29,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_wood,2,footsteps/foot_wood02.wav,0.29,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_wood,3,footsteps/foot_wood03.wav,0.29,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_wood,4,footsteps/foot_wood04.wav,0.29,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.29,0.38,footstepplr,0.85,1.05,50,1000,body2d,,0.25,,0.85,,,,,weapon1
step_run_plr_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.29,0.38,footstepplr,0.85,1.05,50,1000,body2d,,0.25,,0.85,,,,,weapon1
step_run_plr_asphault,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_asphault,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_asphault,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_asphault,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_asphalt,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_asphalt,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_asphalt,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_asphalt,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_ceramic,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_ceramic,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_ceramic,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_ceramic,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_plastic,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_plastic,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_plastic,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_plastic,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_rubber,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_rubber,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_rubber,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_rubber,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_cushion,1,footsteps/foot_dirt01.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_cushion,2,footsteps/foot_dirt02.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_cushion,3,footsteps/foot_dirt03.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_cushion,4,footsteps/foot_dirt04.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_fruit,1,footsteps/foot_dirt01.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_fruit,2,footsteps/foot_dirt02.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_fruit,3,footsteps/foot_dirt03.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_fruit,4,footsteps/foot_dirt04.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_run_plr_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.35,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
# Running Footsteps (non-player/non-MP),,,,,,,,,,,,,,,,,,,
step_run_default,1,footsteps/foot_dirt01.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_default,2,footsteps/foot_dirt02.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_default,3,footsteps/foot_dirt03.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_default,4,footsteps/foot_dirt04.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_bark,1,footsteps/foot_wood01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_bark,2,footsteps/foot_wood02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_bark,3,footsteps/foot_wood03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_bark,4,footsteps/foot_wood04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_brick,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_brick,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_brick,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_brick,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_carpet,1,footsteps/foot_carpet01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_carpet,2,footsteps/foot_carpet02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_carpet,3,footsteps/foot_carpet03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_carpet,4,footsteps/foot_carpet04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_cloth,1,footsteps/foot_carpet01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_cloth,2,footsteps/foot_carpet02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_cloth,3,footsteps/foot_carpet03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_cloth,4,footsteps/foot_carpet04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_concrete,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_concrete,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_concrete,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_concrete,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_dirt,1,footsteps/foot_dirt01.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_dirt,2,footsteps/foot_dirt02.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_dirt,3,footsteps/foot_dirt03.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_dirt,4,footsteps/foot_dirt04.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_flesh,1,null.wav,0.26,0.31,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_flesh,2,null.wav,0.26,0.31,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_flesh,3,null.wav,0.26,0.31,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_flesh,4,null.wav,0.26,0.31,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_foliage,1,footsteps/foot_leaves01.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_foliage,2,footsteps/foot_leaves02.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_foliage,3,footsteps/foot_leaves03.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_foliage,4,footsteps/foot_leaves04.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
#step_run_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
#step_run_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
#step_run_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
#step_run_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_grass,1,footsteps/foot_grass01.wav,0.12,0.22,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_grass,2,footsteps/foot_grass02.wav,0.12,0.22,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_grass,3,footsteps/foot_grass03.wav,0.12,0.22,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_grass,4,footsteps/foot_grass04.wav,0.12,0.22,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_gravel,1,footsteps/foot_dirt01.wav,0.26,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_gravel,2,footsteps/foot_dirt02.wav,0.26,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_gravel,3,footsteps/foot_dirt03.wav,0.26,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_gravel,4,footsteps/foot_dirt04.wav,0.26,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_ice,1,footsteps/foot_snow01.wav,0.19,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_ice,2,footsteps/foot_snow02.wav,0.19,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_ice,3,footsteps/foot_snow03.wav,0.19,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_ice,4,footsteps/foot_snow04.wav,0.19,0.32,footstep,0.7,0.85,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_metal,1,footsteps/foot_metal01.wav,0.15,0.38,footstep,0.7,0.85,50,1000,body,,,,0.85,!launchfacility_b all_mp,,,,weapon1
step_run_metal,2,footsteps/foot_metal02.wav,0.15,0.38,footstep,0.7,0.85,50,1000,body,,,,0.85,!launchfacility_b all_mp,,,,weapon1
step_run_metal,3,footsteps/foot_metal03.wav,0.15,0.38,footstep,0.7,0.85,50,1000,body,,,,0.85,!launchfacility_b all_mp,,,,weapon1
step_run_metal,4,footsteps/foot_metal04.wav,0.15,0.38,footstep,0.7,0.85,50,1000,body,,,,0.85,!launchfacility_b all_mp,,,,weapon1
step_run_metal,1,footsteps/foot_metal_duct1.wav,0.45,0.68,footstep,0.7,0.85,50,1000,body,,,,0.85,launchfacility_b,,,,weapon1
step_run_metal,2,footsteps/foot_metal_duct2.wav,0.45,0.68,footstep,0.7,0.85,50,1000,body,,,,0.85,launchfacility_b,,,,weapon1
step_run_metal,3,footsteps/foot_metal_duct3.wav,0.45,0.68,footstep,0.7,0.85,50,1000,body,,,,0.85,launchfacility_b,,,,weapon1
step_run_metal,4,footsteps/foot_metal_duct4.wav,0.45,0.68,footstep,0.7,0.85,50,1000,body,,,,0.85,launchfacility_b,,,,weapon1
step_run_mud,1,footsteps/foot_mud01.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_mud,2,footsteps/foot_mud02.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_mud,3,footsteps/foot_mud03.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_mud,4,footsteps/foot_mud04.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_paper,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_paper,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_paper,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_paper,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_plaster,1,footsteps/foot_stone01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_plaster,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_plaster,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_plaster,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_rock,1,footsteps/foot_stone01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_rock,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_rock,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_rock,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.24,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.24,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.24,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.24,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_snow,1,footsteps/foot_snow01.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_snow,2,footsteps/foot_snow02.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_snow,3,footsteps/foot_snow03.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_snow,4,footsteps/foot_snow04.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_water,1,footsteps/foot_water_shallow1.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_water,2,footsteps/foot_water_shallow2.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_water,3,footsteps/foot_water_shallow3.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_water,4,footsteps/foot_water_shallow4.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_water,5,footsteps/foot_water_shallow5.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_wood,1,footsteps/foot_wood01.wav,0.25,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_wood,2,footsteps/foot_wood02.wav,0.25,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_wood,3,footsteps/foot_wood03.wav,0.25,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_wood,4,footsteps/foot_wood04.wav,0.25,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.25,0.38,footstep,0.85,1.05,50,1000,body,,0.25,,0.85,!all_mp,,,,weapon1
step_run_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.25,0.38,footstep,0.85,1.05,50,1000,body,,0.25,,0.85,!all_mp,,,,weapon1
step_run_asphault,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_asphault,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_asphault,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_asphault,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_asphalt,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_asphalt,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_asphalt,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_asphalt,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_ceramic,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_ceramic,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_ceramic,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_plastic,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_plastic,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_plastic,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_rubber,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_rubber,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_rubber,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_cushion,1,footsteps/foot_dirt01.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_cushion,2,footsteps/foot_dirt02.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_cushion,3,footsteps/foot_dirt03.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_cushion,4,footsteps/foot_dirt04.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_fruit,1,footsteps/foot_dirt01.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_fruit,2,footsteps/foot_dirt02.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_fruit,3,footsteps/foot_dirt03.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_fruit,4,footsteps/foot_dirt04.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_run_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
# Running Footsteps (non-player/MP),,,,,,,,,,,,,,,,,,,
step_run_default,1,footsteps/foot_dirt01.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_default,2,footsteps/foot_dirt02.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_default,3,footsteps/foot_dirt03.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_default,4,footsteps/foot_dirt04.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_bark,1,footsteps/foot_wood01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_bark,2,footsteps/foot_wood02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_bark,3,footsteps/foot_wood03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_bark,4,footsteps/foot_wood04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_brick,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_brick,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_brick,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_brick,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_carpet,1,footsteps/foot_carpet01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_carpet,2,footsteps/foot_carpet02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_carpet,3,footsteps/foot_carpet03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_carpet,4,footsteps/foot_carpet04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_cloth,1,footsteps/foot_carpet01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_cloth,2,footsteps/foot_carpet02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_cloth,3,footsteps/foot_carpet03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_cloth,4,footsteps/foot_carpet04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_concrete,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_concrete,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_concrete,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_concrete,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_dirt,1,footsteps/foot_dirt01.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_dirt,2,footsteps/foot_dirt02.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_dirt,3,footsteps/foot_dirt03.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_dirt,4,footsteps/foot_dirt04.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_flesh,1,null.wav,0.26,0.31,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_flesh,2,null.wav,0.26,0.31,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_flesh,3,null.wav,0.26,0.31,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_flesh,4,null.wav,0.26,0.31,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_foliage,1,footsteps/foot_leaves01.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_foliage,2,footsteps/foot_leaves02.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_foliage,3,footsteps/foot_leaves03.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_foliage,4,footsteps/foot_leaves04.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
#step_run_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
#step_run_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
#step_run_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
#step_run_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_grass,1,footsteps/foot_grass01.wav,0.12,0.22,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_grass,2,footsteps/foot_grass02.wav,0.12,0.22,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_grass,3,footsteps/foot_grass03.wav,0.12,0.22,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_grass,4,footsteps/foot_grass04.wav,0.12,0.22,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_gravel,1,footsteps/foot_dirt01.wav,0.26,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_gravel,2,footsteps/foot_dirt02.wav,0.26,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_gravel,3,footsteps/foot_dirt03.wav,0.26,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_gravel,4,footsteps/foot_dirt04.wav,0.26,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_ice,1,footsteps/foot_snow01.wav,0.19,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_ice,2,footsteps/foot_snow02.wav,0.19,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_ice,3,footsteps/foot_snow03.wav,0.19,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_ice,4,footsteps/foot_snow04.wav,0.19,0.32,mpfootstep,0.7,0.85,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_metal,1,footsteps/foot_metal01.wav,0.15,0.38,mpfootstep,0.7,0.85,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_metal,2,footsteps/foot_metal02.wav,0.15,0.38,mpfootstep,0.7,0.85,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_metal,3,footsteps/foot_metal03.wav,0.15,0.38,mpfootstep,0.7,0.85,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_metal,4,footsteps/foot_metal04.wav,0.15,0.38,mpfootstep,0.7,0.85,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_mud,1,footsteps/foot_mud01.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_mud,2,footsteps/foot_mud02.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_mud,3,footsteps/foot_mud03.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_mud,4,footsteps/foot_mud04.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_paper,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_paper,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_paper,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_paper,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_plaster,1,footsteps/foot_stone01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_plaster,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_plaster,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_plaster,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_rock,1,footsteps/foot_stone01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_rock,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_rock,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_rock,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.24,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.24,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.24,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.24,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_snow,1,footsteps/foot_snow01.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_snow,2,footsteps/foot_snow02.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_snow,3,footsteps/foot_snow03.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_snow,4,footsteps/foot_snow04.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_water,1,footsteps/foot_water_shallow1.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_water,2,footsteps/foot_water_shallow2.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_water,3,footsteps/foot_water_shallow3.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_water,4,footsteps/foot_water_shallow4.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_water,5,footsteps/foot_water_shallow5.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_wood,1,footsteps/foot_wood01.wav,0.25,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_wood,2,footsteps/foot_wood02.wav,0.25,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_wood,3,footsteps/foot_wood03.wav,0.25,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_wood,4,footsteps/foot_wood04.wav,0.25,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.25,0.38,mpfootstep,0.85,1.05,50,1200,body,,0.25,,0.85,all_mp,,,,weapon1
step_run_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.25,0.38,mpfootstep,0.85,1.05,50,1200,body,,0.25,,0.85,all_mp,,,,weapon1
step_run_asphault,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_asphault,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_asphault,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_asphault,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_asphalt,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_asphalt,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_asphalt,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_asphalt,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_ceramic,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_ceramic,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_ceramic,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_plastic,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_plastic,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_plastic,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_rubber,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_rubber,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_rubber,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_cushion,1,footsteps/foot_dirt01.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_cushion,2,footsteps/foot_dirt02.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_cushion,3,footsteps/foot_dirt03.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_cushion,4,footsteps/foot_dirt04.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_fruit,1,footsteps/foot_dirt01.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_fruit,2,footsteps/foot_dirt02.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_fruit,3,footsteps/foot_dirt03.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_fruit,4,footsteps/foot_dirt04.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
step_run_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1200,body,,,,0.85,all_mp,,,,weapon1
# Walking Footsteps (player),,,,,,,,,,,,,,,,,,,
step_walk_plr_default,1,footsteps/foot_dirt01.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_default,2,footsteps/foot_dirt02.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_default,3,footsteps/foot_dirt03.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_default,4,footsteps/foot_dirt04.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_bark,1,footsteps/foot_wood01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_bark,2,footsteps/foot_wood02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_bark,3,footsteps/foot_wood03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_bark,4,footsteps/foot_wood04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_brick,1,footsteps/foot_stone01.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_brick,2,footsteps/foot_stone02.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_brick,3,footsteps/foot_stone03.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_brick,4,footsteps/foot_stone04.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_carpet,1,footsteps/foot_carpet01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_carpet,2,footsteps/foot_carpet02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_carpet,3,footsteps/foot_carpet03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_carpet,4,footsteps/foot_carpet04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_cloth,1,footsteps/foot_carpet01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_cloth,2,footsteps/foot_carpet02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_cloth,3,footsteps/foot_carpet03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_cloth,4,footsteps/foot_carpet04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_concrete,1,footsteps/foot_stone01.wav,0.38,0.45,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_concrete,2,footsteps/foot_stone02.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_concrete,3,footsteps/foot_stone03.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_concrete,4,footsteps/foot_stone04.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_dirt,1,footsteps/foot_dirt01.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_dirt,2,footsteps/foot_dirt02.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_dirt,3,footsteps/foot_dirt03.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_dirt,4,footsteps/foot_dirt04.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_flesh,1,null.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_flesh,2,null.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_flesh,3,null.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_flesh,4,null.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_foliage,1,footsteps/foot_leaves01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_foliage,2,footsteps/foot_leaves02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_foliage,3,footsteps/foot_leaves03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_foliage,4,footsteps/foot_leaves04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.2,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.2,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.2,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.2,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
#step_walk_plr_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.2,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
#step_walk_plr_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.2,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
#step_walk_plr_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.2,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
#step_walk_plr_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.2,footstepplr,0.85,1,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_grass,1,footsteps/foot_grass01.wav,0.12,0.26,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_grass,2,footsteps/foot_grass02.wav,0.12,0.26,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_grass,3,footsteps/foot_grass03.wav,0.12,0.26,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_grass,4,footsteps/foot_grass04.wav,0.12,0.26,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_gravel,1,footsteps/foot_dirt01.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_gravel,2,footsteps/foot_dirt02.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_gravel,3,footsteps/foot_dirt03.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_gravel,4,footsteps/foot_dirt04.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_ice,1,footsteps/foot_snow01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_ice,2,footsteps/foot_snow02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_ice,3,footsteps/foot_snow03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_ice,4,footsteps/foot_snow04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_metal,1,footsteps/foot_metal01.wav,0.15,0.2,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,!launchfacility_b,,,,weapon1
step_walk_plr_metal,2,footsteps/foot_metal02.wav,0.15,0.2,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,!launchfacility_b,,,,weapon1
step_walk_plr_metal,3,footsteps/foot_metal03.wav,0.15,0.2,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,!launchfacility_b,,,,weapon1,,,
step_walk_plr_metal,4,footsteps/foot_metal04.wav,0.15,0.2,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,!launchfacility_b,,,,weapon1,,,
step_walk_plr_metal,1,footsteps/foot_metal_duct1.wav,0.35,0.4,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,launchfacility_b,,,,weapon1,,,fulldrylevel
step_walk_plr_metal,2,footsteps/foot_metal_duct2.wav,0.35,0.4,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,launchfacility_b,,,,weapon1,,,fulldrylevel
step_walk_plr_metal,3,footsteps/foot_metal_duct3.wav,0.35,0.4,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,launchfacility_b,,,,weapon1,,,fulldrylevel
step_walk_plr_metal,4,footsteps/foot_metal_duct4.wav,0.35,0.4,footstepplr,0.7,0.85,50,1000,body2d,,,,0.85,launchfacility_b,,,,weapon1,,,fulldrylevel
step_walk_plr_mud,1,footsteps/foot_mud01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_mud,2,footsteps/foot_mud02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_mud,3,footsteps/foot_mud03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_mud,4,footsteps/foot_mud04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_paper,1,footsteps/foot_stone01.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_paper,2,footsteps/foot_stone02.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_paper,3,footsteps/foot_stone03.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_paper,4,footsteps/foot_stone04.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_plaster,1,footsteps/foot_stone01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_plaster,2,footsteps/foot_stone02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1,,,
step_walk_plr_plaster,3,footsteps/foot_stone03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_plaster,4,footsteps/foot_stone04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_rock,1,footsteps/foot_stone01.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_rock,2,footsteps/foot_stone02.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_rock,3,footsteps/foot_stone03.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_rock,4,footsteps/foot_stone04.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.2,0.28,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.2,0.28,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.2,0.28,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.2,0.28,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_snow,1,footsteps/foot_snow01.wav,0.2,0.25,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_snow,2,footsteps/foot_snow02.wav,0.2,0.25,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_snow,3,footsteps/foot_snow03.wav,0.2,0.25,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_snow,4,footsteps/foot_snow04.wav,0.2,0.25,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_water,1,footsteps/foot_water_shallow1.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_water,2,footsteps/foot_water_shallow2.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_water,3,footsteps/foot_water_shallow3.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_water,4,footsteps/foot_water_shallow4.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_water,5,footsteps/foot_water_shallow5.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_wood,1,footsteps/foot_wood01.wav,0.22,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_wood,2,footsteps/foot_wood02.wav,0.22,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_wood,3,footsteps/foot_wood03.wav,0.22,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_wood,4,footsteps/foot_wood04.wav,0.22,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.22,0.3,footstepplr,0.85,1.05,50,1000,body2d,,0.25,,0.85,,,,,weapon1
step_walk_plr_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.22,0.3,footstepplr,0.85,1.05,50,1000,body2d,,0.25,,0.85,,,,,weapon1
step_walk_plr_asphault,1,footsteps/foot_stone01.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_asphault,2,footsteps/foot_stone02.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_asphault,3,footsteps/foot_stone03.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_asphault,4,footsteps/foot_stone04.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_asphalt,1,footsteps/foot_stone01.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_asphalt,2,footsteps/foot_stone02.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_asphalt,3,footsteps/foot_stone03.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_asphalt,4,footsteps/foot_stone04.wav,0.26,0.34,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_ceramic,1,footsteps/foot_stone01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_ceramic,2,footsteps/foot_stone02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_ceramic,3,footsteps/foot_stone03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_ceramic,4,footsteps/foot_stone04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_plastic,1,footsteps/foot_stone01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_plastic,2,footsteps/foot_stone02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_plastic,3,footsteps/foot_stone03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_plastic,4,footsteps/foot_stone04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_rubber,1,footsteps/foot_stone01.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_rubber,2,footsteps/foot_stone02.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_rubber,3,footsteps/foot_stone03.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_rubber,4,footsteps/foot_stone04.wav,0.15,0.2,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_cushion,1,footsteps/foot_dirt01.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_cushion,2,footsteps/foot_dirt02.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_cushion,3,footsteps/foot_dirt03.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_cushion,4,footsteps/foot_dirt04.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_fruit,1,footsteps/foot_dirt01.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_fruit,2,footsteps/foot_dirt02.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_fruit,3,footsteps/foot_dirt03.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_fruit,4,footsteps/foot_dirt04.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_paintedmetal,1,footsteps/foot_dirt01.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_paintedmetal,2,footsteps/foot_dirt02.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_paintedmetal,3,footsteps/foot_dirt03.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
step_walk_plr_paintedmetal,4,footsteps/foot_dirt04.wav,0.26,0.3,footstepplr,0.85,1.05,50,1000,body2d,,,,0.85,,,,,weapon1
# Walking Footsteps (non-player/non-MP),,,,,,,,,,,,,,,,,,,
step_walk_default,1,footsteps/foot_dirt01.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_default,2,footsteps/foot_dirt02.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_default,3,footsteps/foot_dirt03.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_default,4,footsteps/foot_dirt04.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_bark,1,footsteps/foot_wood01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_bark,2,footsteps/foot_wood02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_bark,3,footsteps/foot_wood03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_bark,4,footsteps/foot_wood04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_brick,1,footsteps/foot_stone01.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_brick,2,footsteps/foot_stone02.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_brick,3,footsteps/foot_stone03.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_brick,4,footsteps/foot_stone04.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_carpet,1,footsteps/foot_carpet01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_carpet,2,footsteps/foot_carpet02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_carpet,3,footsteps/foot_carpet03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_carpet,4,footsteps/foot_carpet04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_cloth,1,footsteps/foot_carpet01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_cloth,2,footsteps/foot_carpet02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_cloth,3,footsteps/foot_carpet03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_cloth,4,footsteps/foot_carpet04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_concrete,1,footsteps/foot_stone01.wav,0.38,0.45,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_concrete,2,footsteps/foot_stone02.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_concrete,3,footsteps/foot_stone03.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_concrete,4,footsteps/foot_stone04.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_dirt,1,footsteps/foot_dirt01.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_dirt,2,footsteps/foot_dirt02.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_dirt,3,footsteps/foot_dirt03.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_dirt,4,footsteps/foot_dirt04.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_flesh,1,null.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_flesh,2,null.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_flesh,3,null.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_flesh,4,null.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_foliage,1,footsteps/foot_leaves01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_foliage,2,footsteps/foot_leaves02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_foliage,3,footsteps/foot_leaves03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_foliage,4,footsteps/foot_leaves04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
#step_walk_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
#step_walk_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
#step_walk_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
#step_walk_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_grass,1,footsteps/foot_grass01.wav,0.17,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_grass,2,footsteps/foot_grass02.wav,0.12,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_grass,3,footsteps/foot_grass03.wav,0.12,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_grass,4,footsteps/foot_grass04.wav,0.12,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_gravel,1,footsteps/foot_dirt01.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_gravel,2,footsteps/foot_dirt02.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_gravel,3,footsteps/foot_dirt03.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_gravel,4,footsteps/foot_dirt04.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_ice,1,footsteps/foot_snow01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_ice,2,footsteps/foot_snow02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_ice,3,footsteps/foot_snow03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_ice,4,footsteps/foot_snow04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_metal,1,footsteps/foot_metal01.wav,0.15,0.2,footstep,0.7,0.85,50,1000,body,,,,0.85,!launchfacility_b all_mp,,,,weapon1
step_walk_metal,2,footsteps/foot_metal02.wav,0.15,0.2,footstep,0.7,0.85,50,1000,body,,,,0.85,!launchfacility_b all_mp,,,,weapon1
step_walk_metal,3,footsteps/foot_metal03.wav,0.15,0.2,footstep,0.7,0.85,50,1000,body,,,,0.85,!launchfacility_b all_mp,,,,weapon1
step_walk_metal,4,footsteps/foot_metal04.wav,0.15,0.2,footstep,0.7,0.85,50,1000,body,,,,0.85,!launchfacility_b all_mp,,,,weapon1
step_walk_metal,1,footsteps/foot_metal_duct1.wav,0.35,0.4,footstep,0.7,0.85,50,1000,body,,,,0.85,launchfacility_b,,,,weapon1
step_walk_metal,2,footsteps/foot_metal_duct2.wav,0.35,0.4,footstep,0.7,0.85,50,1000,body,,,,0.85,launchfacility_b,,,,weapon1
step_walk_metal,3,footsteps/foot_metal_duct3.wav,0.35,0.4,footstep,0.7,0.85,50,1000,body,,,,0.85,launchfacility_b,,,,weapon1
step_walk_metal,4,footsteps/foot_metal_duct4.wav,0.35,0.4,footstep,0.7,0.85,50,1000,body,,,,0.85,launchfacility_b,,,,weapon1
step_walk_mud,1,footsteps/foot_mud01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_mud,2,footsteps/foot_mud02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_mud,3,footsteps/foot_mud03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_mud,4,footsteps/foot_mud04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_paper,1,footsteps/foot_stone01.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_paper,2,footsteps/foot_stone02.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_paper,3,footsteps/foot_stone03.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_paper,4,footsteps/foot_stone04.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_plaster,1,footsteps/foot_stone01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_plaster,2,footsteps/foot_stone02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_plaster,3,footsteps/foot_stone03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_plaster,4,footsteps/foot_stone04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_rock,1,footsteps/foot_stone01.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_rock,2,footsteps/foot_stone02.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_rock,3,footsteps/foot_stone03.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_rock,4,footsteps/foot_stone04.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.2,0.28,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.2,0.28,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.2,0.28,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.2,0.28,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_snow,1,footsteps/foot_snow01.wav,0.2,0.25,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_snow,2,footsteps/foot_snow02.wav,0.2,0.25,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_snow,3,footsteps/foot_snow03.wav,0.2,0.25,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_snow,4,footsteps/foot_snow04.wav,0.2,0.25,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_water,1,footsteps/foot_water_shallow1.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_water,2,footsteps/foot_water_shallow2.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_water,3,footsteps/foot_water_shallow3.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_water,4,footsteps/foot_water_shallow4.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_water,5,footsteps/foot_water_shallow5.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_wood,1,footsteps/foot_wood01.wav,0.22,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_wood,2,footsteps/foot_wood02.wav,0.22,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_wood,3,footsteps/foot_wood03.wav,0.22,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_wood,4,footsteps/foot_wood04.wav,0.22,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.22,0.3,footstep,0.85,1.05,50,1000,body,,0.25,,0.85,!all_mp,,,,weapon1
step_walk_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.22,0.3,footstep,0.85,1.05,50,1000,body,,0.25,,0.85,!all_mp,,,,weapon1
step_walk_asphault,1,footsteps/foot_stone01.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_asphault,2,footsteps/foot_stone02.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_asphault,3,footsteps/foot_stone03.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_asphault,4,footsteps/foot_stone04.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_asphalt,1,footsteps/foot_stone01.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_asphalt,2,footsteps/foot_stone02.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_asphalt,3,footsteps/foot_stone03.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_asphalt,4,footsteps/foot_stone04.wav,0.26,0.34,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_ceramic,1,footsteps/foot_stone01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_ceramic,2,footsteps/foot_stone02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_ceramic,3,footsteps/foot_stone03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_ceramic,4,footsteps/foot_stone04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_plastic,1,footsteps/foot_stone01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_plastic,2,footsteps/foot_stone02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_plastic,3,footsteps/foot_stone03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_plastic,4,footsteps/foot_stone04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_rubber,1,footsteps/foot_stone01.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_rubber,2,footsteps/foot_stone02.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_rubber,3,footsteps/foot_stone03.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_rubber,4,footsteps/foot_stone04.wav,0.15,0.2,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_cushion,1,footsteps/foot_dirt01.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_cushion,2,footsteps/foot_dirt02.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_cushion,3,footsteps/foot_dirt03.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_cushion,4,footsteps/foot_dirt04.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_fruit,1,footsteps/foot_dirt01.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_fruit,2,footsteps/foot_dirt02.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_fruit,3,footsteps/foot_dirt03.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_fruit,4,footsteps/foot_dirt04.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_paintedmetal,1,footsteps/foot_dirt01.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_paintedmetal,2,footsteps/foot_dirt02.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_paintedmetal,3,footsteps/foot_dirt03.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
step_walk_paintedmetal,4,footsteps/foot_dirt04.wav,0.26,0.3,footstep,0.85,1.05,50,1000,body,,,,0.85,!all_mp,,,,weapon1
# Walking Footsteps (non-player/MP),,,,,,,,,,,,,,,,,,,
step_walk_default,1,footsteps/foot_dirt01.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_default,2,footsteps/foot_dirt02.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_default,3,footsteps/foot_dirt03.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_default,4,footsteps/foot_dirt04.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_bark,1,footsteps/foot_wood01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_bark,2,footsteps/foot_wood02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_bark,3,footsteps/foot_wood03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_bark,4,footsteps/foot_wood04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_brick,1,footsteps/foot_stone01.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_brick,2,footsteps/foot_stone02.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_brick,3,footsteps/foot_stone03.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_brick,4,footsteps/foot_stone04.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_carpet,1,footsteps/foot_carpet01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_carpet,2,footsteps/foot_carpet02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_carpet,3,footsteps/foot_carpet03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_carpet,4,footsteps/foot_carpet04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_cloth,1,footsteps/foot_carpet01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_cloth,2,footsteps/foot_carpet02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_cloth,3,footsteps/foot_carpet03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_cloth,4,footsteps/foot_carpet04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_concrete,1,footsteps/foot_stone01.wav,0.38,0.45,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_concrete,2,footsteps/foot_stone02.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_concrete,3,footsteps/foot_stone03.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_concrete,4,footsteps/foot_stone04.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_dirt,1,footsteps/foot_dirt01.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_dirt,2,footsteps/foot_dirt02.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_dirt,3,footsteps/foot_dirt03.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_dirt,4,footsteps/foot_dirt04.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_flesh,1,null.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_flesh,2,null.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_flesh,3,null.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_flesh,4,null.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_foliage,1,footsteps/foot_leaves01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_foliage,2,footsteps/foot_leaves02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_foliage,3,footsteps/foot_leaves03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_foliage,4,footsteps/foot_leaves04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
#step_walk_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
#step_walk_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
#step_walk_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
#step_walk_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_grass,1,footsteps/foot_grass01.wav,0.17,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_grass,2,footsteps/foot_grass02.wav,0.12,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_grass,3,footsteps/foot_grass03.wav,0.12,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_grass,4,footsteps/foot_grass04.wav,0.12,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_gravel,1,footsteps/foot_dirt01.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_gravel,2,footsteps/foot_dirt02.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_gravel,3,footsteps/foot_dirt03.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_gravel,4,footsteps/foot_dirt04.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_ice,1,footsteps/foot_snow01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_ice,2,footsteps/foot_snow02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_ice,3,footsteps/foot_snow03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_ice,4,footsteps/foot_snow04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_metal,1,footsteps/foot_metal01.wav,0.15,0.2,mpfootstep,0.7,0.85,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_metal,2,footsteps/foot_metal02.wav,0.15,0.2,mpfootstep,0.7,0.85,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_metal,3,footsteps/foot_metal03.wav,0.15,0.2,mpfootstep,0.7,0.85,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_metal,4,footsteps/foot_metal04.wav,0.15,0.2,mpfootstep,0.7,0.85,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_mud,1,footsteps/foot_mud01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_mud,2,footsteps/foot_mud02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_mud,3,footsteps/foot_mud03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_mud,4,footsteps/foot_mud04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_paper,1,footsteps/foot_stone01.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_paper,2,footsteps/foot_stone02.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_paper,3,footsteps/foot_stone03.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_paper,4,footsteps/foot_stone04.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_plaster,1,footsteps/foot_stone01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_plaster,2,footsteps/foot_stone02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_plaster,3,footsteps/foot_stone03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_plaster,4,footsteps/foot_stone04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_rock,1,footsteps/foot_stone01.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_rock,2,footsteps/foot_stone02.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_rock,3,footsteps/foot_stone03.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_rock,4,footsteps/foot_stone04.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.2,0.28,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.2,0.28,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.2,0.28,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.2,0.28,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_snow,1,footsteps/foot_snow01.wav,0.2,0.25,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_snow,2,footsteps/foot_snow02.wav,0.2,0.25,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_snow,3,footsteps/foot_snow03.wav,0.2,0.25,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_snow,4,footsteps/foot_snow04.wav,0.2,0.25,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_water,1,footsteps/foot_water_shallow1.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_water,2,footsteps/foot_water_shallow2.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_water,3,footsteps/foot_water_shallow3.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_water,4,footsteps/foot_water_shallow4.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_water,5,footsteps/foot_water_shallow5.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_wood,1,footsteps/foot_wood01.wav,0.22,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_wood,2,footsteps/foot_wood02.wav,0.22,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_wood,3,footsteps/foot_wood03.wav,0.22,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_wood,4,footsteps/foot_wood04.wav,0.22,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.22,0.3,mpfootstep,0.85,1.05,50,1000,body,,0.25,,0.85,all_mp,,,,weapon1
step_walk_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.22,0.3,mpfootstep,0.85,1.05,50,1000,body,,0.25,,0.85,all_mp,,,,weapon1
step_walk_asphault,1,footsteps/foot_stone01.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_asphault,2,footsteps/foot_stone02.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_asphault,3,footsteps/foot_stone03.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_asphault,4,footsteps/foot_stone04.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_asphalt,1,footsteps/foot_stone01.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_asphalt,2,footsteps/foot_stone02.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_asphalt,3,footsteps/foot_stone03.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_asphalt,4,footsteps/foot_stone04.wav,0.26,0.34,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_ceramic,1,footsteps/foot_stone01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_ceramic,2,footsteps/foot_stone02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_ceramic,3,footsteps/foot_stone03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_ceramic,4,footsteps/foot_stone04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_plastic,1,footsteps/foot_stone01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_plastic,2,footsteps/foot_stone02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_plastic,3,footsteps/foot_stone03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_plastic,4,footsteps/foot_stone04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_rubber,1,footsteps/foot_stone01.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_rubber,2,footsteps/foot_stone02.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_rubber,3,footsteps/foot_stone03.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_rubber,4,footsteps/foot_stone04.wav,0.15,0.2,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_cushion,1,footsteps/foot_dirt01.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_cushion,2,footsteps/foot_dirt02.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_cushion,3,footsteps/foot_dirt03.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_cushion,4,footsteps/foot_dirt04.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_fruit,1,footsteps/foot_dirt01.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_fruit,2,footsteps/foot_dirt02.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_fruit,3,footsteps/foot_dirt03.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_fruit,4,footsteps/foot_dirt04.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_paintedmetal,1,footsteps/foot_dirt01.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_paintedmetal,2,footsteps/foot_dirt02.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_paintedmetal,3,footsteps/foot_dirt03.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
step_walk_paintedmetal,4,footsteps/foot_dirt04.wav,0.26,0.3,mpfootstep,0.85,1.05,50,1000,body,,,,0.85,all_mp,,,,weapon1
#Prone Movement Sounds (player),,,,,,,,,,,,,,,,,,,
step_prone_plr_default,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_default,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_default,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_default,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_default,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_bark,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_bark,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_bark,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_bark,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_bark,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_brick,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_brick,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_brick,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_brick,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_brick,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_carpet,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_carpet,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_carpet,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_carpet,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_carpet,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cloth,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cloth,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cloth,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cloth,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cloth,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_concrete,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_concrete,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_concrete,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_concrete,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_concrete,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_dirt,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_dirt,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_dirt,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_dirt,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_dirt,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_flesh,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_flesh,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_flesh,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_flesh,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_flesh,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_foliage,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_foliage,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_foliage,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_foliage,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_foliage,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_glass,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_glass,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_glass,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_glass,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_glass,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_grass,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_grass,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_grass,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_grass,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_grass,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_gravel,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_gravel,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_gravel,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_gravel,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_gravel,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ice,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ice,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ice,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ice,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ice,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_metal,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_metal,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_metal,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_metal,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_metal,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_mud,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_mud,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_mud,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_mud,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_mud,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paper,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paper,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paper,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paper,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paper,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plaster,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plaster,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plaster,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plaster,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plaster,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rock,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rock,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rock,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rock,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rock,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_sand,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_sand,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_sand,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_sand,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_sand,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_snow,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_snow,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_snow,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_snow,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_snow,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_water,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_water,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_water,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_water,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_water,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_wood,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_wood,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_wood,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_wood,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_wood,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphault,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphault,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphault,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphault,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphault,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphalt,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphalt,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphalt,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphalt,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_asphalt,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ceramic,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ceramic,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ceramic,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ceramic,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_ceramic,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plastic,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plastic,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plastic,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plastic,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_plastic,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rubber,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rubber,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rubber,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rubber,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_rubber,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cushion,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cushion,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cushion,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cushion,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_cushion,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_fruit,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_fruit,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_fruit,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_fruit,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_fruit,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paintedmetal,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paintedmetal,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paintedmetal,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paintedmetal,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
step_prone_plr_paintedmetal,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body2d,,,,0.85,,,,,weapon1
#Prone Movement Sounds (non-player),,,,,,,,,,,,,,,,,,,
step_prone_default,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_default,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_default,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_default,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_default,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_bark,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_bark,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_bark,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_bark,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_bark,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_brick,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_brick,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_brick,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_brick,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_brick,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_carpet,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_carpet,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_carpet,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_carpet,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_carpet,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cloth,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cloth,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cloth,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cloth,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cloth,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_concrete,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_concrete,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_concrete,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_concrete,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_concrete,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_dirt,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_dirt,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_dirt,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_dirt,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_dirt,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_flesh,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_flesh,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_flesh,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_flesh,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_flesh,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_foliage,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_foliage,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_foliage,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_foliage,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_foliage,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_glass,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_glass,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_glass,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_glass,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_glass,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_grass,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_grass,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_grass,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_grass,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_grass,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_gravel,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_gravel,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_gravel,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_gravel,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_gravel,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ice,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ice,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ice,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ice,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ice,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_metal,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_metal,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_metal,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_metal,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_metal,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_mud,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_mud,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_mud,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_mud,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_mud,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paper,1,footsteps/foot_prone_grass01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paper,2,footsteps/foot_prone_grass02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paper,3,footsteps/foot_prone_grass03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paper,4,footsteps/foot_prone_grass04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paper,5,footsteps/foot_prone_grass05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plaster,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plaster,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plaster,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plaster,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plaster,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rock,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rock,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rock,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rock,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rock,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_sand,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_sand,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_sand,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_sand,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_sand,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_snow,1,footsteps/foot_prone_dirt01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_snow,2,footsteps/foot_prone_dirt02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_snow,3,footsteps/foot_prone_dirt03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_snow,4,footsteps/foot_prone_dirt04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_snow,5,footsteps/foot_prone_dirt05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_water,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_water,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_water,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_water,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_water,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_wood,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_wood,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_wood,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_wood,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_wood,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphault,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphault,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphault,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphault,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphault,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphalt,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphalt,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphalt,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphalt,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_asphalt,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ceramic,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ceramic,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ceramic,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ceramic,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_ceramic,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plastic,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plastic,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plastic,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plastic,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_plastic,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rubber,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rubber,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rubber,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rubber,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_rubber,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cushion,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cushion,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cushion,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cushion,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_cushion,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_fruit,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_fruit,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_fruit,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_fruit,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_fruit,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paintedmetal,1,footsteps/foot_prone_cement01.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paintedmetal,2,footsteps/foot_prone_cement02.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paintedmetal,3,footsteps/foot_prone_cement03.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paintedmetal,4,footsteps/foot_prone_cement04.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
step_prone_paintedmetal,5,footsteps/foot_prone_cement05.wav,0.09,0.18,footstep,0.8,1.1,60,120,body,,,,0.85,,,,,weapon1
#Footscrapes (player),,,,,,,,,,,,,,,,,,,
Step_scrape_plr_bark,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_brick,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_carpet,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_cloth,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_concrete,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_dirt,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_flesh,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_foliage,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_glass,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_gravel,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_ice,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85,,,,,
Step_scrape_plr_metal,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_mud,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_paper,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_plaster,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_rock,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_sand,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_snow,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_water,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_wood,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_grass,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_asphault,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_asphalt,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_cushion,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_fruit,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_paintedmetal,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_ceramic,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_plastic,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
Step_scrape_plr_rubber,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body2d,,,,0.85
#Footscrapes (non-player),,,,,,,,,,,,,,
Step_scrape_bark,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_brick,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_carpet,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_cloth,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_concrete,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_dirt,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_flesh,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_foliage,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_glass,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_gravel,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_ice,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_metal,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_mud,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_paper,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_plaster,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_rock,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_sand,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_snow,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_water,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_wood,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_grass,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_asphault,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_asphalt,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_cushion,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_fruit,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_ceramic,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_plastic,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85
Step_scrape_rubber,,null.wav,0.28,0.28,footstep,0.9,0.9,60,120,body,,,,0.85,,,,,
misc_step1,1,footsteps/foot_dirt01.wav,0.18,0.45,footstep,0.85,1.05,50,1000,body,,,,0.85,,,,,
misc_step2,2,footsteps/foot_dirt02.wav,0.18,0.45,footstep,0.85,1.05,50,1000,body,,,,0.85,,,,,
#Sprint footsteps (player),,,,,,,,,,,,,,,,,,,
step_sprint_plr_default,1,footsteps/foot_dirt01.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,
step_sprint_plr_default,2,footsteps/foot_dirt02.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,
step_sprint_plr_default,3,footsteps/foot_dirt03.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,
step_sprint_plr_default,4,footsteps/foot_dirt04.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,
step_sprint_plr_bark,1,footsteps/foot_wood01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_bark,2,footsteps/foot_wood02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_bark,3,footsteps/foot_wood03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_bark,4,footsteps/foot_wood04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_brick,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_brick,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_brick,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_brick,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_carpet,1,footsteps/foot_carpet01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_carpet,2,footsteps/foot_carpet02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_carpet,3,footsteps/foot_carpet03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_carpet,4,footsteps/foot_carpet04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_cloth,1,footsteps/foot_carpet01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_cloth,2,footsteps/foot_carpet02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_cloth,3,footsteps/foot_carpet03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_cloth,4,footsteps/foot_carpet04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_concrete,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_concrete,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_concrete,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_concrete,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_dirt,1,footsteps/foot_dirt01.wav,0.15,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_dirt,2,footsteps/foot_dirt02.wav,0.15,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_dirt,3,footsteps/foot_dirt03.wav,0.15,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_dirt,4,footsteps/foot_dirt04.wav,0.15,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_flesh,1,null.wav,0.26,0.31,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_flesh,2,null.wav,0.26,0.31,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_flesh,3,null.wav,0.26,0.31,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_flesh,4,null.wav,0.26,0.31,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_foliage,1,footsteps/foot_leaves01.wav,0.15,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_foliage,2,footsteps/foot_leaves02.wav,0.15,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_foliage,3,footsteps/foot_leaves03.wav,0.15,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_foliage,4,footsteps/foot_leaves04.wav,0.15,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.38,footstepplr,0.85,1,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.38,footstepplr,0.85,1,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.38,footstepplr,0.85,1,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.38,footstepplr,0.85,1,50,1500,body2d,,,,,,,,,weapon1
#step_sprint_plr_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.38,footstepplr,0.85,1,50,1500,body2d,,,,,,,,,weapon1
#step_sprint_plr_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.38,footstepplr,0.85,1,50,1500,body2d,,,,,,,,,weapon1
#step_sprint_plr_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.38,footstepplr,0.85,1,50,1500,body2d,,,,,,,,,weapon1
#step_sprint_plr_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.38,footstepplr,0.85,1,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_grass,1,footsteps/foot_grass01.wav,0.12,0.22,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_grass,2,footsteps/foot_grass02.wav,0.12,0.22,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_grass,3,footsteps/foot_grass03.wav,0.12,0.22,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_grass,4,footsteps/foot_grass04.wav,0.12,0.22,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_gravel,1,footsteps/foot_dirt01.wav,0.26,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_gravel,2,footsteps/foot_dirt02.wav,0.26,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_gravel,3,footsteps/foot_dirt03.wav,0.26,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_gravel,4,footsteps/foot_dirt04.wav,0.26,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_ice,1,footsteps/foot_snow01.wav,0.19,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_ice,2,footsteps/foot_snow02.wav,0.19,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_ice,3,footsteps/foot_snow03.wav,0.19,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_ice,4,footsteps/foot_snow04.wav,0.19,0.32,footstepplr,0.7,0.85,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_metal,1,footsteps/foot_metal01.wav,0.15,0.38,footstepplr,0.7,0.85,50,1500,body2d,,,,,!launchfacility_b,,,,weapon1
step_sprint_plr_metal,2,footsteps/foot_metal02.wav,0.15,0.38,footstepplr,0.7,0.85,50,1500,body2d,,,,,!launchfacility_b,,,,weapon1
step_sprint_plr_metal,3,footsteps/foot_metal03.wav,0.15,0.38,footstepplr,0.7,0.85,50,1500,body2d,,,,,!launchfacility_b,,,,weapon1,,,
step_sprint_plr_metal,4,footsteps/foot_metal04.wav,0.15,0.38,footstepplr,0.7,0.85,50,1500,body2d,,,,,!launchfacility_b,,,,weapon1,,,
step_sprint_plr_metal,1,footsteps/foot_metal_duct1.wav,0.25,0.48,footstepplr,0.7,0.85,50,1500,body2d,,,,,launchfacility_b,,,,weapon1,,,fulldrylevel
step_sprint_plr_metal,2,footsteps/foot_metal_duct2.wav,0.25,0.48,footstepplr,0.7,0.85,50,1500,body2d,,,,,launchfacility_b,,,,weapon1,,,fulldrylevel
step_sprint_plr_metal,3,footsteps/foot_metal_duct3.wav,0.25,0.48,footstepplr,0.7,0.85,50,1500,body2d,,,,,launchfacility_b,,,,weapon1,,,fulldrylevel
step_sprint_plr_metal,4,footsteps/foot_metal_duct4.wav,0.25,0.48,footstepplr,0.7,0.85,50,1500,body2d,,,,,launchfacility_b,,,,weapon1,,,fulldrylevel
step_sprint_plr_mud,1,footsteps/foot_mud01.wav,0.28,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_mud,2,footsteps/foot_mud02.wav,0.28,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_mud,3,footsteps/foot_mud03.wav,0.28,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_mud,4,footsteps/foot_mud04.wav,0.28,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_paper,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_paper,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_paper,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_paper,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_plaster,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_plaster,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1,,,
step_sprint_plr_plaster,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_plaster,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_rock,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_rock,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_rock,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_rock,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.24,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.24,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.24,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.24,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_snow,1,footsteps/foot_snow01.wav,0.28,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_snow,2,footsteps/foot_snow02.wav,0.28,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_snow,3,footsteps/foot_snow03.wav,0.28,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_snow,4,footsteps/foot_snow04.wav,0.28,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_water,1,footsteps/foot_water_shallow1.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_water,2,footsteps/foot_water_shallow2.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_water,3,footsteps/foot_water_shallow3.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_water,4,footsteps/foot_water_shallow4.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_water,5,footsteps/foot_water_shallow5.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_wood,1,footsteps/foot_wood01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_wood,2,footsteps/foot_wood02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_wood,3,footsteps/foot_wood03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_wood,4,footsteps/foot_wood04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,0.25,,,,,,,weapon1
step_sprint_plr_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,0.25,,,,,,,weapon1
step_sprint_plr_asphault,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_asphault,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_asphault,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_asphault,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_asphalt,1,footsteps/foot_stone01.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_asphalt,2,footsteps/foot_stone02.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_asphalt,3,footsteps/foot_stone03.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_asphalt,4,footsteps/foot_stone04.wav,0.32,0.38,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_ceramic,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_ceramic,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_ceramic,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_ceramic,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_plastic,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_plastic,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_plastic,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_plastic,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_rubber,1,footsteps/foot_stone01.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_rubber,2,footsteps/foot_stone02.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_rubber,3,footsteps/foot_stone03.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_rubber,4,footsteps/foot_stone04.wav,0.15,0.32,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_cushion,1,footsteps/foot_dirt01.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_cushion,2,footsteps/foot_dirt02.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_cushion,3,footsteps/foot_dirt03.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_cushion,4,footsteps/foot_dirt04.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_fruit,1,footsteps/foot_dirt01.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_fruit,2,footsteps/foot_dirt02.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_fruit,3,footsteps/foot_dirt03.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_fruit,4,footsteps/foot_dirt04.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
step_sprint_plr_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.35,footstepplr,0.85,1.05,50,1500,body2d,,,,,,,,,weapon1
#Sprint footsteps (non-player/non-MP),,,,,,,,,,,,,,,,,,,
step_sprint_default,1,footsteps/foot_dirt01.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_default,2,footsteps/foot_dirt02.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_default,3,footsteps/foot_dirt03.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_default,4,footsteps/foot_dirt04.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_bark,1,footsteps/foot_wood01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_bark,2,footsteps/foot_wood02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_bark,3,footsteps/foot_wood03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_bark,4,footsteps/foot_wood04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_brick,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_brick,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_brick,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_brick,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_carpet,1,footsteps/foot_carpet01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_carpet,2,footsteps/foot_carpet02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_carpet,3,footsteps/foot_carpet03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_carpet,4,footsteps/foot_carpet04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_cloth,1,footsteps/foot_carpet01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_cloth,2,footsteps/foot_carpet02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_cloth,3,footsteps/foot_carpet03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_cloth,4,footsteps/foot_carpet04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_concrete,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_concrete,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_concrete,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_concrete,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_dirt,1,footsteps/foot_dirt01.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_dirt,2,footsteps/foot_dirt02.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_dirt,3,footsteps/foot_dirt03.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_dirt,4,footsteps/foot_dirt04.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_flesh,1,null.wav,0.26,0.31,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_flesh,2,null.wav,0.26,0.31,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_flesh,3,null.wav,0.26,0.31,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_flesh,4,null.wav,0.26,0.31,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_foliage,1,footsteps/foot_leaves01.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_foliage,2,footsteps/foot_leaves02.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_foliage,3,footsteps/foot_leaves03.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_foliage,4,footsteps/foot_leaves04.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
#step_sprint_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
#step_sprint_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
#step_sprint_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
#step_sprint_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_grass,1,footsteps/foot_grass01.wav,0.12,0.22,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_grass,2,footsteps/foot_grass02.wav,0.12,0.22,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_grass,3,footsteps/foot_grass03.wav,0.12,0.22,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_grass,4,footsteps/foot_grass04.wav,0.12,0.22,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_gravel,1,footsteps/foot_dirt01.wav,0.26,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_gravel,2,footsteps/foot_dirt02.wav,0.26,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_gravel,3,footsteps/foot_dirt03.wav,0.26,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_gravel,4,footsteps/foot_dirt04.wav,0.26,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_ice,1,footsteps/foot_snow01.wav,0.19,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_ice,2,footsteps/foot_snow02.wav,0.19,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_ice,3,footsteps/foot_snow03.wav,0.19,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_ice,4,footsteps/foot_snow04.wav,0.19,0.32,footstep,0.7,0.85,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_metal,1,footsteps/foot_metal01.wav,0.15,0.38,footstep,0.7,0.85,50,1000,body,,,,,!launchfacility_b all_mp,,,,weapon1
step_sprint_metal,2,footsteps/foot_metal02.wav,0.15,0.38,footstep,0.7,0.85,50,1000,body,,,,,!launchfacility_b all_mp,,,,weapon1
step_sprint_metal,3,footsteps/foot_metal03.wav,0.15,0.38,footstep,0.7,0.85,50,1000,body,,,,,!launchfacility_b all_mp,,,,weapon1
step_sprint_metal,4,footsteps/foot_metal04.wav,0.15,0.38,footstep,0.7,0.85,50,1000,body,,,,,!launchfacility_b all_mp,,,,weapon1
step_sprint_metal,1,footsteps/foot_metal_duct1.wav,0.25,0.48,footstep,0.7,0.85,50,1000,body,,,,,launchfacility_b,,,,weapon1
step_sprint_metal,2,footsteps/foot_metal_duct2.wav,0.25,0.48,footstep,0.7,0.85,50,1000,body,,,,,launchfacility_b,,,,weapon1
step_sprint_metal,3,footsteps/foot_metal_duct3.wav,0.25,0.48,footstep,0.7,0.85,50,1000,body,,,,,launchfacility_b,,,,weapon1
step_sprint_metal,4,footsteps/foot_metal_duct4.wav,0.25,0.48,footstep,0.7,0.85,50,1000,body,,,,,launchfacility_b,,,,weapon1
step_sprint_mud,1,footsteps/foot_mud01.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_mud,2,footsteps/foot_mud02.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_mud,3,footsteps/foot_mud03.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_mud,4,footsteps/foot_mud04.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_paper,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_paper,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_paper,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_paper,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_plaster,1,footsteps/foot_stone01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_plaster,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_plaster,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_plaster,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_rock,1,footsteps/foot_stone01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_rock,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_rock,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_rock,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.24,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.24,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.24,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.24,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_snow,1,footsteps/foot_snow01.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_snow,2,footsteps/foot_snow02.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_snow,3,footsteps/foot_snow03.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_snow,4,footsteps/foot_snow04.wav,0.28,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_water,1,footsteps/foot_water_shallow1.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_water,2,footsteps/foot_water_shallow2.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_water,3,footsteps/foot_water_shallow3.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_water,4,footsteps/foot_water_shallow4.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_water,5,footsteps/foot_water_shallow5.wav,0.18,0.26,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_wood,1,footsteps/foot_wood01.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_wood,2,footsteps/foot_wood02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_wood,3,footsteps/foot_wood03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_wood,4,footsteps/foot_wood04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,0.25,,,!all_mp,,,,weapon1
step_sprint_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,0.25,,,!all_mp,,,,weapon1
step_sprint_asphault,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_asphault,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_asphault,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_asphault,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_asphalt,1,footsteps/foot_stone01.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_asphalt,2,footsteps/foot_stone02.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_asphalt,3,footsteps/foot_stone03.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_asphalt,4,footsteps/foot_stone04.wav,0.32,0.38,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_ceramic,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_ceramic,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_ceramic,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_plastic,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_plastic,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_plastic,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_rubber,2,footsteps/foot_stone02.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_rubber,3,footsteps/foot_stone03.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_rubber,4,footsteps/foot_stone04.wav,0.15,0.32,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_cushion,1,footsteps/foot_dirt01.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_cushion,2,footsteps/foot_dirt02.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_cushion,3,footsteps/foot_dirt03.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_cushion,4,footsteps/foot_dirt04.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_fruit,1,footsteps/foot_dirt01.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_fruit,2,footsteps/foot_dirt02.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_fruit,3,footsteps/foot_dirt03.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_fruit,4,footsteps/foot_dirt04.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
step_sprint_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.35,footstep,0.85,1.05,50,1000,body,,,,,!all_mp,,,,weapon1
#Sprint footsteps (non-player/MP),,,,,,,,,,,,,,,,,,,
step_sprint_default,1,footsteps/foot_dirt01.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_default,2,footsteps/foot_dirt02.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_default,3,footsteps/foot_dirt03.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_default,4,footsteps/foot_dirt04.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_bark,1,footsteps/foot_wood01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_bark,2,footsteps/foot_wood02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_bark,3,footsteps/foot_wood03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_bark,4,footsteps/foot_wood04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_brick,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_brick,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_brick,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_brick,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_carpet,1,footsteps/foot_carpet01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_carpet,2,footsteps/foot_carpet02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_carpet,3,footsteps/foot_carpet03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_carpet,4,footsteps/foot_carpet04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_cloth,1,footsteps/foot_carpet01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_cloth,2,footsteps/foot_carpet02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_cloth,3,footsteps/foot_carpet03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_cloth,4,footsteps/foot_carpet04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_concrete,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_concrete,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_concrete,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_concrete,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_dirt,1,footsteps/foot_dirt01.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_dirt,2,footsteps/foot_dirt02.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_dirt,3,footsteps/foot_dirt03.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_dirt,4,footsteps/foot_dirt04.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_flesh,1,null.wav,0.26,0.31,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_flesh,2,null.wav,0.26,0.31,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_flesh,3,null.wav,0.26,0.31,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_flesh,4,null.wav,0.26,0.31,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_foliage,1,footsteps/foot_leaves01.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_foliage,2,footsteps/foot_leaves02.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_foliage,3,footsteps/foot_leaves03.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_foliage,4,footsteps/foot_leaves04.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#step_sprint_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#step_sprint_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#step_sprint_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#step_sprint_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_grass,1,footsteps/foot_grass01.wav,0.12,0.22,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_grass,2,footsteps/foot_grass02.wav,0.12,0.22,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_grass,3,footsteps/foot_grass03.wav,0.12,0.22,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_grass,4,footsteps/foot_grass04.wav,0.12,0.22,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_gravel,1,footsteps/foot_dirt01.wav,0.26,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_gravel,2,footsteps/foot_dirt02.wav,0.26,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_gravel,3,footsteps/foot_dirt03.wav,0.26,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_gravel,4,footsteps/foot_dirt04.wav,0.26,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_ice,1,footsteps/foot_snow01.wav,0.19,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_ice,2,footsteps/foot_snow02.wav,0.19,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_ice,3,footsteps/foot_snow03.wav,0.19,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_ice,4,footsteps/foot_snow04.wav,0.19,0.32,mpfootstep,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_metal,1,footsteps/foot_metal01.wav,0.15,0.38,mpfootstep,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_metal,2,footsteps/foot_metal02.wav,0.15,0.38,mpfootstep,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_metal,3,footsteps/foot_metal03.wav,0.15,0.38,mpfootstep,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_metal,4,footsteps/foot_metal04.wav,0.15,0.38,mpfootstep,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_mud,1,footsteps/foot_mud01.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_mud,2,footsteps/foot_mud02.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_mud,3,footsteps/foot_mud03.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_mud,4,footsteps/foot_mud04.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_paper,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_paper,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_paper,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_paper,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_plaster,1,footsteps/foot_stone01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_plaster,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_plaster,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_plaster,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_rock,1,footsteps/foot_stone01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_rock,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_rock,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_rock,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.24,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.24,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.24,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.24,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_snow,1,footsteps/foot_snow01.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_snow,2,footsteps/foot_snow02.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_snow,3,footsteps/foot_snow03.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_snow,4,footsteps/foot_snow04.wav,0.28,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_water,1,footsteps/foot_water_shallow1.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_water,2,footsteps/foot_water_shallow2.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_water,3,footsteps/foot_water_shallow3.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_water,4,footsteps/foot_water_shallow4.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_water,5,footsteps/foot_water_shallow5.wav,0.18,0.26,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_wood,1,footsteps/foot_wood01.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_wood,2,footsteps/foot_wood02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_wood,3,footsteps/foot_wood03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_wood,4,footsteps/foot_wood04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,0.25,,,all_mp,,,,weapon1
step_sprint_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,0.25,,,all_mp,,,,weapon1
step_sprint_asphault,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_asphault,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_asphault,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_asphault,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_asphalt,1,footsteps/foot_stone01.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_asphalt,2,footsteps/foot_stone02.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_asphalt,3,footsteps/foot_stone03.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_asphalt,4,footsteps/foot_stone04.wav,0.32,0.38,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_ceramic,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_ceramic,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_ceramic,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_plastic,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_plastic,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_plastic,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_rubber,2,footsteps/foot_stone02.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_rubber,3,footsteps/foot_stone03.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_rubber,4,footsteps/foot_stone04.wav,0.15,0.32,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_cushion,1,footsteps/foot_dirt01.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_cushion,2,footsteps/foot_dirt02.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_cushion,3,footsteps/foot_dirt03.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_cushion,4,footsteps/foot_dirt04.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_fruit,1,footsteps/foot_dirt01.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_fruit,2,footsteps/foot_dirt02.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_fruit,3,footsteps/foot_dirt03.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_fruit,4,footsteps/foot_dirt04.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
step_sprint_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.35,mpfootstep,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#Move Through Bushes,,,,,,,,,,,,,,,,,,,
movement_foliage,1,misc/bush_mvmnt01.wav,0.25,0.35,foley,0.8,1,180,1500,auto,,,,0.85,,,,,
movement_foliage,2,misc/bush_mvmnt02.wav,0.25,0.35,foley,0.8,1,180,1500,auto,,,,0.85,,,,,
movement_foliage,3,misc/bush_mvmnt03.wav,0.25,0.35,foley,0.8,1,180,1500,auto,,,,0.85,,,,,
movement_foliage,4,misc/bush_mvmnt03.wav,0.25,0.35,foley,0.8,1,180,1500,auto,,,,0.85,,,,,
movement_foliage_plr,1,misc/bush_mvmnt01.wav,0.25,0.35,foley,0.8,1,180,1500,local,,,,0.85,,,,
movement_foliage_plr,2,misc/bush_mvmnt02.wav,0.25,0.35,foley,0.8,1,180,1500,local,,,,0.85,,,,
movement_foliage_plr,3,misc/bush_mvmnt03.wav,0.25,0.35,foley,0.8,1,180,1500,local,,,,0.85,,,,
movement_foliage_plr,4,misc/bush_mvmnt03.wav,0.25,0.35,foley,0.8,1,180,1500,local,,,,0.85,,,,
#Land From Jump (player),,,,,,,,,,,,,,,,,,
Land_plr_default,,footsteps/land_dirt.wav,0.6,0.65,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_bark,,footsteps/land_wood.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_brick,,footsteps/land_stone.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_carpet,,footsteps/land_carpet.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_cloth,,footsteps/land_wood.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_concrete,,footsteps/land_stone.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_dirt,,footsteps/land_dirt.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_flesh,,footsteps/land_dirt.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_foliage,,footsteps/land_grass.wav,0.7,0.8,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_glass,,footsteps/land_dirt.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_grass,,footsteps/land_grass.wav,0.7,0.8,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_gravel,,footsteps/land_dirt.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_ice,,footsteps/land_dirt.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_metal,,footsteps/land_metal.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_mud,,footsteps/land_water.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_paper,,footsteps/land_wood.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_plaster,,footsteps/land_stone.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_rock,,footsteps/land_stone.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_sand,,footsteps/mrk_land_dirtsand.wav,0.5,0.6,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_snow,,footsteps/land_snow.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_water,,footsteps/foot_water_shallow1.wav,0.7,0.8,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_wood,,footsteps/land_wood.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_asphault,,footsteps/land_stone.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_asphalt,,footsteps/land_stone.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
land_plr_ceramic,,footsteps/land_stone.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
land_plr_plastic,,footsteps/land_stone.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
land_plr_rubber,,footsteps/land_stone.wav,0.6,0.7,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_Damage,1,footsteps/land_damage01.wav,0.9,0.9,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_Damage,2,footsteps/land_damage02.wav,0.9,0.9,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_dirt_big,1,footsteps/land_dirt_big1.wav,0.9,0.95,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_dirt_big,2,footsteps/land_dirt_big2.wav,0.9,0.95,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_dirt_big,3,footsteps/land_dirt_big3.wav,0.9,0.95,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_cushion,,footsteps/land_dirt.wav,0.6,0.65,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_fruit,,footsteps/land_dirt.wav,0.6,0.65,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
Land_plr_paintedmetal,,footsteps/land_dirt.wav,0.6,0.65,footstepplr,0.9,0.9,80,1000,body2d,,,,0.85,,,,gear_rattle_plr_land
#Land From Jump (non-player),,,,,,,,,,,,,,,,,,
Land_default,,footsteps/land_dirt.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_bark,,footsteps/land_wood.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_brick,,footsteps/land_stone.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_carpet,,footsteps/land_carpet.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_cloth,,footsteps/land_wood.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_concrete,,footsteps/land_stone.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_dirt,,footsteps/land_dirt.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_flesh,,footsteps/land_dirt.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_foliage,,footsteps/land_grass.wav,0.6,0.7,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_glass,,footsteps/land_dirt.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_grass,,footsteps/land_grass.wav,0.6,0.7,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_gravel,,footsteps/land_dirt.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_ice,,footsteps/land_dirt.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_metal,,footsteps/land_metal.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_mud,,footsteps/land_water.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_paper,,footsteps/land_wood.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_plaster,,footsteps/land_stone.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_rock,,footsteps/land_stone.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_sand,,footsteps/mrk_land_dirtsand.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_snow,,footsteps/land_snow.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_water,,footsteps/foot_water_shallow1.wav,0.6,0.7,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_wood,,footsteps/land_wood.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_asphault,,footsteps/land_stone.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_asphalt,,footsteps/land_stone.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
land_ceramic,,footsteps/land_stone.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
land_plastic,,footsteps/land_stone.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
land_rubber,,footsteps/land_stone.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_Damage,1,footsteps/land_damage01.wav,0.7,0.8,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_Damage,2,footsteps/land_damage02.wav,0.7,0.8,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_dirt_big,1,footsteps/land_dirt_big1.wav,0.7,0.8,footstep,0.9,0.9,80,1000,auto,,,,0.85,,,,gear_rattle_land
Land_dirt_big,2,footsteps/land_dirt_big2.wav,0.7,0.8,footstep,0.9,0.9,80,1000,auto,,,,0.85,,,,gear_rattle_land
Land_dirt_big,3,footsteps/land_dirt_big3.wav,0.7,0.8,footstep,0.9,0.9,80,1000,auto,,,,0.85,,,,gear_rattle_land
Land_cushion,,footsteps/land_dirt.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_fruit,,footsteps/land_dirt.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
Land_paintedmetal,,footsteps/land_dirt.wav,0.5,0.6,footstep,0.9,0.9,80,1000,body,,,,0.85,,,,gear_rattle_land
#Gear Rattle Sounds (player/SP),,,,,,,,,,,,,,,,,,
gear_rattle_plr_land,1,foley/foly_gear_land1.wav,0.57,0.61,foley,0.9,1,120,1200,auto2d,,,,0.7,!all_mp,,,
gear_rattle_plr_land,2,foley/foly_gear_land2.wav,0.57,0.61,foley,0.9,1,120,1200,auto2d,,,,0.7,!all_mp,,,
gear_rattle_plr_land,3,foley/foly_gear_land3.wav,0.57,0.61,foley,0.9,1,120,1200,auto2d,,,,0.7,!all_mp,,,
gear_rattle_plr_land,4,foley/foly_gear_land4.wav,0.57,0.61,foley,0.9,1,120,1200,auto2d,,,,0.7,!all_mp,,,
gear_rattle_plr_land,5,foley/foly_gear_land5.wav,0.57,0.61,foley,0.9,1,120,1200,auto2d,,,,0.7,!all_mp,,,
gear_rattle_plr_land,6,foley/foly_gear_land6.wav,0.57,0.61,foley,0.9,1,120,1200,auto2d,,,,0.7,!all_mp,,,
gear_rattle_plr_sprint,1,foley/foly_gear_rattle_sprint1.wav,0.55,0.6,mpfoley,0.9,1.05,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,2,foley/foly_gear_rattle_sprint2.wav,0.55,0.6,mpfoley,0.9,1.05,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,3,foley/foly_gear_rattle_sprint3.wav,0.55,0.6,mpfoley,0.9,1.05,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,4,foley/foly_gear_rattle_sprint4.wav,0.55,0.6,mpfoley,0.9,1.05,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,5,foley/foly_gear_rattle_sprint5.wav,0.55,0.6,mpfoley,0.9,1.05,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,6,foley/foly_gear_rattle_sprint6.wav,0.55,0.6,mpfoley,0.9,1.05,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,7,foley/foly_gear_rattle1.wav,0.55,0.6,mpfoley,0.9,1.1,120,1200,auto2d,,0.6,,0.7,!all_mp,,,
gear_rattle_plr_sprint,8,foley/foly_gear_rattle2.wav,0.55,0.6,mpfoley,0.9,1.1,120,1200,auto2d,,0.6,,0.7,!all_mp,,,
gear_rattle_plr_sprint,9,foley/foly_gear_rattle3.wav,0.55,0.6,mpfoley,0.9,1.1,120,1200,auto2d,,0.6,,0.7,!all_mp,,,
gear_rattle_plr_sprint,10,foley/foly_gear_rattle4.wav,0.55,0.6,mpfoley,0.9,1.1,120,1200,auto2d,,0.6,,0.7,!all_mp,,,
gear_rattle_plr_sprint,11,foley/foly_gear_rattle5.wav,0.55,0.6,mpfoley,0.9,1.1,120,1200,auto2d,,0.6,,0.7,!all_mp,,,
gear_rattle_plr_sprint,12,foley/foly_gear_rattle6.wav,0.55,0.6,mpfoley,0.9,1.1,120,1200,auto2d,,0.6,,0.7,!all_mp,,,
gear_rattle_plr_sprint_breath,1,misc/mrk_breathing01.wav,0.25,0.3,mpfoley,0.95,1.05,120,1200,auto2d,,0.1,,0.7,!all_mp,,,
gear_rattle_plr_sprint_breath,2,misc/mrk_breathing02.wav,0.25,0.3,mpfoley,0.95,1.05,120,1200,auto2d,,0.1,,0.7,!all_mp,,,
gear_rattle_plr_sprint_breath,3,misc/mrk_breathing03.wav,0.25,0.3,mpfoley,0.95,1.05,120,1200,auto2d,,0.1,,0.7,!all_mp,,,
gear_rattle_plr_sprint_breath,4,null.wav,0.25,0.3,mpfoley,0.95,1.05,120,1200,auto2d,,10,,0.7,!all_mp,,,
gear_rattle_plr_run,1,foley/foly_gear_rattle1.wav,0.48,0.53,mpfoley,0.9,1.1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_run,2,foley/foly_gear_rattle2.wav,0.48,0.53,mpfoley,0.9,1.1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_run,3,foley/foly_gear_rattle3.wav,0.48,0.53,mpfoley,0.9,1.1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_run,4,foley/foly_gear_rattle4.wav,0.48,0.53,mpfoley,0.9,1.1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_run,5,foley/foly_gear_rattle5.wav,0.48,0.53,mpfoley,0.9,1.1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_run,6,foley/foly_gear_rattle6.wav,0.48,0.53,mpfoley,0.9,1.1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_run,7,foley/foly_gear_rattle_walk1.wav,0.48,0.53,mpfoley,0.95,1.1,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,8,foley/foly_gear_rattle_walk2.wav,0.48,0.53,mpfoley,0.95,1.1,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,9,foley/foly_gear_rattle_walk3.wav,0.48,0.53,mpfoley,0.95,1.1,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,10,foley/foly_gear_rattle_walk4.wav,0.48,0.53,mpfoley,0.95,1.1,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,11,foley/foly_gear_rattle_walk5.wav,0.48,0.53,mpfoley,0.95,1.1,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,12,foley/foly_gear_rattle_walk6.wav,0.48,0.53,mpfoley,0.95,1.1,120,1200,auto2d,,0.4,,0.7,!all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run_breath,1,misc/mrk_breathing01.wav,0.2,0.25,mpfoley,0.95,1.05,120,1200,auto2d,,0.05,,0.7,!all_mp,,,
gear_rattle_plr_run_breath,2,misc/mrk_breathing02.wav,0.2,0.25,mpfoley,0.95,1.05,120,1200,auto2d,,0.05,,0.7,!all_mp,,,
gear_rattle_plr_run_breath,3,misc/mrk_breathing03.wav,0.2,0.25,mpfoley,0.95,1.05,120,1200,auto2d,,0.05,,0.7,!all_mp,,,
gear_rattle_plr_run_breath,4,null.wav,0.2,0.25,mpfoley,0.95,1.05,120,1200,auto2d,,20,,0.7,!all_mp,,,
gear_rattle_plr_walk,1,foley/foly_gear_rattle_walk1.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_walk,2,foley/foly_gear_rattle_walk2.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_walk,3,foley/foly_gear_rattle_walk3.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_walk,4,foley/foly_gear_rattle_walk4.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_walk,5,foley/foly_gear_rattle_walk5.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_walk,6,foley/foly_gear_rattle_walk6.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_walk,7,foley/foly_gear_rattle_walk1.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_walk,8,foley/foly_gear_rattle_walk2.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp,,,
gear_rattle_plr_walk,9,foley/foly_gear_rattle_walk3.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_walk,10,foley/foly_gear_rattle_walk4.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_walk,11,foley/foly_gear_rattle_walk5.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_walk,12,foley/foly_gear_rattle_walk6.wav,0.37,0.41,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_walk,13,misc/mrk_breathing01.wav,0.11,0.16,foley,0.95,1.05,120,1200,auto2d,,0.2,,0.7,!all_mp
gear_rattle_plr_walk,14,misc/mrk_breathing02.wav,0.11,0.16,foley,0.95,1.05,120,1200,auto2d,,0.2,,0.7,!all_mp
gear_rattle_plr_walk,15,misc/mrk_breathing03.wav,0.11,0.16,foley,0.95,1.05,120,1200,auto2d,,0.2,,0.7,!all_mp
gear_rattle_plr_prone,1,foley/foly_gear_rattle_walk1.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,2,foley/foly_gear_rattle_walk2.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,3,foley/foly_gear_rattle_walk3.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,4,foley/foly_gear_rattle_walk4.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,5,foley/foly_gear_rattle_walk5.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,6,foley/foly_gear_rattle_walk6.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,7,foley/foly_gear_rattle_walk1.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,8,foley/foly_gear_rattle_walk2.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,9,foley/foly_gear_rattle_walk3.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,10,foley/foly_gear_rattle_walk4.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,11,foley/foly_gear_rattle_walk5.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,12,foley/foly_gear_rattle_walk6.wav,0.21,0.3,foley,0.95,1,120,1200,auto2d,,0.5,,0.7,!all_mp
gear_rattle_plr_prone,13,misc/mrk_breathing01.wav,0.11,0.16,foley,0.95,1.05,120,1200,auto2d,,0.2,,0.7,!all_mp
gear_rattle_plr_prone,14,misc/mrk_breathing02.wav,0.11,0.16,foley,0.95,1.05,120,1200,auto2d,,0.2,,0.7,!all_mp
gear_rattle_plr_prone,15,misc/mrk_breathing03.wav,0.11,0.16,foley,0.95,1.05,120,1200,auto2d,,0.2,,0.7,!all_mp
#Gear Rattle Sounds (player/MP),,,,,,,,,,,,,,,
gear_rattle_plr_land,1,foley/foly_gear_land1.wav,0.57,0.61,mpfoley,0.9,1,60,1200,auto2d,,,,0.7,all_mp
gear_rattle_plr_land,2,foley/foly_gear_land2.wav,0.57,0.61,mpfoley,0.9,1,60,1200,auto2d,,,,0.7,all_mp
gear_rattle_plr_land,3,foley/foly_gear_land3.wav,0.57,0.61,mpfoley,0.9,1,60,1200,auto2d,,,,0.7,all_mp
gear_rattle_plr_land,4,foley/foly_gear_land4.wav,0.57,0.61,mpfoley,0.9,1,60,1200,auto2d,,,,0.7,all_mp
gear_rattle_plr_land,5,foley/foly_gear_land5.wav,0.57,0.61,mpfoley,0.9,1,60,1200,auto2d,,,,0.7,all_mp
gear_rattle_plr_land,6,foley/foly_gear_land6.wav,0.57,0.61,mpfoley,0.9,1,60,1200,auto2d,,,,0.7,all_mp
gear_rattle_plr_sprint,1,foley/foly_gear_rattle_sprint1.wav,0.55,0.6,mpfoley,0.9,1.05,60,1200,auto2d,,0.6,,0.7,all_mp
gear_rattle_plr_sprint,2,foley/foly_gear_rattle_sprint2.wav,0.55,0.6,mpfoley,0.9,1.05,60,1200,auto2d,,0.6,,0.7,all_mp
gear_rattle_plr_sprint,3,foley/foly_gear_rattle_sprint3.wav,0.55,0.6,mpfoley,0.9,1.05,60,1200,auto2d,,0.6,,0.7,all_mp,,,
gear_rattle_plr_sprint,4,foley/foly_gear_rattle_sprint4.wav,0.55,0.6,mpfoley,0.9,1.05,60,1200,auto2d,,0.6,,0.7,all_mp,,,
gear_rattle_plr_sprint,5,foley/foly_gear_rattle_sprint5.wav,0.55,0.6,mpfoley,0.9,1.05,60,1200,auto2d,,0.6,,0.7,all_mp,,,
gear_rattle_plr_sprint,6,foley/foly_gear_rattle_sprint6.wav,0.55,0.6,mpfoley,0.9,1.05,60,1200,auto2d,,0.6,,0.7,all_mp,,,
gear_rattle_plr_sprint,7,foley/foly_gear_rattle1.wav,0.55,0.6,mpfoley,0.9,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,8,foley/foly_gear_rattle2.wav,0.55,0.6,mpfoley,0.9,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,9,foley/foly_gear_rattle3.wav,0.55,0.6,mpfoley,0.9,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,10,foley/foly_gear_rattle4.wav,0.55,0.6,mpfoley,0.9,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,11,foley/foly_gear_rattle5.wav,0.55,0.6,mpfoley,0.9,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint,12,foley/foly_gear_rattle6.wav,0.55,0.6,mpfoley,0.9,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_sprint_breath
gear_rattle_plr_sprint_breath,1,misc/mrk_breathing01.wav,0.25,0.3,mpfoley,0.95,1.05,60,1200,auto2d,,0.1,,0.7,all_mp,,,
gear_rattle_plr_sprint_breath,2,misc/mrk_breathing02.wav,0.25,0.3,mpfoley,0.95,1.05,60,1200,auto2d,,0.1,,0.7,all_mp,,,
gear_rattle_plr_sprint_breath,3,misc/mrk_breathing03.wav,0.25,0.3,mpfoley,0.95,1.05,60,1200,auto2d,,0.1,,0.7,all_mp,,,
gear_rattle_plr_sprint_breath,4,null.wav,0.25,0.3,mpfoley,0.95,1.05,60,1200,auto2d,,10,,0.7,all_mp,,,
gear_rattle_plr_run,1,foley/foly_gear_rattle1.wav,0.48,0.53,mpfoley,0.9,1.1,60,1200,auto2d,,0.5,,0.7,all_mp,,,
gear_rattle_plr_run,2,foley/foly_gear_rattle2.wav,0.48,0.53,mpfoley,0.9,1.1,60,1200,auto2d,,0.5,,0.7,all_mp,,,
gear_rattle_plr_run,3,foley/foly_gear_rattle3.wav,0.48,0.53,mpfoley,0.9,1.1,60,1200,auto2d,,0.5,,0.7,all_mp,,,
gear_rattle_plr_run,4,foley/foly_gear_rattle4.wav,0.48,0.53,mpfoley,0.9,1.1,60,1200,auto2d,,0.5,,0.7,all_mp,,,
gear_rattle_plr_run,5,foley/foly_gear_rattle5.wav,0.48,0.53,mpfoley,0.9,1.1,60,1200,auto2d,,0.5,,0.7,all_mp,,,
gear_rattle_plr_run,6,foley/foly_gear_rattle6.wav,0.48,0.53,mpfoley,0.9,1.1,60,1200,auto2d,,0.5,,0.7,all_mp,,,
gear_rattle_plr_run,7,foley/foly_gear_rattle_walk1.wav,0.48,0.53,mpfoley,0.95,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,8,foley/foly_gear_rattle_walk2.wav,0.48,0.53,mpfoley,0.95,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,9,foley/foly_gear_rattle_walk3.wav,0.48,0.53,mpfoley,0.95,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,10,foley/foly_gear_rattle_walk4.wav,0.48,0.53,mpfoley,0.95,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,11,foley/foly_gear_rattle_walk5.wav,0.48,0.53,mpfoley,0.95,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run,12,foley/foly_gear_rattle_walk6.wav,0.48,0.53,mpfoley,0.95,1.1,60,1200,auto2d,,0.4,,0.7,all_mp,,,gear_rattle_plr_run_breath
gear_rattle_plr_run_breath,1,misc/mrk_breathing01.wav,0.2,0.25,mpfoley,0.95,1.05,60,1200,auto2d,,0.05,,0.7,all_mp,,,
gear_rattle_plr_run_breath,2,misc/mrk_breathing02.wav,0.2,0.25,mpfoley,0.95,1.05,60,1200,auto2d,,0.05,,0.7,all_mp,,,
gear_rattle_plr_run_breath,3,misc/mrk_breathing03.wav,0.2,0.25,mpfoley,0.95,1.05,60,1200,auto2d,,0.05,,0.7,all_mp,,,
gear_rattle_plr_run_breath,4,null.wav,0.2,0.25,mpfoley,0.95,1.05,60,1200,auto2d,,20,,0.7,all_mp,,,
gear_rattle_plr_walk,1,foley/foly_gear_rattle_walk1.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,
gear_rattle_plr_walk,2,foley/foly_gear_rattle_walk2.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,
gear_rattle_plr_walk,3,foley/foly_gear_rattle_walk3.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,4,foley/foly_gear_rattle_walk4.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,5,foley/foly_gear_rattle_walk5.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,6,foley/foly_gear_rattle_walk6.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,7,foley/foly_gear_rattle_walk1.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,8,foley/foly_gear_rattle_walk2.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,9,foley/foly_gear_rattle_walk3.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,10,foley/foly_gear_rattle_walk4.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,11,foley/foly_gear_rattle_walk5.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,12,foley/foly_gear_rattle_walk6.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_walk,13,misc/mrk_breathing01.wav,0.11,0.16,mpfoley,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
gear_rattle_plr_walk,14,misc/mrk_breathing02.wav,0.11,0.16,mpfoley,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
gear_rattle_plr_walk,15,misc/mrk_breathing03.wav,0.11,0.16,mpfoley,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
gear_rattle_plr_prone,1,foley/foly_gear_rattle_walk1.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,2,foley/foly_gear_rattle_walk2.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,3,foley/foly_gear_rattle_walk3.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,4,foley/foly_gear_rattle_walk4.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,5,foley/foly_gear_rattle_walk5.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,6,foley/foly_gear_rattle_walk6.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,7,foley/foly_gear_rattle_walk1.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,8,foley/foly_gear_rattle_walk2.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,9,foley/foly_gear_rattle_walk3.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,10,foley/foly_gear_rattle_walk4.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,11,foley/foly_gear_rattle_walk5.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,12,foley/foly_gear_rattle_walk6.wav,0.37,0.41,mpfoley,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
gear_rattle_plr_prone,13,misc/mrk_breathing01.wav,0.11,0.16,mpfoley,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
gear_rattle_plr_prone,14,misc/mrk_breathing02.wav,0.11,0.16,mpfoley,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
gear_rattle_plr_prone,15,misc/mrk_breathing03.wav,0.11,0.16,mpfoley,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
#Gear Rattle Sounds (non-player/SP),,,,,,,,,,,,,,,
gear_rattle_land,1,foley/foly_gear_land1.wav,0.4,0.5,gear,0.9,1,60,1200,auto,,,,0.7,!all_mp,,,
gear_rattle_land,2,foley/foly_gear_land2.wav,0.4,0.5,gear,0.9,1,60,1200,auto,,,,0.7,!all_mp,,,
gear_rattle_land,3,foley/foly_gear_land3.wav,0.4,0.5,gear,0.9,1,60,1200,auto,,,,0.7,!all_mp,,,
gear_rattle_land,4,foley/foly_gear_land4.wav,0.4,0.5,gear,0.9,1,60,1200,auto,,,,0.7,!all_mp,,,
gear_rattle_land,5,foley/foly_gear_land5.wav,0.4,0.5,gear,0.9,1,60,1200,auto,,,,0.7,!all_mp,,,
gear_rattle_land,6,foley/foly_gear_land6.wav,0.4,0.5,gear,0.9,1,60,1200,auto,,,,0.7,!all_mp,,,
gear_rattle_sprint,1,foley/foly_gear_rattle_sprint1.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.5,,0.7,!all_mp,,,
gear_rattle_sprint,2,foley/foly_gear_rattle_sprint2.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.5,,0.7,!all_mp,,,
gear_rattle_sprint,3,foley/foly_gear_rattle_sprint3.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.5,,0.7,!all_mp,,,
gear_rattle_sprint,4,foley/foly_gear_rattle_sprint4.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.5,,0.7,!all_mp,,,
gear_rattle_sprint,5,foley/foly_gear_rattle_sprint5.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.5,,0.7,!all_mp,,,
gear_rattle_sprint,6,foley/foly_gear_rattle_sprint6.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.5,,0.7,!all_mp,,,
gear_rattle_sprint,7,foley/foly_gear_rattle1.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.3,,0.7,!all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,8,foley/foly_gear_rattle2.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.3,,0.7,!all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,9,foley/foly_gear_rattle3.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.3,,0.7,!all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,10,foley/foly_gear_rattle4.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.3,,0.7,!all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,11,foley/foly_gear_rattle5.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.3,,0.7,!all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,12,foley/foly_gear_rattle6.wav,0.5,0.55,gear,0.9,1.1,60,1200,auto,,0.3,,0.7,!all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint_breath,1,misc/mrk_breathing01.wav,0.25,0.3,gear,0.95,1.05,60,1200,auto,,0.1,,0.7,!all_mp,,,
gear_rattle_sprint_breath,2,misc/mrk_breathing02.wav,0.25,0.3,gear,0.95,1.05,60,1200,auto,,0.1,,0.7,!all_mp,,,
gear_rattle_sprint_breath,3,misc/mrk_breathing03.wav,0.25,0.3,gear,0.95,1.05,60,1200,auto,,0.1,,0.7,!all_mp,,,
gear_rattle_sprint_breath,4,null.wav,0.25,0.3,gear,0.95,1.05,60,1200,auto,,15,,0.7,!all_mp,,,
gear_rattle_run,1,foley/foly_gear_rattle1.wav,0.42,0.47,gear,0.95,1.1,60,1200,auto,,0.9,,0.7,!all_mp,,,
gear_rattle_run,2,foley/foly_gear_rattle2.wav,0.42,0.47,gear,0.95,1.1,60,1200,auto,,0.9,,0.7,!all_mp,,,
gear_rattle_run,3,foley/foly_gear_rattle3.wav,0.42,0.47,gear,0.95,1.1,60,1200,auto,,0.9,,0.7,!all_mp,,,
gear_rattle_run,4,foley/foly_gear_rattle4.wav,0.42,0.47,gear,0.95,1.1,60,1200,auto,,0.9,,0.7,!all_mp,,,
gear_rattle_run,5,foley/foly_gear_rattle5.wav,0.42,0.47,gear,0.95,1.1,60,1200,auto,,0.9,,0.7,!all_mp,,,
gear_rattle_run,6,foley/foly_gear_rattle6.wav,0.42,0.47,gear,0.95,1.1,60,1200,auto,,0.9,,0.7,!all_mp,,,
gear_rattle_run,7,foley/foly_gear_rattle_walk1.wav,0.42,0.47,gear,1,1.1,60,1200,auto,,0.4,,0.7,!all_mp,,,
gear_rattle_run,8,foley/foly_gear_rattle_walk2.wav,0.42,0.47,gear,1,1.1,60,1200,auto,,0.4,,0.7,!all_mp,,,
gear_rattle_run,9,foley/foly_gear_rattle_walk3.wav,0.42,0.47,gear,1,1.1,60,1200,auto,,0.4,,0.7,!all_mp,,,
gear_rattle_run,10,foley/foly_gear_rattle_walk4.wav,0.42,0.47,gear,1,1.1,60,1200,auto,,0.4,,0.7,!all_mp,,,
gear_rattle_run,11,foley/foly_gear_rattle_walk5.wav,0.42,0.47,gear,1,1.1,60,1200,auto,,0.4,,0.7,!all_mp
gear_rattle_run,12,foley/foly_gear_rattle_walk6.wav,0.42,0.47,gear,1,1.1,60,1200,auto,,0.4,,0.7,!all_mp
gear_rattle_run,13,misc/mrk_breathing01.wav,0.2,0.25,gear,0.95,1.05,60,1200,auto,,0.2,,0.7,!all_mp
gear_rattle_run,14,misc/mrk_breathing02.wav,0.2,0.25,gear,0.95,1.05,60,1200,auto,,0.2,,0.7,!all_mp
gear_rattle_run,15,misc/mrk_breathing03.wav,0.2,0.25,gear,0.95,1.05,60,1200,auto,,0.2,,0.7,!all_mp
gear_rattle_walk,1,foley/foly_gear_rattle_walk1.wav,0.3,0.4,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_walk,2,foley/foly_gear_rattle_walk2.wav,0.3,0.4,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_walk,3,foley/foly_gear_rattle_walk3.wav,0.3,0.4,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_walk,4,foley/foly_gear_rattle_walk4.wav,0.3,0.4,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_walk,5,foley/foly_gear_rattle_walk5.wav,0.3,0.4,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_walk,6,foley/foly_gear_rattle_walk6.wav,0.3,0.4,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_walk,7,misc/mrk_breathing01.wav,0.1,0.2,gear,0.95,1.05,60,1200,auto,,0.2,,0.7,!all_mp
gear_rattle_walk,8,misc/mrk_breathing02.wav,0.1,0.2,gear,0.95,1.05,60,1200,auto,,0.2,,0.7,!all_mp
gear_rattle_walk,9,misc/mrk_breathing03.wav,0.1,0.2,gear,0.95,1.05,60,1200,auto,,0.2,,0.7,!all_mp
gear_rattle_prone,1,foley/foly_gear_rattle_walk1.wav,0.12,0.2,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_prone,2,foley/foly_gear_rattle_walk2.wav,0.12,0.2,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_prone,3,foley/foly_gear_rattle_walk3.wav,0.12,0.2,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_prone,4,foley/foly_gear_rattle_walk4.wav,0.12,0.2,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_prone,5,foley/foly_gear_rattle_walk5.wav,0.12,0.2,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_prone,6,foley/foly_gear_rattle_walk6.wav,0.12,0.2,gear,0.95,1,60,1200,auto,,0.5,,0.7,!all_mp
gear_rattle_prone,7,misc/mrk_breathing01.wav,0.12,0.2,gear,0.95,1.05,60,1200,auto,,0.2,,0.7,!all_mp
gear_rattle_prone,8,misc/mrk_breathing02.wav,0.12,0.2,gear,0.95,1.05,60,1200,auto,,0.2,,0.7,!all_mp
gear_rattle_prone,9,misc/mrk_breathing03.wav,0.12,0.2,gear,0.95,1.05,60,1200,auto,,0.2,,0.7,!all_mp
#Gear Rattle Sounds (non-player/MP),,,,,,,,,,,,,,,
gear_rattle_land,1,foley/foly_gear_land1.wav,0.4,0.5,mpgear,0.9,1,60,1200,auto,,,,0.7,all_mp
gear_rattle_land,2,foley/foly_gear_land2.wav,0.4,0.5,mpgear,0.9,1,60,1200,auto,,,,0.7,all_mp
gear_rattle_land,3,foley/foly_gear_land3.wav,0.4,0.5,mpgear,0.9,1,60,1200,auto,,,,0.7,all_mp
gear_rattle_land,4,foley/foly_gear_land4.wav,0.4,0.5,mpgear,0.9,1,60,1200,auto,,,,0.7,all_mp
gear_rattle_land,5,foley/foly_gear_land5.wav,0.4,0.5,mpgear,0.9,1,60,1200,auto,,,,0.7,all_mp
gear_rattle_land,6,foley/foly_gear_land6.wav,0.4,0.5,mpgear,0.9,1,60,1200,auto,,,,0.7,all_mp
gear_rattle_sprint,1,foley/foly_gear_rattle_sprint1.wav,0.65,0.7,mpgear,0.95,1.1,100,1500,auto,,0.6,,0.7,all_mp
gear_rattle_sprint,2,foley/foly_gear_rattle_sprint2.wav,0.65,0.7,mpgear,0.95,1.1,100,1500,auto,,0.6,,0.7,all_mp,,,
gear_rattle_sprint,3,foley/foly_gear_rattle_sprint3.wav,0.65,0.7,mpgear,0.95,1.1,100,1500,auto,,0.6,,0.7,all_mp,,,
gear_rattle_sprint,4,foley/foly_gear_rattle_sprint4.wav,0.65,0.7,mpgear,0.95,1.1,100,1500,auto,,0.6,,0.7,all_mp,,,
gear_rattle_sprint,5,foley/foly_gear_rattle_sprint5.wav,0.65,0.7,mpgear,0.95,1.1,100,1500,auto,,0.6,,0.7,all_mp,,,
gear_rattle_sprint,6,foley/foly_gear_rattle_sprint6.wav,0.65,0.7,mpgear,0.95,1.1,100,1500,auto,,0.6,,0.7,all_mp,,,
gear_rattle_sprint,7,foley/foly_gear_rattle1.wav,0.65,0.7,mpgear,1,1.1,100,1500,auto,,0.3,,0.7,all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,8,foley/foly_gear_rattle2.wav,0.65,0.7,mpgear,1,1.1,100,1500,auto,,0.3,,0.7,all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,9,foley/foly_gear_rattle3.wav,0.65,0.7,mpgear,1,1.1,100,1500,auto,,0.3,,0.7,all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,10,foley/foly_gear_rattle4.wav,0.65,0.7,mpgear,1,1.1,100,1500,auto,,0.3,,0.7,all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,11,foley/foly_gear_rattle5.wav,0.65,0.7,mpgear,1,1.1,100,1500,auto,,0.3,,0.7,all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint,12,foley/foly_gear_rattle6.wav,0.65,0.7,mpgear,1,1.1,100,1500,auto,,0.3,,0.7,all_mp,,,gear_rattle_sprint_breath
gear_rattle_sprint_breath,1,misc/mrk_breathing01.wav,0.2,0.25,mpgear,0.95,1.05,60,1200,auto,,0.1,,0.7,all_mp,,,
gear_rattle_sprint_breath,2,misc/mrk_breathing02.wav,0.2,0.25,mpgear,0.95,1.05,60,1200,auto,,0.1,,0.7,all_mp,,,
gear_rattle_sprint_breath,3,misc/mrk_breathing03.wav,0.2,0.25,mpgear,0.95,1.05,60,1200,auto,,0.1,,0.7,all_mp,,,
gear_rattle_sprint_breath,4,null.wav,0.2,0.25,mpgear,0.95,1.05,60,1200,auto,,15,,0.7,all_mp,,,
gear_rattle_run,1,foley/foly_gear_rattle1.wav,0.5,0.6,mpgear,0.95,1.1,60,1400,auto,,0.5,,0.7,all_mp,,,
gear_rattle_run,2,foley/foly_gear_rattle2.wav,0.5,0.6,mpgear,0.95,1.1,60,1400,auto,,0.5,,0.7,all_mp,,,
gear_rattle_run,3,foley/foly_gear_rattle3.wav,0.5,0.6,mpgear,0.95,1.1,60,1400,auto,,0.5,,0.7,all_mp,,,
gear_rattle_run,4,foley/foly_gear_rattle4.wav,0.5,0.6,mpgear,0.95,1.1,60,1400,auto,,0.5,,0.7,all_mp,,,
gear_rattle_run,5,foley/foly_gear_rattle5.wav,0.5,0.6,mpgear,0.95,1.1,60,1400,auto,,0.5,,0.7,all_mp,,,
gear_rattle_run,6,foley/foly_gear_rattle6.wav,0.5,0.6,mpgear,0.95,1.1,60,1400,auto,,0.5,,0.7,all_mp,,,
gear_rattle_run,7,foley/foly_gear_rattle1.wav,0.45,0.55,mpgear,0.95,1.1,60,1400,auto,,1,,0.7,all_mp,,,gear_rattle_run_breath
gear_rattle_run,8,foley/foly_gear_rattle2.wav,0.45,0.55,mpgear,0.95,1.1,60,1400,auto,,1,,0.7,all_mp,,,gear_rattle_run_breath
gear_rattle_run,9,foley/foly_gear_rattle3.wav,0.45,0.55,mpgear,0.95,1.1,60,1400,auto,,1,,0.7,all_mp,,,gear_rattle_run_breath
gear_rattle_run,10,foley/foly_gear_rattle4.wav,0.45,0.55,mpgear,0.95,1.1,60,1400,auto,,1,,0.7,all_mp,,,gear_rattle_run_breath
gear_rattle_run,11,foley/foly_gear_rattle5.wav,0.45,0.55,mpgear,0.95,1.1,60,1400,auto,,1,,0.7,all_mp,,,gear_rattle_run_breath
gear_rattle_run,12,foley/foly_gear_rattle6.wav,0.45,0.55,mpgear,0.95,1.1,60,1400,auto,,1,,0.7,all_mp,,,gear_rattle_run_breath
gear_rattle_run_breath,1,misc/mrk_breathing01.wav,0.2,0.25,mpgear,0.95,1.05,60,1200,auto,,0.05,,0.7,all_mp,,,
gear_rattle_run_breath,2,misc/mrk_breathing02.wav,0.2,0.25,mpgear,0.95,1.05,60,1200,auto,,0.05,,0.7,all_mp,,,
gear_rattle_run_breath,3,misc/mrk_breathing03.wav,0.2,0.25,mpgear,0.95,1.05,60,1200,auto,,0.05,,0.7,all_mp,,,
gear_rattle_run_breath,4,null.wav,0.2,0.25,mpgear,0.95,1.05,60,1200,auto,,20,,0.7,all_mp,,,
gear_rattle_walk,1,foley/foly_gear_rattle_walk1.wav,0.3,0.4,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp,,,
gear_rattle_walk,2,foley/foly_gear_rattle_walk2.wav,0.3,0.4,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_walk,3,foley/foly_gear_rattle_walk3.wav,0.3,0.4,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_walk,4,foley/foly_gear_rattle_walk4.wav,0.3,0.4,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_walk,5,foley/foly_gear_rattle_walk5.wav,0.3,0.4,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_walk,6,foley/foly_gear_rattle_walk6.wav,0.3,0.4,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_walk,7,misc/mrk_breathing01.wav,0.1,0.2,mpgear,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
gear_rattle_walk,8,misc/mrk_breathing02.wav,0.1,0.2,mpgear,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
gear_rattle_walk,9,misc/mrk_breathing03.wav,0.1,0.2,mpgear,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
gear_rattle_prone,1,foley/foly_gear_rattle_walk1.wav,0.12,0.2,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_prone,2,foley/foly_gear_rattle_walk2.wav,0.12,0.2,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_prone,3,foley/foly_gear_rattle_walk3.wav,0.12,0.2,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_prone,4,foley/foly_gear_rattle_walk4.wav,0.12,0.2,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_prone,5,foley/foly_gear_rattle_walk5.wav,0.12,0.2,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_prone,6,foley/foly_gear_rattle_walk6.wav,0.12,0.2,mpgear,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
gear_rattle_prone,7,misc/mrk_breathing01.wav,0.12,0.2,mpgear,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
gear_rattle_prone,8,misc/mrk_breathing02.wav,0.12,0.2,mpgear,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
gear_rattle_prone,9,misc/mrk_breathing03.wav,0.12,0.2,mpgear,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp,,,,
qstep_run_plr_default,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_default,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_default,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_default,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_bark,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_bark,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_bark,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_bark,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_brick,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_brick,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_brick,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_brick,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_carpet,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_carpet,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_carpet,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_carpet,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_cloth,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_cloth,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_cloth,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_cloth,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_concrete,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_concrete,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_concrete,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_concrete,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_dirt,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_dirt,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_dirt,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_dirt,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_flesh,1,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_flesh,2,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_flesh,3,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_flesh,4,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_foliage,1,footsteps/foot_leaves01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_foliage,2,footsteps/foot_leaves02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_foliage,3,footsteps/foot_leaves03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_foliage,4,footsteps/foot_leaves04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_run_plr_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_run_plr_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_run_plr_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_run_plr_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_grass,1,footsteps/foot_grass01.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_grass,2,footsteps/foot_grass02.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_grass,3,footsteps/foot_grass03.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_grass,4,footsteps/foot_grass04.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_gravel,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_gravel,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_gravel,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_gravel,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_ice,1,footsteps/foot_snow01.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_ice,2,footsteps/foot_snow02.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_ice,3,footsteps/foot_snow03.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_ice,4,footsteps/foot_snow04.wav,0.19,0.19,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_metal,1,footsteps/foot_metal01.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_metal,2,footsteps/foot_metal02.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_metal,3,footsteps/foot_metal03.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_metal,4,footsteps/foot_metal04.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_mud,1,footsteps/foot_mud01.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_mud,2,footsteps/foot_mud02.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_mud,3,footsteps/foot_mud03.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_mud,4,footsteps/foot_mud04.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_paper,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_paper,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_paper,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_paper,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_plaster,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_plaster,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_plaster,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_plaster,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_rock,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_rock,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_rock,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_rock,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_snow,1,footsteps/foot_snow01.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_snow,2,footsteps/foot_snow02.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_snow,3,footsteps/foot_snow03.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_snow,4,footsteps/foot_snow04.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_water,1,footsteps/foot_water_shallow1.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_water,2,footsteps/foot_water_shallow2.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_water,3,footsteps/foot_water_shallow3.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_water,4,footsteps/foot_water_shallow4.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_water,5,footsteps/foot_water_shallow5.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_wood,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_wood,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_wood,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_wood,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,0.35,,,all_mp,,,,weapon1
qstep_run_plr_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,0.35,,,all_mp,,,,weapon1
qstep_run_plr_asphault,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_asphault,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_asphault,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_asphault,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_asphalt,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_asphalt,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_asphalt,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_asphalt,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_ceramic,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_ceramic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_ceramic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_ceramic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_plastic,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_plastic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_plastic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_plastic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_rubber,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_rubber,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_rubber,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_rubber,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_cushion,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_cushion,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_cushion,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_cushion,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_fruit,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_fruit,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_fruit,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_fruit,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_plr_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_run_default,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_default,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_default,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_default,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_bark,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_bark,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_bark,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_bark,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_brick,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_brick,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_brick,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_brick,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_carpet,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_carpet,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_carpet,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_carpet,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_cloth,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_cloth,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_cloth,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_cloth,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_concrete,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_concrete,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_concrete,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_concrete,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_dirt,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_dirt,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_dirt,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_dirt,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_flesh,1,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_flesh,2,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_flesh,3,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_flesh,4,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_foliage,1,footsteps/foot_leaves01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_foliage,2,footsteps/foot_leaves02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_foliage,3,footsteps/foot_leaves03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_foliage,4,footsteps/foot_leaves04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_run_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_run_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_run_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_run_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_grass,1,footsteps/foot_grass01.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_grass,2,footsteps/foot_grass02.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_grass,3,footsteps/foot_grass03.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_grass,4,footsteps/foot_grass04.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_gravel,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_gravel,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_gravel,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_gravel,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_ice,1,footsteps/foot_snow01.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_ice,2,footsteps/foot_snow02.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_ice,3,footsteps/foot_snow03.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_ice,4,footsteps/foot_snow04.wav,0.19,0.19,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_metal,1,footsteps/foot_metal01.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_metal,2,footsteps/foot_metal02.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_metal,3,footsteps/foot_metal03.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_metal,4,footsteps/foot_metal04.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_mud,1,footsteps/foot_mud01.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_mud,2,footsteps/foot_mud02.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_mud,3,footsteps/foot_mud03.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_mud,4,footsteps/foot_mud04.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_paper,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_paper,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_paper,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_paper,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_plaster,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_plaster,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_plaster,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_plaster,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_rock,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_rock,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_rock,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_rock,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_snow,1,footsteps/foot_snow01.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_snow,2,footsteps/foot_snow02.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_snow,3,footsteps/foot_snow03.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_snow,4,footsteps/foot_snow04.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_water,1,footsteps/foot_water_shallow1.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_water,2,footsteps/foot_water_shallow2.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_water,3,footsteps/foot_water_shallow3.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_water,4,footsteps/foot_water_shallow4.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_water,5,footsteps/foot_water_shallow5.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_wood,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_wood,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_wood,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_wood,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,0.35,,,all_mp,,,,weapon1
qstep_run_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,0.35,,,all_mp,,,,weapon1
qstep_run_asphault,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_asphault,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_asphault,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_asphault,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_asphalt,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_asphalt,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_asphalt,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_asphalt,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_ceramic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_ceramic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_ceramic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_plastic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_plastic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_plastic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_rubber,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_rubber,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_rubber,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_cushion,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_cushion,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_cushion,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_cushion,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_fruit,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_fruit,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_fruit,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_fruit,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_run_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_plr_default,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_default,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_default,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_default,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_bark,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_bark,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_bark,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_bark,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_brick,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_brick,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_brick,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_brick,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_carpet,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_carpet,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_carpet,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_carpet,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_cloth,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_cloth,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_cloth,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_cloth,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_concrete,1,footsteps/foot_stone01.wav,0.38,0.38,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_concrete,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_concrete,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_concrete,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_dirt,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_dirt,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_dirt,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_dirt,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_flesh,1,null.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_flesh,2,null.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_flesh,3,null.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_flesh,4,null.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_foliage,1,footsteps/foot_leaves01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_foliage,2,footsteps/foot_leaves02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_foliage,3,footsteps/foot_leaves03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_foliage,4,footsteps/foot_leaves04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_walk_plr_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_walk_plr_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_walk_plr_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_walk_plr_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_grass,1,footsteps/foot_grass01.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_grass,2,footsteps/foot_grass02.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_grass,3,footsteps/foot_grass03.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_grass,4,footsteps/foot_grass04.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_gravel,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_gravel,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_gravel,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_gravel,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_ice,1,footsteps/foot_snow01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_ice,2,footsteps/foot_snow02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_ice,3,footsteps/foot_snow03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_ice,4,footsteps/foot_snow04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_metal,1,footsteps/foot_metal01.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_metal,2,footsteps/foot_metal02.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_metal,3,footsteps/foot_metal03.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_metal,4,footsteps/foot_metal04.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_mud,1,footsteps/foot_mud01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_mud,2,footsteps/foot_mud02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_mud,3,footsteps/foot_mud03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_mud,4,footsteps/foot_mud04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_paper,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_paper,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_paper,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_paper,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_plaster,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_plaster,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_plaster,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_plaster,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_rock,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_rock,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_rock,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_rock,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_snow,1,footsteps/foot_snow01.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_snow,2,footsteps/foot_snow02.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_snow,3,footsteps/foot_snow03.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_snow,4,footsteps/foot_snow04.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_water,1,footsteps/foot_water_shallow1.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_water,2,footsteps/foot_water_shallow2.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_water,3,footsteps/foot_water_shallow3.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_water,4,footsteps/foot_water_shallow4.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_water,5,footsteps/foot_water_shallow5.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_wood,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_wood,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_wood,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_wood,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,0.35,,,all_mp,,,,weapon1
qstep_walk_plr_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,0.35,,,all_mp,,,,weapon1
qstep_walk_plr_asphault,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_asphault,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_asphault,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_asphault,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_asphalt,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_asphalt,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_asphalt,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_asphalt,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_ceramic,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_ceramic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_ceramic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_ceramic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_plastic,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_plastic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_plastic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_plastic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_rubber,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_rubber,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_rubber,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_rubber,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_cushion,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_cushion,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_cushion,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_cushion,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_fruit,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_fruit,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_fruit,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_fruit,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_paintedmetal,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_paintedmetal,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_paintedmetal,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_plr_paintedmetal,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_walk_default,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_default,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_default,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_default,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_bark,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_bark,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_bark,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_bark,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_brick,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_brick,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_brick,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_brick,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_carpet,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_carpet,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_carpet,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_carpet,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_cloth,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_cloth,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_cloth,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_cloth,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_concrete,1,footsteps/foot_stone01.wav,0.38,0.38,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_concrete,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_concrete,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_concrete,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_dirt,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_dirt,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_dirt,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_dirt,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_flesh,1,null.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_flesh,2,null.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_flesh,3,null.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_flesh,4,null.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_foliage,1,footsteps/foot_leaves01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_foliage,2,footsteps/foot_leaves02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_foliage,3,footsteps/foot_leaves03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_foliage,4,footsteps/foot_leaves04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_walk_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_walk_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_walk_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_walk_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_grass,1,footsteps/foot_grass01.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_grass,2,footsteps/foot_grass02.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_grass,3,footsteps/foot_grass03.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_grass,4,footsteps/foot_grass04.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_gravel,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_gravel,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_gravel,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_gravel,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_ice,1,footsteps/foot_snow01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_ice,2,footsteps/foot_snow02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_ice,3,footsteps/foot_snow03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_ice,4,footsteps/foot_snow04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_metal,1,footsteps/foot_metal01.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_metal,2,footsteps/foot_metal02.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_metal,3,footsteps/foot_metal03.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_metal,4,footsteps/foot_metal04.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_mud,1,footsteps/foot_mud01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_mud,2,footsteps/foot_mud02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_mud,3,footsteps/foot_mud03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_mud,4,footsteps/foot_mud04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_paper,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_paper,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_paper,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_paper,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_plaster,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_plaster,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_plaster,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_plaster,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_rock,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_rock,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_rock,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_rock,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_snow,1,footsteps/foot_snow01.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_snow,2,footsteps/foot_snow02.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_snow,3,footsteps/foot_snow03.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_snow,4,footsteps/foot_snow04.wav,0.2,0.2,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_water,1,footsteps/foot_water_shallow1.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_water,2,footsteps/foot_water_shallow2.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_water,3,footsteps/foot_water_shallow3.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_water,4,footsteps/foot_water_shallow4.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_water,5,footsteps/foot_water_shallow5.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_wood,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_wood,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_wood,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_wood,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,0.35,,,all_mp,,,,weapon1
qstep_walk_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,0.35,,,all_mp,,,,weapon1
qstep_walk_asphault,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_asphault,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_asphault,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_asphault,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_asphalt,1,footsteps/foot_stone01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_asphalt,2,footsteps/foot_stone02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_asphalt,3,footsteps/foot_stone03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_asphalt,4,footsteps/foot_stone04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_ceramic,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_ceramic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_ceramic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_ceramic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_plastic,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_plastic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_plastic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_plastic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_rubber,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_rubber,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_rubber,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_rubber,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_cushion,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_cushion,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_cushion,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_cushion,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_fruit,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_fruit,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_fruit,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_fruit,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_paintedmetal,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_paintedmetal,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_paintedmetal,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_walk_paintedmetal,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_prone_plr_default,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_default,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_bark,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_bark,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_brick,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_brick,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_carpet,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_carpet,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_cloth,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_cloth,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_concrete,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_concrete,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_dirt,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_dirt,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_flesh,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_flesh,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_foliage,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_foliage,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_glass,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_glass,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_grass,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_grass,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_gravel,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_gravel,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_ice,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_ice,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_metal,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_metal,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_mud,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_mud,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_paper,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_paper,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_plaster,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_plaster,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_rock,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_rock,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_sand,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_sand,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_snow,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_snow,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_water,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_water,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_wood,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_wood,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_asphault,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_asphault,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_asphalt,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_asphalt,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_ceramic,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_ceramic,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_plastic,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_plastic,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_rubber,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_rubber,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_cushion,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_cushion,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_fruit,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_fruit,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_paintedmetal,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_plr_paintedmetal,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body2d,,,,,all_mp,,,,weapon1
qstep_prone_default,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_default,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_bark,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_bark,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_brick,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_brick,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_carpet,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_carpet,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_cloth,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_cloth,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_concrete,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_concrete,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_dirt,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_dirt,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_flesh,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_flesh,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_foliage,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_foliage,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_glass,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_glass,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_grass,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_grass,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_gravel,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_gravel,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_ice,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_ice,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_metal,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_metal,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_mud,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_mud,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_paper,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_paper,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_plaster,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_plaster,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_rock,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_rock,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_sand,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_sand,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_snow,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_snow,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_water,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_water,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_wood,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_wood,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_asphault,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_asphault,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_asphalt,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_asphalt,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_ceramic,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_ceramic,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_plastic,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_plastic,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_rubber,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_rubber,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_cushion,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_cushion,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_fruit,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_fruit,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_paintedmetal,1,footsteps/crawl01.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qstep_prone_paintedmetal,2,footsteps/crawl02.wav,0.14,0.2,quiet,0.45,0.6,60,120,body,,,,,all_mp,,,,weapon1
qLand_plr_default,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land,
qLand_plr_bark,,footsteps/land_wood.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land,
qLand_plr_brick,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_carpet,,footsteps/land_carpet.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_cloth,,footsteps/land_wood.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_concrete,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_dirt,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_flesh,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_foliage,,footsteps/land_grass.wav,0.7,0.7,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_glass,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_grass,,footsteps/land_grass.wav,0.7,0.7,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_gravel,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_ice,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_metal,,footsteps/land_metal.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_mud,,footsteps/land_water.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_paper,,footsteps/land_wood.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_plaster,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_rock,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_sand,,footsteps/mrk_land_dirtsand.wav,0.5,0.5,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_snow,,footsteps/land_snow.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_water,,footsteps/foot_water_shallow1.wav,0.7,0.7,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_wood,,footsteps/land_wood.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_asphault,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_asphalt,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qland_plr_ceramic,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qland_plr_plastic,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qland_plr_rubber,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_Damage,1,footsteps/land_damage01.wav,0.9,0.9,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_Damage,2,footsteps/land_damage02.wav,0.9,0.9,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_dirt_big,1,footsteps/land_dirt_big1.wav,0.9,0.9,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_dirt_big,2,footsteps/land_dirt_big2.wav,0.9,0.9,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_dirt_big,3,footsteps/land_dirt_big3.wav,0.9,0.9,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_cushion,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_fruit,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_plr_paintedmetal,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body2d,,,,,all_mp,,,qgear_rattle_plr_land
qLand_default,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_bark,,footsteps/land_wood.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_brick,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_carpet,,footsteps/land_carpet.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_cloth,,footsteps/land_wood.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_concrete,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_dirt,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_flesh,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_foliage,,footsteps/land_grass.wav,0.7,0.7,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_glass,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_grass,,footsteps/land_grass.wav,0.7,0.7,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_gravel,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_ice,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_metal,,footsteps/land_metal.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_mud,,footsteps/land_water.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_paper,,footsteps/land_wood.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_plaster,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_rock,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_sand,,footsteps/mrk_land_dirtsand.wav,0.5,0.5,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_snow,,footsteps/land_snow.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_water,,footsteps/foot_water_shallow1.wav,0.7,0.7,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_wood,,footsteps/land_wood.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_asphault,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_asphalt,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qland_ceramic,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qland_plastic,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qland_rubber,,footsteps/land_stone.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_Damage,1,footsteps/land_damage01.wav,0.9,0.9,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_Damage,2,footsteps/land_damage02.wav,0.9,0.9,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land
qLand_dirt_big,1,footsteps/land_dirt_big1.wav,0.9,0.9,quiet,0.9,0.9,80,1000,auto,,,,,all_mp,,,qgear_rattle_land,
qLand_dirt_big,2,footsteps/land_dirt_big2.wav,0.9,0.9,quiet,0.9,0.9,80,1000,auto,,,,,all_mp,,,qgear_rattle_land,
qLand_dirt_big,3,footsteps/land_dirt_big3.wav,0.9,0.9,quiet,0.9,0.9,80,1000,auto,,,,,all_mp,,,qgear_rattle_land,
qLand_cushion,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land,
qLand_fruit,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land,
qLand_paintedmetal,,footsteps/land_dirt.wav,0.6,0.6,quiet,0.9,0.9,80,1000,body,,,,,all_mp,,,qgear_rattle_land,
qstep_sprint_plr_default,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,
qstep_sprint_plr_default,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,
qstep_sprint_plr_default,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,
qstep_sprint_plr_default,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,
qstep_sprint_plr_bark,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_bark,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_bark,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_bark,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_brick,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_brick,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_brick,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_brick,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_carpet,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_carpet,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_carpet,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_carpet,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_cloth,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_cloth,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_cloth,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_cloth,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_concrete,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_concrete,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_concrete,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_concrete,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_dirt,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_dirt,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_dirt,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_dirt,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_flesh,1,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_flesh,2,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_flesh,3,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_flesh,4,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_foliage,1,footsteps/foot_leaves01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_foliage,2,footsteps/foot_leaves02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_foliage,3,footsteps/foot_leaves03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_foliage,4,footsteps/foot_leaves04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_sprint_plr_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_sprint_plr_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_sprint_plr_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
#qstep_sprint_plr_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.15,quiet,0.85,1,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_grass,1,footsteps/foot_grass01.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_grass,2,footsteps/foot_grass02.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_grass,3,footsteps/foot_grass03.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_grass,4,footsteps/foot_grass04.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_gravel,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_gravel,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_gravel,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_gravel,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_ice,1,footsteps/foot_snow01.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_ice,2,footsteps/foot_snow02.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_ice,3,footsteps/foot_snow03.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_ice,4,footsteps/foot_snow04.wav,0.19,0.19,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_metal,1,footsteps/foot_metal01.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_metal,2,footsteps/foot_metal02.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_metal,3,footsteps/foot_metal03.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_metal,4,footsteps/foot_metal04.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_mud,1,footsteps/foot_mud01.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_mud,2,footsteps/foot_mud02.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_mud,3,footsteps/foot_mud03.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_mud,4,footsteps/foot_mud04.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_paper,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_paper,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_paper,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_paper,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_plaster,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_plaster,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_plaster,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_plaster,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_rock,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_rock,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_rock,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_rock,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_snow,1,footsteps/foot_snow01.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_snow,2,footsteps/foot_snow02.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_snow,3,footsteps/foot_snow03.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_snow,4,footsteps/foot_snow04.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_water,1,footsteps/foot_water_shallow1.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_water,2,footsteps/foot_water_shallow2.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_water,3,footsteps/foot_water_shallow3.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_water,4,footsteps/foot_water_shallow4.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_water,5,footsteps/foot_water_shallow5.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_wood,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_wood,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_wood,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_wood,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,0.35,,,all_mp,,,,weapon1
qstep_sprint_plr_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,0.35,,,all_mp,,,,weapon1
qstep_sprint_plr_asphault,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_asphault,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_asphault,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_asphault,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_asphalt,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_asphalt,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_asphalt,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_asphalt,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_ceramic,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_ceramic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_ceramic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_ceramic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_plastic,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_plastic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_plastic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_plastic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_rubber,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_rubber,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_rubber,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_rubber,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_cushion,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_cushion,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_cushion,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_cushion,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_fruit,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_fruit,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_fruit,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_fruit,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_plr_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body2d,,,,,all_mp,,,,weapon1
qstep_sprint_default,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_default,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_default,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_default,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_bark,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_bark,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_bark,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_bark,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_brick,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_brick,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_brick,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_brick,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_carpet,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_carpet,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_carpet,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_carpet,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_cloth,1,footsteps/foot_carpet01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_cloth,2,footsteps/foot_carpet02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_cloth,3,footsteps/foot_carpet03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_cloth,4,footsteps/foot_carpet04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_concrete,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_concrete,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_concrete,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_concrete,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_dirt,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_dirt,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_dirt,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_dirt,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_flesh,1,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_flesh,2,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_flesh,3,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_flesh,4,null.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_foliage,1,footsteps/foot_leaves01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_foliage,2,footsteps/foot_leaves02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_foliage,3,footsteps/foot_leaves03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_foliage,4,footsteps/foot_leaves04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_glass,1,footsteps/foot_glass_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_glass,2,footsteps/foot_glass_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_glass,3,footsteps/foot_glass_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_glass,4,footsteps/foot_glass_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_sprint_glass,1,footsteps/foot_glass_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_sprint_glass,2,footsteps/foot_glass_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_sprint_glass,3,footsteps/foot_glass_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
#qstep_sprint_glass,4,footsteps/foot_glass_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_grass,1,footsteps/foot_grass01.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_grass,2,footsteps/foot_grass02.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_grass,3,footsteps/foot_grass03.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_grass,4,footsteps/foot_grass04.wav,0.12,0.17,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_gravel,1,footsteps/foot_dirt01.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_gravel,2,footsteps/foot_dirt02.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_gravel,3,footsteps/foot_dirt03.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_gravel,4,footsteps/foot_dirt04.wav,0.26,0.26,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_ice,1,footsteps/foot_snow01.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_ice,2,footsteps/foot_snow02.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_ice,3,footsteps/foot_snow03.wav,0.19,0.19,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_ice,4,footsteps/foot_snow04.wav,0.19,0.19,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_metal,1,footsteps/foot_metal01.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_metal,2,footsteps/foot_metal02.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_metal,3,footsteps/foot_metal03.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_metal,4,footsteps/foot_metal04.wav,0.15,0.15,quiet,0.7,0.85,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_mud,1,footsteps/foot_mud01.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_mud,2,footsteps/foot_mud02.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_mud,3,footsteps/foot_mud03.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_mud,4,footsteps/foot_mud04.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_paper,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_paper,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_paper,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_paper,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_plaster,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_plaster,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_plaster,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_plaster,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_rock,1,footsteps/foot_stone01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_rock,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_rock,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_rock,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_sand,1,footsteps/mrk_foot_dirtsand01.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_sand,2,footsteps/mrk_foot_dirtsand02.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_sand,3,footsteps/mrk_foot_dirtsand03.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_sand,4,footsteps/mrk_foot_dirtsand04.wav,0.11,0.11,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_snow,1,footsteps/foot_snow01.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_snow,2,footsteps/foot_snow02.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_snow,3,footsteps/foot_snow03.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_snow,4,footsteps/foot_snow04.wav,0.28,0.28,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_water,1,footsteps/foot_water_shallow1.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_water,2,footsteps/foot_water_shallow2.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_water,3,footsteps/foot_water_shallow3.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_water,4,footsteps/foot_water_shallow4.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_water,5,footsteps/foot_water_shallow5.wav,0.27,0.27,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_wood,1,footsteps/foot_wood01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_wood,2,footsteps/foot_wood02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_wood,3,footsteps/foot_wood03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_wood,4,footsteps/foot_wood04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_wood,5,footsteps/mrk_foot_woodcreak02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,0.35,,,all_mp,,,,weapon1
qstep_sprint_wood,6,footsteps/mrk_foot_woodcreak03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,0.35,,,all_mp,,,,weapon1
qstep_sprint_asphault,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_asphault,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_asphault,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_asphault,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_asphalt,1,footsteps/foot_stone01.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_asphalt,2,footsteps/foot_stone02.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_asphalt,3,footsteps/foot_stone03.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_asphalt,4,footsteps/foot_stone04.wav,0.32,0.32,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_ceramic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_ceramic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_ceramic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_plastic,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_plastic,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_plastic,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_rubber,2,footsteps/foot_stone02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_rubber,3,footsteps/foot_stone03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_rubber,4,footsteps/foot_stone04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_cushion,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_cushion,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_cushion,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_cushion,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_fruit,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_fruit,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_fruit,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_fruit,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_paintedmetal,1,footsteps/foot_dirt01.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_paintedmetal,2,footsteps/foot_dirt02.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_paintedmetal,3,footsteps/foot_dirt03.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qstep_sprint_paintedmetal,4,footsteps/foot_dirt04.wav,0.15,0.15,quiet,0.85,1.05,50,1000,body,,,,,all_mp,,,,weapon1
qgear_rattle_plr_sprint,1,foley/foly_gear_rattle1.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,2,foley/foly_gear_rattle2.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,3,foley/foly_gear_rattle3.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,4,foley/foly_gear_rattle4.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,5,foley/foly_gear_rattle5.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,6,foley/foly_gear_rattle6.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,7,foley/foly_gear_rattle1.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,8,foley/foly_gear_rattle2.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,9,foley/foly_gear_rattle3.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,10,foley/foly_gear_rattle4.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,11,foley/foly_gear_rattle5.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp,,,,
qgear_rattle_plr_sprint,12,foley/foly_gear_rattle6.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_sprint,13,misc/mrk_breathing01.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_sprint,14,misc/mrk_breathing02.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_sprint,15,misc/mrk_breathing03.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_sprint,1,foley/foly_gear_rattle1.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_sprint,2,foley/foly_gear_rattle2.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_sprint,3,foley/foly_gear_rattle3.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_sprint,4,foley/foly_gear_rattle4.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_sprint,5,foley/foly_gear_rattle5.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_sprint,6,foley/foly_gear_rattle6.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_sprint,7,misc/mrk_breathing01.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_sprint,8,misc/mrk_breathing02.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_sprint,9,misc/mrk_breathing03.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_plr_land,1,foley/foly_gear_land1.wav,0.57,0.57,quiet,0.9,1,60,1200,auto2d,,,,0.7,all_mp
qgear_rattle_plr_land,2,foley/foly_gear_land2.wav,0.57,0.57,quiet,0.9,1,60,1200,auto2d,,,,0.7,all_mp
qgear_rattle_plr_land,3,foley/foly_gear_land3.wav,0.57,0.57,quiet,0.9,1,60,1200,auto2d,,,,0.7,all_mp
qgear_rattle_plr_land,4,foley/foly_gear_land4.wav,0.57,0.57,quiet,0.9,1,60,1200,auto2d,,,,0.7,all_mp
qgear_rattle_plr_land,5,foley/foly_gear_land5.wav,0.57,0.57,quiet,0.9,1,60,1200,auto2d,,,,0.7,all_mp
qgear_rattle_plr_land,6,foley/foly_gear_land6.wav,0.57,0.57,quiet,0.9,1,60,1200,auto2d,,,,0.7,all_mp
qgear_rattle_plr_run,1,foley/foly_gear_rattle1.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,2,foley/foly_gear_rattle2.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,3,foley/foly_gear_rattle3.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,4,foley/foly_gear_rattle4.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,5,foley/foly_gear_rattle5.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,6,foley/foly_gear_rattle6.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,7,foley/foly_gear_rattle1.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,8,foley/foly_gear_rattle2.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,9,foley/foly_gear_rattle3.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,10,foley/foly_gear_rattle4.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,11,foley/foly_gear_rattle5.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,12,foley/foly_gear_rattle6.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_run,13,misc/mrk_breathing01.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_run,14,misc/mrk_breathing02.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_run,15,misc/mrk_breathing03.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_walk,1,foley/foly_gear_rattle1.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,2,foley/foly_gear_rattle2.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,3,foley/foly_gear_rattle3.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,4,foley/foly_gear_rattle4.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,5,foley/foly_gear_rattle5.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,6,foley/foly_gear_rattle6.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,7,foley/foly_gear_rattle1.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,8,foley/foly_gear_rattle2.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,9,foley/foly_gear_rattle3.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,10,foley/foly_gear_rattle4.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,11,foley/foly_gear_rattle5.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,12,foley/foly_gear_rattle6.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_walk,13,misc/mrk_breathing01.wav,0.11,0.11,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_walk,14,misc/mrk_breathing02.wav,0.11,0.11,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_walk,15,misc/mrk_breathing03.wav,0.11,0.11,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_prone,1,foley/foly_gear_rattle1.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,2,foley/foly_gear_rattle2.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,3,foley/foly_gear_rattle3.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,4,foley/foly_gear_rattle4.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,5,foley/foly_gear_rattle5.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,6,foley/foly_gear_rattle6.wav,0.57,0.57,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,7,foley/foly_gear_rattle1.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,8,foley/foly_gear_rattle2.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,9,foley/foly_gear_rattle3.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,10,foley/foly_gear_rattle4.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,11,foley/foly_gear_rattle5.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,12,foley/foly_gear_rattle6.wav,0.47,0.47,quiet,0.95,1,60,1200,auto2d,,0.5,,0.7,all_mp
qgear_rattle_plr_prone,13,misc/mrk_breathing01.wav,0.11,0.11,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_prone,14,misc/mrk_breathing02.wav,0.11,0.11,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
qgear_rattle_plr_prone,15,misc/mrk_breathing03.wav,0.11,0.11,quiet,0.95,1.05,60,1200,auto2d,,0.2,,0.7,all_mp
#Gear Rattle Sounds (non-player),,,,,,,,,,,,,,,
qgear_rattle_land,1,foley/foly_gear_land1.wav,0.4,0.4,quiet,0.9,1,60,1200,auto,,,,0.7,all_mp
qgear_rattle_land,2,foley/foly_gear_land2.wav,0.4,0.4,quiet,0.9,1,60,1200,auto,,,,0.7,all_mp
qgear_rattle_land,3,foley/foly_gear_land3.wav,0.4,0.4,quiet,0.9,1,60,1200,auto,,,,0.7,all_mp
qgear_rattle_land,4,foley/foly_gear_land4.wav,0.4,0.4,quiet,0.9,1,60,1200,auto,,,,0.7,all_mp
qgear_rattle_land,5,foley/foly_gear_land5.wav,0.4,0.4,quiet,0.9,1,60,1200,auto,,,,0.7,all_mp
qgear_rattle_land,6,foley/foly_gear_land6.wav,0.4,0.4,quiet,0.9,1,60,1200,auto,,,,0.7,all_mp
qgear_rattle_run,1,foley/foly_gear_rattle1.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_run,2,foley/foly_gear_rattle2.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_run,3,foley/foly_gear_rattle3.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_run,4,foley/foly_gear_rattle4.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_run,5,foley/foly_gear_rattle5.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_run,6,foley/foly_gear_rattle6.wav,0.4,0.4,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_run,7,misc/mrk_breathing01.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_run,8,misc/mrk_breathing02.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_run,9,misc/mrk_breathing03.wav,0.2,0.2,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_walk,1,foley/foly_gear_rattle1.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_walk,2,foley/foly_gear_rattle2.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_walk,3,foley/foly_gear_rattle3.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_walk,4,foley/foly_gear_rattle4.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_walk,5,foley/foly_gear_rattle5.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_walk,6,foley/foly_gear_rattle6.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_walk,7,misc/mrk_breathing01.wav,0.1,0.1,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_walk,8,misc/mrk_breathing02.wav,0.1,0.1,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_walk,9,misc/mrk_breathing03.wav,0.1,0.1,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_prone,1,foley/foly_gear_rattle1.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_prone,2,foley/foly_gear_rattle2.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_prone,3,foley/foly_gear_rattle3.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_prone,4,foley/foly_gear_rattle4.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_prone,5,foley/foly_gear_rattle5.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_prone,6,foley/foly_gear_rattle6.wav,0.35,0.35,quiet,0.95,1,60,1200,auto,,0.5,,0.7,all_mp
qgear_rattle_prone,7,misc/mrk_breathing01.wav,0.1,0.1,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_prone,8,misc/mrk_breathing02.wav,0.1,0.1,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
qgear_rattle_prone,9,misc/mrk_breathing03.wav,0.1,0.1,quiet,0.95,1.05,60,1200,auto,,0.2,,0.7,all_mp
#bodyfalls,,,,,,,,,,,,,,,
bodyfall_dirt_large,1,bodyfalls/bodyfall_dirt01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto,,,,,
bodyfall_dirt_large,2,bodyfalls/bodyfall_dirt02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto,,,,,
bodyfall_dirt_large,3,bodyfalls/bodyfall_dirt03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto,,,,,
bodyfall_dirt_small,1,bodyfalls/bodyfall_dirt04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto,,,,,
bodyfall_dirt_small,2,bodyfalls/bodyfall_dirt05.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto,,,,,
bodyfall_grass_large,1,bodyfalls/bodyfall_dirt02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto,,,,,
bodyfall_grass_large,2,bodyfalls/bodyfall_dirt03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto,,,,,
bodyfall_grass_large,3,bodyfalls/bodyfall_dirt01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto,,,,,
bodyfall_grass_small,1,bodyfalls/bodyfall_dirt04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto,,,,,
bodyfall_grass_small,2,bodyfalls/bodyfall_dirt05.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_stone_large,1,bodyfalls/bodyfall_stone02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_stone_large,2,bodyfalls/bodyfall_stone03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_stone_large,3,bodyfalls/bodyfall_stone01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_stone_small,1,bodyfalls/bodyfall_stone05.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_stone_small,2,bodyfalls/bodyfall_stone04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_carpet_large,1,bodyfalls/bodyfall_wood01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_carpet_large,2,bodyfalls/bodyfall_wood02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_carpet_large,3,bodyfalls/bodyfall_wood03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_carpet_small,1,bodyfalls/bodyfall_wood03.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_carpet_small,2,bodyfalls/bodyfall_wood04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_metal_large,1,bodyfalls/bodyfall_metal01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_metal_large,2,bodyfalls/bodyfall_metal02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_metal_large,3,bodyfalls/bodyfall_metal03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_metal_small,1,bodyfalls/bodyfall_metal02.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_metal_small,2,bodyfalls/bodyfall_metal03.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_mud_large,1,bodyfalls/bodyfall_water02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_mud_large,2,bodyfalls/bodyfall_water01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_mud_large,3,bodyfalls/bodyfall_water03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_mud_small,1,bodyfalls/bodyfall_water02.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_mud_small,2,bodyfalls/bodyfall_water03.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_wood_large,1,bodyfalls/bodyfall_wood01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_wood_large,2,bodyfalls/bodyfall_wood02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_wood_large,3,bodyfalls/bodyfall_wood03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_wood_small,1,bodyfalls/bodyfall_wood04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_wood_small,2,bodyfalls/bodyfall_wood03.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_bark_large,1,bodyfalls/bodyfall_wood02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_bark_large,2,bodyfalls/bodyfall_wood01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_bark_large,3,bodyfalls/bodyfall_wood03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_bark_small,1,bodyfalls/bodyfall_wood04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_bark_small,2,bodyfalls/bodyfall_wood03.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_brick_large,1,bodyfalls/bodyfall_stone01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_brick_large,2,bodyfalls/bodyfall_stone04.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_brick_large,3,bodyfalls/bodyfall_stone03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_brick_small,1,bodyfalls/bodyfall_stone04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_brick_small,2,bodyfalls/bodyfall_stone05.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_cloth_large,,bodyfalls/bodyfall_wood01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_cloth_small,,bodyfalls/bodyfall_wood03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_flesh_large,,bodyfalls/bodyfall_dirt01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_flesh_small,,bodyfalls/bodyfall_dirt02.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_foliage_large,1,bodyfalls/bodyfall_dirt01.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_foliage_large,2,bodyfalls/bodyfall_dirt02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_foliage_large,3,bodyfalls/bodyfall_dirt03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_foliage_small,1,bodyfalls/bodyfall_dirt05.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_foliage_small,2,bodyfalls/bodyfall_dirt04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_glass_large,,bodyfalls/bodyfall_dirt05.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_glass_small,,bodyfalls/bodyfall_dirt04.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_concrete_large,1,bodyfalls/bodyfall_stone05.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_concrete_large,2,bodyfalls/bodyfall_stone04.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_concrete_large,3,bodyfalls/bodyfall_stone02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_concrete_small,1,bodyfalls/bodyfall_stone05.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_concrete_small,2,bodyfalls/bodyfall_stone04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_gravel_large,1,bodyfalls/bodyfall_stone02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_gravel_large,2,bodyfalls/bodyfall_stone03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_gravel_large,3,bodyfalls/bodyfall_dirt01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_gravel_small,1,bodyfalls/bodyfall_stone04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_gravel_small,2,bodyfalls/bodyfall_dirt04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_ice_large,,bodyfalls/bodyfall_dirt02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_ice_small,,bodyfalls/bodyfall_dirt04.wav,0.53,0.67,bodyfall,0.9,0.9,125,1500,auto
bodyfall_paper_large,,bodyfalls/bodyfall_wood02.wav,0.53,0.67,bodyfall,0.9,0.9,125,1500,auto
bodyfall_paper_small,,bodyfalls/bodyfall_wood01.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_plaster_large,,bodyfalls/bodyfall_wood02.wav,0.33,0.5,bodyfall,0.9,0.9,150,1500,auto
bodyfall_plaster_small,,bodyfalls/bodyfall_wood01.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_rock_large,1,bodyfalls/bodyfall_stone02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_rock_large,2,bodyfalls/bodyfall_stone04.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_rock_large,3,bodyfalls/bodyfall_stone01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_rock_small,1,bodyfalls/bodyfall_stone03.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_rock_small,2,bodyfalls/bodyfall_stone01.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_sand_large,1,bodyfalls/mrk_bodyfall_dirtsand01.wav,0.4,0.57,bodyfall,0.9,0.9,150,1500,auto
bodyfall_sand_large,2,bodyfalls/mrk_bodyfall_dirtsand02.wav,0.4,0.57,bodyfall,0.9,0.9,150,1500,auto
bodyfall_sand_small,1,bodyfalls/mrk_bodyfall_dirtsand01.wav,0.3,0.37,bodyfall,0.9,0.9,125,1500,auto
bodyfall_sand_small,2,bodyfalls/mrk_bodyfall_dirtsand02.wav,0.3,0.37,bodyfall,0.9,0.9,125,1500,auto
bodyfall_snow_large,1,bodyfalls/bodyfall_dirt01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_snow_large,2,bodyfalls/bodyfall_dirt02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_snow_large,3,bodyfalls/bodyfall_dirt03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_snow_small,1,bodyfalls/bodyfall_dirt04.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_snow_small,2,bodyfalls/bodyfall_dirt05.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_water_large,1,bodyfalls/bodyfall_water02.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_water_large,2,bodyfalls/bodyfall_water01.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_water_large,3,bodyfalls/bodyfall_water03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_water_small,1,bodyfalls/bodyfall_water03.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_water_small,2,bodyfalls/bodyfall_water02.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_asphault_large,1,bodyfalls/bodyfall_stone05.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_asphault_large,2,bodyfalls/bodyfall_stone04.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_asphault_large,3,bodyfalls/bodyfall_stone03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_asphault_small,1,bodyfalls/bodyfall_stone02.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_asphault_small,2,bodyfalls/bodyfall_stone01.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_asphalt_large,1,bodyfalls/bodyfall_stone05.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_asphalt_large,2,bodyfalls/bodyfall_stone04.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_asphalt_large,3,bodyfalls/bodyfall_stone03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_asphalt_small,1,bodyfalls/bodyfall_stone02.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_asphalt_small,2,bodyfalls/bodyfall_stone01.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_ceramic_large,1,bodyfalls/bodyfall_stone05.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_ceramic_large,2,bodyfalls/bodyfall_stone04.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_ceramic_large,3,bodyfalls/bodyfall_stone03.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_ceramic_small,1,bodyfalls/bodyfall_stone02.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_ceramic_small,2,bodyfalls/bodyfall_stone01.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_plastic_large,,bodyfalls/bodyfall_dirt05.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_plastic_small,,bodyfalls/bodyfall_dirt04.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
bodyfall_rubber_large,,bodyfalls/bodyfall_dirt05.wav,0.33,0.43,bodyfall,0.9,0.9,125,1500,auto
bodyfall_rubber_small,,bodyfalls/bodyfall_dirt04.wav,0.5,0.67,bodyfall,0.9,0.9,150,1500,auto
#NPC Fence Dives,,,,,,,,,,
dive_wall,1,bodyfalls/Dive_Over_Wall01.wav,0.45,0.53,foley,0.9,0.9,150,1500,auto
dive_wall,2,bodyfalls/Dive_Over_Wall02.wav,0.45,0.53,foley,0.9,0.9,150,1500,auto
# Item Pick Up sounds,,,,,,,,,,
health_pickup_small,,misc/pu_health01.wav,0.45,0.53,na,0.9,0.9,60,120,item
health_pickup_medium,,misc/pu_health01.wav,0.45,0.53,na,0.9,0.9,60,120,item
health_pickup_large,,misc/pu_health01.wav,0.45,0.53,na,0.9,0.9,60,120,item
grenade_pickup,,misc/PU_grenade.wav,0.58,0.71,na,0.9,0.9,60,120,item
intelligence_pickup,,items/pickup_laptop_intelligence1.wav,0.85,0.85,na,1,1,60,120,item
intelligence_pickup_clipboard,,items/pickup_clipboard_intel.wav,0.85,0.85,na,1,1,60,120,item,,,,,cargoship,,,
#Sprint Breathing,,,,,,,,,,,,,,,,,,
sprint_gasp,1,misc/mrk_sprintbreathing4.wav,0.6,0.7,na,0.95,1.05,120,1200,announcer,,,,,,,,
sprint_gasp,2,misc/mrk_sprintbreathing5.wav,0.6,0.7,na,0.95,1.05,120,1200,announcer,,,,,,,,
#Hurt Breathing,,,,,,,,,,,,,,,,,,
breathing_hurt,1,misc/mrk_breathing_hurt10.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt,2,misc/mrk_breathing_hurt11.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt,3,misc/mrk_breathing_hurt12.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt,4,misc/mrk_breathing_hurt13.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt,5,misc/mrk_breathing_hurt14.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt,6,misc/mrk_breathing_hurt15.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt,7,misc/mrk_breathing_hurt16.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_better,1,misc/mrk_breathing_better10.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,,!aftermath,,,
breathing_better,2,misc/mrk_breathing_better11.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,,!aftermath,,,
breathing_better,3,misc/mrk_breathing_better12.wav,0.9,1,max,0.95,1.05,120,1200,hurt,,,,,!aftermath,,,
breathing_heartbeat,,weapons/foley/mrk_heartbeat_01.wav,0.9,1,max,0.9,1.2,7,500,ambient,,,,master,!aftermath,,,
breathing_hurt_start,1,misc/mrk_breathing_hurt10.wav,0.6,0.8,max,1.05,1.15,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt_start,2,misc/mrk_breathing_hurt11.wav,0.6,0.8,max,1.05,1.15,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt_start,3,misc/mrk_breathing_hurt12.wav,0.6,0.8,max,1.05,1.15,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt_start,4,misc/mrk_breathing_hurt13.wav,0.6,0.8,max,1.05,1.15,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt_start,5,misc/mrk_breathing_hurt14.wav,0.6,0.8,max,1.05,1.15,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt_start,6,misc/mrk_breathing_hurt15.wav,0.6,0.8,max,1.05,1.15,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt_start,7,misc/mrk_breathing_hurt16.wav,0.6,0.8,max,1.05,1.15,120,1200,hurt,,,,master,!aftermath,,,breathing_heartbeat
breathing_hurt,1,misc/mrk_breathing_hurt10.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt,2,misc/mrk_breathing_hurt11.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt,3,misc/mrk_breathing_hurt12.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt,4,misc/mrk_breathing_hurt13.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt,5,misc/mrk_breathing_hurt14.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt,6,misc/mrk_breathing_hurt15.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt,7,misc/mrk_breathing_hurt16.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_better,1,misc/mrk_breathing_better10.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,,aftermath,,,
breathing_better,2,misc/mrk_breathing_better11.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,,aftermath,,,
breathing_better,3,misc/mrk_breathing_better12.wav,0.9,1,aftermath,0.95,1.05,120,1200,hurt,,,,,aftermath,,,
breathing_heartbeat,,weapons/foley/mrk_heartbeat_01.wav,0.9,1,aftermath,0.9,1.2,7,500,ambient,,,,master,aftermath,,,
breathing_hurt_start,1,misc/mrk_breathing_hurt10.wav,0.6,0.8,aftermath,1.05,1.15,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt_start,2,misc/mrk_breathing_hurt11.wav,0.6,0.8,aftermath,1.05,1.15,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt_start,3,misc/mrk_breathing_hurt12.wav,0.6,0.8,aftermath,1.05,1.15,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt_start,4,misc/mrk_breathing_hurt13.wav,0.6,0.8,aftermath,1.05,1.15,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt_start,5,misc/mrk_breathing_hurt14.wav,0.6,0.8,aftermath,1.05,1.15,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt_start,6,misc/mrk_breathing_hurt15.wav,0.6,0.8,aftermath,1.05,1.15,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
breathing_hurt_start,7,misc/mrk_breathing_hurt16.wav,0.6,0.8,aftermath,1.05,1.15,120,1200,hurt,,,,master,aftermath,,,breathing_heartbeat
#Player Hurt While ADS,,,,,,,,,,,,,,,,,,
player_hit_while_ads,1,voiceovers/generic/OA/ElderExert_01.wav,0.95,1,na,0.9,1.1,500000,,local2,streamed,,,,,,,
player_hit_while_ads,2,voiceovers/generic/OA/ElderExert_02.wav,0.95,1,na,0.9,1.1,500000,,local2,streamed,,,,,,,
player_hit_while_ads,3,voiceovers/generic/OA/ElderExert_03.wav,0.95,1,na,0.9,1.1,500000,,local2,streamed,,,,,,,,
player_hit_while_ads,4,voiceovers/generic/OA/ElderExert_04.wav,0.95,1,na,0.9,1.1,500000,,local2,streamed,,,,,,,,
player_hit_while_ads,5,voiceovers/generic/OA/ElderExert_05.wav,0.95,1,na,0.9,1.1,500000,,local2,streamed,,,,,,,,
player_hit_while_ads,6,voiceovers/generic/OA/ElderExert_06.wav,0.95,1,na,0.9,1.1,500000,,local2,streamed,,,,,,,,
player_hit_while_ads_hurt,1,weapons/impact/mrk_impact_flesh21.wav,0.95,1,impact,1.7,1.9,120,1200,announcer,,,,,,,,,
player_hit_while_ads_hurt,2,weapons/impact/mrk_impact_flesh3b.wav,0.95,1,impact,1.7,1.9,120,1200,announcer,,,,,,,,,
player_hit_while_ads_hurt,3,weapons/impact/mrk_impact_flesh20c.wav,0.95,1,impact,1.7,1.9,120,1200,announcer,,,,,,,,,
player_hit_while_ads_hurt,4,weapons/impact/mrk_impact_flesh13b.wav,0.95,1,impact,1.7,1.9,120,1200,announcer,,,,,,,,,
player_hit_while_ads_hurt,5,weapons/impact/mrk_impact_flesh9b.wav,0.95,1,impact,1.7,1.9,120,1200,announcer,,,,,,,,,
player_hit_while_ads_hurt,6,weapons/impact/mrk_impact_flesh11b.wav,0.95,1,impact,1.7,1.9,120,1200,announcer,,,,,,,,,
player_hit_while_ads_hurt,7,weapons/impact/mrk_impact_flesh12b.wav,0.95,1,impact,1.7,1.9,120,1200,announcer,,,,,,,,,
#Player Weapons Player,,,,,,,,,,,,,,,,,,,
weap_rpg_fire_plr,,weapons/rpg7/weap_rpg7_sl_2.wav,0.94,0.99,wpnplyr,0.75,0.85,500000,,local,,,,0.85,,,,weap_rpg_fire_plr_layer,weapon2
weap_at4_fire_plr,,weapons/rpg7/weap_rpg7_sl_2.wav,0.94,0.99,wpnplyr,0.75,0.85,500000,,local,,,,0.85,,,,weap_rpg_fire_plr_layer,weapon2
weap_rpg_fire_plr_layer,,weapons/abrams_120/weap_abrams120mm_fire1v6.wav,0.95,0.99,wpnplyr,1.7,1.8,500000,,local2,,,,0.85,,,,,weapon2
weap_rpg_loop,,weapons/rpg7/weap_rpg7loop_sl_1.wav,0.95,1,wpnplyr,1.35,1.45,10,5000,effects1,,,looping,0.85,,,,weap_rpg_loop_med,weapon2
weap_rpg_loop_med,,weapons/rpg7/weap_rpg_trail_loop_flamehiss2.wav,0.95,1,wpnplyr,1.2,1.3,10,3000,effects2,,,rlooping,0.85,,,,weap_rpg_loop_close,weapon2
weap_rpg_loop_close,,weapons/rpg7/weap_rpg_trail_loop_whippigwhistle3.wav,0.95,1,wpnplyr,1.4,1.5,10,800,weapon,,0.6,rlooping,0.85,,,,,weapon2
weap_m16_fire_plr,,weapons/m4/weap_m4_slst_1c4.wav,0.72,0.79,wpnplyr,0.8,0.9,500000,,local,,,,0.85,,,,,weapon2
weap_m4carbine_fire_plr,,weapons/m4/weap_m4_slst_1c4.wav,0.72,0.79,wpnplyr,0.8,0.9,500000,,local,,,,0.85,,,,,weapon2
weap_m4silenced_fire_plr,,weapons/m4/weap_m4_silencer_slst_1x.wav,0.5,0.55,wpnplyr,0.93,1.03,500000,,local,,,,0.85,,,,,weapon2
weap_ak47_fire_plr,,weapons/ak47/weap_ak47_slst_3.wav,0.66,0.73,wpnplyr,0.9,1,500000,,local,,,,0.85,,,,,weapon2
weap_ak74_fire_plr,,weapons/ak74u/weap_ak74_slst_1.wav,0.66,0.73,wpnplyr,1,1.1,500000,,local,,,,0.85,,,,,weapon2
weap_g36c_fire_plr,,weapons/g36/weap_g36_slst_1.wav,0.66,0.73,wpnplyr,1.1,1.2,500000,,local,,,,0.85,,,,,weapon2
weap_m203_fire_plr,,weapons/m203/weap_m203_sl_1b.wav,0.98,0.99,wpnplyr,0.95,1.05,500000,,local,,,,0.85,,,,,weapon2
weap_m249saw_fire_plr,,weapons/m249/weap_m249_slst_1.wav,0.77,0.84,wpnplyr,0.65,0.75,500000,,local,,,,0.85,,,,,weapon2
weap_m249saw_turret_fire_plr,,weapons/m249/weap_m249_slst_1.wav,0.87,0.94,wpnplyr,0.55,0.65,500000,,local,,,,0.85,!bog_a,,,,weapon2
weap_m249saw_turret_fire_plr,,weapons/m249/weap_m249_slst_1.wav,0.87,0.94,wpnplyr,0.55,0.65,500000,,local,,,,0.75,bog_a,,,,weapon2
weap_m2_50cal_fire_plr,,weapons/50cal/weap_50cal_temp_v2.wav,1,1,wpnplyr,1,1,500000,,local,,,,0.85,,,,,weapon2
weap_m60_fire_plr,,weapons/m60/weap_m60_slst_1.wav,0.87,0.94,wpnplyr,0.95,1.05,500000,,local,,,,0.85,,,,,weapon2
weap_degtyarev_rpd_fire_plr,,weapons/rpd/weap_rpd_slst_1b.wav,0.62,0.69,wpnplyr,0.8,0.85,500000,,local,,,,0.85,,,,,weapon2
weap_rpd_turret_fire_plr,,weapons/rpd/weap_rpd_slst_1b.wav,0.87,0.94,wpnplyr,0.7,0.75,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_winch1200_fire_plr,,weapons/shotgun/weap_win1200_slst_2.wav,0.81,0.87,wpnplyr,0.95,1.05,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_benelli_m4_fire_plr,,weapons/shotgun/weap_win1200_slst_2.wav,0.81,0.87,wpnplyr,0.95,1.05,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_mp5_fire_plr,,weapons/mp5/weap_mp5_slst_4.wav,0.72,0.79,wpnplyr,0.95,1.05,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_mp5sd_fire_plr,,weapons/mp5/weap_mp5_silencer_slst_2d.wav,0.72,0.79,wpnplyr,0.85,0.95,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_miniuzi_fire_plr,,weapons/miniuzi/weap_miniuzi_slst_2b.wav,0.72,0.77,wpnplyr,1.15,1.25,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_miniuzisd_fire_plr,,weapons/colt45/weap_usp45sd_slst_y1.wav,0.4,0.42,wpnplyr,0.85,0.95,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_m1911colt45_fire_plr,,weapons/colt45/weap_usp45_slst_y1b.wav,0.65,0.72,wpnplyr,0.85,0.95,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_m9_fire_plr,,weapons/beretta/weap_beretta_slst_3c.wav,0.62,0.67,wpnplyr,0.95,1.05,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_m40a3sniper_fire_plr,,weapons/sniper/weap_762mm_sniper_slst_4.wav,0.91,0.94,wpnplyr,0.65,0.75,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_m40a3sniper_fire_village,,weapons/sniper/weap_762mm_sniper_slst_4.wav,0.36,0.41,wpnplyr,0.65,0.75,500000,,local,,,,0.85,village_defend,,,,weapon2,,,,
weap_rem700sniper_fire_plr,,weapons/sniper/weap_762mm_sniper_slst_4.wav,0.91,0.94,wpnplyr,0.65,0.75,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_dragunovsniper_fire_plr,,weapons/dragunov/weap_dragunov_slst_1.wav,0.98,1,wpnplyr,0.9,1,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_m82sniper_fire_plr,,weapons/barrett/weap_barrett_slst_2b.wav,0.98,0.99,max,1.4,1.5,500000,,local,,,,0.85,,,,,weapon2,,,,0.3
weap_m82sniper_fire_launcha,,weapons/dragunov/weap_dragunov_slst_1.wav,0.6,0.7,max,1,1.1,500000,,local,,,,0.85,launchfacility_a,,,,weapon2,,,,0.3
weap_barrett_fire_plr,,weapons/barrett/weap_barrett_slst_2b.wav,0.98,0.99,max,1,1.1,500000,,local,,,,0.85,,,,,weapon2,,,,0.3
#weap_barrett_fire_plr_layer,,ac130/ac130_40mm_fire_c2.wav,0.95,0.95,max,0.7,0.8,500000,,local2,,,,0.85,,,,,weapon2,,,,0.5
weap_fnp90_fire_plr,,weapons/p90/weap_p90_slst_1.wav,0.59,0.66,wpnplyr,0.9,1,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_fnp90silenced_fire_plr,,weapons/p90/weap_p90_silencer_slst_1.wav,0.5,0.55,wpnplyr,0.93,1.03,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_skorpion_fire_plr,,weapons/skorpion/weap_skorpion_slst_2.wav,0.74,0.79,wpnplyr,1.2,1.3,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_skorpionsd_fire_plr,,weapons/colt45/weap_usp45sd_slst_y1.wav,0.4,0.42,wpnplyr,0.85,0.95,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_aw50sniper_fire_plr,,weapons/barrett/weap_barrett_slst_2b.wav,0.98,0.99,max,1.1,1.2,500000,,local,,,,0.85,,,,,weapon2,,,,0.3
weap_m14sniper_fire_plr,,weapons/m14/weap_m14_slst_5.wav,0.91,0.94,wpnplyr,0.9,1,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_mp44_fire_plr,,weapons/ak47/weap_ak47_slst_3.wav,0.66,0.73,wpnplyr,1,1.1,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_g3_fire_plr,,weapons/g3/weap_g3_slst_2.wav,0.69,0.76,wpnplyr,1.2,1.3,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_deserteagle_fire_plr,,weapons/de/weap_deserteagle_slst_2.wav,0.72,0.79,wpnplyr,1.1,1.2,500000,,local,,,,0.85,,,,,weapon2,,,,
#weap_deserteagle_fire_plr,,weapons/de/weap_deserteagle_slst_1b.wav,0.72,0.79,wpnplyr,1,1.1,500000,,local,,,,0.85,,,,,weapon2,,,,
#weap_deserteagle_fire_plr,,weapons/colt45/weap_usp45_slst_y1b.wav,0.65,0.72,wpnplyr,0.65,0.75,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_usp45_fire_plr,,weapons/colt45/weap_usp45_slst_y1b.wav,0.65,0.72,wpnplyr,0.85,0.95,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_usp45sd_fire_plr,,weapons/colt45/weap_usp45sd_slst_y1.wav,0.4,0.42,wpnplyr,0.75,0.85,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_gp25_fire_plr,,weapons/gp25/weap_gp25_sl_1.wav,0.98,0.99,wpnplyr,1.05,1.15,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_ag36_fire_plr,,weapons/g36/weap_g36_slst_1.wav,0.56,0.63,wpnplyr,1.1,1.2,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_c4detpack_trigger_plr,,weapons/c4_detpack/weap_detpack_trigger.wav,0.9,0.95,wpnplyr,1,1,500000,,local,,,,,,,,,weapon2,,,,
weap_c4detpack_safety_plr,,weapons/c4_detpack/weap_detpack_safety.wav,0.85,0.9,wpnplyr,1,1,500000,,local,,,,,,,,,weapon2,300,,,
weap_c4detpack_safetyoff_plr,,weapons/c4_detpack/weap_detpack_safety.wav,0.85,0.9,wpnplyr,1,1,500000,,local,,,,,,,,,weapon2,500,,,
weap_mg42_loop_plr,,weapons/mg42/mrk_mg42loop_1b.wav,0.95,1,wpnplyr,0.95,1.05,500000,,local,,,looping,0.85,,,,,weapon2,,,,0.2
weap_mg42_cooldown_plr,,weapons/mg42/mrk_mg42cooldown_1.wav,0.45,0.55,wpnplyr,0.95,1.05,500000,,local,,,,0.85,,,,,weapon2,,,,0.2
weap_m1014_fire_plr,,weapons/shotgun/weap_m1014_slst_y1b.wav,0.71,0.77,wpnplyr,0.9,1,500000,,local,,,,0.85,,,,,weapon2,,,,
weap_mark19_fire_plr,,weapons/m60/weap_m60_slst_1.wav,0.4,0.5,max,1.2,1.3,500000,,local,,,,0.85,,,,weap_mark19_fire_plr_layer,weapon2,,,,
weap_mark19_fire_plr_layer,,ac130/ac130_40mm_fire_c2.wav,0.7,0.8,max,0.8,0.9,500000,,local2,,,,0.75,,,,weap_mark19_fire_plr_layer2,,,,,0.5
weap_mark19_fire_plr_layer2,,weapons/m203/weap_m203_sl_1b.wav,0.7,0.8,max,0.8,0.9,500000,,player1,,,,0.75,,,,,weapon2,,,,
claymore_activated_SP,,misc/metal_click.wav,0.8,0.94,na,1,1,50000,,auto,,,,0.7,,,,,,,,,
claymore_armed,,misc/mouse_ylselect.wav,1,1,na,1,1,300,800,auto,,,,0.5,all_mp sniperescape,,,,,,,,
claymore_activated,,misc/metal_click.wav,0.8,0.94,na,1,1,300,800,auto,,,,0.7,all_mp sniperescape,,,,,,,,
shelleject,1,weapons/shells/weap_shellcase_1.wav,0.15,0.3,wpnplyr,0.8,1.2,500000,,auto,,,,0.85,,,,,weapon2,300,,,
shelleject,2,weapons/shells/weap_shellcase_2.wav,0.15,0.3,wpnplyr,0.8,1.2,500000,,auto,,2,,0.85,,,,,weapon2,300,,,
shelleject,3,weapons/shells/weap_shellcase_3.wav,0.15,0.3,wpnplyr,0.8,1.2,500000,,auto,,2,,0.85,,,,,weapon2,300
shelleject,4,weapons/shells/weap_shellcase_4.wav,0.15,0.3,wpnplyr,0.8,1.2,500000,,auto,,2,,0.85,,,,,weapon2,300
shelleject,5,weapons/shells/weap_shellcase_1.wav,0.15,0.25,wpnplyr,0.7,1.1,500000,,auto,,,,0.85,,,,,weapon2,400
shelleject,6,weapons/shells/weap_shellcase_2.wav,0.15,0.25,wpnplyr,0.7,1.1,500000,,auto,,2,,0.85,,,,,weapon2,400
shelleject,7,weapons/shells/weap_shellcase_3.wav,0.15,0.25,wpnplyr,0.7,1.1,500000,,auto,,2,,0.85,,,,,weapon2,400
shelleject,8,weapons/shells/weap_shellcase_4.wav,0.15,0.25,wpnplyr,0.8,1.2,500000,,auto,,2,,0.85,,,,,weapon2,400
shelleject,9,weapons/shells/weap_shellcase_1.wav,0.15,0.25,wpnplyr,0.6,0.9,500000,,auto,,,,0.85,,,,,weapon2,600
shelleject,10,weapons/shells/weap_shellcase_2.wav,0.15,0.25,wpnplyr,0.6,0.9,500000,,auto,,2,,0.85,,,,,weapon2,600
shelleject,11,weapons/shells/weap_shellcase_3.wav,0.15,0.25,wpnplyr,0.6,0.9,500000,,auto,,2,,0.85,,,,,weapon2,600
shelleject,12,weapons/shells/weap_shellcase_4.wav,0.15,0.25,wpnplyr,0.6,0.9,500000,,auto,,2,,0.85,,,,,weapon2,600
shelleject,13,weapons/shells/weap_shellcase_1.wav,0.1,0.2,wpnplyr,0.5,0.8,500000,,auto,,0.5,,0.85,,,,,weapon2,700
shelleject,14,weapons/shells/weap_shellcase_2.wav,0.1,0.2,wpnplyr,0.5,0.8,500000,,auto,,1,,0.85,,,,,weapon2,700
shelleject,15,weapons/shells/weap_shellcase_3.wav,0.1,0.2,wpnplyr,0.5,0.8,500000,,auto,,1,,0.85,,,,,weapon2,700
shelleject,16,weapons/shells/weap_shellcase_4.wav,0.1,0.2,wpnplyr,0.5,0.8,500000,,auto,,1,,0.85,,,,,weapon2,700
#Weapons Non-Player,,,,,,,,,,,,,,,,,,,,
weap_rpg_fire_npc,,weapons/rpg7/weap_rpg7_sl_2.wav,0.79,0.84,wpnai,0.85,0.95,7,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_rpg_fire_npc,,weapons/rpg7/weap_rpg7_sl_2.wav,0.79,0.84,wpnai,0.85,0.95,7,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_at4_fire_npc,,weapons/rpg7/weap_rpg7_sl_2.wav,0.79,0.84,wpnai,0.85,0.95,7,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_at4_fire_npc,,weapons/rpg7/weap_rpg7_sl_2.wav,0.79,0.84,wpnai,0.85,0.95,7,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_m16_fire_npc,,weapons/m4/weap_m4_slmn_2c1.wav,0.76,0.82,wpnai,0.95,1.05,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_m16_fire_npc,,weapons/m4/weap_m4_slmn_2c1.wav,0.76,0.82,wpnai,0.95,1.05,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_m4carbine_fire_npc,,weapons/m4/weap_m4_slmn_2c1.wav,0.76,0.82,wpnai,0.95,1.05,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_m4carbine_fire_npc,,weapons/m4/weap_m4_slmn_2c1.wav,0.76,0.82,wpnai,0.95,1.05,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_m4silenced_fire_npc,,weapons/m4/weap_m4_silencer_sl_1x.wav,0.66,0.72,wpnai,0.8,0.9,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_m4silenced_fire_npc,,weapons/m4/weap_m4_silencer_sl_1x.wav,0.56,0.62,wpnai,0.8,0.9,35,2000,weapon,,,,0.7,all_mp,,,,weapon4
weap_ak47_fire_npc,,weapons/ak47/weap_ak47_slyu_3y2.wav,0.78,0.84,wpnai,0.9,1,35,8400,weapon,,,,0.7,!ac130 all_mp coup blackout,,,,weapon4
weap_ak47_fire_npc,,weapons/ak47/weap_ak47_slyu_3y2.wav,0.78,0.84,wpnai,0.9,1,35,5800,weapon,,,,0.6,blackout,,,,weapon4
weap_ak47_fire_npc,,weapons/ak47/weap_ak47_slyu_3y2.wav,0.6,0.71,wpnai,0.8,0.9,35,8400,weapon,,,,0.7,coup,,,,weapon4
weap_ak47_fire_npc,,weapons/ak47/weap_ak47_slyu_3y2.wav,0.87,0.93,wpnai,0.9,1,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_ak74_fire_npc,,weapons/ak74u/weap_ak74_slmn_2b.wav,0.87,0.93,wpnai,0.85,0.95,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_ak74_fire_npc,,weapons/ak74u/weap_ak74_slmn_2b.wav,0.87,0.93,wpnai,0.85,0.95,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_g36c_fire_npc,,weapons/g36/weap_g36_slmn_1.wav,0.87,0.93,wpnai,1.2,1.3,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,,,,
weap_g36c_fire_npc,,weapons/g36/weap_g36_slmn_1.wav,0.87,0.93,wpnai,1.2,1.3,35,10920,weapon,,,,0.7,all_mp,,,,weapon4,,,,
weap_m203_fire_npc,,weapons/m203/weap_m203_sl_1b.wav,0.81,0.86,wpnai,1,1.1,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,,,,
weap_m203_fire_npc,,weapons/m203/weap_m203_sl_1b.wav,0.81,0.86,wpnai,1,1.1,35,10920,weapon,,,,0.7,all_mp,,,,weapon4,,,,
weap_m249saw_fire_npc,,weapons/m249/weap_m249_sl_1.wav,0.91,0.97,wpnai,1.55,1.65,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,,,,
weap_m249saw_fire_npc,,weapons/m249/weap_m249_sl_1.wav,0.91,0.97,wpnai,1.55,1.65,35,10920,weapon,,,,0.7,all_mp,,,,weapon4,,,,
weap_m249saw_turret_fire_npc,,weapons/m249/weap_m249_mono5.wav,0.66,0.73,wpnai,1.1,1.2,35,8400,weapon,,,,0.85,!ac130 all_mp bog_a,,,,weapon4,,,,
weap_m249saw_turret_fire_npc,,weapons/m249/weap_m249_mono5.wav,0.66,0.73,wpnai,1.1,1.2,35,8400,weapon,,,,0.7,bog_a,,,,weapon4,,,,
weap_m249saw_turret_fire_npc,,weapons/m249/weap_m249_mono5.wav,0.66,0.73,wpnai,1.1,1.2,35,10920,weapon,,,,0.85,all_mp,,,,weapon4,,,,
weap_m249saw_turret_fire,,weapons/m249/weap_m249_mono5.wav,0.66,0.73,wpnai,1.1,1.2,35,8400,weapon,,,,0.85,!ac130 all_mp,,,,weapon4,,,,
weap_m249saw_turret_fire,,weapons/m249/weap_m249_mono5.wav,0.66,0.73,wpnai,1.1,1.2,35,10920,weapon,,,,0.85,all_mp,,,,weapon4,,,,
weap_m2_50cal_fire_npc,,weapons/50cal/weap_50cal_temp_v2.wav,0.79,0.85,wpnai,0.95,1.05,60,8400,weapon,,,,0.7,!ac130 airlift launchfacility_a,,,,weapon4,,,,0.5
weap_m2_50cal_fire_npc,,weapons/50cal/weap_50cal_temp_v2.wav,0.8,0.85,max,0.65,0.75,60,13780,weapon,,,,0.7,airlift launchfacility_a,,,,weapon4,,,,0.5
weap_m60_fire_npc,,weapons/m60/weap_m60_sl_1.wav,0.71,0.77,wpnai,1.15,1.25,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,,,,
weap_m60_fire_npc,,weapons/m60/weap_m60_sl_1.wav,0.71,0.77,wpnai,1.15,1.25,35,10920,weapon,,,,0.7,all_mp,,,,weapon4,,,,
weap_degtyarev_rpd_fire_npc,,weapons/rpd/weap_rpd_slmn_1.wav,0.86,0.92,wpnai,0.9,0.95,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,,,,
weap_rpd_turret_fire_npc,,weapons/rpd/weap_rpd_slmn_1.wav,0.66,0.73,wpnai,0.8,0.9,35,8400,weapon,,,,0.85,!ac130 all_mp,,,,weapon4
weap_rpd_turret_fire_npc,,weapons/rpd/weap_rpd_slmn_1.wav,0.66,0.73,wpnai,0.8,0.9,35,10920,weapon,,,,0.85,all_mp,,,,weapon4
weap_rpd_turret_fire,,weapons/rpd/weap_rpd_slmn_1.wav,0.66,0.73,wpnai,0.8,0.9,35,8400,weapon,,,,0.85,!ac130 all_mp,,,,weapon4
weap_rpd_turret_fire,,weapons/rpd/weap_rpd_slmn_1.wav,0.66,0.73,wpnai,0.8,0.9,35,10920,weapon,,,,0.85,all_mp,,,,weapon4
#weap_degtyarev_rpd_fire_npc,,weapons/ak47/weap_ak47_sl_7y3.wav,0.76,0.82,wpnai,1.15,1.25,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_degtyarev_rpd_fire_npc,,weapons/rpd/weap_rpd_slmn_1.wav,0.86,0.92,wpnai,0.9,0.95,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_winch1200_fire_npc,,weapons/shotgun/weap_win1200_slmn_2.wav,0.99,0.99,wpnai,0.95,1.05,180,8400,weapon,,,,0.9,!ac130 all_mp,,,,weapon4
weap_winch1200_fire_npc,,weapons/shotgun/weap_win1200_slmn_2.wav,0.99,0.99,wpnai,0.95,1.05,180,10920,weapon,,,,0.9,all_mp,,,,weapon4
weap_benelli_m4_fire_npc,,weapons/shotgun/weap_win1200_slmn_2.wav,0.99,0.99,wpnai,0.95,1.05,180,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_benelli_m4_fire_npc,,weapons/shotgun/weap_win1200_slmn_2.wav,0.99,0.99,wpnai,0.95,1.05,180,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_mp5_fire_npc,,weapons/m4/weap_m4_slmn_2c1.wav,0.84,0.9,wpnai,1.15,1.25,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_mp5_fire_npc,,weapons/m4/weap_m4_slmn_2c1.wav,0.84,0.9,wpnai,1.15,1.25,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_mp5sd_fire_npc,,weapons/mp5/weap_mp5_silencer_slmn_2d.wav,0.76,0.82,wpnai,0.8,0.9,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_mp5sd_fire_npc,,weapons/mp5/weap_mp5_silencer_slmn_2d.wav,0.66,0.72,wpnai,0.8,0.9,35,2000,weapon,,,,0.7,all_mp,,,,weapon4
weap_miniuzi_fire_npc,,weapons/miniuzi/weap_miniuzi_sl_1d.wav,0.71,0.77,wpnai,1.25,1.35,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_miniuzi_fire_npc,,weapons/miniuzi/weap_miniuzi_sl_1d.wav,0.71,0.77,wpnai,1.25,1.35,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_miniuzisd_fire_npc,,weapons/colt45/weap_usp45sd_slmn_y1.wav,0.5,0.52,wpnai,0.95,1.05,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_miniuzisd_fire_npc,,weapons/colt45/weap_usp45sd_slmn_y1.wav,0.5,0.52,wpnai,0.95,1.05,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_m1911colt45_fire_npc,,weapons/colt45/weap_usp45_slmn_y1b.wav,0.76,0.82,wpnai,0.85,0.95,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_m1911colt45_fire_npc,,weapons/colt45/weap_usp45_slmn_y1b.wav,0.76,0.82,wpnai,0.85,0.95,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_m9_fire_npc,,weapons/beretta/weap_beretta_sl_3c.wav,0.71,0.77,wpnai,1.05,1.15,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_m9_fire_npc,,weapons/beretta/weap_beretta_sl_3c.wav,0.71,0.77,wpnai,1.05,1.15,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_m40a3sniper_fire_npc,,weapons/sniper/weap_762mm_sniper_slmn_4.wav,0.93,0.98,max,1,1.1,35,10600,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_m40a3sniper_fire_npc,,weapons/sniper/weap_762mm_sniper_slmn_4.wav,0.93,0.98,max,1,1.1,35,13780,weapon,,,,0.7,all_mp,,,,weapon4
weap_rem700sniper_fire_npc,,weapons/sniper/weap_762mm_sniper_slmn_4.wav,0.93,0.98,max,1,1.1,35,10600,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_rem700sniper_fire_npc,,weapons/sniper/weap_762mm_sniper_slmn_4.wav,0.93,0.98,max,1,1.1,35,13780,weapon,,,,0.7,all_mp,,,,weapon4
weap_dragunovsniper_fire_npc,,weapons/dragunov/weap_dragunov_slmn_1.wav,0.94,0.99,max,1,1.1,35,10600,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_dragunovsniper_fire_npc,,weapons/dragunov/weap_dragunov_slmn_1.wav,0.94,0.99,max,1,1.1,35,13780,weapon,,,,0.7,all_mp,,,,weapon4
weap_m82sniper_fire_npc,,weapons/barrett/weap_barrett_slmn_1.wav,0.93,0.98,max,1.4,1.5,35,10600,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_m82sniper_fire_npc,,weapons/barrett/weap_barrett_slmn_1.wav,0.93,0.98,max,1.4,1.5,35,13780,weapon,,,,0.7,all_mp,,,,weapon4
weap_barrett_fire_npc,,weapons/barrett/weap_barrett_slmn_1.wav,0.93,0.98,max,1.4,1.5,35,10600,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_barrett_fire_npc,,weapons/barrett/weap_barrett_slmn_1.wav,0.93,0.98,max,1.4,1.5,35,13780,weapon,,,,0.7,all_mp,,,,weapon4
weap_fnp90_fire_npc,,weapons/p90/weap_p90_slmn_1.wav,0.82,0.88,wpnai,1,1.2,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_fnp90_fire_npc,,weapons/p90/weap_p90_slmn_1.wav,0.82,0.88,wpnai,1,1.2,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_fnp90silenced_fire_npc,,weapons/p90/weap_p90_silencer_slmn_1.wav,0.61,0.67,wpnai,0.8,0.9,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_fnp90silenced_fire_npc,,weapons/p90/weap_p90_silencer_slmn_1.wav,0.52,0.58,wpnai,0.8,0.9,35,2000,weapon,,,,0.7,all_mp,,,,weapon4
weap_skorpion_fire_npc,,weapons/skorpion/weap_skorpion_slmn_1bx.wav,0.82,0.88,wpnai,1,1.1,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_skorpion_fire_npc,,weapons/skorpion/weap_skorpion_slmn_1bx.wav,0.82,0.88,wpnai,1,1.1,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_skorpionsd_fire_npc,,weapons/colt45/weap_usp45sd_slmn_y1.wav,0.5,0.52,wpnai,0.95,1.05,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_skorpionsd_fire_npc,,weapons/colt45/weap_usp45sd_slmn_y1.wav,0.42,0.44,wpnai,0.95,1.05,35,2000,weapon,,,,0.7,all_mp,,,,weapon4
weap_aw50sniper_fire_npc,,weapons/barrett/weap_barrett_slmn_1.wav,0.93,0.98,wpnai,1.4,1.5,35,10600,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_aw50sniper_fire_npc,,weapons/barrett/weap_barrett_slmn_1.wav,0.93,0.98,wpnai,1.4,1.5,35,13780,weapon,,,,0.7,all_mp,,,,weapon4
weap_m14sniper_fire_npc,,weapons/m14/weap_m14_slmn_5.wav,0.93,0.98,max,1,1.1,35,10600,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_m14sniper_fire_npc,,weapons/m14/weap_m14_slmn_5.wav,0.93,0.98,max,1,1.1,35,13780,weapon,,,,0.7,all_mp,,,,weapon4
weap_mp44_fire_npc,,weapons/ak47/weap_ak47_sl_7y3.wav,0.76,0.82,wpnai,1,1.1,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_mp44_fire_npc,,weapons/ak47/weap_ak47_sl_7y3.wav,0.76,0.82,wpnai,1,1.1,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_g3_fire_npc,,weapons/g36/weap_g36_slmn_1.wav,0.82,0.88,wpnai,1.4,1.5,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_g3_fire_npc,,weapons/g36/weap_g36_slmn_1.wav,0.82,0.88,wpnai,1.4,1.5,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
weap_deserteagle_fire_npc,,weapons/de/weap_deserteagle_slmn_2.wav,0.82,0.88,wpnai,0.85,0.95,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,
weap_deserteagle_fire_npc,,weapons/de/weap_deserteagle_slmn_2.wav,0.82,0.88,wpnai,0.85,0.95,35,10920,weapon,,,,0.7,all_mp,,,,weapon4,
weap_usp45_fire_npc,,weapons/colt45/weap_usp45_slmn_y1b.wav,0.76,0.82,wpnai,0.85,0.95,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,
weap_usp45_fire_npc,,weapons/colt45/weap_usp45_slmn_y1b.wav,0.76,0.82,wpnai,0.85,0.95,35,10920,weapon,,,,0.7,all_mp,,,,weapon4,
weap_usp45sd_fire_npc,,weapons/colt45/weap_usp45sd_slmn_y1.wav,0.5,0.52,wpnai,0.85,0.95,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,
weap_usp45sd_fire_npc,,weapons/colt45/weap_usp45sd_slmn_y1.wav,0.42,0.44,wpnai,0.85,0.95,35,2000,weapon,,,,0.7,all_mp,,,,weapon4,
weap_shotgun_fire_npc,,weapons/shotgun/weap_win1200_slmn_2.wav,0.99,0.99,wpnai,0.95,1.05,180,8400,weapon,,,,0.9,!ac130 all_mp,,,,weapon4,
weap_shotgun_fire_npc,,weapons/shotgun/weap_win1200_slmn_2.wav,0.99,0.99,wpnai,0.95,1.05,180,10920,weapon,,,,0.9,all_mp,,,,weapon4,
weap_gp25_fire_npc,,weapons/gp25/weap_gp25_sl_1.wav,0.81,0.86,wpnai,1,1.1,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,
weap_gp25_fire_npc,,weapons/gp25/weap_gp25_sl_1.wav,0.81,0.86,wpnai,1,1.1,35,10920,weapon,,,,0.7,all_mp,,,,weapon4,
weap_ag36_fire_npc,,weapons/g36/weap_g36_slmn_1.wav,0.82,0.88,wpnai,1.3,1.4,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4,
weap_ag36_fire_npc,,weapons/g36/weap_g36_slmn_1.wav,0.82,0.88,wpnai,1.3,1.4,35,10920,weapon,,,,0.7,all_mp,,,,weapon4,
weap_c4detpack_trigger_npc,,weapons/c4_detpack/weap_detpack_trigger.wav,0.85,0.9,wpnai,1,1,35,2500,weapon,,,,0.9,!ac130,,,,weapon4,
weap_c4detpack_safety_npc,,weapons/c4_detpack/weap_detpack_safety.wav,0.95,1,wpnai,1,1,35,2500,weapon,,,,0.9,!ac130,,,,weapon4,
weap_c4detpack_safetyoff_npc,,weapons/c4_detpack/weap_detpack_safety.wav,0.95,1,wpnai,1,1,35,2500,weapon,,,,0.9,!ac130,,,,weapon4,200
weap_mg42_loop_npc,,weapons/mg42/mrk_mg42loop_1b.wav,0.54,0.59,wpnai,0.95,1.05,35,10600,weapon,,,looping,0.5,!ac130 all_mp,,,,weapon4,
weap_mg42_loop_npc,,weapons/mg42/mrk_mg42loop_1b.wav,0.54,0.59,wpnai,0.95,1.05,35,13780,weapon,,,looping,0.5,all_mp,,,,weapon4
weap_mg42_cooldown_npc,,weapons/mg42/mrk_mg42cooldown_1.wav,0.4,0.45,wpnai,0.95,1.05,35,10600,auto,,,,0.5,!ac130 all_mp,,,,weapon4
weap_mg42_cooldown_npc,,weapons/mg42/mrk_mg42cooldown_1.wav,0.4,0.45,wpnai,0.95,1.05,35,13780,auto,,,,0.5,all_mp,,,,weapon4
weap_m1014_fire_npc,,weapons/shotgun/weap_m1014_slmn_y1b.wav,0.99,0.99,wpnai,0.95,1.05,180,8400,weapon,,,,0.9,!ac130 all_mp,,,,weapon4
weap_m1014_fire_npc,,weapons/shotgun/weap_m1014_slmn_y1b.wav,0.99,0.99,wpnai,0.95,1.05,180,10920,weapon,,,,0.9,all_mp,,,,weapon4
weap_mark19_fire_npc,,weapons/m60/weap_m60_sl_1.wav,0.71,0.77,wpnai,1.05,1.15,35,8400,weapon,,,,0.7,!ac130 all_mp,,,,weapon4
weap_mark19_fire_npc,,weapons/m60/weap_m60_sl_1.wav,0.71,0.77,wpnai,1.05,1.15,35,10920,weapon,,,,0.7,all_mp,,,,weapon4
#Weapons Non-Player (ac130),,,,,,,,,,,,,,,,,,,
weap_rpg_fire_npc,,weapons/rpg7/weap_rpg7_sl_2.wav,0.79,0.84,ac130,0.85,0.95,7,5000,weapon,,,,0.7,ac130,,,,weapon4
weap_at4_fire_npc,,weapons/rpg7/weap_rpg7_sl_2.wav,0.79,0.84,ac130,0.85,0.95,7,5000,weapon,,,,0.7,ac130,,,,weapon4
weap_m16_fire_npc,,weapons/m4/weap_m4_slmn_2c1.wav,0.76,0.82,ac130,0.95,1.05,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_m4carbine_fire_npc,,weapons/m4/weap_m4_slmn_2c1.wav,0.76,0.82,ac130,0.95,1.05,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_m4silenced_fire_npc,,weapons/m4/weap_m4_silencer_sl_1x.wav,0.66,0.72,ac130,0.8,0.9,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_ak47_fire_npc,,weapons/ak47/weap_ak47_slyu_3y2.wav,0.75,0.81,ac130,0.9,1,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_ak74_fire_npc,,weapons/ak74u/weap_ak74_slmn_2b.wav,0.87,0.93,ac130,0.85,0.95,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_g36c_fire_npc,,weapons/g36/weap_g36_slmn_1.wav,0.82,0.88,ac130,1.3,1.4,35,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_m203_fire_npc,,weapons/m203/weap_m203_sl_1b.wav,0.81,0.86,ac130,1,1.1,35,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_m249saw_fire_npc,,weapons/m249/weap_m249_sl_1.wav,0.91,0.97,ac130,1.55,1.65,35,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_m249saw_turret_fire_npc,,weapons/m249/weap_m249_mono5.wav,0.66,0.73,ac130,1.1,1.2,35,8400,weapon,,,,0.85,ac130,,,,weapon4,,,,
weap_m249saw_turret_fire,,weapons/m249/weap_m249_mono5.wav,0.66,0.73,ac130,1.1,1.2,35,8400,weapon,,,,0.85,ac130,,,,weapon4,,,,
weap_m2_50cal_fire_npc,,weapons/50cal/weap_50cal_temp_v2.wav,0.79,0.85,ac130,0.95,1.05,60,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,0.5
weap_m60_fire_npc,,weapons/m60/weap_m60_sl_1.wav,0.71,0.77,ac130,1.15,1.25,35,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_degtyarev_rpd_fire_npc,,weapons/rpd/weap_rpd_slmn_1.wav,0.76,0.82,ac130,0.9,0.95,35,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_rpd_turret_fire_npc,,weapons/rpd/weap_rpd_slmn_1.wav,0.66,0.73,ac130,0.8,0.9,35,8400,weapon,,,,0.85,ac130,,,,weapon4,,,,
weap_rpd_turret_fire,,weapons/rpd/weap_rpd_slmn_1.wav,0.66,0.73,ac130,0.8,0.9,35,8400,weapon,,,,0.85,ac130,,,,weapon4,,,,
weap_winch1200_fire_npc,,weapons/shotgun/weap_win1200_slmn_2.wav,0.99,0.99,ac130,0.95,1.05,180,8400,weapon,,,,,ac130,,,,weapon4,,,,
weap_benelli_m4_fire_npc,,weapons/shotgun/weap_win1200_slmn_2.wav,0.99,0.99,ac130,0.95,1.05,180,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_mp5_fire_npc,,weapons/m4/weap_m4_slmn_2c1.wav,0.76,0.82,ac130,1.15,1.25,35,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_mp5sd_fire_npc,,weapons/mp5/weap_mp5_silencer_slmn_2d.wav,0.76,0.82,ac130,0.8,0.9,35,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_miniuzi_fire_npc,,weapons/miniuzi/weap_miniuzi_sl_1d.wav,0.71,0.77,ac130,1.25,1.35,35,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_miniuzisd_fire_npc,,weapons/colt45/weap_usp45sd_slmn_y1.wav,0.5,0.52,ac130,0.95,1.05,35,8400,weapon,,,,0.7,ac130,,,,weapon4,,,,
weap_m1911colt45_fire_npc,,weapons/colt45/weap_usp45_slmn_y1b.wav,0.76,0.82,ac130,0.85,0.95,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_m9_fire_npc,,weapons/beretta/weap_beretta_sl_3c.wav,0.71,0.77,ac130,1.05,1.15,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_m40a3sniper_fire_npc,,weapons/sniper/weap_762mm_sniper_slmn_4.wav,0.9,0.95,ac130,1,1.1,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_rem700sniper_fire_npc,,weapons/sniper/weap_762mm_sniper_slmn_4.wav,0.9,0.95,ac130,1,1.1,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_dragunovsniper_fire_npc,,weapons/dragunov/weap_dragunov_slmn_1.wav,0.93,0.98,ac130,1,1.1,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_m82sniper_fire_npc,,weapons/barrett/weap_barrett_slmn_1.wav,0.93,0.98,ac130,1.4,1.5,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_barrett_fire_npc,,weapons/barrett/weap_barrett_slmn_1.wav,0.93,0.98,ac130,1.4,1.5,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_fnp90_fire_npc,,weapons/p90/weap_p90_slmn_1.wav,0.82,0.88,ac130,1,1.2,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_fnp90silenced_fire_npc,,weapons/p90/weap_p90_silencer_slmn_1.wav,0.61,0.67,ac130,0.8,0.9,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_skorpion_fire_npc,,weapons/skorpion/weap_skorpion_slmn_1bx.wav,0.82,0.88,ac130,1,1.1,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_skorpionsd_fire_npc,,weapons/colt45/weap_usp45sd_slmn_y1.wav,0.5,0.52,ac130,0.95,1.05,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_aw50sniper_fire_npc,,weapons/barrett/weap_barrett_slmn_1.wav,0.93,0.98,ac130,1.4,1.5,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_m14sniper_fire_npc,,weapons/m14/weap_m14_slmn_5.wav,0.86,0.92,ac130,1,1.1,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_mp44_fire_npc,,weapons/ak47/weap_ak47_sl_7y3.wav,0.76,0.82,ac130,1,1.1,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_g3_fire_npc,,weapons/g36/weap_g36_slmn_1.wav,0.82,0.88,ac130,1.4,1.5,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_deserteagle_fire_npc,,weapons/de/weap_deserteagle_slmn_2.wav,0.82,0.88,ac130,0.85,0.95,35,8400,weapon,,,,0.7,ac130,,,,weapon4
weap_usp45_fire_npc,,weapons/colt45/weap_usp45_slmn_y1b.wav,0.76,0.82,ac130,0.85,0.95,35,8400,weapon,,,,0.7,ac130,,,,weapon4,
weap_usp45sd_fire_npc,,weapons/colt45/weap_usp45sd_slmn_y1.wav,0.5,0.52,ac130,0.85,0.95,35,8400,weapon,,,,0.7,ac130,,,,weapon4,
weap_shotgun_fire_npc,,weapons/shotgun/weap_win1200_slmn_2.wav,0.99,0.99,ac130,0.95,1.05,180,8400,weapon,,,,,ac130,,,,weapon4,
weap_gp25_fire_npc,,weapons/gp25/weap_gp25_sl_1.wav,0.81,0.86,ac130,1,1.1,35,8400,weapon,,,,0.7,ac130,,,,weapon4,
weap_ag36_fire_npc,,weapons/g36/weap_g36_slmn_1.wav,0.82,0.88,ac130,1.3,1.4,35,8400,weapon,,,,0.7,ac130,,,,weapon4,
weap_c4detpack_trigger_npc,,weapons/c4_detpack/weap_detpack_trigger.wav,0.85,0.9,ac130,1,1,35,2500,weapon,,,,,ac130,,,,weapon4,
weap_c4detpack_safety_npc,,weapons/c4_detpack/weap_detpack_safety.wav,0.95,1,ac130,1,1,35,2500,weapon,,,,,ac130,,,,weapon4,
weap_c4detpack_safetyoff_npc,,weapons/c4_detpack/weap_detpack_safety.wav,0.95,1,ac130,1,1,35,2500,weapon,,,,,ac130,,,,weapon4,200
weap_mg42_loop_npc,,weapons/mg42/mrk_mg42loop_1b.wav,0.54,0.59,ac130,0.95,1.05,35,11000,weapon,,,looping,0.5,ac130,,,,weapon4,
weap_mg42_cooldown_npc,,weapons/mg42/mrk_mg42cooldown_1.wav,0.4,0.45,ac130,0.95,1.05,35,11000,auto,,,,0.5,ac130,,,,weapon4,
weap_m1014_fire_npc,,weapons/shotgun/weap_m1014_slmn_y1b.wav,0.99,0.99,ac130,0.95,1.05,180,8400,weapon,,,,,ac130,,,,weapon4,
weap_mark19_fire_npc,,weapons/m60/weap_m60_sl_1.wav,0.71,0.77,ac130,1.05,1.15,35,8400,weapon,,,,0.7,ac130,,,,weapon4,
#Night Vision Goggles,,,,,,,,,,,,,,,,,,,,
item_nightvision_on,,items/night_vision_on.wav,0.6,0.65,wpnplyr,1,1,,,auto2d,,,,,,,,,,
item_nightvision_off,,items/night_vision_off.wav,0.55,0.6,wpnplyr,1,1,,,auto2d,,,,,,,,,,
nightvision_wear_plr_default,,bodyfalls/Dive_Over_Wall01.wav,0.45,0.5,wpnplyr,1.3,1.4,7,500,reload2d,,,,,,,,,weapon2,
nightvision_wear_npc_default,,bodyfalls/Dive_Over_Wall01.wav,1,1,wpnai,1,1,35,8400,body,,,,0.7,,,,,weapon4,
nightvision_remove_plr_default,,foley/foly_gear_land1.wav,0.5,0.6,wpnplyr,1,1.1,7,500,reload2d,,,,,,,,,weapon2,500
nightvision_remove_npc_default,,foley/foly_gear_land1.wav,0.45,0.5,wpnai,1,1,35,8400,body,,,,0.7,,,,,weapon4,500
#Geiger Counter,,,,,,,,,,,,,,,,,,,,
item_geigercouner_level1,,items/item_geiger_counter_lvl1.wav,0.7,0.7,wpnplyr,1,1,7,500,auto2d,,,rlooping,0.9,scoutsniper sniperescape,,,,weapon2,
item_geigercouner_level2,,items/item_geiger_counter_lvl2.wav,0.7,0.7,wpnplyr,1,1,7,500,auto2d,,,rlooping,0.9,scoutsniper sniperescape,,,,weapon2,
item_geigercouner_level3,,items/item_geiger_counter_lvl3.wav,0.7,0.7,wpnplyr,1,1,7,500,auto2d,,,rlooping,0.9,scoutsniper sniperescape,,,,weapon2,
item_geigercouner_level4,,items/item_geiger_counter_lvl4.wav,0.7,0.7,wpnplyr,1,1,7,500,auto2d,,,rlooping,0.9,scoutsniper sniperescape,,,,weapon2,
item_geigercouner_level1,,items/item_geiger_counter_lvl1.wav,0.7,0.7,wpnplyr,1,1,7,500,auto2d,,,rlooping,0.9,cargoship,,,,weapon2,
item_geigercouner_level2,,items/item_geiger_counter_lvl2.wav,0.7,0.7,wpnplyr,1,1,7,500,auto2d,,,rlooping,0.9,cargoship,,,,weapon2,
#Weapon Foley Player,,,,,,,,,,,,,,,,,,,,
weap_pickup,,misc/PU_Weapon02.wav,0.9,0.9,wpnplyr,0.9,0.9,7,500,auto,,,,0.85,,,,,,
weap_ammo_pickup,,misc/pu_weapon02.wav,0.38,0.53,wpnplyr,0.9,0.9,7,500,auto,,,,0.85,,,,
weap_raise,,misc/wpnarm_2.wav,0.45,0.5,wpnplyr,0.9,1.2,7,500,auto,,,,0.85,,,,weap_raise_layer
weap_raise_layer,1,misc/pu_weapon01.wav,0.25,0.3,wpnplyr,0.9,0.9,7,500,auto,,,,0.85,,,,
weap_raise_layer,2,misc/pu_weapon02.wav,0.18,0.23,wpnplyr,0.9,0.9,7,500,auto,,,,0.85,,,,
weap_raise_layer,3,misc/pu_weapon04.wav,0.25,0.3,wpnplyr,0.9,0.9,7,500,auto,,,,0.85,,,,
weap_putaway,,null.wav,0.38,0.45,wpnplyr,0.9,0.9,7,500,auto,,,,0.85,,,,
weap_drop,1,null.wav,0.38,0.45,wpnplyr,0.9,0.9,7,500,auto,,,,0.85,,,,
weap_drop,2,null.wav,0.38,0.45,wpnplyr,0.9,0.9,7,500,auto,,,,0.85,,,,
weap_fraggrenade_pin,,weapons/grenade/US_Grenade_pin.wav,0.76,0.83,wpnplyr,,,7,500,weapon,,,,0.85,,,,
weap_fraggrenade_fire,,weapons/grenade/grenade_toss.wav,0.45,0.55,wpnplyr,,,7,500,auto,,,,0.85,,,,
weap_grenade_rechamber,,weapons/grenade/US_Grenade_pin.wav,0.76,0.83,wpnplyr,,,7,500,weapon,,,,0.85,,,,
weap_offhand_select,,misc/pu_weapon02.wav,0.38,0.53,wpnplyr,0.9,0.9,7,500,reload2d,,,,0.85,,,,
weap_raise_plr,,misc/wpnarm_2.wav,0.45,0.5,wpnplyr,0.9,1.2,7,500,reload2d,,,,0.85,,,,weap_raise_plr_layer
weap_raise_plr_layer,1,misc/pu_weapon01.wav,0.25,0.3,wpnplyr,0.9,0.9,7,500,auto2d,,,,0.85,,,,
weap_raise_plr_layer,2,misc/pu_weapon02.wav,0.18,0.23,wpnplyr,0.9,0.9,7,500,auto2d,,,,0.85,,,,
weap_raise_plr_layer,3,misc/pu_weapon04.wav,0.25,0.3,wpnplyr,0.9,0.9,7,500,auto2d,,,,0.85,,,,,
weap_ak47_switch_grenade,,misc/pu_weapon01.wav,0.15,0.2,wpnplyr,0.9,0.9,7,500,auto2d,,,,0.85,,,,,
weap_ak47_switch_back,,misc/pu_weapon01.wav,0.15,0.2,wpnplyr,0.9,0.9,7,500,auto2d,,,,0.85,,,,,
weap_m4m16_switch_grenade,,misc/pu_weapon01.wav,0.15,0.2,wpnplyr,0.9,0.9,7,500,auto2d,,,,0.85,,,,,
weap_m4m16_switch_back,,misc/pu_weapon01.wav,0.15,0.2,wpnplyr,0.9,0.9,7,500,auto2d,,,,0.85,,,,,
#Weapon Reloads Player NEW,,,,,,,,,,,,,,,,,,,weapon2
weap_dryfire_pistol_plr,,weapons/weap_dryfire_pistol.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_dryfire_smg_plr,,weapons/weap_dryfire_smg.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_dryfire_rifle_plr,,weapons/weap_dryfire_rifle.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_rpg_lift_plr,,foley/wpfoly_rpg_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_rpg_insert_plr,,foley/wpfoly_rpg_reload_insert_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_rpg_twist_plr,,foley/wpfoly_rpg_reload_twist_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_rpg_raise_plr,,foley/wpfoly_at4_raise_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_rpg_drop_plr,,foley/wpfoly_at4_drop_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_at4_reload_plr,,null.wav,0,0,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_at4_raise_first_plr,,foley/wpfoly_at4_raise_first_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_at4_raise_plr,,foley/wpfoly_at4_raise_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_at4_drop_plr,,foley/wpfoly_at4_drop_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_javelin_reload_plr,,null.wav,0,0,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_javelin_raise_plr,,foley/wpfoly_at4_raise_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_javelin_drop_plr,,foley/wpfoly_at4_drop_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m16_lift_plr,,foley/wpfoly_m4_reload_lift.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_m16_clipout_plr,,foley/wpfoly_m4_reload_clipout.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m16_clipin_plr,,foley/wpfoly_m4_reload_clipin.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m16_chamber_close_plr,,foley/wpfoly_m4_reload_chamber.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m4carbine_lift_plr,,foley/wpfoly_m4_reload_lift.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_m4carbine_clipout_plr,,foley/wpfoly_m4_reload_clipout.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m4carbine_clipin_plr,,foley/wpfoly_m4_reload_clipin.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m4carbine_chamber_close_plr,,foley/wpfoly_m4_reload_chamber.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m4carbine_sd_lift_plr,,foley/wpfoly_m4_reload_lift.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_m4carbine_sd_clipout_plr,,foley/wpfoly_m4_reload_clipout.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m4carbine_sd_clipin_plr,,foley/wpfoly_m4_reload_clipin.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m4carbine_sd_chamber_close_plr,,foley/wpfoly_m4_reload_chamber.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m203_chamber_open_plr,,foley/wpfoly_m203_chamber_open_v12.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,125
weap_m203_chamber_close_plr,,foley/wpfoly_m203_chamber_close_v12.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,125
weap_m203_load_plr,,foley/wpfoly_m203_load_v12.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,125
weap_ak47_lift_plr,,foley/wpfoly_ak47_reload_lift_v4.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_ak47_clipout_plr,,foley/wpfoly_ak47_reload_clipout_v5.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_ak47_clipin_plr,,foley/wpfoly_ak47_reload_clipin_v4.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_ak47_chamber_plr,,foley/wpfoly_ak47_reload_chamber_v4.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_gp25_lift_plr,,foley/wpfoly_ak47gp25_grnd_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,125
weap_gp25_chamber_plr,,foley/wpfoly_ak47gp25_grnd_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,125
weap_ak74_clift_plr,,foley/wpfoly_ak74u_reload_lift_v4.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_ak74_clipout_plr,,foley/wpfoly_ak74u_reload_clipout_v5.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_ak74_clipin_plr,,foley/wpfoly_ak74u_reload_clipin_v4.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_ak74_chamber_plr,,foley/wpfoly_ak74u_reload_chamber_v4.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m9_clipout_plr,,foley/wpfoly_beretta9mm_reload_clipout_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,200
weap_m9_clipin_plr,,foley/wpfoly_beretta9mm_reload_clipin_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,200
weap_m9_chamber_plr,,foley/wpfoly_beretta9mm_reload_chamber_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,200
weap_dragunovsniper_lift_plr,,foley/wpfoly_dragunov_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_dragunovsniper_clipout_plr,,foley/wpfoly_dragunov_reload_clipout_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_dragunovsniper_clipin_plr,,foley/wpfoly_dragunov_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_dragunovsniper_chamber_plr,,foley/wpfoly_dragunov_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_g3_lift_plr,,foley/wpfoly_g3_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_g3_clipout_plr,,foley/wpfoly_g3_reload_clipout_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_g3_clipin_plr,,foley/wpfoly_g3_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_g3_chamber_plr,,foley/wpfoly_g3_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_g36_lift_plr,,foley/wpfoly_g36_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_g36_clipout_plr,,foley/wpfoly_g36_reload_clipout_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_g36_clipin_plr,,foley/wpfoly_g36_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_g36_chamber_plr,,foley/wpfoly_g36_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m40a3sniper_start_plr,,foley/wpfoly_m40a3_start_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m40a3sniper_loop_plr,1,foley/wpfoly_m40a3_loop_v1.wav,0.55,0.6,wpnplyr,0.95,1.05,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m40a3sniper_loop_plr,2,foley/wpfoly_m40a3_loop_v2.wav,0.55,0.6,wpnplyr,0.95,1.05,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m40a3sniper_end_plr,,foley/wpfoly_m40a3_end_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m40a3sniper_rechamber_plr,,foley/wpfoly_m40a3_rechamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_rem700_start_plr,,foley/wpfoly_m40a3_start_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_rem700_loop_plr,1,foley/wpfoly_m40a3_loop_v1.wav,0.55,0.6,wpnplyr,0.95,1.05,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_rem700_loop_plr,2,foley/wpfoly_m40a3_loop_v2.wav,0.55,0.6,wpnplyr,0.95,1.05,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_rem700_end_plr,,foley/wpfoly_m40a3_end_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_rem700_rechamber_plr,,foley/wpfoly_m40a3_rechamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m249saw_open_plr,,foley/wpfoly_m249_reload_open_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m249saw_clipout_plr,,foley/wpfoly_m249_reload_clipout_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m249saw_clipin_plr,,foley/wpfoly_m249_reload_clipin_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m249saw_close_plr,,foley/wpfoly_m249_reload_close_v2.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m249saw_chamber_plr,,foley/wpfoly_m249_reload_chamber_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_miniuzi_lift_plr,,foley/wpfoly_miniuzi_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_miniuzi_clipout_plr,,foley/wpfoly_miniuzi_reload_clipout_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_miniuzi_clipin_plr,,foley/wpfoly_miniuzi_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_miniuzi_chamber_plr,,foley/wpfoly_miniuzi_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_mp5_clipout_plr,,foley/wpfoly_mp5_reload_clipout_v4.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_mp5_clipin_plr,,foley/wpfoly_mp5_reload_clipin_v4.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_mp5_chamber_plr,,foley/wpfoly_mp5_reload_chamber_v3.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_mp5sd_clipout_plr,,foley/wpfoly_mp5_reload_clipout_v4.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_mp5sd_clipin_plr,,foley/wpfoly_mp5_reload_clipin_v4.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_mp5sd_chamber_plr,,foley/wpfoly_mp5_reload_chamber_v3.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_usp45_lift_plr,,foley/wpfoly_usp_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_usp45_clipout_plr,,foley/wpfoly_usp_reload_clipout_v2.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_usp45_clipin_plr,,foley/wpfoly_usp_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_usp45_chamber_plr,,foley/wpfoly_usp_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_usp45sd_liftt_plr,,foley/wpfoly_usp_reload_lift_v1.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_usp45sd_clipout_plr,,foley/wpfoly_usp_reload_clipout_v2.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_usp45sd_clipin_plr,,foley/wpfoly_usp_reload_clipin_v1.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_usp45sd_chamber_plr,,foley/wpfoly_usp_reload_chamber_v1.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m1911colt_clift_plr,,foley/wpfoly_colt1911_reload_lift_v1.wav,0.5,0.55,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m1911colt_clipout_plr,,foley/wpfoly_colt1911_reload_clipout_v1.wav,0.5,0.55,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m1911colt_clipin_plr,,foley/wpfoly_colt1911_reload_clipin_v1.wav,0.5,0.55,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_m1911colt_chamber_plr,,foley/wpfoly_colt1911_reload_chamber_v1.wav,0.5,0.55,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_de50_clift_plr,,foley/wpfoly_colt1911_reload_lift_v1.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_de50_clipout_plr,,foley/wpfoly_de50_reload_clipout_v1.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_de50_clipin_plr,,foley/wpfoly_de50_reload_clipin_v1.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_de50_chamber_plr,,foley/wpfoly_de50_reload_chamber_v1.wav,0.45,0.5,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m4benelli_start_plr,,foley/wpfoly_m4ben_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m4benelli_loop_plr,,foley/wpfoly_m4ben_reload_loop_v1.wav,0.55,0.6,wpnplyr,0.95,1.05,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m4benelli_end_plr,,foley/wpfoly_m4ben_reload_end_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_winch1200_start_plr,,foley/wpfoly_winchester_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_winch1200_loop_plr,,foley/wpfoly_winchester_reload_loop_v1.wav,0.55,0.6,wpnplyr,0.95,1.05,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_winch1200_end_plr,,foley/wpfoly_m4ben_reload_end_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_winch1200_pump_plr,,foley/wpfoly_winchester_reload_pump_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m14sniper_lift_plr,,foley/wpfoly_m14_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_m14sniper_clipout_plr,,foley/wpfoly_m14_reload_clipout_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m14sniper_clipin_plr,,foley/wpfoly_m14_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m14sniper_clipin_tac_plr,,foley/wpfoly_m14_reload_clipin_tac_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m14sniper_chamber_close_plr,,foley/wpfoly_m14_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_mp44_lift_plr,,foley/wpfoly_m44_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_mp44_clipout_plr,,foley/wpfoly_m44_reload_clipout_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_mp44_clipin_plr,,foley/wpfoly_m44_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_mp44_chamber_close_plr,,foley/wpfoly_m44_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m60_lift_plr,,foley/wpfoly_m60_reload_lift_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m60_open_plr,,foley/wpfoly_m60_reload_open_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m60_clipout_plr,,foley/wpfoly_m60_reload_clipout_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m60_clipin_plr,,foley/wpfoly_m60_reload_clipin_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m60_close_plr,,foley/wpfoly_m60_reload_close_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m60_hit_plr,,foley/wpfoly_m60_reload_hit_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m60_chamber_plr,,foley/wpfoly_m60_reload_chamber_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m60_raise_plr,,foley/wpfoly_m60_reload_raise_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m60_drop_plr,,foley/wpfoly_m60_reload_drop_v1.wav,0.6,0.65,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_m82_lift_plr,,foley/wpfoly_m82_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_m82_clipout_plr,,foley/wpfoly_m82_reload_clipout_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m82_clipin_plr,,foley/wpfoly_m82_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_m82_chamber_close_plr,,foley/wpfoly_m82_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_rpd_lift_plr,,foley/wpfoly_rpd_reload_lift_v1.wav,0.65,0.7,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_rpd_open_plr,,foley/wpfoly_rpd_reload_open_v1.wav,0.65,0.7,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_rpd_clipout_plr,,foley/wpfoly_rpd_reload_clipout_v1.wav,0.65,0.7,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_rpd_clipin_plr,,foley/wpfoly_rpd_reload_clipin_v1.wav,0.65,0.7,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_rpd_close_plr,,foley/wpfoly_rpd_reload_close_v1.wav,0.65,0.7,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_rpd_hit_plr,,foley/wpfoly_rpd_reload_hit_v1.wav,0.65,0.7,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_rpd_chamber_plr,,foley/wpfoly_rpd_reload_chamber_v1.wav,0.65,0.7,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_rpd_raise_plr,,foley/wpfoly_m60_reload_raise_v1.wav,0.65,0.7,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_rpd_drop_plr,,foley/wpfoly_m60_reload_drop_v1.wav,0.65,0.7,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,50
weap_skorpion_lift_plr,,foley/wpfoly_skorpion_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,100
weap_skorpion_clipout_plr,,foley/wpfoly_skorpion_reload_clipout_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,
weap_skorpion_clipin_plr,,foley/wpfoly_skorpion_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_skorpion_chamber_close_plr,,foley/wpfoly_skorpion_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_p90_first_lift_plr,,foley/wpfoly_p90_pickup_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_p90_first_chamber_plr,,foley/wpfoly_p90_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_p90_lift_plr,,foley/wpfoly_p90_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_p90_clipout_plr,,foley/wpfoly_p90_reload_clipout_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_p90_clipin_plr,,foley/wpfoly_p90_reload_clipin_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_p90_hit_plr,,foley/wpfoly_p90_reload_hit_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_p90_chamber_plr,,foley/wpfoly_p90_reload_chamber_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_javelin_first_lift_plr,,foley/wpfoly_javelin_pickup_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_javelin_first_cap_plr,,foley/wpfoly_javelin_pickup_removecap_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_javelin_lift_plr,,foley/wpfoly_javelin_reload_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_javelin_tube_plr,,foley/wpfoly_javelin_reload_tube_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_stinger_lift_plr,,foley/wpfoly_stinger_pickup_lift_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
weap_stinger_open_plr,,foley/wpfoly_stinger_pickup_open_v1.wav,0.55,0.6,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2
#Weapon Foley NPC,,,,,,,,,,,,,,,,,,,
weap_pickup_npc,,misc/PU_Weapon02.wav,0.6,0.6,wpnai,0.9,0.9,7,500,reload,,,,0.7,,,,,weapon1
weap_ammo_pickup_npc,,misc/pu_weapon02.wav,0.38,0.53,wpnai,0.9,0.9,7,500,reload,,,,0.7,,,,,weapon1
weap_raise_npc,,misc/wpnarm_2.wav,0.45,0.5,wpnai,0.9,1.2,7,500,reload,,,,0.7,,,,weap_raise_layer_npc,weapon1
weap_raise_layer_npc,1,misc/pu_weapon01.wav,0.25,0.3,wpnai,0.9,0.9,7,500,reload,,,,0.7,,,,,weapon1
weap_raise_layer_npc,2,misc/pu_weapon02.wav,0.18,0.23,wpnai,0.9,0.9,7,500,reload,,,,0.7,,,,,weapon1
weap_raise_layer_npc,3,misc/pu_weapon04.wav,0.25,0.3,wpnai,0.9,0.9,7,500,reload,,,,0.7,,,,,weapon1
weap_putaway_npc,,null.wav,0.38,0.45,wpnai,0.9,0.9,7,500,reload,,,,0.7,,,,,weapon1
weap_drop_npc,1,null.wav,0.38,0.45,wpnai,0.9,0.9,7,500,reload,,,,0.7,,,,,weapon1
weap_drop_npc,2,null.wav,0.38,0.45,wpnai,0.9,0.9,7,500,reload,,,,0.7,,,,,weapon1
weap_fraggrenade_pin_npc,,weapons/grenade/US_Grenade_pin.wav,0.76,0.83,wpnai,,,7,500,reload,,,,0.7,,,,,weapon1
weap_grenade_rechamber_npc,,weapons/grenade/US_Grenade_pin.wav,0.76,0.83,wpnai,,,7,500,reload,,,,0.7,,,,,weapon1
weap_offhand_select_npc,,misc/pu_weapon02.wav,0.38,0.53,wpnai,0.9,0.9,7,500,reload,,,,0.7,,,,,weapon1
#Weapon Reloads NPC OLD,,,,,,,,,,,,,,,,,,,,
weap_dryfire_pistol_npc,,weapons/weap_dryfire_pistol.wav,0.4,0.45,wpnai,0.95,0.95,7,500,reload,,,,0.7,,,,,weapon1,
weap_dryfire_smg_npc,,weapons/weap_dryfire_smg.wav,0.4,0.45,wpnai,0.95,0.95,7,500,reload,,,,0.7,,,,,weapon1,
weap_dryfire_rifle_npc,,weapons/weap_dryfire_rifle.wav,0.4,0.45,wpnai,0.95,0.95,7,500,reload,,,,0.7,,,,,weapon1,
#Weapon Reloads NPC MP ONLY NEW,,,,,,,,,,,,,,,,,,,,
weap_m16_reload_npc,,foley/wpfoly_m4_reload_clipout.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m16_clipin_npc,weapon2,50
weap_m16_clipin_npc,,foley/wpfoly_m4_reload_clipin.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_m4carbine_reload_npc,,foley/wpfoly_m4_reload_clipout.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m4carbine_clipin_npc,weapon2,50
weap_m4carbine_clipin_npc,,foley/wpfoly_m4_reload_clipin.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_m4carbine_sd_reload_npc,,foley/wpfoly_m4_reload_clipout.wav,0.45,0.5,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m4carbine_sd_clipin_npc,weapon2,50
weap_m4carbine_sd_clipin_npc,,foley/wpfoly_m4_reload_clipin.wav,0.45,0.5,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_m203_reload_npc,,null.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m203_chamber_close_npc,weapon2,
weap_m203_chamber_close_npc,,null.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,
weap_ak47_reload_npc,,foley/wpfoly_ak47_reload_clipout_v5.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_ak47_clipin_npc,weapon2,50
weap_ak47_clipin_npc,,foley/wpfoly_ak47_reload_clipin_v4.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_gp25_reload_npc,,null.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,,weapon2,
weap_ak74_reload_npc,,foley/wpfoly_ak74u_reload_clipout_v5.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_ak74_clipin_npc,weapon2,50
weap_ak74_clipin_npc,,foley/wpfoly_ak74u_reload_clipin_v4.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_m9_reload_npc,,foley/wpfoly_beretta9mm_reload_clipout_v2.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m9_clipin_npc,weapon2,134
weap_m9_clipin_npc,,foley/wpfoly_beretta9mm_reload_clipin_v2.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,532
weap_dragunovsniper_reload_npc,,foley/wpfoly_dragunov_reload_clipout_v2.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_dragunovsniper_clipin_npc,weapon2,50
weap_dragunovsniper_clipin_npc,,foley/wpfoly_dragunov_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_g3_reload_npc,,foley/wpfoly_g3_reload_clipout_v2.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_g3_clipin_npc,weapon2,50
weap_g3_clipin_npc,,foley/wpfoly_g3_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_g36_reload_npc,,foley/wpfoly_g36_reload_clipout_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_g36_clipin_npc,weapon2,50
weap_g36_clipin_npc,,foley/wpfoly_g36_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_miniuzi_reload_npc,,foley/wpfoly_miniuzi_reload_clipout_v2.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_miniuzi_clipin_npc,weapon2,50
weap_miniuzi_clipin_npc,,foley/wpfoly_miniuzi_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_mp5_reload_npc,,foley/wpfoly_mp5_reload_clipout_v4.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_mp5_clipin_npc,weapon2,50
weap_mp5_clipin_npc,,foley/wpfoly_mp5_reload_clipin_v4.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,1000
weap_mp5sd_reload_npc,,foley/wpfoly_mp5_reload_clipout_v4.wav,0.45,0.5,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_mp5sd_clipin_npc,weapon2,50
weap_mp5sd_clipin_npc,,foley/wpfoly_mp5_reload_clipin_v4.wav,0.45,0.5,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,1000
weap_usp45_reload_npc,,foley/wpfoly_usp_reload_clipout_v2.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_usp45_clipin_npc,weapon2,5
weap_usp45_clipin_npc,,foley/wpfoly_usp_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_usp45sd_reload_npc,,foley/wpfoly_usp_reload_clipout_v2.wav,0.45,0.5,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_usp45sd_clipin_npc,weapon2,5
weap_usp45sd_clipin_npc,,foley/wpfoly_usp_reload_clipin_v1.wav,0.45,0.5,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_m1911colt_reload_npc,,foley/wpfoly_colt1911_reload_clipout_v1.wav,0.45,0.5,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m1911colt_clipin_npc,weapon2,5
weap_m1911colt_clipin_npc,,foley/wpfoly_colt1911_reload_clipin_v1.wav,0.45,0.5,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_de50_reload_npc,,foley/wpfoly_de50_reload_clipout_v1.wav,0.45,0.5,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_de50_clipin_npc,weapon2,5
weap_de50_clipin_npc,,foley/wpfoly_de50_reload_clipin_v1.wav,0.45,0.5,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_mp44_reload_npc,,foley/wpfoly_m44_reload_clipout_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_mp44_clipin_npc,weapon2,50
weap_mp44_clipin_npc,,foley/wpfoly_m44_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_m82_reload_npc,,foley/wpfoly_m82_reload_clipout_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m82_clipin_npc,weapon2,50
weap_m82_clipin_npc,,foley/wpfoly_m82_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_skorpion_reload_npc,,foley/wpfoly_skorpion_reload_clipout_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_skorpion_clipin_npc,weapon2,50
weap_skorpion_clipin_npc,,foley/wpfoly_skorpion_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_p90_reload_npc,,foley/wpfoly_p90_reload_clipout_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_p90_clipin_npc,weapon2,50
weap_p90_clipin_npc,,foley/wpfoly_p90_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_m4benelli_reload_npc,,foley/wpfoly_m4ben_reload_lift_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m4benelli_end_npc,weapon2,50
weap_m4benelli_end_npc,,foley/wpfoly_m4ben_reload_end_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_winch1200_reload_npc,,foley/wpfoly_winchester_reload_lift_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_winch1200_end_npc,weapon2,50
weap_winch1200_end_npc,,foley/wpfoly_m4ben_reload_end_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_winch1200_pump_npc,,foley/wpfoly_winchester_reload_pump_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,,weapon2,
weap_m40a3sniper_reload_npc,,foley/wpfoly_m40a3_start_v2.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m40a3sniper_end_npc,weapon2,50
weap_m40a3sniper_end_npc,,foley/wpfoly_m40a3_end_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,300
weap_m40a3sniper_rechamber_npc,,foley/wpfoly_m40a3_rechamber_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,,weapon2,
weap_rem700_reload_npc,,foley/wpfoly_m40a3_start_v2.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_rem700_end_npc,weapon2,50
weap_rem700_end_npc,,foley/wpfoly_m40a3_end_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_rem700_rechamber_npc,,foley/wpfoly_m40a3_rechamber_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,,,,,weapon2,
weap_m14sniper_reload_npc,,foley/wpfoly_m14_reload_clipout_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m14sniper_clipin_npc,weapon2,50
weap_m14sniper_clipin_npc,,foley/wpfoly_m14_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_aw50sniper_reload_npc,,foley/wpfoly_m14_reload_clipout_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_aw50sniper_clipin_npc,weapon2,50
weap_aw50sniper_clipin_npc,,foley/wpfoly_m14_reload_clipin_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_m249saw_reload_npc,,foley/wpfoly_m249_reload_clipout_v1.wav,0.6,0.65,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m249saw_clipin_npc,weapon2,50
weap_m249saw_clipin_npc,,foley/wpfoly_m249_reload_clipin_v1.wav,0.6,0.65,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_m60_reload_npc,,foley/wpfoly_m60_reload_clipout_v1.wav,0.6,0.65,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_m60_clipin_npc,weapon2,50
weap_m60_clipin_npc,,foley/wpfoly_m60_reload_clipin_v1.wav,0.6,0.65,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_rpd_reload_npc,,foley/wpfoly_rpd_reload_clipout_v1.wav,0.6,0.65,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_rpd_clipin_npc,weapon2,50
weap_rpd_clipin_npc,,foley/wpfoly_rpd_reload_clipin_v1.wav,0.6,0.65,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_rpg_raise_npc,,weapons/at4/wpn_at4_raise_v1.wav,0.55,0.6,wpnai,1,1,7,500,reload,,,,0.7,,,,,weapon2,
weap_rpg_drop_npc,,weapons/at4/wpn_at4_drop_v1.wav,0.55,0.6,wpnai,1,1,7,500,auto,,,,0.7,,,,,weapon2,
#Weapon Reloads NPC Single Player Notetracks NEW,,,,,,,,,,,,,,,,,,,,
weap_reload_smg_clipout_npc,,foley/wpfoly_ak74u_reload_clipout_v5.wav,0.55,0.6,wpnai,,,7,500,reload,,,,0.7,,,,,weapon1,
weap_reload_smg_clipin_npc,,foley/wpfoly_ak74u_reload_clipin_v4.wav,0.55,0.6,wpnai,,,7,500,reload,,,,0.7,,,,,weapon1,
weap_reload_smg_chamber_npc,,foley/wpfoly_ak74u_reload_chamber_v4.wav,0.55,0.6,wpnai,,,7,500,reload,,,,0.7,,,,,weapon1,
weap_reload_pistol_clipout_npc,,foley/wpfoly_usp_reload_clipout_v2.wav,0.55,0.6,wpnai,,,7,500,reload,,,,0.7,,,,,weapon1,
weap_reload_pistol_clipin_npc,,foley/wpfoly_usp_reload_clipin_v1.wav,0.55,0.6,wpnai,,,7,500,reload,,,,0.7,,,,,weapon1,
weap_reload_pistol_chamber_npc,,foley/wpfoly_usp_reload_chamber_v1.wav,0.55,0.6,wpnai,,,7,500,reload,,,,0.7,,,,,weapon1,
weap_reload_shotgun_loop_npc,,foley/wpfoly_winchester_reload_loop_v1.wav,0.55,0.6,wpnai,0.95,1.05,7,500,reload,,,,0.7,,,,,weapon1
weap_reload_shotgun_pump_npc,,foley/wpfoly_winchester_reload_pump_v1.wav,0.55,0.6,wpnai,,,7,500,reload,,,,0.7,,,,,weapon1
#Rockets,,,,,,,,,,,,,,,,,,,
#weap_hind_rocket_fire,1,weapons/rocket_57mm/weap_57mm_rocket_fire1.wav,0.85,0.9,wpnai,0.95,1.05,50,8400,weapon,,,,,,,,,
#weap_hind_rocket_fire,2,weapons/rocket_57mm/weap_57mm_rocket_fire2.wav,0.85,0.9,wpnai,0.95,1.05,50,8400,weapon,,,,,,,,,
#weap_hind_rocket_fire,3,weapons/rocket_57mm/weap_57mm_rocket_fire3.wav,0.85,0.9,wpnai,0.95,1.05,50,8400,weapon,,,,,,,,,
weap_hind_rocket_fire,1,weapons/rocket_57mm/weap_57mm_rocket_fire1.wav,0.85,0.9,wpnai,0.9,1.1,50,15000,weapon,,,,,,,,,weapon2
weap_hind_rocket_fire,2,weapons/rocket_57mm/weap_57mm_rocket_fire2.wav,0.85,0.9,wpnai,0.9,1.1,50,15000,weapon,,,,,,,,,weapon2
weap_hind_rocket_fire,3,weapons/rocket_57mm/weap_57mm_rocket_fire3.wav,0.85,0.9,wpnai,0.9,1.1,50,15000,weapon,,,,,,,,,weapon2
weap_hind_rocket_loop_close,,weapons/rocket_57mm/weap_57mm_rocket_trail_close.wav,0.8,0.85,wpnai,0.95,1.05,30,2000,auto,,,looping,,,,,,
weap_hind_rocket_loop_dist,,weapons/rocket_57mm/weap_57mm_rocket_trail_dist.wav,0.8,0.85,wpnai,0.95,1.05,50,8400,auto,,,looping,,,,,,
#AI Reloads,,,,,,,,,,,,,,,,,,,
clip_in,,weapons/mrk_clipin_1.wav,0.6,0.8,wpnai,,,7,350,auto,,,,0.7,,,,,
clip_out,,weapons/mrk_clipout_1.wav,0.6,0.8,wpnai,,,7,350,auto,,,,0.7,,,,,,
helmet_tap,,null.wav,0.6,0.8,wpnai,,,7,350,auto,,,,0.7,,,,,,
ai_rechamber,,weapons/kar98_rechamber.wav,0.77,0.9,wpnai,,,7,500,auto,,,,0.7,,,,,,
ai_shotgun_pump,,weapons/shotgun/mrk_12ga_shotgun_pump1.wav,0.7,0.9,wpnai,0.9,0.9,7,500,auto,,,,0.7,,,,,weapon1,200
ai_shotgun_reload,,weapons/shotgun/wpnfoley_shotgun_load3.wav,0.7,0.9,wpnai,,,7,500,auto,,,,0.7,,,,,weapon2,
#Shell Ejects,,,,,,,,,,,,,,,,,,,,
shell_eject_pistol,,weapons/impact/pistol_shell.wav,0.33,0.47,wpnplyr,0.9,0.9,75,700,auto,,,,0.7,,,,,,
shell_eject_rifle,1,weapons/impact/rifle_shell.wav,0.3,0.5,wpnplyr,0.9,1.1,75,700,auto,,2,,0.7,,,,,,
shell_eject_rifle,2,weapons/impact/pistol_shell.wav,0.3,0.5,wpnplyr,0.9,1.1,75,700,auto,,,,0.7,,,,,,
shell_eject_rifle,3,null.wav,0.3,0.5,wpnplyr,0.9,1.1,75,700,auto,,4,,0.7,,,,,,
#Sniper,,,,,,,,,,,,,,,,,,,,
weap_sniper_breathin,,weapons/foley/mrk_breathin_01.wav,0.7,0.7,wpnplyr,0.95,1.05,7,500,shellshock,,,,,,,,,,
weap_sniper_heartbeat,,weapons/foley/mrk_heartbeat_01.wav,0.9,0.9,wpnplyr,0.95,1.05,7,500,shellshock,,,looping,,,,,,,
weap_sniper_breathout,,weapons/foley/mrk_breathout_05.wav,0.4,0.4,wpnplyr,0.95,1.05,7,500,shellshock,,,,,,,,,,
weap_sniper_breathgasp,1,weapons/foley/mrk_breathout_03.wav,0.5,0.5,wpnplyr,0.95,1.05,7,500,shellshock,,,,,,,,,,,,,,,,,,
weap_sniper_breathgasp,2,weapons/foley/mrk_breathout_04.wav,0.5,0.5,wpnplyr,0.95,1.05,7,500,shellshock,,,,,,,,,,,,,,,,,,
#Melee,,,,,,,,,,,,,,,,,,,,,,,,,,,,
melee_knife_swing,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_knife_swing,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_knife_hit_body,1,weapons/melee/h2h_knife_slice1.wav,0.85,0.9,na,0.95,1.05,100,600,effects1,,,,,,,,,,,,,,,,50,100,0.55
melee_knife_hit_body,2,weapons/melee/h2h_knife_slice2.wav,0.85,0.9,na,0.95,1.05,100,600,effects1,,,,,,,,,,,,,,,,50,100,0.55
melee_knife_hit_other,1,weapons/melee/h2h_knife_impact_other1.wav,0.85,0.9,na,0.95,1.05,100,600,effects1,,,,,,,,,,,,,,,,50,100,0.55
melee_knife_hit_other,2,weapons/melee/h2h_knife_impact_other2.wav,0.85,0.9,na,0.95,1.05,100,600,effects1,,,,,,,,,,,,,,,,50,100,0.55
melee_knife_hit_other,3,weapons/melee/h2h_knife_impact_other3.wav,0.85,0.9,na,0.95,1.05,100,600,effects1,,,,,,,,,,,,,,,,50,100,0.55
melee_knife_stab,1,weapons/melee/h2h_knife_stab1.wav,0.9,0.95,na,1,1,100,600,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_knife_stab,2,weapons/melee/h2h_knife_stab2.wav,0.9,0.95,na,1,1,100,600,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_knife_hit_watermelon,,weapons/melee/h2h_knife_watermelon_splat1.wav,0.95,0.95,na,1,1,100,600,effects1,,,,,,,,,,,,,,,,50,100,0.55
melee_swing_small,1,weapons/melee/melee_swing01.wav,0.6,0.7,na,1.05,1.1,100,250,weapon,,,,,,,,,,,,,,,,,,
melee_swing_small,2,weapons/melee/melee_swing03.wav,0.6,0.7,na,1.05,1.1,100,250,weapon,,,,,,,,,,,,,,,,,,
melee_swing_large,1,weapons/melee/melee_swing03.wav,0.71,0.83,na,0.9,0.95,100,250,weapon,,,,,,,,,,,,,,,,,,
melee_swing_large,2,weapons/melee/melee_swing01.wav,0.71,0.83,na,0.9,0.95,100,250,weapon,,,,,,,,,,,,,,,,,,
melee_swing_ps_large,1,weapons/melee/melee_swing03.wav,0.71,0.83,na,0.9,0.95,100,250,weapon,,,,,,,,,,300,,,,,,,,
melee_swing_ps_large,2,weapons/melee/melee_swing01.wav,0.71,0.83,na,0.9,0.95,100,250,weapon,,,,,,,,,,300,,,,,,,,
melee_hit,1,weapons/melee/melee_hit01.wav,0.67,0.83,na,0.9,1.05,100,600,auto,,,,,,,,,,,,,,,,,,
melee_hit,2,weapons/melee/melee_hit02.wav,0.67,0.83,na,0.9,1.05,100,600,auto,,,,,,,,,,,,,,,,,,
melee_hit_other,1,weapons/melee/melee_hit01.wav,0.55,0.65,na,0.9,1.05,100,600,auto,,,,,,,,,,,,,,,,,,
melee_hit_other,2,weapons/melee/melee_hit02.wav,0.55,0.65,na,0.9,1.05,100,600,auto,,,,,,,,,,,,,,,,,,
melee_punch,1,weapons/melee/h2h_melee_punch1.wav,0.6,0.75,na,0.9,0.9,100,750,auto,,,,,,,,,,,,,,,,,,
melee_punch,2,weapons/melee/h2h_melee_punch2.wav,0.6,0.75,na,0.9,0.9,100,750,auto,,,,,,,,,,,,,,,,,,
melee_punch_other,1,weapons/melee/h2h_melee_punch1.wav,0.6,0.75,na,0.9,0.9,100,750,auto,,,,,,,,,,,,,,,,,,
melee_punch_other,2,weapons/melee/h2h_melee_punch2.wav,0.6,0.75,na,0.9,0.9,100,750,auto,,,,,,,,,,,,,,,,,,
melee_neck_break,1,weapons/melee/melee_neck_break1.wav,0.8,0.85,na,0.7,0.8,100,750,auto,,,,,,,,,,,,,,,,,,
melee_neck_break,2,weapons/melee/melee_neck_break2.wav,0.8,0.85,na,0.7,0.8,100,750,auto,,,,,,,,,,,,,,,,,,
melee_rpg_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_rpg_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_javelin_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_javelin_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m16_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m16_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m4carbine_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m4carbine_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_ak47_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_ak47_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_g36c_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_g36c_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m249saw_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m249saw_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m2_50cal_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m2_50cal_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m60_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m60_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_degtyarev_rpd_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_degtyarev_rpd_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_winch1200_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_winch1200_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_benelli_m4_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_benelli_m4_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m1014_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m1014_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mp5_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mp5_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_miniuzi_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_miniuzi_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_at4_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_at4_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_ak74_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_ak74_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_sa80_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_sa80_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mortar60mm_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mortar60mm_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m1911colt45_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m1911colt45_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m9_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m9_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m40a3sniper_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m40a3sniper_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_rem700sniper_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_rem700sniper_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m82sniper_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m82sniper_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_fnp90_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_fnp90_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mp5sup_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mp5sup_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_pp19bizon_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_pp19bizon_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_skorpion_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_skorpion_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mac11_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mac11_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_aw50sniper_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_aw50sniper_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m14sniper_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m14sniper_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_g2famas_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_g2famas_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_fnscar_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_fnscar_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mp44_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_mp44_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_g3_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_g3_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_deserteagle_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_deserteagle_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_usp45_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_usp45_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_fiveseven_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_fiveseven_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m203_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_m203_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_dragunovsniper_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_dragunovsniper_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_oc14groza_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_oc14groza_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_handtrigger_swing_plr,1,weapons/melee/h2h_knife_swing1.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
melee_handtrigger_swing_plr,2,weapons/melee/h2h_knife_swing2.wav,0.7,0.75,na,0.95,1.05,100,250,weapon,,,,,,,,,,,,,,,,50,100,0.55
#Grenade Bounce,,,,,,,,,,,,,,,,,,,,,,,,,,,,
grenade_bounce_default,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_default,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_default,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_default,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_default,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_bark,1,weapons/grenade/Grenade_Bounce_Wood05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_bark,2,weapons/grenade/Grenade_Bounce_Wood06.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_bark,3,weapons/grenade/Grenade_Bounce_Wood07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_brick,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_brick,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_brick,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce,,,,,,,,,
grenade_bounce_brick,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_brick,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_carpet,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_cloth,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.5,0.6,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_concrete,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_concrete,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_concrete,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_concrete,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_concrete,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_dirt,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_dirt,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_flesh,,misc/potato_hit_brick02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_foliage,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_foliage,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_glass,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.5,0.6,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_grass,1,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_grass,2,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_gravel,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_gravel,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_ice,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.5,0.6,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_metal,,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_mud,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_paper,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.5,0.6,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_plaster,,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_rock,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_rock,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_rock,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_rock,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_rock,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_sand,1,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_sand,2,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_snow,1,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_snow,2,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_water,,footsteps/foot_water_shallow1.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_wood,1,weapons/grenade/Grenade_Bounce_Wood05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_wood,2,weapons/grenade/Grenade_Bounce_Wood06.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_wood,3,weapons/grenade/Grenade_Bounce_Wood07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_asphalt,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_asphalt,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_asphalt,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_asphalt,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_asphalt,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_ceramic,,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_plastic,,weapons/grenade/Grenade_Bounce_Wood05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_rubber,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_cushion,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_fruit,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
grenade_bounce_paintedmetal,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
#C4 Bounce,,,,,,,,,,,,,,,,,,,
c4_bounce_default,1,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_default,2,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_bark,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_brick,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_carpet,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_cloth,,weapons/c4_detpack/c4_drop_dirt2.wav,0.5,0.6,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_concrete,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_dirt,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_flesh,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_foliage,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_glass,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_grass,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_gravel,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_ice,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_metal,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_mud,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_paper,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_plaster,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_rock,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_sand,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_snow,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_water,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_wood,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_asphalt,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_ceramic,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_plastic,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_rubber,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_cushion,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_fruit,,weapons/c4_detpack/c4_drop_dirt1.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
c4_bounce_paintedmetal,,weapons/c4_detpack/c4_drop_dirt2.wav,0.85,0.95,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
#Claymore Plant,,,,,,,,,,,,,,,,,,,
claymore_plant_default,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_bark,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_brick,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_carpet,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_cloth,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_concrete,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_dirt,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_flesh,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_foliage,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_glass,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_grass,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_gravel,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_ice,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_metal,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_mud,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_paper,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_plaster,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_rock,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_sand,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_snow,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_water,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_wood,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_asphalt,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_ceramic,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_plastic,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_rubber,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_cushion,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_fruit,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
claymore_plant_paintedmetal,,weapons/claymore/wpfoly_claymore_plant.wav,0.45,0.55,na,0.9,0.95,10,1000,auto,,,,,,,,,weapon_grenadebounce
#Projectile Bounce,,,,,,,,,,,,,,,,,,,
projectile_bounce_default,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_default,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_default,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_default,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_default,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_bark,1,weapons/grenade/Grenade_Bounce_Wood05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_bark,2,weapons/grenade/Grenade_Bounce_Wood06.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_bark,3,weapons/grenade/Grenade_Bounce_Wood07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_brick,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_brick,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_brick,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_brick,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_brick,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_carpet,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_cloth,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.5,0.6,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_concrete,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_concrete,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_concrete,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_concrete,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_concrete,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_dirt,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_dirt,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_flesh,,misc/potato_hit_brick02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_foliage,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_foliage,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_glass,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.5,0.6,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_grass,1,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_grass,2,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_gravel,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_gravel,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_ice,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.5,0.6,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_metal,,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_mud,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_paper,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.5,0.6,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_plaster,,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_rock,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_rock,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_rock,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_rock,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_rock,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_sand,1,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_sand,2,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_snow,1,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_snow,2,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_water,,footsteps/foot_water_shallow1.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_wood,1,weapons/grenade/Grenade_Bounce_Wood05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_wood,2,weapons/grenade/Grenade_Bounce_Wood06.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_wood,3,weapons/grenade/Grenade_Bounce_Wood07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_asphalt,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_asphalt,2,weapons/grenade/Grenade_Bounce_Stone02.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_asphalt,3,weapons/grenade/Grenade_Bounce_Stone03.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_asphalt,4,weapons/grenade/Grenade_Bounce_Stone04.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_asphalt,5,weapons/grenade/Grenade_Bounce_Stone05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_ceramic,,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_plastic,,weapons/grenade/Grenade_Bounce_Wood05.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_rubber,,weapons/grenade/Grenade_Bounce_Earth07.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_cushion,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_fruit,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
projectile_bounce_paintedmetal,1,weapons/grenade/Grenade_Bounce_Stone01.wav,0.85,0.95,na,0.9,0.95,10,1500,auto,,,,,,,,,weapon_grenadebounce
ammo_cookoff_pop,1,weapons/impact/blt_cookoff1.wav,0.9,0.99,max,0.85,1,450,3000,effects1,,2,,,armada,,,ammo_cookoff_pop_2,
ammo_cookoff_pop,2,weapons/impact/blt_cookoff2.wav,0.9,0.99,max,0.85,1,450,3000,effects1,,2,,,armada,,,ammo_cookoff_pop_2,
ammo_cookoff_pop,3,weapons/impact/blt_cookoff3.wav,0.9,0.99,max,0.85,1,450,3000,effects1,,2,,,armada,,,ammo_cookoff_pop_2,
ammo_cookoff_pop,4,weapons/ricochet/mrk_rico_metal01.wav,0.75,0.85,max,0.8,1.2,450,3000,effects1,,0.1,,,armada,,,ammo_cookoff_pop_2,,
ammo_cookoff_pop,5,weapons/ricochet/mrk_rico_metal02.wav,0.75,0.85,max,0.8,1.2,450,3000,effects1,,0.1,,,armada,,,ammo_cookoff_pop_2,,
ammo_cookoff_pop,6,weapons/ricochet/mrk_rico_metal03.wav,0.75,0.85,max,0.8,1.2,450,3000,effects1,,0.1,,,armada,,,ammo_cookoff_pop_2,,
ammo_cookoff_pop_2,1,weapons/impact/blt_cookoff1.wav,0.9,0.99,max,0.8,1,450,3000,effects2,,,,,armada,,,,,750
ammo_cookoff_pop_2,2,weapons/impact/blt_cookoff2.wav,0.9,0.99,max,0.8,1,450,3000,effects2,,,,,armada,,,,,750
ammo_cookoff_pop_2,3,weapons/impact/blt_cookoff3.wav,0.9,0.99,max,0.8,1,450,3000,effects2,,,,,armada,,,,,750
ammo_cookoff_pop_2,4,weapons/ricochet/mrk_rico_metal01.wav,0.75,0.85,max,0.8,1.2,450,3000,effects2,,,,,armada,,,,,750
ammo_cookoff_pop_2,5,weapons/ricochet/mrk_rico_metal02.wav,0.75,0.85,max,0.8,1.2,450,3000,effects2,,,,,armada,,,,,750
ammo_cookoff_pop_2,6,weapons/ricochet/mrk_rico_metal03.wav,0.75,0.85,max,0.8,1.2,450,3000,effects2,,,,,armada,,,,,750
ammo_cookoff_pop,1,weapons/impact/blt_cookoff1.wav,0.9,0.99,explosion,0.85,1,250,3000,effects1,,2,,,bog_b,,,ammo_cookoff_pop_2,,
ammo_cookoff_pop,2,weapons/impact/blt_cookoff2.wav,0.9,0.99,explosion,0.85,1,250,3000,effects1,,2,,,bog_b,,,ammo_cookoff_pop_2,,
ammo_cookoff_pop,3,weapons/impact/blt_cookoff3.wav,0.9,0.99,explosion,0.85,1,250,3000,effects1,,2,,,bog_b,,,ammo_cookoff_pop_2,,
ammo_cookoff_pop,4,weapons/ricochet/mrk_rico_metal01.wav,0.75,0.85,explosion,0.8,1.2,250,3000,effects1,,0.1,,,bog_b,,,ammo_cookoff_pop_2,,
ammo_cookoff_pop,5,weapons/ricochet/mrk_rico_metal02.wav,0.75,0.85,explosion,0.8,1.2,250,3000,effects1,,0.1,,,bog_b,,,ammo_cookoff_pop_2,,
ammo_cookoff_pop,6,weapons/ricochet/mrk_rico_metal03.wav,0.75,0.85,explosion,0.8,1.2,250,3000,effects1,,0.1,,,bog_b,,,ammo_cookoff_pop_2,,
ammo_cookoff_pop_2,1,weapons/impact/blt_cookoff1.wav,0.9,0.99,explosion,0.8,1,250,3000,effects2,,,,,bog_b,,,,,750
ammo_cookoff_pop_2,2,weapons/impact/blt_cookoff2.wav,0.9,0.99,explosion,0.8,1,250,3000,effects2,,,,,bog_b,,,,,750
ammo_cookoff_pop_2,3,weapons/impact/blt_cookoff3.wav,0.9,0.99,explosion,0.8,1,250,3000,effects2,,,,,bog_b,,,,,750
ammo_cookoff_pop_2,4,weapons/ricochet/mrk_rico_metal01.wav,0.75,0.85,explosion,0.8,1.2,250,3000,effects2,,,,,bog_b,,,,,750
ammo_cookoff_pop_2,5,weapons/ricochet/mrk_rico_metal02.wav,0.75,0.85,explosion,0.8,1.2,250,3000,effects2,,,,,bog_b,,,,,750
ammo_cookoff_pop_2,6,weapons/ricochet/mrk_rico_metal03.wav,0.75,0.85,explosion,0.8,1.2,250,3000,effects2,,,,,bog_b,,,,,750
#Bullet Impacts,,,,,,,,,,,,,,,,,,,,
bullet_small_default,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_default,2,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_default,3,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_default,4,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_default,5,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_default,6,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_default,7,weapons/ricochet/mrk_rico_mason02.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_default,8,weapons/ricochet/mrk_rico_mason03.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_bark,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_small_bark,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_small_bark,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_small_bark,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_small_bark,5,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_small_bark,6,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_small_bark,7,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_small_bark,8,weapons/impact/Impact_Wood_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_small_bark,9,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_brick,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,2,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,3,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,4,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,6,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,7,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,8,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,9,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,11,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,12,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_brick,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_brick,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_carpet,1,weapons/impact/Impact_Wood_01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_carpet,2,weapons/impact/Impact_Wood_02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_carpet,3,weapons/impact/Impact_Wood_03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_carpet,4,weapons/impact/Impact_Wood_04.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_carpet,5,weapons/impact/Impact_Wood_05.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_carpet,6,weapons/impact/Impact_Wood_06.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_carpet,7,weapons/impact/Impact_Wood_07.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_carpet,8,weapons/impact/Impact_Wood_08.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_cloth,1,weapons/impact/Impact_Wood_01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_cloth,2,weapons/impact/Impact_Wood_02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_cloth,3,weapons/impact/Impact_Wood_03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,4,weapons/impact/Impact_Masonry_27.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_concrete,15,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_concrete,16,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_dirt,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,3,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,4,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,5,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,6,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,7,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,8,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,9,weapons/impact/Impact_Dirt_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,10,weapons/impact/Impact_Dirt_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,11,weapons/impact/Impact_Dirt_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,12,weapons/impact/Impact_Dirt_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,13,weapons/impact/Impact_Dirt_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,14,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,15,weapons/impact/Impact_Dirt_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,16,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,17,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_dirt,18,weapons/ricochet/mrk_rico_dirt02.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
#bullet_small_flesh,1,weapons/impact/impact_body_01.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,2,weapons/impact/impact_body_02.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,3,weapons/impact/impact_body_03.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,4,weapons/impact/impact_body_04.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,5,weapons/impact/impact_body_05.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,6,weapons/impact/impact_body_06.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,7,weapons/impact/impact_body_07.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,8,weapons/impact/impact_body_08.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,9,weapons/impact/impact_body_b_01.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,10,weapons/impact/impact_body_b_02.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,11,weapons/impact/impact_body_b_03.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,12,weapons/impact/impact_body_b_04.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_small_flesh,13,weapons/impact/impact_body_b_05.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,1,weapons/impact/mrk_impact_flesh21.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,2,weapons/impact/mrk_impact_flesh3b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,3,weapons/impact/mrk_impact_flesh20c.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,4,weapons/impact/mrk_impact_flesh13b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,5,weapons/impact/mrk_impact_flesh9b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,6,weapons/impact/mrk_impact_flesh11b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,7,weapons/impact/mrk_impact_flesh12b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,8,weapons/impact/mrk_impact_flesh8b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,9,weapons/impact/impact_flesh_06.wav,0.68,0.95,na,0.8,1.2,48,2000,bulletimpact,,0.6,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_flesh,10,weapons/impact/impact_flesh_16.wav,0.68,0.95,na,0.8,1.2,48,2000,bulletimpact,,0.6,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_small_foliage,1,weapons/impact/Impact_foliage_01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,2,weapons/impact/Impact_foliage_02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,3,weapons/impact/Impact_foliage_04.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,4,weapons/impact/Impact_foliage_05.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,5,weapons/impact/Impact_foliage_07.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,6,weapons/impact/Impact_foliage_08.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,7,weapons/impact/Impact_foliage_09.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,8,weapons/impact/Impact_foliage_10.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,9,weapons/impact/Impact_foliage_11.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,10,weapons/impact/Impact_foliage_12.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,11,weapons/impact/Impact_foliage_13.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_foliage,12,weapons/impact/Impact_foliage_14.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,1,weapons/impact/bullet_glass01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,2,weapons/impact/bullet_glass02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,3,weapons/impact/bullet_glass03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,4,weapons/impact/bullet_glass04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,5,weapons/impact/bullet_glass05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,6,weapons/impact/bullet_glass06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,7,weapons/impact/bullet_glass07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,8,weapons/impact/bullet_glass08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,9,weapons/impact/bullet_glass09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,10,weapons/impact/bullet_glass10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_glass,11,weapons/ricochet/mrk_rico_glass01.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_grass,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,5,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,6,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,7,weapons/impact/Impact_Dirt_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,8,weapons/impact/Impact_Dirt_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,9,weapons/impact/Impact_Dirt_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,10,weapons/impact/Impact_Dirt_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,11,weapons/impact/Impact_Dirt_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_grass,12,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,3,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,4,weapons/impact/Impact_Dirt_03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,5,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,6,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,7,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,8,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,9,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_gravel,10,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_gravel,11,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_ice,1,weapons/impact/ric1.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_ice,2,weapons/impact/ric2.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_ice,3,weapons/impact/ric3.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,8,weapons/impact/Impact_Metal_B19.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,9,weapons/impact/Impact_Metal_B18.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,10,weapons/impact/Impact_Metal_B14.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,11,weapons/impact/Impact_Metal_B15.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,12,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,13,weapons/impact/Impact_Metal_B03.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,14,weapons/impact/Impact_Metal_B05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,15,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_metal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_small_metal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_small_metal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_small_mud,1,weapons/impact/bullet_water01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_mud,2,weapons/impact/bullet_water02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_mud,3,weapons/impact/bullet_water03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,1,weapons/impact/ric1.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,2,weapons/impact/ric2.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,3,weapons/impact/ric3.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,4,weapons/impact/Impact_Wood_20.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,5,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,6,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,7,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,8,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,9,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paper,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_plaster,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plaster,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plaster,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plaster,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plaster,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plaster,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plaster,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plaster,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plaster,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_plaster,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_rock,1,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,2,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,3,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,4,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,5,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,6,weapons/impact/Impact_Masonry_30.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,7,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,11,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,12,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_rock,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.5,,0.5,,,,,weapon2,5
bullet_small_rock,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.5,,0.5,,,,,weapon2,5
bullet_small_sand,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sand,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sand,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sand,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sand,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sand,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sand,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sand,8,weapons/ricochet/mrk_rico_dirt02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_sandbag,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sandbag,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sandbag,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sandbag,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sandbag,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sandbag,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_sandbag,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_snow,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_snow,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_snow,3,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_snow,4,weapons/ricochet/mrk_rico_dirt02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_water,1,weapons/impact/bullet_water01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_water,2,weapons/impact/bullet_water02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_water,3,weapons/impact/bullet_water03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_water,4,weapons/impact/bullet_water04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_water,5,weapons/impact/bullet_water05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_wood,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,5,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,6,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,7,weapons/impact/Impact_Wood_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,8,weapons/impact/Impact_Wood_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,9,weapons/impact/Impact_Wood_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,11,weapons/impact/Impact_Wood_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,12,weapons/impact/Impact_Wood_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,13,weapons/impact/Impact_Wood_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_wood,14,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_wood,15,weapons/ricochet/mrk_rico_wood04.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_canvas,1,weapons/impact/bullet_canvas01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_canvas,2,weapons/impact/bullet_canvas02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_canvas,3,weapons/impact/bullet_canvas03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_canvas,4,weapons/impact/bullet_canvas04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_canvas,5,weapons/impact/bullet_canvas05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_canvas,6,weapons/impact/bullet_canvas06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_canvas,7,weapons/impact/bullet_canvas07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_canvas,8,weapons/impact/bullet_canvas08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_canvas,9,weapons/impact/bullet_canvas09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,4,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphault,15,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_asphalt,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,4,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_asphalt,15,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_small_vase,1,weapons/impact/Impact_vase_01.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_vase,2,weapons/impact/Impact_vase_02.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_vase,3,weapons/impact/Impact_vase_03.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_crate,1,weapons/impact/bullet_imp_crate01.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_crate,2,weapons/impact/bullet_imp_crate02.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_crate,3,weapons/impact/bullet_imp_crate03.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_crate,4,weapons/impact/bullet_imp_crate04.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_bottle,1,weapons/impact/bullet_glass01.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,2,weapons/impact/bullet_glass02.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,3,weapons/impact/bullet_glass03.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,4,weapons/impact/bullet_glass04.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,5,weapons/impact/bullet_glass05.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,6,weapons/impact/bullet_glass06.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,7,weapons/impact/bullet_glass07.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,8,weapons/impact/bullet_glass08.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,9,weapons/impact/bullet_glass09.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,10,weapons/impact/bullet_glass10.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_bottle,11,weapons/ricochet/mrk_rico_glass01.wav,0.8,0.9,impact,0.8,1.2,75,1500,bulletimpact,,0.6,,0.7,,,,,weapon2,5
bullet_small_plate,1,weapons/impact/bullet_imp_plate02.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_plate,2,weapons/impact/bullet_imp_plate04.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_plate,3,weapons/impact/bullet_imp_plate05.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_small_teddybear,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_small_teddybear,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_small_teddybear,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_small_piano,1,weapons/impact/Impact_Wood_01.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_piano,2,weapons/impact/Impact_Wood_02.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_piano,3,weapons/impact/bullet_imp_piano01.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_ceramic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_ceramic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_ceramic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_ceramic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_ceramic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_ceramic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_ceramic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_ceramic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_ceramic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_ceramic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_plastic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plastic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plastic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plastic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plastic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plastic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plastic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plastic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_plastic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_plastic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_small_rubber,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_small_rubber,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_small_rubber,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_small_cushion,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_fruit,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,8,weapons/impact/Impact_Metal_B19.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,9,weapons/impact/Impact_Metal_B18.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,10,weapons/impact/Impact_Metal_B14.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,11,weapons/impact/Impact_Metal_B15.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,12,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,13,weapons/impact/Impact_Metal_B03.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,14,weapons/impact/Impact_Metal_B05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,15,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_small_paintedmetal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_large_default,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_default,2,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_default,3,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_default,4,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_default,5,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
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bullet_large_default,7,weapons/ricochet/mrk_rico_mason02.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_default,8,weapons/ricochet/mrk_rico_mason03.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_bark,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_large_bark,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_large_bark,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_large_bark,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_large_bark,5,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_large_bark,6,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_large_bark,7,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_large_bark,8,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_large_bark,9,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_brick,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,2,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,3,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,4,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,6,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,7,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,8,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,9,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,11,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,12,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_brick,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_brick,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_carpet,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_carpet,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_carpet,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_carpet,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_carpet,5,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_carpet,6,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_carpet,7,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_carpet,8,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_cloth,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_cloth,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_cloth,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,4,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_concrete,15,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_concrete,16,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_dirt,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,3,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,4,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,5,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,6,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,7,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,8,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,9,weapons/impact/Impact_Dirt_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,10,weapons/impact/Impact_Dirt_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,11,weapons/impact/Impact_Dirt_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,12,weapons/impact/Impact_Dirt_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,13,weapons/impact/Impact_Dirt_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,14,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,15,weapons/impact/Impact_Dirt_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,16,weapons/impact/Impact_Masonry_22.wav,0.43,0.57,impact,0.8,1.2,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,17,weapons/impact/Impact_Masonry_25.wav,0.43,0.57,impact,0.8,1.2,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_dirt,18,weapons/ricochet/mrk_rico_dirt02.wav,0.55,0.71,impact,0.9,0.9,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
#bullet_large_flesh,1,weapons/impact/impact_body_01.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
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#bullet_large_flesh,9,weapons/impact/impact_body_b_01.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_large_flesh,10,weapons/impact/impact_body_b_02.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_large_flesh,11,weapons/impact/impact_body_b_03.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_large_flesh,12,weapons/impact/impact_body_b_04.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
#bullet_large_flesh,13,weapons/impact/impact_body_b_05.wav,0.9,0.99,max,1.3,1.8,48,2000,bulletimpact,,,,0.7,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,1,weapons/impact/mrk_impact_flesh21.wav,0.68,0.95,na,1.5,2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,2,weapons/impact/mrk_impact_flesh3b.wav,0.68,0.95,na,1.5,2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,3,weapons/impact/mrk_impact_flesh20c.wav,0.68,0.95,na,1.5,2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,4,weapons/impact/mrk_impact_flesh13b.wav,0.68,0.95,na,1.5,2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,5,weapons/impact/mrk_impact_flesh9b.wav,0.68,0.95,na,1.5,2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,6,weapons/impact/mrk_impact_flesh11b.wav,0.68,0.95,na,1.5,2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,7,weapons/impact/mrk_impact_flesh12b.wav,0.68,0.95,na,1.5,2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,8,weapons/impact/mrk_impact_flesh8b.wav,0.68,0.95,na,1.5,2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,9,weapons/impact/impact_flesh_06.wav,0.68,0.95,na,0.8,1.2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_flesh,10,weapons/impact/impact_flesh_16.wav,0.68,0.95,na,0.8,1.2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bullet_large_foliage,1,weapons/impact/Impact_foliage_01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,2,weapons/impact/Impact_foliage_02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,3,weapons/impact/Impact_foliage_03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,4,weapons/impact/Impact_foliage_04.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,5,weapons/impact/Impact_foliage_05.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,6,weapons/impact/Impact_foliage_06.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,7,weapons/impact/Impact_foliage_07.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,8,weapons/impact/Impact_foliage_08.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,9,weapons/impact/Impact_foliage_09.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,10,weapons/impact/Impact_foliage_10.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,11,weapons/impact/Impact_foliage_11.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_foliage,12,weapons/impact/Impact_foliage_14.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,1,weapons/impact/bullet_glass01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,2,weapons/impact/bullet_glass02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,3,weapons/impact/bullet_glass03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,4,weapons/impact/bullet_glass04.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,5,weapons/impact/bullet_glass05.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,6,weapons/impact/bullet_glass06.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,7,weapons/impact/bullet_glass07.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,8,weapons/impact/bullet_glass08.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,9,weapons/impact/bullet_glass09.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,10,weapons/impact/bullet_glass10.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_glass,11,weapons/ricochet/mrk_rico_glass01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_grass,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,3,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,4,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,5,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,6,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,7,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,8,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,9,weapons/impact/Impact_Dirt_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,10,weapons/impact/Impact_Dirt_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,11,weapons/impact/Impact_Dirt_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_grass,12,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,3,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,4,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,5,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,6,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,7,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,8,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,9,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_gravel,10,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_gravel,11,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_ice,1,weapons/impact/ric1.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_ice,2,weapons/impact/ric2.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_ice,3,weapons/impact/ric3.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,8,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,9,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,10,weapons/impact/Impact_Metal_A14.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,11,weapons/impact/Impact_Metal_A15.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,12,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,13,weapons/impact/Impact_Metal_A03.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,14,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,15,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_metal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_large_metal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_large_metal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_large_mud,1,weapons/impact/bullet_water01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_mud,2,weapons/impact/bullet_water02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_mud,3,weapons/impact/bullet_water03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,1,weapons/impact/ric1.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,2,weapons/impact/ric2.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,3,weapons/impact/ric3.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,4,weapons/impact/Impact_Wood_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,5,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,6,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,7,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,8,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,9,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paper,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_plaster,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plaster,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plaster,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plaster,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plaster,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plaster,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plaster,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plaster,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plaster,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_plaster,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_rock,1,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,2,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,3,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,4,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,5,weapons/impact/Impact_Masonry_20.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,6,weapons/impact/Impact_Masonry_24.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,7,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,11,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,12,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_rock,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_rock,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_sand,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sand,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sand,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sand,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sand,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sand,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sand,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sand,8,weapons/ricochet/mrk_rico_dirt02.wav,0.65,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_sandbag,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sandbag,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sandbag,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sandbag,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sandbag,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sandbag,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_sandbag,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_snow,1,weapons/impact/Impact_Snow_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_snow,2,weapons/impact/Impact_Snow_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_snow,3,weapons/impact/Impact_Snow_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_snow,4,weapons/ricochet/mrk_rico_dirt02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_water,1,weapons/impact/bullet_water01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_water,2,weapons/impact/bullet_water02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_water,3,weapons/impact/bullet_water03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_water,4,weapons/impact/bullet_water04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_water,5,weapons/impact/bullet_water05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_wood,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,5,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,6,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,7,weapons/impact/Impact_Wood_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,8,weapons/impact/Impact_Wood_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,9,weapons/impact/Impact_Wood_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,11,weapons/impact/Impact_Wood_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,12,weapons/impact/Impact_Wood_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,13,weapons/impact/Impact_Wood_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_wood,14,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_wood,15,weapons/ricochet/mrk_rico_wood04.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_canvas,1,weapons/impact/bullet_canvas01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_canvas,2,weapons/impact/bullet_canvas02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_canvas,3,weapons/impact/bullet_canvas03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_canvas,4,weapons/impact/bullet_canvas04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_canvas,5,weapons/impact/bullet_canvas05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_canvas,6,weapons/impact/bullet_canvas06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_canvas,7,weapons/impact/bullet_canvas07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_canvas,8,weapons/impact/bullet_canvas08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_canvas,9,weapons/impact/bullet_canvas09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,4,weapons/impact/Impact_Masonry_28.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphault,18,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_asphalt,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,4,weapons/impact/Impact_Masonry_28.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_asphalt,15,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_large_vase,1,weapons/impact/Impact_vase_01.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,
bullet_large_vase,2,weapons/impact/Impact_vase_02.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,
bullet_large_vase,3,weapons/impact/Impact_vase_03.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,
bullet_large_crate,1,weapons/impact/bullet_imp_crate01.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_crate,2,weapons/impact/bullet_imp_crate02.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_crate,3,weapons/impact/bullet_imp_crate03.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_crate,4,weapons/impact/bullet_imp_crate04.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_bottle,1,weapons/impact/bullet_glass01.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,2,weapons/impact/bullet_glass02.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,3,weapons/impact/bullet_glass03.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,4,weapons/impact/bullet_glass04.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,5,weapons/impact/bullet_glass05.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,6,weapons/impact/bullet_glass06.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,7,weapons/impact/bullet_glass07.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,8,weapons/impact/bullet_glass08.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,9,weapons/impact/bullet_glass09.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,10,weapons/impact/bullet_glass10.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_bottle,11,weapons/ricochet/mrk_rico_glass01.wav,0.8,0.9,impact,0.8,1.2,75,1500,bulletimpact,,0.6,,0.7,,,,,weapon2,5
bullet_large_plate,1,weapons/impact/bullet_imp_plate02.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_plate,2,weapons/impact/bullet_imp_plate04.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_plate,3,weapons/impact/bullet_imp_plate05.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_large_teddybear,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_large_teddybear,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_large_teddybear,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_large_piano,1,weapons/impact/Impact_Wood_01.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_piano,2,weapons/impact/Impact_Wood_02.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_piano,3,weapons/impact/bullet_imp_piano01.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_ceramic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_ceramic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_ceramic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_ceramic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_ceramic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_ceramic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_ceramic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_ceramic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_ceramic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_ceramic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_plastic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plastic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plastic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plastic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plastic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plastic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plastic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plastic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_plastic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_plastic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_large_rubber,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_large_rubber,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_large_rubber,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_large_cushion,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_fruit,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,8,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,9,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,10,weapons/impact/Impact_Metal_A14.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,11,weapons/impact/Impact_Metal_A15.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,12,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,13,weapons/impact/Impact_Metal_A03.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,14,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,15,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_large_paintedmetal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_mega_flesh,,weapons/impact/bullet_Flesh_mega.wav,0.34,0.45,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_mega_flesh,,weapons/impact/bullet_Flesh_mega.wav,0.34,0.45,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
#bullet_small_flesh_layer,1,weapons/impact/impact_body_01.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,2,weapons/impact/impact_body_02.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,3,weapons/impact/impact_body_03.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,4,weapons/impact/impact_body_04.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,5,weapons/impact/impact_body_05.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,6,weapons/impact/impact_body_06.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,7,weapons/impact/impact_body_07.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,8,weapons/impact/impact_body_08.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,9,weapons/impact/impact_body_b_01.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,10,weapons/impact/impact_body_b_02.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,11,weapons/impact/impact_body_b_03.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,12,weapons/impact/impact_body_b_04.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
#bullet_small_flesh_layer,13,weapons/impact/impact_body_b_05.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
bullet_small_flesh_layer,1,weapons/impact/mrk_impact_flesh_layer2.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
bullet_small_flesh_layer,2,weapons/impact/mrk_impact_flesh_layer3.wav,0.95,0.99,na,1.5,2,48,2000,bulletimpact,,0.33,,0.85
Bullet_Cow,1,weapons/impact/mrk_impact_flesh21.wav,0.4,0.6,impact,1,1.5,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
Bullet_Cow,2,weapons/impact/mrk_impact_flesh3b.wav,0.4,0.6,impact,1,1.5,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
Bullet_Cow,3,weapons/impact/mrk_impact_flesh20c.wav,0.4,0.6,impact,1,1.5,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
Bullet_Cow,4,weapons/impact/mrk_impact_flesh13b.wav,0.4,0.6,impact,1,1.5,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
#Bullet Spray (shotgun) Impacts,,,,,,,,,,,,,,,,,,,,
bulletspray_small_default,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_default,2,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_default,3,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_default,4,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_default,5,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_default,6,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_default,7,weapons/ricochet/mrk_rico_mason02.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_default,8,weapons/ricochet/mrk_rico_mason03.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_bark,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_small_bark,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_small_bark,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_small_bark,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_small_bark,5,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_small_bark,6,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_small_bark,7,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_small_bark,8,weapons/impact/Impact_Wood_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_small_bark,9,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_brick,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,2,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,3,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,4,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,6,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,7,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,8,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,9,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,11,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,12,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_brick,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_brick,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_carpet,1,weapons/impact/Impact_Wood_01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_carpet,2,weapons/impact/Impact_Wood_02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_carpet,3,weapons/impact/Impact_Wood_03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_carpet,4,weapons/impact/Impact_Wood_04.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_carpet,5,weapons/impact/Impact_Wood_05.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_carpet,6,weapons/impact/Impact_Wood_06.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_carpet,7,weapons/impact/Impact_Wood_07.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_carpet,8,weapons/impact/Impact_Wood_08.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_cloth,1,weapons/impact/Impact_Wood_01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_cloth,2,weapons/impact/Impact_Wood_02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_cloth,3,weapons/impact/Impact_Wood_03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,4,weapons/impact/Impact_Masonry_27.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_concrete,15,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_concrete,16,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_dirt,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,3,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,4,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,5,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,6,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,7,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,8,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,9,weapons/impact/Impact_Dirt_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,10,weapons/impact/Impact_Dirt_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,11,weapons/impact/Impact_Dirt_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,12,weapons/impact/Impact_Dirt_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,13,weapons/impact/Impact_Dirt_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,14,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,15,weapons/impact/Impact_Dirt_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,16,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,17,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_dirt,18,weapons/ricochet/mrk_rico_dirt02.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_flesh,1,weapons/impact/mrk_impact_flesh21.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_flesh,2,weapons/impact/mrk_impact_flesh3b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_flesh,3,weapons/impact/mrk_impact_flesh20c.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_flesh,4,weapons/impact/mrk_impact_flesh13b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_flesh,5,weapons/impact/mrk_impact_flesh9b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_flesh,6,weapons/impact/mrk_impact_flesh11b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_flesh,7,weapons/impact/mrk_impact_flesh12b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_flesh,8,weapons/impact/mrk_impact_flesh8b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_flesh,9,weapons/impact/impact_flesh_06.wav,0.68,0.95,na,0.8,1.2,48,2000,bulletimpact,,0.6,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_flesh,10,weapons/impact/impact_flesh_16.wav,0.68,0.95,na,0.8,1.2,48,2000,bulletimpact,,0.6,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_small_foliage,1,weapons/impact/Impact_foliage_01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,2,weapons/impact/Impact_foliage_02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,3,weapons/impact/Impact_foliage_04.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,4,weapons/impact/Impact_foliage_05.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,5,weapons/impact/Impact_foliage_07.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,6,weapons/impact/Impact_foliage_08.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,7,weapons/impact/Impact_foliage_09.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,8,weapons/impact/Impact_foliage_10.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,9,weapons/impact/Impact_foliage_11.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,10,weapons/impact/Impact_foliage_12.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,11,weapons/impact/Impact_foliage_13.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_foliage,12,weapons/impact/Impact_foliage_14.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,1,weapons/impact/bullet_glass01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,2,weapons/impact/bullet_glass02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,3,weapons/impact/bullet_glass03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,4,weapons/impact/bullet_glass04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,5,weapons/impact/bullet_glass05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,6,weapons/impact/bullet_glass06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,7,weapons/impact/bullet_glass07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,8,weapons/impact/bullet_glass08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,9,weapons/impact/bullet_glass09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,10,weapons/impact/bullet_glass10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_glass,11,weapons/ricochet/mrk_rico_glass01.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_grass,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,5,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,6,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,7,weapons/impact/Impact_Dirt_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,8,weapons/impact/Impact_Dirt_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,9,weapons/impact/Impact_Dirt_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,10,weapons/impact/Impact_Dirt_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,11,weapons/impact/Impact_Dirt_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_grass,12,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,3,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,4,weapons/impact/Impact_Dirt_03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,5,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,6,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,7,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,8,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,9,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_gravel,10,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_gravel,11,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_ice,1,weapons/impact/ric1.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_ice,2,weapons/impact/ric2.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_ice,3,weapons/impact/ric3.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,8,weapons/impact/Impact_Metal_B19.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,9,weapons/impact/Impact_Metal_B18.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,10,weapons/impact/Impact_Metal_B14.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,11,weapons/impact/Impact_Metal_B15.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,12,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,13,weapons/impact/Impact_Metal_B03.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,14,weapons/impact/Impact_Metal_B05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,15,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_metal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_small_metal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_small_metal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_small_mud,1,weapons/impact/bullet_water01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_mud,2,weapons/impact/bullet_water02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_mud,3,weapons/impact/bullet_water03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,1,weapons/impact/ric1.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,2,weapons/impact/ric2.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,3,weapons/impact/ric3.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,4,weapons/impact/Impact_Wood_20.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,5,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,6,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,7,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,8,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,9,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paper,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_plaster,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plaster,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plaster,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plaster,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plaster,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plaster,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plaster,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plaster,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plaster,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_plaster,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_rock,1,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,2,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,3,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,4,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,5,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,6,weapons/impact/Impact_Masonry_30.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,7,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,11,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,12,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_rock,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.5,,0.5,,,,,weapon2,5
bulletspray_small_rock,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.5,,0.5,,,,,weapon2,5
bulletspray_small_sand,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sand,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sand,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sand,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sand,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sand,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sand,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sand,8,weapons/ricochet/mrk_rico_dirt02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_sandbag,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sandbag,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sandbag,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sandbag,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sandbag,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sandbag,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_sandbag,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_snow,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_snow,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_snow,3,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_snow,4,weapons/ricochet/mrk_rico_dirt02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_water,1,weapons/impact/bullet_water01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_water,2,weapons/impact/bullet_water02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_water,3,weapons/impact/bullet_water03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_water,4,weapons/impact/bullet_water04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_water,5,weapons/impact/bullet_water05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_wood,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,5,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,6,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,7,weapons/impact/Impact_Wood_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,8,weapons/impact/Impact_Wood_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,9,weapons/impact/Impact_Wood_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,11,weapons/impact/Impact_Wood_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,12,weapons/impact/Impact_Wood_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,13,weapons/impact/Impact_Wood_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_wood,14,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_wood,15,weapons/ricochet/mrk_rico_wood04.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_canvas,1,weapons/impact/bullet_canvas01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_canvas,2,weapons/impact/bullet_canvas02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_canvas,3,weapons/impact/bullet_canvas03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_canvas,4,weapons/impact/bullet_canvas04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_canvas,5,weapons/impact/bullet_canvas05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_canvas,6,weapons/impact/bullet_canvas06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_canvas,7,weapons/impact/bullet_canvas07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_canvas,8,weapons/impact/bullet_canvas08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_canvas,9,weapons/impact/bullet_canvas09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,4,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphault,15,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,4,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_asphalt,15,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_small_vase,1,weapons/impact/Impact_vase_01.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_vase,2,weapons/impact/Impact_vase_02.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_vase,3,weapons/impact/Impact_vase_03.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_crate,1,weapons/impact/bullet_imp_crate01.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_crate,2,weapons/impact/bullet_imp_crate02.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_crate,3,weapons/impact/bullet_imp_crate03.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_crate,4,weapons/impact/bullet_imp_crate04.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_bottle,1,weapons/impact/bullet_glass01.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_small_bottle,2,weapons/impact/bullet_glass02.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_small_bottle,3,weapons/impact/bullet_glass03.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
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bulletspray_small_bottle,5,weapons/impact/bullet_glass05.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_small_bottle,6,weapons/impact/bullet_glass06.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
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bulletspray_small_bottle,10,weapons/impact/bullet_glass10.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_small_bottle,11,weapons/ricochet/mrk_rico_glass01.wav,0.8,0.9,impact,0.8,1.2,75,1500,bulletimpact,,0.6,,0.7,,,,,weapon2,5
bulletspray_small_plate,1,weapons/impact/bullet_imp_plate02.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
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bulletspray_small_plate,3,weapons/impact/bullet_imp_plate05.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_small_teddybear,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_small_teddybear,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_small_teddybear,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_small_piano,1,weapons/impact/Impact_Wood_01.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_piano,2,weapons/impact/Impact_Wood_02.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_piano,3,weapons/impact/bullet_imp_piano01.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_ceramic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_plastic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plastic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plastic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plastic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plastic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plastic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plastic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plastic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_plastic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_plastic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_small_rubber,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_small_rubber,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_small_rubber,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_small_cushion,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_fruit,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,8,weapons/impact/Impact_Metal_B19.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,9,weapons/impact/Impact_Metal_B18.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,10,weapons/impact/Impact_Metal_B14.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,11,weapons/impact/Impact_Metal_B15.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,12,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,13,weapons/impact/Impact_Metal_B03.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,14,weapons/impact/Impact_Metal_B05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,15,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_small_paintedmetal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_large_default,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_default,2,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_default,3,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_default,4,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_default,5,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_default,6,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_default,7,weapons/ricochet/mrk_rico_mason02.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_default,8,weapons/ricochet/mrk_rico_mason03.wav,0.55,0.71,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_bark,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_large_bark,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_large_bark,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_large_bark,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_large_bark,5,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_large_bark,6,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_large_bark,7,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_large_bark,8,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bulletspray_large_bark,9,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_brick,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,2,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,3,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,4,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,6,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,7,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,8,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,9,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,11,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,12,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_brick,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_brick,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_carpet,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_carpet,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_carpet,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_carpet,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_carpet,5,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_carpet,6,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_carpet,7,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_carpet,8,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_cloth,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_cloth,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_cloth,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,4,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_concrete,15,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_concrete,16,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_dirt,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,3,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,4,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,5,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,6,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,7,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,8,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,9,weapons/impact/Impact_Dirt_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,10,weapons/impact/Impact_Dirt_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,11,weapons/impact/Impact_Dirt_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,12,weapons/impact/Impact_Dirt_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,13,weapons/impact/Impact_Dirt_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,14,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,15,weapons/impact/Impact_Dirt_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,16,weapons/impact/Impact_Masonry_22.wav,0.43,0.57,impact,0.8,1.2,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,17,weapons/impact/Impact_Masonry_25.wav,0.43,0.57,impact,0.8,1.2,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_dirt,18,weapons/ricochet/mrk_rico_dirt02.wav,0.55,0.71,impact,0.9,0.9,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_flesh,1,weapons/impact/mrk_impact_flesh21.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_flesh,2,weapons/impact/mrk_impact_flesh3b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_flesh,3,weapons/impact/mrk_impact_flesh20c.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_flesh,4,weapons/impact/mrk_impact_flesh13b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_flesh,5,weapons/impact/mrk_impact_flesh9b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_flesh,6,weapons/impact/mrk_impact_flesh11b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_flesh,7,weapons/impact/mrk_impact_flesh12b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_flesh,8,weapons/impact/mrk_impact_flesh8b.wav,0.68,0.95,na,1.3,1.8,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_flesh,9,weapons/impact/impact_flesh_06.wav,0.68,0.95,na,0.8,1.2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_flesh,10,weapons/impact/impact_flesh_16.wav,0.68,0.95,na,0.8,1.2,48,2000,bulletimpact,,,,0.6,all_sp,,,bullet_small_flesh_layer,,
bulletspray_large_foliage,1,weapons/impact/Impact_foliage_01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,2,weapons/impact/Impact_foliage_02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,3,weapons/impact/Impact_foliage_03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,4,weapons/impact/Impact_foliage_04.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,5,weapons/impact/Impact_foliage_05.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,6,weapons/impact/Impact_foliage_06.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,7,weapons/impact/Impact_foliage_07.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,8,weapons/impact/Impact_foliage_08.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,9,weapons/impact/Impact_foliage_09.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,10,weapons/impact/Impact_foliage_10.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,11,weapons/impact/Impact_foliage_11.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_foliage,12,weapons/impact/Impact_foliage_14.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_glass,1,weapons/impact/bullet_glass01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_glass,2,weapons/impact/bullet_glass02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_glass,3,weapons/impact/bullet_glass03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_glass,4,weapons/impact/bullet_glass04.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
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bulletspray_large_glass,11,weapons/ricochet/mrk_rico_glass01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_grass,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
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bulletspray_large_grass,12,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,3,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,4,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,5,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,6,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,7,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,8,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,9,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_gravel,10,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_gravel,11,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_ice,1,weapons/impact/ric1.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
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bulletspray_large_ice,3,weapons/impact/ric3.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,8,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,9,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,10,weapons/impact/Impact_Metal_A14.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,11,weapons/impact/Impact_Metal_A15.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
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bulletspray_large_metal,14,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,15,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_metal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_large_metal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_large_metal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_large_mud,1,weapons/impact/bullet_water01.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_mud,2,weapons/impact/bullet_water02.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_mud,3,weapons/impact/bullet_water03.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,1,weapons/impact/ric1.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,2,weapons/impact/ric2.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,3,weapons/impact/ric3.wav,0.53,0.68,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,4,weapons/impact/Impact_Wood_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,5,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,6,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,7,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,8,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,9,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paper,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_plaster,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plaster,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plaster,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plaster,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plaster,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plaster,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plaster,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plaster,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plaster,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_plaster,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_rock,1,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,2,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,3,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,4,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,5,weapons/impact/Impact_Masonry_20.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,6,weapons/impact/Impact_Masonry_24.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,7,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,11,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,12,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_rock,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_rock,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_sand,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sand,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sand,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sand,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sand,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sand,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sand,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sand,8,weapons/ricochet/mrk_rico_dirt02.wav,0.65,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_sandbag,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sandbag,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sandbag,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sandbag,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sandbag,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sandbag,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_sandbag,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_snow,1,weapons/impact/Impact_Snow_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_snow,2,weapons/impact/Impact_Snow_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_snow,3,weapons/impact/Impact_Snow_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_snow,4,weapons/ricochet/mrk_rico_dirt02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_water,1,weapons/impact/bullet_water01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_water,2,weapons/impact/bullet_water02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_water,3,weapons/impact/bullet_water03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_water,4,weapons/impact/bullet_water04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_water,5,weapons/impact/bullet_water05.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_wood,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,5,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,6,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,7,weapons/impact/Impact_Wood_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,8,weapons/impact/Impact_Wood_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,9,weapons/impact/Impact_Wood_14.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,11,weapons/impact/Impact_Wood_11.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,12,weapons/impact/Impact_Wood_12.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,13,weapons/impact/Impact_Wood_13.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_wood,14,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_wood,15,weapons/ricochet/mrk_rico_wood04.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_canvas,1,weapons/impact/bullet_canvas01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_canvas,2,weapons/impact/bullet_canvas02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_canvas,3,weapons/impact/bullet_canvas03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_canvas,4,weapons/impact/bullet_canvas04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_canvas,5,weapons/impact/bullet_canvas05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_canvas,6,weapons/impact/bullet_canvas06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_canvas,7,weapons/impact/bullet_canvas07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_canvas,8,weapons/impact/bullet_canvas08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_canvas,9,weapons/impact/bullet_canvas09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,4,weapons/impact/Impact_Masonry_28.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphault,18,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,4,weapons/impact/Impact_Masonry_28.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_asphalt,15,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impact,0.8,1.2,7,750,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bulletspray_large_vase,1,weapons/impact/Impact_vase_01.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,
bulletspray_large_vase,2,weapons/impact/Impact_vase_02.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,
bulletspray_large_vase,3,weapons/impact/Impact_vase_03.wav,0.95,0.99,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,
bulletspray_large_crate,1,weapons/impact/bullet_imp_crate01.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_crate,2,weapons/impact/bullet_imp_crate02.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_crate,3,weapons/impact/bullet_imp_crate03.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_crate,4,weapons/impact/bullet_imp_crate04.wav,0.7,0.85,impact,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_bottle,1,weapons/impact/bullet_glass01.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,2,weapons/impact/bullet_glass02.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,3,weapons/impact/bullet_glass03.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,4,weapons/impact/bullet_glass04.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,5,weapons/impact/bullet_glass05.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,6,weapons/impact/bullet_glass06.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,7,weapons/impact/bullet_glass07.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,8,weapons/impact/bullet_glass08.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,9,weapons/impact/bullet_glass09.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,10,weapons/impact/bullet_glass10.wav,0.8,0.9,impact,0.9,0.9,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_bottle,11,weapons/ricochet/mrk_rico_glass01.wav,0.8,0.9,impact,0.8,1.2,75,1500,bulletimpact,,0.6,,0.7,,,,,weapon2,5
bulletspray_large_plate,1,weapons/impact/bullet_imp_plate02.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_plate,2,weapons/impact/bullet_imp_plate04.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_plate,3,weapons/impact/bullet_imp_plate05.wav,0.95,0.99,impact,0.9,0.9,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bulletspray_large_teddybear,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_large_teddybear,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_large_teddybear,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_large_piano,1,weapons/impact/Impact_Wood_01.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_piano,2,weapons/impact/Impact_Wood_02.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_piano,3,weapons/impact/bullet_imp_piano01.wav,0.8,0.85,impact,0.9,0.9,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_ceramic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_plastic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plastic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plastic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plastic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plastic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plastic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plastic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plastic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_plastic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_plastic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impact,0.8,1.2,7,750,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bulletspray_large_rubber,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_large_rubber,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_large_rubber,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,impact,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bulletspray_large_cushion,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_fruit,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,bulletimpact,,3,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,8,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,9,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,10,weapons/impact/Impact_Metal_A14.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,11,weapons/impact/Impact_Metal_A15.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,12,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,13,weapons/impact/Impact_Metal_A03.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,14,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,15,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_large_paintedmetal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bulletspray_Cow,1,weapons/impact/mrk_impact_flesh21.wav,0.4,0.6,impact,1,1.5,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_Cow,2,weapons/impact/mrk_impact_flesh3b.wav,0.4,0.6,impact,1,1.5,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_Cow,3,weapons/impact/mrk_impact_flesh20c.wav,0.4,0.6,impact,1,1.5,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bulletspray_Cow,4,weapons/impact/mrk_impact_flesh13b.wav,0.4,0.6,impact,1,1.5,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
#Bullet Impact Headshot,,,,,,,,,,,,,,,,,,,,
bullet_impact_headshot,1,misc/mrk_headshot_5.wav,0.6,0.75,impact,0.9,1.3,150,1500,bulletimpact,,,,0.8,,,,bullet_impact_headshot_2,,
bullet_impact_headshot,2,misc/mrk_headshot_6.wav,0.6,0.75,impact,0.9,1.3,150,1500,bulletimpact,,,,0.8,,,,bullet_impact_headshot_2,,
bullet_impact_headshot_2,1,misc/mrk_headshot_5.wav,0.5,0.6,impact,0.8,1,150,1500,bulletimpact,,,,0.8,,,,,,
bullet_impact_headshot_2,2,misc/mrk_headshot_6.wav,0.5,0.6,impact,0.8,1,150,1500,bulletimpact,,,,0.8,,,,,,
bullet_impact_headshot_2,3,weapons/ricochet/mrk_rico_metal01.wav,0.7,0.8,impact,0.8,1,150,1500,bulletimpact,,0.3,,0.8,,,,,weapon2,5
bullet_impact_headshot_2,4,weapons/ricochet/mrk_rico_metal02.wav,0.7,0.8,impact,0.8,1,150,1500,bulletimpact,,0.3,,0.8,,,,,weapon2,5
bullet_impact_headshot_2,5,weapons/ricochet/mrk_rico_metal03.wav,0.7,0.8,impact,0.8,1,150,1500,bulletimpact,,0.3,,0.8,,,,,weapon2,5
#Bullet Small Impact Exits,,
bullet_small_exit_default,,null.wav
bullet_small_exit_bark,,null.wav
bullet_small_exit_brick,,null.wav
bullet_small_exit_carpet,,null.wav
bullet_small_exit_cloth,,null.wav
bullet_small_exit_concrete,,null.wav
bullet_small_exit_dirt,,null.wav
bullet_small_exit_flesh,,null.wav
bullet_small_exit_foliage,,null.wav
bullet_small_exit_glass,,null.wav
bullet_small_exit_grass,,null.wav
bullet_small_exit_gravel,,null.wav
bullet_small_exit_ice,,null.wav
bullet_small_exit_metal,,null.wav
bullet_small_exit_mud,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_paper,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_plaster,1,weapons/impact/Impact_Masonry_07.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_plaster,2,weapons/impact/Impact_Masonry_09.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_plaster,3,weapons/impact/Impact_Masonry_10.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_plaster,4,weapons/impact/Impact_Masonry_15.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_plaster,5,weapons/impact/Impact_Masonry_16.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_plaster,6,weapons/impact/Impact_Masonry_19.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_plaster,7,weapons/impact/Impact_Masonry_21.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_plaster,8,weapons/impact/Impact_Masonry_25.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_rock,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_sand,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_snow,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_water,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_wood,1,weapons/impact/Impact_Wood_01.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,2,weapons/impact/Impact_Wood_02.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,3,weapons/impact/Impact_Wood_03.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,4,weapons/impact/Impact_Wood_04.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,5,weapons/impact/Impact_Wood_07.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,6,weapons/impact/Impact_Wood_08.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,7,weapons/impact/Impact_Wood_09.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,8,weapons/impact/Impact_Wood_10.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,9,weapons/impact/Impact_Wood_15.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,10,weapons/impact/Impact_Wood_06.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,11,weapons/impact/Impact_Wood_11.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,12,weapons/impact/Impact_Wood_12.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_wood,13,weapons/impact/Impact_Wood_13.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_small_exit_asphalt,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_ceramic,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_plastic,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_rubber,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_cushion,,null.wav,,,,,,,,,,,,,,,,,,
bullet_small_exit_fruit,,null.wav
bullet_small_exit_paintedmetal,,null.wav
#Bullet Large Impact Exits,,
bullet_large_exit_default,,null.wav
bullet_large_exit_bark,,null.wav
bullet_large_exit_brick,,null.wav
bullet_large_exit_carpet,,null.wav
bullet_large_exit_cloth,,null.wav
bullet_large_exit_concrete,,null.wav
bullet_large_exit_dirt,,null.wav
bullet_large_exit_flesh,,null.wav
bullet_large_exit_foliage,,null.wav
bullet_large_exit_glass,,null.wav
bullet_large_exit_grass,,null.wav
bullet_large_exit_gravel,,null.wav
bullet_large_exit_ice,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_metal,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_mud,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_paper,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_plaster,1,weapons/impact/Impact_Masonry_07.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_plaster,2,weapons/impact/Impact_Masonry_09.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_plaster,3,weapons/impact/Impact_Masonry_10.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_plaster,4,weapons/impact/Impact_Masonry_15.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_plaster,5,weapons/impact/Impact_Masonry_16.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_plaster,6,weapons/impact/Impact_Masonry_19.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_plaster,7,weapons/impact/Impact_Masonry_21.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_plaster,8,weapons/impact/Impact_Masonry_25.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_rock,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_sand,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_snow,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_water,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_wood,1,weapons/impact/Impact_Wood_01.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,2,weapons/impact/Impact_Wood_02.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,3,weapons/impact/Impact_Wood_03.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,4,weapons/impact/Impact_Wood_04.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,5,weapons/impact/Impact_Wood_07.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,6,weapons/impact/Impact_Wood_08.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,7,weapons/impact/Impact_Wood_09.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,8,weapons/impact/Impact_Wood_10.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,9,weapons/impact/Impact_Wood_15.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,10,weapons/impact/Impact_Wood_06.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,11,weapons/impact/Impact_Wood_11.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,12,weapons/impact/Impact_Wood_12.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_wood,13,weapons/impact/Impact_Wood_13.wav,0.73,0.89,impact,0.7,0.7,7,750,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_large_exit_asphalt,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_ceramic,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_plastic,,null.wav,,,,,,,,,,,,,,,,,,
bullet_large_exit_rubber,,null.wav
bullet_large_exit_cushion,,null.wav
bullet_large_exit_fruit,,null.wav
bullet_large_exit_paintedmetal,,null.wav
#Bullet AP Impact Exits,,
bullet_ap_exit_default,,null.wav
bullet_ap_exit_bark,,null.wav
bullet_ap_exit_brick,,null.wav
bullet_ap_exit_carpet,,null.wav
bullet_ap_exit_cloth,,null.wav
bullet_ap_exit_concrete,,null.wav
bullet_ap_exit_dirt,,null.wav
bullet_ap_exit_flesh,,null.wav
bullet_ap_exit_foliage,,null.wav
bullet_ap_exit_glass,,null.wav
bullet_ap_exit_grass,,null.wav
bullet_ap_exit_gravel,,null.wav
bullet_ap_exit_ice,,null.wav
bullet_ap_exit_metal,,null.wav
bullet_ap_exit_mud,,null.wav
bullet_ap_exit_paper,,null.wav
bullet_ap_exit_plaster,,null.wav
bullet_ap_exit_rock,,null.wav
bullet_ap_exit_sand,,null.wav
bullet_ap_exit_snow,,null.wav
bullet_ap_exit_water,,null.wav
bullet_ap_exit_wood,,null.wav
bullet_ap_exit_asphalt,,null.wav
bullet_ap_exit_ceramic,,null.wav
bullet_ap_exit_plastic,,null.wav
bullet_ap_exit_rubber,,null.wav
bullet_ap_exit_cushion,,null.wav
bullet_ap_exit_fruit,,null.wav
bullet_ap_exit_paintedmetal,,null.wav
#Bullet Shotgun Impact Exits,,
bulletspray_small_exit_default,,null.wav
bulletspray_small_exit_bark,,null.wav
bulletspray_small_exit_brick,,null.wav
bulletspray_small_exit_carpet,,null.wav
bulletspray_small_exit_cloth,,null.wav
bulletspray_small_exit_concrete,,null.wav
bulletspray_small_exit_dirt,,null.wav
bulletspray_small_exit_flesh,,null.wav
bulletspray_small_exit_foliage,,null.wav
bulletspray_small_exit_glass,,null.wav
bulletspray_small_exit_grass,,null.wav
bulletspray_small_exit_gravel,,null.wav
bulletspray_small_exit_ice,,null.wav
bulletspray_small_exit_metal,,null.wav
bulletspray_small_exit_mud,,null.wav
bulletspray_small_exit_paper,,null.wav
bulletspray_small_exit_plaster,,null.wav
bulletspray_small_exit_rock,,null.wav
bulletspray_small_exit_sand,,null.wav
bulletspray_small_exit_snow,,null.wav
bulletspray_small_exit_water,,null.wav
bulletspray_small_exit_wood,,null.wav
bulletspray_small_exit_asphalt,,null.wav
bulletspray_small_exit_ceramic,,null.wav
bulletspray_small_exit_plastic,,null.wav
bulletspray_small_exit_rubber,,null.wav
bulletspray_small_exit_cushion,,null.wav
bulletspray_small_exit_fruit,,null.wav,,,,,,,,,,,,,,,,,,
bulletspray_small_exit_paintedmetal,,null.wav,,,,,,,,,,,,,,,,,,
#AP Bullets - Only added a few - could be many others depending on material types. ,,,,,,,,,,,,,,,,,,,,
#bullet_ap_default,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,weapon2,100
#bullet_ap_default,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,weapon2,100
#bullet_ap_default,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,weapon2,100
#bullet_ap_default,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,weapon2,100
#bullet_ap_bark,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_bark,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_bark,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_bark,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_brick,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_brick,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_brick,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_brick,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_carpet,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_carpet,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_carpet,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_carpet,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_cloth,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_cloth,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_cloth,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_cloth,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_concrete,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_concrete,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_concrete,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_concrete,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_dirt,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_dirt,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_dirt,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_dirt,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_flesh,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_flesh,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_flesh,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_flesh,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_foliage,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_foliage,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_foliage,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_foliage,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_glass,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_glass,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_glass,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_glass,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_grass,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_grass,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_grass,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_grass,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_gravel,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_gravel,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_gravel,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_gravel,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_ice,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_ice,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_ice,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_ice,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_mud,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_mud,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_mud,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_mud,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_paper,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_paper,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_paper,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_paper,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_plaster,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_plaster,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_plaster,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_plaster,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_rock,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_rock,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_rock,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_rock,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_sand,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_sand,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_sand,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_sand,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_sandbag,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_sandbag,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_sandbag,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_sandbag,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_snow,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_snow,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_snow,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_snow,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_water,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_water,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_water,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_water,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_wood,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_wood,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_wood,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_wood,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_asphault,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_asphault,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_asphault,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_asphault,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_asphalt,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_asphalt,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_asphalt,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_asphalt,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_metal,1,weapons/impact/bullet_imp_heavy01.wav,0.6,0.7,impact,1.3,1.4,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_metal,2,weapons/impact/bullet_imp_heavy02.wav,0.6,0.7,impact,1.3,1.4,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_metal,3,weapons/impact/bullet_imp_heavy01.wav,0.6,0.7,impact,1.3,1.4,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_metal,4,weapons/impact/bullet_imp_heavy02.wav,0.6,0.7,impact,1.3,1.4,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_ceramic,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_ceramic,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_ceramic,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_ceramic,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_plastic,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_plastic,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_plastic,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_plastic,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_rubber,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_rubber,2,weapons/grenade/mrk_grenade_3.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_rubber,3,weapons/grenade/mrk_grenade_4.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_rubber,4,weapons/grenade/mrk_grenade_5.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,,100
#bullet_ap_cushion,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,weapon2,100
#bullet_ap_fruit,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,weapon2,100
#bullet_ap_paintedmetal,1,weapons/grenade/mrk_grenade_2.wav,0.75,0.85,impact,1.5,1.6,7,3000,bulletimpact,,,,0.5,,,,,weapon2,100
bullet_ap_default,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_default,2,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_default,3,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_default,4,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_default,5,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_default,6,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_default,7,weapons/ricochet/mrk_rico_mason02.wav,0.55,0.71,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_default,8,weapons/ricochet/mrk_rico_mason03.wav,0.55,0.71,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_bark,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_ap_bark,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_ap_bark,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_ap_bark,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_ap_bark,5,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_ap_bark,6,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_ap_bark,7,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_ap_bark,8,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.9,,0.5,,,,,weapon2,5
bullet_ap_bark,9,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_brick,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,2,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,3,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,4,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,6,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,7,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,8,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,9,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,11,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,12,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_brick,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_brick,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_carpet,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_carpet,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_carpet,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_carpet,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_carpet,5,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_carpet,6,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_carpet,7,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_carpet,8,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_cloth,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_cloth,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_cloth,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,4,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_concrete,15,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_concrete,16,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_dirt,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,3,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,4,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,5,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,6,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,7,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,8,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,9,weapons/impact/Impact_Dirt_09.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,10,weapons/impact/Impact_Dirt_10.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,11,weapons/impact/Impact_Dirt_11.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,12,weapons/impact/Impact_Dirt_12.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,13,weapons/impact/Impact_Dirt_13.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,14,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,15,weapons/impact/Impact_Dirt_15.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,16,weapons/impact/Impact_Masonry_22.wav,0.43,0.57,impactmp,0.8,1.2,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,17,weapons/impact/Impact_Masonry_25.wav,0.43,0.57,impactmp,0.8,1.2,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_dirt,18,weapons/ricochet/mrk_rico_dirt02.wav,0.55,0.71,impactmp,0.7,0.8,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_flesh,1,weapons/impact/mrk_impact_flesh21.wav,0.68,0.95,max,1.3,1.8,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_flesh,2,weapons/impact/mrk_impact_flesh3b.wav,0.68,0.95,max,1.3,1.8,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_flesh,3,weapons/impact/mrk_impact_flesh20c.wav,0.68,0.95,max,1.3,1.8,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_flesh,4,weapons/impact/mrk_impact_flesh13b.wav,0.68,0.95,max,1.3,1.8,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_flesh,5,weapons/impact/mrk_impact_flesh9b.wav,0.68,0.95,max,1.3,1.8,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_flesh,6,weapons/impact/mrk_impact_flesh11b.wav,0.68,0.95,max,1.3,1.8,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_flesh,7,weapons/impact/mrk_impact_flesh12b.wav,0.68,0.95,max,1.3,1.8,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_flesh,8,weapons/impact/mrk_impact_flesh8b.wav,0.68,0.95,max,1.3,1.8,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_flesh,9,weapons/impact/impact_flesh_06.wav,0.68,0.95,max,0.8,1.2,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_flesh,10,weapons/impact/impact_flesh_16.wav,0.68,0.95,max,0.8,1.2,48,2000,bulletimpact,,,,0.6,,,,bullet_small_flesh_layer,,
bullet_ap_foliage,1,weapons/impact/Impact_foliage_01.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,2,weapons/impact/Impact_foliage_02.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,3,weapons/impact/Impact_foliage_03.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,4,weapons/impact/Impact_foliage_04.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,5,weapons/impact/Impact_foliage_05.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,6,weapons/impact/Impact_foliage_06.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,7,weapons/impact/Impact_foliage_07.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,8,weapons/impact/Impact_foliage_08.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,9,weapons/impact/Impact_foliage_09.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,10,weapons/impact/Impact_foliage_10.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,11,weapons/impact/Impact_foliage_11.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_foliage,12,weapons/impact/Impact_foliage_14.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,1,weapons/impact/bullet_glass01.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,2,weapons/impact/bullet_glass02.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,3,weapons/impact/bullet_glass03.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,4,weapons/impact/bullet_glass04.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,5,weapons/impact/bullet_glass05.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,6,weapons/impact/bullet_glass06.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,7,weapons/impact/bullet_glass07.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,8,weapons/impact/bullet_glass08.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,9,weapons/impact/bullet_glass09.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,10,weapons/impact/bullet_glass10.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_glass,11,weapons/ricochet/mrk_rico_glass01.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_grass,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,3,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,4,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,5,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,6,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,7,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,8,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,9,weapons/impact/Impact_Dirt_09.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,10,weapons/impact/Impact_Dirt_10.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,11,weapons/impact/Impact_Dirt_11.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_grass,12,weapons/impact/Impact_Dirt_14.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,2,weapons/impact/Impact_Dirt_02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,3,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,4,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,5,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,6,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,7,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,8,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,9,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_gravel,10,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_gravel,11,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_ice,1,weapons/impact/ric1.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_ice,2,weapons/impact/ric2.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_ice,3,weapons/impact/ric3.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,8,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,9,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,10,weapons/impact/Impact_Metal_A14.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,11,weapons/impact/Impact_Metal_A15.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,12,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,13,weapons/impact/Impact_Metal_A03.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,14,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,15,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_metal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impactmp,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_ap_metal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impactmp,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_ap_metal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impactmp,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_ap_mud,1,weapons/impact/bullet_water01.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_mud,2,weapons/impact/bullet_water02.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_mud,3,weapons/impact/bullet_water03.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,1,weapons/impact/ric1.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,2,weapons/impact/ric2.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,3,weapons/impact/ric3.wav,0.53,0.68,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,4,weapons/impact/Impact_Wood_15.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,5,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,6,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,7,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,8,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,9,weapons/impact/Impact_Wood_05.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paper,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_plaster,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plaster,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plaster,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plaster,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plaster,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plaster,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plaster,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plaster,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plaster,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impactmp,0.7,0.8,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_plaster,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impactmp,0.7,0.8,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_rock,1,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,2,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,3,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,4,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,5,weapons/impact/Impact_Masonry_20.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,6,weapons/impact/Impact_Masonry_24.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,7,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,10,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,11,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,12,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_rock,13,weapons/ricochet/mrk_rico_mason02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_rock,14,weapons/ricochet/mrk_rico_mason03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_sand,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sand,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sand,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sand,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sand,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sand,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sand,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sand,8,weapons/ricochet/mrk_rico_dirt02.wav,0.65,0.85,impactmp,0.7,0.8,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_sandbag,1,weapons/impact/Impact_Dirt_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sandbag,2,weapons/impact/Impact_Dirt_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sandbag,3,weapons/impact/Impact_Dirt_04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sandbag,4,weapons/impact/Impact_Dirt_05.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sandbag,5,weapons/impact/Impact_Dirt_06.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sandbag,6,weapons/impact/Impact_Dirt_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_sandbag,7,weapons/impact/Impact_Dirt_08.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_snow,1,weapons/impact/Impact_Snow_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_snow,2,weapons/impact/Impact_Snow_02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_snow,3,weapons/impact/Impact_Snow_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_snow,4,weapons/ricochet/mrk_rico_dirt02.wav,0.67,0.85,impactmp,0.7,0.8,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_water,1,weapons/impact/bullet_water01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_water,2,weapons/impact/bullet_water02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_water,3,weapons/impact/bullet_water03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_water,4,weapons/impact/bullet_water04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_water,5,weapons/impact/bullet_water05.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_wood,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,5,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,6,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,7,weapons/impact/Impact_Wood_09.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,8,weapons/impact/Impact_Wood_10.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,9,weapons/impact/Impact_Wood_14.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,11,weapons/impact/Impact_Wood_11.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,12,weapons/impact/Impact_Wood_12.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,13,weapons/impact/Impact_Wood_13.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_wood,14,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_wood,15,weapons/ricochet/mrk_rico_wood04.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_canvas,1,weapons/impact/bullet_canvas01.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_canvas,2,weapons/impact/bullet_canvas02.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_canvas,3,weapons/impact/bullet_canvas03.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_canvas,4,weapons/impact/bullet_canvas04.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_canvas,5,weapons/impact/bullet_canvas05.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_canvas,6,weapons/impact/bullet_canvas06.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_canvas,7,weapons/impact/bullet_canvas07.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_canvas,8,weapons/impact/bullet_canvas08.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_canvas,9,weapons/impact/bullet_canvas09.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,4,weapons/impact/Impact_Masonry_28.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphault,18,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impactmp,0.8,1.2,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_asphalt,1,weapons/impact/Impact_Masonry_02.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,2,weapons/impact/Impact_Masonry_01.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,3,weapons/impact/Impact_Masonry_03.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,4,weapons/impact/Impact_Masonry_28.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,5,weapons/impact/Impact_Masonry_05.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,6,weapons/impact/Impact_Masonry_04.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,7,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,8,weapons/impact/Impact_Masonry_07.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,9,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,10,weapons/impact/Impact_Masonry_09.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,11,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,12,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,13,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,14,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_asphalt,15,weapons/ricochet/mrk_rico_dirt02.wav,0.63,0.79,impactmp,0.8,1.2,7,1000,bulletimpact,,1.3,,0.5,,,,,weapon2,5
bullet_ap_vase,1,weapons/impact/Impact_vase_01.wav,0.95,0.99,max,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,
bullet_ap_vase,2,weapons/impact/Impact_vase_02.wav,0.95,0.99,max,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,
bullet_ap_vase,3,weapons/impact/Impact_vase_03.wav,0.95,0.99,max,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,
bullet_ap_crate,1,weapons/impact/bullet_imp_crate01.wav,0.7,0.85,impactmp,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_crate,2,weapons/impact/bullet_imp_crate02.wav,0.7,0.85,impactmp,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_crate,3,weapons/impact/bullet_imp_crate03.wav,0.7,0.85,impactmp,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_crate,4,weapons/impact/bullet_imp_crate04.wav,0.7,0.85,impactmp,0.8,1.2,75,1500,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_bottle,1,weapons/impact/bullet_glass01.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,2,weapons/impact/bullet_glass02.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,3,weapons/impact/bullet_glass03.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,4,weapons/impact/bullet_glass04.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,5,weapons/impact/bullet_glass05.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,6,weapons/impact/bullet_glass06.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,7,weapons/impact/bullet_glass07.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,8,weapons/impact/bullet_glass08.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,9,weapons/impact/bullet_glass09.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,10,weapons/impact/bullet_glass10.wav,0.8,0.9,impactmp,0.7,0.8,75,1500,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_bottle,11,weapons/ricochet/mrk_rico_glass01.wav,0.8,0.9,impactmp,0.8,1.2,75,1500,bulletimpact,,0.6,,0.7,,,,,weapon2,5
bullet_ap_plate,1,weapons/impact/bullet_imp_plate02.wav,0.95,0.99,max,0.7,0.8,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_plate,2,weapons/impact/bullet_imp_plate04.wav,0.95,0.99,max,0.7,0.8,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_plate,3,weapons/impact/bullet_imp_plate05.wav,0.95,0.99,max,0.7,0.8,75,2000,bulletimpact,,,,0.7,,,,,weapon2,5
bullet_ap_teddybear,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,max,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_ap_teddybear,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,max,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_ap_teddybear,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,max,1.2,1.4,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_ap_piano,1,weapons/impact/Impact_Wood_01.wav,0.8,0.85,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_piano,2,weapons/impact/Impact_Wood_02.wav,0.8,0.85,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_piano,3,weapons/impact/bullet_imp_piano01.wav,0.8,0.85,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_ceramic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_ceramic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_ceramic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_ceramic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_ceramic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_ceramic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_ceramic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_ceramic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_ceramic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_ceramic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_plastic,1,weapons/impact/Impact_Masonry_07.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plastic,2,weapons/impact/Impact_Masonry_09.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plastic,3,weapons/impact/Impact_Masonry_10.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plastic,4,weapons/impact/Impact_Masonry_15.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plastic,5,weapons/impact/Impact_Masonry_16.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plastic,6,weapons/impact/Impact_Masonry_19.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plastic,7,weapons/impact/Impact_Masonry_21.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plastic,8,weapons/impact/Impact_Masonry_25.wav,0.63,0.79,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_plastic,9,weapons/ricochet/mrk_rico_mason02.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_plastic,10,weapons/ricochet/mrk_rico_mason03.wav,0.67,0.85,impactmp,0.8,1.2,7,1000,bulletimpact,,0.6,,0.5,,,,,weapon2,5
bullet_ap_rubber,1,weapons/impact/bullet_canvas01.wav,0.95,0.99,max,1,1.2,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_ap_rubber,2,weapons/impact/bullet_teddybear01.wav,0.95,0.99,max,1,1.2,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_ap_rubber,3,weapons/impact/bullet_teddybear05.wav,0.95,0.99,max,1,1.2,75,1500,bulletimpact,,,,0.7,,,,,weapon2,20
bullet_ap_cushion,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_fruit,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impactmp,0.7,0.8,7,1000,bulletimpact,,3,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,8,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,9,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,10,weapons/impact/Impact_Metal_A14.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,11,weapons/impact/Impact_Metal_A15.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,12,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,13,weapons/impact/Impact_Metal_A03.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,14,weapons/impact/Impact_Metal_A05.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,15,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impactmp,0.7,0.8,7,1200,bulletimpact,,,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impactmp,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impactmp,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
bullet_ap_paintedmetal,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impactmp,0.8,1.2,7,1200,bulletimpact,,0.8,,0.5,,,,,weapon2,5
wood_impact,1,weapons/impact/Impact_Wood_01.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,2,weapons/impact/Impact_Wood_02.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,3,weapons/impact/Impact_Wood_03.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,4,weapons/impact/Impact_Wood_04.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,5,weapons/impact/Impact_Wood_07.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,6,weapons/impact/Impact_Wood_08.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,7,weapons/impact/Impact_Wood_09.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,8,weapons/impact/Impact_Wood_10.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,9,weapons/impact/Impact_Wood_15.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,10,weapons/impact/Impact_Wood_06.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,11,weapons/impact/Impact_Wood_11.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,12,weapons/impact/Impact_Wood_12.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,13,weapons/impact/Impact_Wood_13.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,1.3,,0.5,,,,,,
wood_impact,14,weapons/ricochet/mrk_rico_wood01.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,0.6,,0.5,,,,,,
wood_impact,15,weapons/ricochet/mrk_rico_wood04.wav,0.8,0.95,impact,0.7,0.85,60,1200,bulletimpact,,0.6,,0.5,,,,,,
#Wood Break,,,,,,,,,,,,,,,,,,,,
wood_break,1,null.wav,0.45,0.45,na,0.9,1.05,500,1500,,,,,,,,,,,
crate_impact,1,weapons/impact/Imp_wood_20mm01.wav,0.9,0.95,impact,0.7,1,75,1500,auto,,,,0.5,,,,,weapon2,5
crate_impact,2,weapons/impact/Imp_wood_20mm02.wav,0.9,0.95,impact,0.7,1,75,1500,auto,,,,0.5,,,,,weapon2,5
crate_impact,3,weapons/impact/Imp_wood_20mm03.wav,0.9,0.95,impact,0.7,1,75,1500,auto,,,,0.5,,,,,weapon2,5
crate_impact,4,weapons/impact/Imp_wood_20mm04.wav,0.9,0.95,impact,0.7,1,75,1500,auto,,,,0.5,,,,,weapon2,5
#Glass Break,,,,,,,,,,,,,,,,,,,,
glass_break,1,glass/glass02.wav,0.67,0.8,na,0.9,1.05,120,600,,streamed,,,,,,,,,
glass_break,2,glass/glass04.wav,0.67,0.8,na,0.9,1.05,120,600,,streamed,,,,,,,,,
glass_break,3,glass/glass05.wav,0.67,0.8,na,0.9,1.05,120,600,,streamed,,,,,,,,,
glass_break,4,glass/glass06.wav,0.67,0.8,na,0.9,1.05,120,600,,streamed,,,,,,,,,
glass_break,5,glass/glass07.wav,0.67,0.8,na,0.9,1.05,120,600,,streamed,,,,,,,,,
glass_break,6,glass/glass08.wav,0.67,0.8,na,0.9,1.05,120,600,,streamed,,,,,,,,,
#MP Flesh Impacts,,,,,,,,,,,,,,,,,,,,
bullet_small_flesh,1,weapons/impact/mrk_impact_flesh21.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer,,
bullet_small_flesh,2,weapons/impact/mrk_impact_flesh3b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer,,
bullet_small_flesh,3,weapons/impact/mrk_impact_flesh20c.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer,,
bullet_small_flesh,4,weapons/impact/mrk_impact_flesh13b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_small_flesh,5,weapons/impact/mrk_impact_flesh9b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_small_flesh,6,weapons/impact/mrk_impact_flesh11b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_small_flesh,7,weapons/impact/mrk_impact_flesh12b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_small_flesh,8,weapons/impact/mrk_impact_flesh8b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_small_flesh,9,weapons/impact/impact_flesh_06.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_small_flesh,10,weapons/impact/impact_flesh_16.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,1,weapons/impact/mrk_impact_flesh21.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,2,weapons/impact/mrk_impact_flesh3b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,3,weapons/impact/mrk_impact_flesh20c.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,4,weapons/impact/mrk_impact_flesh13b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,5,weapons/impact/mrk_impact_flesh9b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,6,weapons/impact/mrk_impact_flesh11b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,7,weapons/impact/mrk_impact_flesh12b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,8,weapons/impact/mrk_impact_flesh8b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,9,weapons/impact/impact_flesh_06.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bullet_large_flesh,10,weapons/impact/impact_flesh_16.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
#MP Flesh Bullet Spray Impacts,,,,,,,,,,,,,,,,,,
bulletspray_small_flesh,1,weapons/impact/mrk_impact_flesh21.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_small_flesh,2,weapons/impact/mrk_impact_flesh3b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_small_flesh,3,weapons/impact/mrk_impact_flesh20c.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_small_flesh,4,weapons/impact/mrk_impact_flesh13b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_small_flesh,5,weapons/impact/mrk_impact_flesh9b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_small_flesh,6,weapons/impact/mrk_impact_flesh11b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_small_flesh,7,weapons/impact/mrk_impact_flesh12b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_small_flesh,8,weapons/impact/mrk_impact_flesh8b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_small_flesh,9,weapons/impact/impact_flesh_06.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_small_flesh,10,weapons/impact/impact_flesh_16.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,1,weapons/impact/mrk_impact_flesh21.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,2,weapons/impact/mrk_impact_flesh3b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,3,weapons/impact/mrk_impact_flesh20c.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,4,weapons/impact/mrk_impact_flesh13b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,5,weapons/impact/mrk_impact_flesh9b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,6,weapons/impact/mrk_impact_flesh11b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,7,weapons/impact/mrk_impact_flesh12b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,8,weapons/impact/mrk_impact_flesh8b.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,9,weapons/impact/impact_flesh_06.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
bulletspray_large_flesh,10,weapons/impact/impact_flesh_16.wav,0.9,1,na,1,1.5,50,1500,auto,,,,0.5,all_mp,,,bullet_small_flesh_layer
#Bullet Whizbys,,,,,,,,,,,,,,,,,,
whizby,1,whizbys/mrk_whyzby2b.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp,,,
whizby,2,whizbys/mrk_whyzby3b.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp,,,
whizby,3,whizbys/mrk_whyzby4b.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp,,,
whizby,4,whizbys/mrk_whyzby5b.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp,,,
whizby,5,whizbys/mrk_whyzby6b.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp,,,
whizby,6,whizbys/mrk_whyzby7b.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp,,,
whizby,7,whizbys/mrk_whyzby8b.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp,,,
whizby,8,whizbys/whizby09.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,9,whizbys/whizby10.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,10,whizbys/whizby11.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,11,whizbys/whizby12.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,12,whizbys/whizby13.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,13,whizbys/whizby14.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,14,whizbys/whizby15.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,15,whizbys/mrk_whyzby1b.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,16,whizbys/mrk_whyzby22.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,17,whizbys/mrk_whyzby23.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,18,whizbys/mrk_whyzby24.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,,,0.5,all_sp
whizby,19,null.wav,0.4,0.8,whizby,0.5,1.3,50,2000,bulletwhizby,,20,,0.5,all_sp
#Bullet Whizbys (MP),,,,,,,,,,,,,,,
whizby,1,whizbys/mrk_whyzby2b.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,2,whizbys/mrk_whyzby3b.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,3,whizbys/mrk_whyzby4b.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,4,whizbys/mrk_whyzby5b.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,5,whizbys/mrk_whyzby6b.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,6,whizbys/mrk_whyzby7b.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,7,whizbys/mrk_whyzby8b.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,8,whizbys/whizby09.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,9,whizbys/whizby10.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,10,whizbys/whizby11.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,11,whizbys/whizby12.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,12,whizbys/whizby13.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,13,whizbys/whizby14.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,14,whizbys/whizby15.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,15,whizbys/mrk_whyzby1b.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,16,whizbys/mrk_whyzby22.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,17,whizbys/mrk_whyzby23.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
whizby,18,whizbys/mrk_whyzby24.wav,0.7,0.85,whizby,0.5,1.3,50,2800,bulletwhizby,,,,0.5,all_mp
#Bullet Whizbys (manual triggered),,,,,,,,,,,,,,
whizby_triggered,1,whizbys/mrk_whyzby2b.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,2,whizbys/mrk_whyzby3b.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,3,whizbys/mrk_whyzby4b.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,4,whizbys/mrk_whyzby5b.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,5,whizbys/mrk_whyzby6b.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,6,whizbys/mrk_whyzby7b.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,7,whizbys/mrk_whyzby8b.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,8,whizbys/whizby09.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,9,whizbys/whizby10.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,10,whizbys/whizby11.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,11,whizbys/whizby12.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,12,whizbys/whizby13.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,13,whizbys/whizby14.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,14,whizbys/whizby15.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5
whizby_triggered,15,whizbys/mrk_whyzby1b.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5,
whizby_triggered,16,whizbys/mrk_whyzby22.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5,
whizby_triggered,17,whizbys/mrk_whyzby23.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5,
whizby_triggered,18,whizbys/mrk_whyzby24.wav,0.85,0.95,whizby,0.5,1.3,500000,,bulletwhizby,,,,0.5,
#Explosive Planting Sounds,,,,,,,,,,,,,,,
explo_plant_rand,,misc/Bomb_plant_notick02.wav,0.45,0.53,na,,,700,1500,item,,,,,
explo_plant_no_tick,,misc/Bomb_plant_notick02.wav,0.45,0.53,na,0.8,0.9,375,1500,item,,,,,
minefield_click,,misc/metal_click.wav,0.8,0.94,na,,,500,,auto,,,,,!all_mp
bomb_tick,,misc/bomb_tick_digital1.wav,0.8,0.8,na,,,500000,,local,,,looping,,
stickybomb_plant,,misc/stickybomb_plant02.wav,0.7,0.8,na,,,700,1500,item,,,,,!all_mp
thermitegrenade_plant,,misc/Bomb_plant_notick02.wav,0.35,0.4,na,,,700,1500,item,,,,,
detpack_pickup,,misc/bomb_c4_pickup1.wav,0.35,0.4,na,,,700,1500,item,,,,,
detpack_plant,,misc/Bomb_plant_notick02.wav,0.29,0.34,na,,,700,1500,item,,,,,
detpack_plant_arming,,misc/bomb_plant_c4breach1.wav,0.33,0.38,na,,,50,1500,item,,,,,!all_mp
weap_claymore_pin,,weapons/c4_detpack/weap_detpack_safety.wav,0.85,0.9,wpnai,1.1,1.1,10,1000,item,,,,,
#Cluster Bomb Explosions,,,,,,,,,,,,,,,,,,,,,,,,,,,,
clusterbomb_explode_default,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,!village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,!village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,!village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,!village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,5,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,!village_defend,,,clusterbomb_explode_layer,,200,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,6,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,!village_defend,,,clusterbomb_explode_layer,,300,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,7,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,!village_defend,,,clusterbomb_explode_layer,,200,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,8,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.85,!village_defend,,,clusterbomb_explode_layer,,250,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,1,explosions/grenade_explo01.wav,0.85,1,explosion,1.1,1.5,200,6500,effects2,,,,0.85,!village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,2,explosions/grenade_explo02.wav,0.85,1,explosion,1.1,1.5,200,6500,effects2,,,,0.85,!village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,3,explosions/grenade_explo03.wav,0.85,1,explosion,1.1,1.5,200,6500,effects2,,,,0.85,!village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,4,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.1,1.5,200,6500,effects2,,,,,!village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,5,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.1,1.5,200,6500,effects2,,,,,!village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,6,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.1,1.5,200,6500,effects2,,,,,!village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer_2,1,weapons/grenade/mrk_grenade_2.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.85,!village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,2,weapons/grenade/mrk_grenade_3.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.85,!village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,3,weapons/grenade/mrk_grenade_4.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.85,!village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,4,weapons/grenade/mrk_grenade_5.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.85,!village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,5,weapons/grenade/weap_expl_flash_bang1.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,,!village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,6,weapons/grenade/weap_expl_flash_bang2.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,,!village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,7,weapons/grenade/weap_expl_flash_bang3.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,,!village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_default,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,5,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,200,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,6,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,300,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,7,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,200,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,8,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,250,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,9,explosions/explo_mine01.wav,0.93,0.98,explosion,0.85,1.05,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_default,10,explosions/mrk_tree_explosion_1.wav,0.93,0.98,explosion,1,1.2,200,9000,effects1,,,,0.75,village_defend,,,clusterbomb_explode_layer,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,1,explosions/grenade_explo01.wav,0.85,1,explosion,1.1,1.5,200,6500,effects2,,,,0.75,village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,2,explosions/grenade_explo02.wav,0.85,1,explosion,1.1,1.5,200,6500,effects2,,,,0.75,village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,3,explosions/grenade_explo03.wav,0.85,1,explosion,1.1,1.5,200,6500,effects2,,,,0.75,village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,4,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.1,1.5,200,6500,effects2,,,,0.9,village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,5,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.1,1.5,200,6500,effects2,,,,0.9,village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer,6,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.1,1.5,200,6500,effects2,,,,0.9,village_defend,,,clusterbomb_explode_layer_2,,,,,0.6,,,100,1000,0.65
clusterbomb_explode_layer_2,1,weapons/grenade/mrk_grenade_2.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.75,village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,2,weapons/grenade/mrk_grenade_3.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.75,village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,3,weapons/grenade/mrk_grenade_4.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.75,village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,4,weapons/grenade/mrk_grenade_5.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.75,village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,5,weapons/grenade/weap_expl_flash_bang1.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.9,village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,6,weapons/grenade/weap_expl_flash_bang2.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.9,village_defend,,,,,,,,0.8,,,100,1000,0.65
clusterbomb_explode_layer_2,7,weapons/grenade/weap_expl_flash_bang3.wav,1,1,explosion,0.75,0.85,50,3000,auto,,,,0.9,village_defend,,,,,,,,0.8,,,100,1000,0.65
#Grenade Explosions,,,,,,,,,,,,,,,,,,,,,,,,,,,,
grenade_explode_default,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_default,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_default,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_default,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_bark,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_bark,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_bark,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_bark,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_brick,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_brick,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_brick,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_brick,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_carpet,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_carpet,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_carpet,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_carpet,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_cloth,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_cloth,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_cloth,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_cloth,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_concrete,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_concrete,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_concrete,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_concrete,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_dirt,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_dirt,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_dirt,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_dirt,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_flesh,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_flesh,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_flesh,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_flesh,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_foliage,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_foliage,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_foliage,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_foliage,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_glass,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_glass,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_glass,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_glass,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_grass,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_grass,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_grass,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_grass,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_gravel,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_gravel,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_gravel,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_gravel,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_ice,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_ice,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_ice,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_ice,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_metal,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_metal,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_metal,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_metal,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_mud,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_mud,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_mud,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_mud,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_paper,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_paper,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_paper,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_paper,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_plaster,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_plaster,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_plaster,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_plaster,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_rock,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_rock,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_rock,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_rock,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_sand,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_sand,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_sand,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_sand,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_snow,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_snow,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_snow,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_snow,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_water,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_water,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_water,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_water,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_wood,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_wood,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_wood,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_wood,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_asphault,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_asphault,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_asphault,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_asphault,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_asphalt,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_asphalt,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_asphalt,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_asphalt,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_ceramic,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_ceramic,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_ceramic,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_ceramic,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_plastic,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_plastic,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_plastic,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_plastic,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_rubber,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_rubber,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_rubber,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_rubber,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_cushion,1,weapons/grenade/mrk_grenade_2.wav,0.88,0.93,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_fruit,1,weapons/grenade/mrk_grenade_2.wav,0.88,0.93,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_paintedmetal,1,weapons/grenade/mrk_grenade_2.wav,0.88,0.93,explosion,0.9,1,200,6000,effects1,,,,0.5,,,,grenade_explode_layer,,,,,0.6,,,100,500,0.65
grenade_explode_layer,1,explosions/grenade_explo01.wav,0.85,1,explosion,1,1.5,200,4500,effects2,,,,0.5,,,,grenade_explode_layer_2,,,,,0.6,,,100,500,0.65
grenade_explode_layer,2,explosions/grenade_explo02.wav,0.85,1,explosion,1,1.5,200,4500,effects2,,,,0.5,,,,grenade_explode_layer_2,,,,,0.6,,,100,500,0.65
grenade_explode_layer,3,explosions/grenade_explo03.wav,0.85,1,explosion,1,1.5,200,4500,effects2,,,,0.5,,,,grenade_explode_layer_2,,,,,0.6,,,100,500,0.65
grenade_explode_layer_2,1,weapons/grenade/mrk_grenade_2.wav,1,1,explosion,1.1,1.5,50,1500,auto,,,,0.5,,,,,,,,,0.8,,,100,500,0.65
grenade_explode_layer_2,2,weapons/grenade/mrk_grenade_3.wav,1,1,explosion,1.1,1.5,50,1500,auto,,,,0.5,,,,,,,,,0.8,,,100,500,0.65
grenade_explode_layer_2,3,weapons/grenade/mrk_grenade_4.wav,1,1,explosion,1.1,1.5,50,1500,auto,,,,0.5,,,,,,,,,0.8,,,100,500,0.65
grenade_explode_layer_2,4,weapons/grenade/mrk_grenade_5.wav,1,1,explosion,1.1,1.5,50,1500,auto,,,,0.5,,,,,,,,,0.8,,,100,500,0.65
#Tank Firing Tinnitus,,,,,,,,,,,,,,,,,,,,,,,,,,,,
tank_tinnitus_loop,,weapons/grenade/weap_flashbang_tone.wav,0.65,,max,,,,,shellshock,streamed,,looping,,,,,,,,ambience,,,,,,,
tank_tinnitus_loop_silent,,weapons/grenade/weap_flashbang_tone.wav,0,,max,,,,,shellshock,streamed,,looping,,,,,,,,ambience,,,,,,,
tank_tinnitus_end,,null.wav,0.95,,max,,,,,announcer,,,,,,,,,,,,,,,,,,
tank_tinnitus_abort,,null.wav,0,,max,,,,,announcer,,,,,,,,,,,,,,,,,,
#Flashbang Tinnitus,,,,,,,,,,,,,,,,,,,,,,,,,,,,
flashbang_tinnitus_loop,,weapons/grenade/weap_flashbang_tone.wav,0.65,,max,,,,,shellshock,streamed,,looping,,,,,,,,ambience,,,,,,,
flashbang_tinnitus_loop_silent,,weapons/grenade/weap_flashbang_tone.wav,0,,max,,,,,shellshock,streamed,,looping,,,,,,,,ambience,,,,,,,
flashbang_tinnitus_end,,null.wav,0.95,,max,,,,,announcer,,,,,,,,,,,,,,,,,,
flashbang_tinnitus_abort,,null.wav,0,,max,,,,,announcer,,,,,,,,,,,,,,,,,,
flashbang_explode_default,1,weapons/grenade/weap_expl_flash_bang1.wav,0.95,1,explosion,0.9,1,360,6000,nonshock,,,,,,,,flashbang_explode_layer,,,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
flashbang_explode_default,2,weapons/grenade/weap_expl_flash_bang2.wav,0.95,1,explosion,0.9,1,360,6000,nonshock,,,,,,,,flashbang_explode_layer,,,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
flashbang_explode_default,3,weapons/grenade/weap_expl_flash_bang3.wav,0.95,1,explosion,0.9,1,360,6000,nonshock,,,,,,,,flashbang_explode_layer,,,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
flashbang_explode_layer,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,200,6000,effects1,,,,,,,,flashbang_explode_layer2,,,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
flashbang_explode_layer,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,200,6000,effects1,,,,,,,,flashbang_explode_layer2,,,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
flashbang_explode_layer,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,200,6000,effects1,,,,,,,,flashbang_explode_layer2,,,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
flashbang_explode_layer2,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,0.75,0.8,200,6000,element,,,,,,,,,,,,,0.8,,,100,500,0.65
flashbang_explode_layer2,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,0.75,0.8,200,6000,element,,,,,,,,,,,,,0.8,,,100,500,0.65
flashbang_explode_layer2,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,0.75,0.8,200,6000,element,,,,,,,,,,,,,0.8,,,100,500,0.65
#Smoke Grenade,,,,,,,,,,,,,,,,,,,,,,,,,,,,
smokegrenade_explode_default,1,weapons/grenade/smoke_grenade5d_22k.wav,0.68,0.78,explosion,0.8,1.2,15,5000,auto,,,,0.85,,,,,,,,,0.5,,,,,
#Detpack C4 Explosions,,,,,,,,,,,,,,,,,,,,,,,,,,,,
detpack_trigger,,weapons/c4_detpack/weap_detpack_trigger.wav,0.8,0.85,foley,0.95,1.05,500,,local,,,,,,,,,,,,,,,,,,
#detpack_explo_default,1,weapons/grenade/mrk_grenade_2.wav,0.93,0.98,explosion,1,1.1,200,4000,weapon,,,,,,,,detpack_explo_main,,,,,0.6,,,100,500,0.65
#detpack_explo_default,2,weapons/grenade/mrk_grenade_3.wav,0.93,0.98,explosion,1,1.1,200,4000,weapon,,,,,,,,detpack_explo_main,,,,,0.6,,,100,500,0.65
#detpack_explo_default,3,weapons/grenade/mrk_grenade_4.wav,0.93,0.98,explosion,1,1.1,200,4000,weapon,,,,,,,,detpack_explo_main,,,,,0.6,,,100,500,0.65
#detpack_explo_default,4,weapons/grenade/mrk_grenade_5.wav,0.93,0.98,explosion,1,1.1,200,4000,weapon,,,,,,,,detpack_explo_main,,,,,0.6,,,100,500,0.65
detpack_explo_concrete,1,explosions/exp_detpack_cement1.wav,0.8,0.9,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_concrete,2,explosions/exp_detpack_cement2.wav,0.8,0.9,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_concrete,3,explosions/exp_detpack_cement3.wav,0.8,0.9,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_metal,1,explosions/exp_door_metal_breach01.wav,0.6,0.75,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_metal,2,explosions/exp_door_metal_breach02.wav,0.6,0.75,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_metal,3,explosions/exp_door_metal_breach03.wav,0.6,0.75,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_metal,4,explosions/exp_door_metal_breach04.wav,0.6,0.75,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_wood,1,explosions/exp_door_wood_breach01.wav,0.6,0.75,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_wood,2,explosions/exp_door_wood_breach02.wav,0.6,0.75,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_wood,3,explosions/exp_door_wood_breach03.wav,0.6,0.75,explosion,0.95,1.05,200,4000,weapon,streamed,,,,,,,detpack_explo_main,,,,,0.5,,,100,500,0.65
detpack_explo_main,1,explosions/explo_detpack_main1.wav,0.9,1,explosion,0.9,1,200,6000,auto,,,,,,,,detpack_explo_layer,,,,,0.5,,,100,500,0.65
detpack_explo_main,2,explosions/explo_detpack_main2.wav,0.9,1,explosion,0.9,1,200,6000,auto,,,,,,,,detpack_explo_layer,,,,,0.5,,,100,500,0.65
detpack_explo_main,3,explosions/explo_detpack_main3.wav,0.9,1,explosion,0.9,1,200,6000,auto,,,,,,,,detpack_explo_layer,,,,,0.5,,,100,500,0.65
detpack_explo_layer,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,200,3000,auto2,,,,,,,,,,,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
detpack_explo_layer,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,200,3000,auto2,,,,,,,,,,,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
detpack_explo_layer,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,200,3000,auto2,,,,,,,,,,,,nowetlevel fulldrylevel,0.6,,,100,500,0.65
detpack_explo_default,1,explosions/explo_detpack_main1.wav,0.95,1,max,1.7,1.9,200,6000,effects1,,,,,!blackout,,,detpack_explo_layer1,,,,,0.5,,,100,500,0.65
detpack_explo_default,2,explosions/explo_detpack_main2.wav,0.95,1,max,1.7,1.9,200,6000,effects1,,,,,!blackout,,,detpack_explo_layer1,,,,,0.5,,,100,500,0.65
detpack_explo_default,3,explosions/explo_detpack_main3.wav,0.95,1,max,1.7,1.9,200,6000,effects1,,,,,!blackout,,,detpack_explo_layer1,,,,,0.5,,,100,500,0.65
detpack_explo_layer1,1,explosions/exp_detpack_cement1.wav,0.75,0.85,max,1.3,1.4,200,4000,effects2,streamed,,,,!blackout,,,detpack_explo_layer2,,,,,0.5,,,100,500,0.65
detpack_explo_layer1,2,explosions/exp_detpack_cement2.wav,0.75,0.85,max,1.3,1.4,200,4000,effects2,streamed,,,,!blackout,,,detpack_explo_layer2,,,,,0.5,,,100,500,0.65
detpack_explo_layer1,3,explosions/exp_detpack_cement3.wav,0.75,0.85,max,1.3,1.4,200,4000,effects2,streamed,,,,!blackout,,,detpack_explo_layer2,,,,,0.5,,,100,500,0.65
detpack_explo_layer2,1,explosions/exp_door_metal_breach01.wav,0.95,1,max,1.3,1.4,200,4000,auto,streamed,,,,!blackout,,,detpack_explo_layer3,,,,,0.5,,,100,500,0.65
detpack_explo_layer2,2,explosions/exp_door_metal_breach02.wav,0.95,1,max,1.3,1.4,200,4000,auto,streamed,,,,!blackout,,,detpack_explo_layer3,,,,,0.5,,,100,500,0.65
detpack_explo_layer2,3,explosions/exp_door_metal_breach03.wav,0.95,1,max,1.3,1.4,200,4000,auto,streamed,,,,!blackout,,,detpack_explo_layer3,,,,,0.5,,,100,500,0.65
detpack_explo_layer2,4,explosions/exp_door_metal_breach04.wav,0.95,1,max,1.3,1.4,200,4000,auto,streamed,,,,!blackout,,,detpack_explo_layer3,,,,,0.5,,,100,500,0.65
detpack_explo_layer3,1,explosions/exp_door_wood_breach01.wav,0.95,1,max,1.3,1.4,200,4000,auto2,streamed,,,,!blackout,,,,,,,,0.5,,,100,500,0.65
detpack_explo_layer3,2,explosions/exp_door_wood_breach02.wav,0.95,1,max,1.3,1.4,200,4000,auto2,streamed,,,,!blackout,,,,,,,,0.5,,,100,500,0.65
detpack_explo_layer3,3,explosions/exp_door_wood_breach03.wav,0.95,1,max,1.3,1.4,200,4000,auto2,streamed,,,,!blackout,,,,,,,,0.5,,,100,500,0.65
detpack_explo_default,1,explosions/explo_detpack_main1.wav,0.95,1,explosion,1.7,1.9,200,6000,effects1,,,,,blackout,,,detpack_explo_layer1,,,,,0.5,,,100,500,0.65
detpack_explo_default,2,explosions/explo_detpack_main2.wav,0.95,1,explosion,1.7,1.9,200,6000,effects1,,,,,blackout,,,detpack_explo_layer1,,,,,0.5,,,100,500,0.65
detpack_explo_default,3,explosions/explo_detpack_main3.wav,0.95,1,explosion,1.7,1.9,200,6000,effects1,,,,,blackout,,,detpack_explo_layer1,,,,,0.5,,,100,500,0.65
detpack_explo_layer1,1,explosions/exp_detpack_cement1.wav,0.75,0.85,explosion,1.3,1.4,200,4000,effects2,streamed,,,,blackout,,,detpack_explo_layer2,,,,,0.5,,,100,500,0.65
detpack_explo_layer1,2,explosions/exp_detpack_cement2.wav,0.75,0.85,explosion,1.3,1.4,200,4000,effects2,streamed,,,,blackout,,,detpack_explo_layer2,,,,,0.5,,,100,500,0.65
detpack_explo_layer1,3,explosions/exp_detpack_cement3.wav,0.75,0.85,explosion,1.3,1.4,200,4000,effects2,streamed,,,,blackout,,,detpack_explo_layer2,,,,,0.5,,,100,500,0.65
detpack_explo_layer2,1,explosions/exp_door_metal_breach01.wav,0.95,1,explosion,1.3,1.4,200,4000,auto,streamed,,,,blackout,,,detpack_explo_layer3,,,,,0.5,,,100,500,0.65
detpack_explo_layer2,2,explosions/exp_door_metal_breach02.wav,0.95,1,explosion,1.3,1.4,200,4000,auto,streamed,,,,blackout,,,detpack_explo_layer3,,,,,0.5,,,100,500,0.65
detpack_explo_layer2,3,explosions/exp_door_metal_breach03.wav,0.95,1,explosion,1.3,1.4,200,4000,auto,streamed,,,,blackout,,,detpack_explo_layer3,,,,,0.5,,,100,500,0.65
detpack_explo_layer2,4,explosions/exp_door_metal_breach04.wav,0.95,1,explosion,1.3,1.4,200,4000,auto,streamed,,,,blackout,,,detpack_explo_layer3,,,,,0.5,,,100,500,0.65
detpack_explo_layer3,1,explosions/exp_door_wood_breach01.wav,0.95,1,explosion,1.3,1.4,200,4000,auto2,streamed,,,,blackout,,,,,,,,0.5,,,100,500,0.65
detpack_explo_layer3,2,explosions/exp_door_wood_breach02.wav,0.95,1,explosion,1.3,1.4,200,4000,auto2,streamed,,,,blackout,,,,,,,,0.5,,,100,500,0.65
detpack_explo_layer3,3,explosions/exp_door_wood_breach03.wav,0.95,1,explosion,1.3,1.4,200,4000,auto2,streamed,,,,blackout,,,,,,,,0.5,,,100,500,0.65
#Rocket Explosions,,,,,,,,,,,,,,,,,,,,,,,,,,,,
rocket_explode_default,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_default,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_bark,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_bark,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_brick,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_brick,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_carpet,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_carpet,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_cloth,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_cloth,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_concrete,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,rocket_explode_concrete_layer,,,,,0.5,,,100,500,0.65
rocket_explode_concrete,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,rocket_explode_concrete_layer,,,,,0.5,,,100,500,0.65
rocket_explode_concrete_layer,1,explosions/mrk_rockexplosion_layer1.wav,0.95,0.99,explosion,0.8,1.2,700,9600,item,,,,,!ac130 airlift jeepride,,,,,,,,0.7,,,100,500,0.65
rocket_explode_concrete_layer,2,explosions/mrk_rockexplosion_layer5.wav,0.95,0.99,explosion,0.8,1.2,700,9600,item,,,,,!ac130 airlift jeepride,,,,,,,,0.7,,,100,500,0.65
rocket_explode_dirt,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_dirt,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_flesh,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_flesh,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_foliage,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_foliage,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_glass,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_glass,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_grass,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_grass,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_gravel,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_gravel,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_ice,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_ice,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_metal,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_metal,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_mud,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_mud,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_paper,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_paper,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_plaster,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_plaster,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_rock,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_rock,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_sand,1,explosions/mortar_dirt01.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,!ac130 airlift jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,2,explosions/mortar_dirt02.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,!ac130 airlift jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,3,explosions/mortar_dirt03.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,!ac130 airlift jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,4,explosions/mortar_dirt04.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,!ac130 airlift jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,5,explosions/mortar_dirt05.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,!ac130 airlift jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,6,explosions/mortar_dirt06.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,!ac130 airlift jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_snow,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_snow,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_water,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_water,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_wood,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_wood,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_asphault,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_asphault,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_asphalt,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_asphalt,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_ceramic,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_ceramic,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_plastic,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_plastic,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_rubber,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_rubber,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
weapons_rocket_explosion,,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_cushion,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_fruit,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_paintedmetal,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,7800,voice,,,,0.5,!ac130 airlift jeepride,,,,,,,,0.5,,,100,500,0.65
#Rocket Explosions (Airlift),,,,,,,,,,,,,,,,,,,,,,,,,,,,
rocket_explode_default,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5,,,,,
rocket_explode_default,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5,,,,,
rocket_explode_bark,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5,,,,,
rocket_explode_bark,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5,,,,,
rocket_explode_brick,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5,,,,,
rocket_explode_brick,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5,,,,,
rocket_explode_carpet,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5,,,,,
rocket_explode_carpet,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5,,,,,
rocket_explode_cloth,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5,,,,,
rocket_explode_cloth,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_concrete,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_building,,,,,0.5
rocket_explode_concrete,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_building,,,,,0.5
rocket_explode_dirt,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_dirt,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_flesh,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_flesh,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_foliage,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_foliage,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_glass,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_glass,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_grass,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_grass,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_gravel,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_gravel,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_ice,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_ice,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_metal,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_armor_vehicle,,,,,0.5
rocket_explode_metal,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_armor_vehicle,,,,,0.5
rocket_explode_mud,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_mud,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_paper,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_paper,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_plaster,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_building,,,,,0.5
rocket_explode_plaster,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_building,,,,,0.5
rocket_explode_rock,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_rock,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_sand,1,explosions/mortar_dirt01.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,airlift,,,rocket_explosion_distant,weapon2,,,,0.5
rocket_explode_sand,2,explosions/mortar_dirt02.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,airlift,,,rocket_explosion_distant,weapon2,,,,0.5
rocket_explode_sand,3,explosions/mortar_dirt03.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,airlift,,,rocket_explosion_distant,weapon2,,,,0.5
rocket_explode_sand,4,explosions/mortar_dirt04.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,airlift,,,rocket_explosion_distant,weapon2,,,,0.5
rocket_explode_sand,5,explosions/mortar_dirt05.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,airlift,,,rocket_explosion_distant,weapon2,,,,0.5
rocket_explode_sand,6,explosions/mortar_dirt06.wav,0.85,0.9,explosion,1,1.3,50,15000,voice,streamed,,,0.5,airlift,,,rocket_explosion_distant,weapon2,,,,0.5
rocket_explode_snow,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_snow,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_water,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_water,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_wood,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_wood,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_asphault,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_building,,,,,0.5
rocket_explode_asphault,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_building,,,,,0.5
rocket_explode_asphalt,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_building,,,,,0.5
rocket_explode_asphalt,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_building,,,,,0.5
rocket_explode_ceramic,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_ceramic,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_plastic,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_plastic,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_rubber,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_rubber,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
weapons_rocket_explosion,,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_cushion,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_fruit,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,rocket_explosion_distant,,,,,0.5
rocket_explode_paintedmetal,1,explosions/grenade_explo01.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_armor_vehicle,,,,,0.5
rocket_explode_paintedmetal,2,explosions/grenade_explo02.wav,0.88,0.93,explosion,0.8,1.2,300,15000,voice,,,,0.5,airlift,,,ffar_impact_armor_vehicle,,,,,0.5
#Rocket Explosions (AC130),,,,,,,,,,,,,,,,,,,,,,,
rocket_explode_default,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_default,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_default,3,explosions/explo_distant03.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_default,4,explosions/explo_distant05.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_bark,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_bark,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_brick,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_brick,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_carpet,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_carpet,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_cloth,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_cloth,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_concrete,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_concrete,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_dirt,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_dirt,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_dirt,3,explosions/explo_distant03.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_dirt,4,explosions/explo_distant05.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_dirt,5,explosions/explo_distant07.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_flesh,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_flesh,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_foliage,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_foliage,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_glass,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_glass,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_grass,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_grass,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_gravel,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_gravel,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_ice,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_ice,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_metal,1,explosions/explo_distant01.wav,0.8,0.9,max,0.7,0.8,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_metal,2,explosions/explo_distant02.wav,0.8,0.9,max,0.7,0.8,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_metal,3,explosions/explo_distant03.wav,0.8,0.9,max,0.7,0.8,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_metal,4,explosions/explo_distant05.wav,0.8,0.9,max,0.7,0.8,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_mud,1,explosions/explo_distant01.wav,0.7,0.8,max,0.7,0.9,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_mud,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_paper,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_paper,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_plaster,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_plaster,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_rock,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_rock,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_sand,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,weapon2,,,,0.5
rocket_explode_sand,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,weapon2,,,,0.5
rocket_explode_sand,3,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,weapon2,,,,0.5
rocket_explode_sand,4,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,weapon2,,,,0.5
rocket_explode_sand,5,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,weapon2,,,,0.5
rocket_explode_sand,6,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,weapon2,,,,0.5
rocket_explode_snow,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_snow,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_water,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_water,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_wood,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_wood,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_wood,3,explosions/explo_distant03.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5
rocket_explode_wood,4,explosions/explo_distant05.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_asphault,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_asphault,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_asphalt,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_asphalt,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_ceramic,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_ceramic,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_plastic,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_plastic,2,explosions/explo_distant02.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_rubber,,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
weapons_rocket_explosion,,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_cushion,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_fruit,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_paintedmetal,1,explosions/explo_distant01.wav,0.9,1,max,0.85,1.05,150,15000,effects1,streamed,,,,ac130,,,,,,,,0.5,,,,,
rocket_explode_default,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_default,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_bark,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_bark,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_brick,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_brick,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_carpet,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_carpet,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_cloth,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_cloth,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_concrete,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,rocket_explode_concrete_layer,,,,,0.5,,,100,500,0.65
rocket_explode_concrete,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,rocket_explode_concrete_layer,,,,,0.5,,,100,500,0.65
rocket_explode_concrete_layer,1,explosions/mrk_rockexplosion_layer1.wav,0.8,0.86,explosion,0.8,1.2,700,9600,item,,,,0.5,jeepride,,,,,,,,0.7,,,100,500,0.65
rocket_explode_concrete_layer,2,explosions/mrk_rockexplosion_layer5.wav,0.8,0.86,explosion,0.8,1.2,700,9600,item,,,,0.5,jeepride,,,,,,,,0.7,,,100,500,0.65
rocket_explode_dirt,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_dirt,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_flesh,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_flesh,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_foliage,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_foliage,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_glass,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_glass,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_grass,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_grass,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_gravel,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_gravel,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_ice,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_ice,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_metal,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_metal,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_mud,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_mud,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_paper,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_paper,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_plaster,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_plaster,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_rock,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_rock,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_sand,1,explosions/mortar_dirt01.wav,0.8,0.86,explosion,1,1.3,50,15000,voice,streamed,,,0.5,jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,2,explosions/mortar_dirt02.wav,0.8,0.86,explosion,1,1.3,50,15000,voice,streamed,,,0.5,jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,3,explosions/mortar_dirt03.wav,0.8,0.86,explosion,1,1.3,50,15000,voice,streamed,,,0.5,jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,4,explosions/mortar_dirt04.wav,0.8,0.86,explosion,1,1.3,50,15000,voice,streamed,,,0.5,jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,5,explosions/mortar_dirt05.wav,0.8,0.86,explosion,1,1.3,50,15000,voice,streamed,,,0.5,jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_sand,6,explosions/mortar_dirt06.wav,0.8,0.86,explosion,1,1.3,50,15000,voice,streamed,,,0.5,jeepride,,,,weapon2,,,,0.5,,,100,500,0.65
rocket_explode_snow,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_snow,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_water,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_water,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_wood,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_wood,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_asphault,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_asphault,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_asphalt,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_asphalt,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_ceramic,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_ceramic,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_plastic,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_plastic,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_rubber,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_rubber,2,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
weapons_rocket_explosion,,explosions/grenade_explo02.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_cushion,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_fruit,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
rocket_explode_paintedmetal,1,explosions/grenade_explo01.wav,0.8,0.86,explosion,0.8,1.2,300,7800,voice,,,,0.5,jeepride,,,,,,,,0.5,,,100,500,0.65
#DESTRUCTIBLE VEHICLES,,,,,,,,,,,,,,,,,,,,,,,
bullet_small_auto_glass,1,weapons/impact/blt_impact_auto_glass01.wav,0.63,0.79,impact,0.9,1.1,7,750,auto,,,,0.7,,,,,weapon2,5,,,
bullet_small_auto_glass,2,weapons/impact/blt_impact_auto_glass02.wav,0.63,0.79,impact,0.9,1.1,7,750,auto,,,,0.7,,,,,weapon2,5,,,
bullet_small_auto_glass,3,weapons/impact/blt_impact_auto_glass03.wav,0.63,0.79,impact,0.9,1.1,7,750,auto,,,,0.7,,,,,weapon2,5,,,
bullet_small_auto_glass,4,weapons/impact/blt_impact_auto_glass04.wav,0.63,0.79,impact,0.9,1.1,7,750,auto,,,,0.7,,,,,weapon2,5,,,
veh_glass_break_small,1,explosions/glass_break_automobile_sml01.wav,0.7,0.8,impact,0.9,1.1,7,2500,auto,,,,,,,,,weapon2,,,,
veh_glass_break_small,2,explosions/glass_break_automobile_sml02.wav,0.7,0.8,impact,0.9,1.1,7,2500,auto,,,,,,,,,weapon2,,,,
veh_glass_break_small,3,explosions/glass_break_automobile_sml03.wav,0.7,0.8,impact,0.9,1.1,7,2500,auto,,,,,,,,,weapon2,,,,
veh_glass_break_small,4,explosions/glass_break_automobile_sml04.wav,0.7,0.8,impact,0.9,1.1,7,2500,auto,,,,,,,,,weapon2,,,,
veh_glass_break_large,1,explosions/glass_break_automobile_med01.wav,0.7,0.8,explosion,0.9,1.1,7,3600,auto,,,,,,,,,weapon2,,,,
veh_glass_break_large,2,explosions/glass_break_automobile_med02.wav,0.7,0.8,explosion,0.9,1.1,7,3600,auto,,,,,,,,,weapon2,,,,
veh_glass_break_large,3,explosions/glass_break_automobile_med03.wav,0.7,0.8,explosion,0.9,1.1,7,3600,auto,,,,,,,,,weapon2,,,,
veh_tire_deflate,1,explosions/veh_tire_expl_blowout1.wav,0.95,0.95,na,0.95,1.05,7,3600,auto,,,,,,,,veh_tire_deflate_layer,,10,,,0.4
veh_tire_deflate,2,explosions/veh_tire_expl_blowout2.wav,0.95,0.95,na,0.95,1.05,7,3600,auto,,,,,,,,veh_tire_deflate_layer,,10,,,0.4
veh_tire_deflate,3,explosions/veh_tire_expl_blowout3.wav,0.95,0.95,na,0.95,1.05,7,3600,auto,,,,,,,,veh_tire_deflate_layer,,10,,,0.4
veh_tire_deflate_layer,1,explosions/veh_tire_expl_blowout1.wav,0.95,0.95,na,0.8,0.85,7,3600,auto2,,,,,,,,veh_tire_deflate_decay,,10,,,0.4
veh_tire_deflate_layer,2,explosions/veh_tire_expl_blowout2.wav,0.95,0.95,na,0.8,0.85,7,3600,auto2,,,,,,,,veh_tire_deflate_decay,,10,,,0.4,,,,,
veh_tire_deflate_layer,3,explosions/veh_tire_expl_blowout3.wav,0.95,0.95,na,0.8,0.85,7,3600,auto2,,,,,,,,veh_tire_deflate_decay,,10,,,0.4,,,,,
veh_tire_deflate_decay,1,explosions/veh_tire_air_hiss1.wav,0.65,0.75,na,0.95,1.05,7,2500,element,streamed,,,,,,,,,10,,,,,,,,
veh_tire_deflate_decay,2,explosions/veh_tire_air_hiss2.wav,0.65,0.75,na,0.95,1.05,7,2500,element,streamed,,,,,,,,,10,,,,,,,,
veh_tire_deflate_decay,3,explosions/veh_tire_air_hiss3.wav,0.65,0.75,na,0.95,1.05,7,2500,element,streamed,,,,,,,,,10,,,,,,,,
#Car Explode,,,,,,,,,,,,,,,,,,,,,,,,,,,,
car_explode,1,explosions/exp_car_dist01.wav,0.95,1,explosion,0.9,1.05,250,6000,effects1,streamed,,,0.85,!airlift village_defend,,,car_explode_close,,100,,,0.6,,,100,500,0.65
car_explode,2,explosions/exp_car_dist02.wav,0.95,1,explosion,0.9,1.05,250,6000,effects1,streamed,,,0.85,!airlift village_defend,,,car_explode_close,,100,,,0.6,,,100,500,0.65
car_explode,3,explosions/exp_car_dist03.wav,0.95,1,explosion,0.9,1.05,250,6000,effects1,streamed,,,0.85,!airlift village_defend,,,car_explode_close,,100,,,0.6,,,100,500,0.65
car_explode_close,1,explosions/exp_car_close01.wav,0.85,0.95,explosion,0.9,1.1,200,2500,effects2,,,,0.85,!airlift village_defend,,,car_explode_boom,,,,,0.8,,,100,500,0.65
car_explode_close,2,explosions/exp_car_close02.wav,0.85,0.95,explosion,0.9,1.1,200,2500,effects2,,,,0.85,!airlift village_defend,,,car_explode_boom,,,,,0.8,,,100,500,0.65
car_explode_close,3,explosions/exp_car_close03.wav,0.85,0.95,explosion,0.9,1.1,200,2500,effects2,,,,0.85,!airlift village_defend,,,car_explode_boom,,,,,0.8,,,100,500,0.65
car_explode_boom,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,explosion,1.2,1.5,50,1500,auto,,,,0.85,!airlift village_defend,,,car_explode_boom2,,,,,0.8,,,100,500,0.65
car_explode_boom,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,explosion,1.2,1.5,50,1500,auto,,,,0.85,!airlift village_defend,,,car_explode_boom2,,,,,0.8,,,100,500,0.65
car_explode_boom,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,explosion,1.2,1.5,50,1500,auto,,,,0.85,!airlift village_defend,,,car_explode_boom2,,,,,0.8,,,100,500,0.65
car_explode_boom,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,explosion,1.2,1.5,50,1500,auto,,,,0.85,!airlift village_defend,,,car_explode_boom2,,,,,0.8,,,100,500,0.65
car_explode_boom2,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.85,!airlift village_defend,,,car_explode_detail,,,,,0.6,,,100,500,0.65
car_explode_boom2,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.85,!airlift village_defend,,,car_explode_detail,,,,,0.6,,,100,500,0.65
car_explode_boom2,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.85,!airlift village_defend,,,car_explode_detail,,,,,0.6,,,100,500,0.65
car_explode_boom2,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.85,!airlift village_defend,,,car_explode_detail,,,,,0.6,,,100,500,0.65
car_explode_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,!airlift village_defend,,,,,2000,,,,,,100,500,0.65
car_explode_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,!airlift village_defend,,,,,2000,,,,,,100,500,0.65
car_explode_detail,3,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,!airlift village_defend,,,,,2500,,,,,,100,500,0.65
car_explode_detail,4,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,!airlift village_defend,,,,,2500,,,,,,100,500,0.65
car_explode_detail,5,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,!airlift village_defend,,,,,3000,,,,,,100,500,0.65
car_explode_detail,6,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,!airlift village_defend,,,,,3000,,,,,,100,500,0.65
car_explode,1,explosions/exp_car_dist01.wav,0.95,1,explosion,0.9,1.05,250,6000,effects1,,,,0.85,village_defend,,,car_explode_close,,100,,,0.6,,,100,500,0.65
car_explode,2,explosions/exp_car_dist02.wav,0.95,1,explosion,0.9,1.05,250,6000,effects1,,,,0.85,village_defend,,,car_explode_close,,100,,,0.6,,,100,500,0.65
car_explode,3,explosions/exp_car_dist03.wav,0.95,1,explosion,0.9,1.05,250,6000,effects1,,,,0.85,village_defend,,,car_explode_close,,100,,,0.6,,,100,500,0.65
car_explode_close,1,explosions/exp_car_close01.wav,0.85,0.95,explosion,0.9,1.1,200,2500,effects2,,,,0.85,village_defend,,,car_explode_boom,,,,,0.8,,,100,500,0.65
car_explode_close,2,explosions/exp_car_close02.wav,0.85,0.95,explosion,0.9,1.1,200,2500,effects2,,,,0.85,village_defend,,,car_explode_boom,,,,,0.8,,,100,500,0.65
car_explode_close,3,explosions/exp_car_close03.wav,0.85,0.95,explosion,0.9,1.1,200,2500,effects2,,,,0.85,village_defend,,,car_explode_boom,,,,,0.8,,,100,500,0.65
car_explode_boom,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,explosion,1.2,1.5,50,1500,auto,,,,0.85,village_defend,,,car_explode_boom2,,,,,0.8,,,100,500,0.65
car_explode_boom,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,explosion,1.2,1.5,50,1500,auto,,,,0.85,village_defend,,,car_explode_boom2,,,,,0.8,,,100,500,0.65
car_explode_boom,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,explosion,1.2,1.5,50,1500,auto,,,,0.85,village_defend,,,car_explode_boom2,,,,,0.8,,,100,500,0.65
car_explode_boom,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,explosion,1.2,1.5,50,1500,auto,,,,0.85,village_defend,,,car_explode_boom2,,,,,0.8,,,100,500,0.65
car_explode_boom2,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.85,village_defend,,,car_explode_detail,,,,,0.6,,,100,500,0.65
car_explode_boom2,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.85,village_defend,,,car_explode_detail,,,,,0.6,,,100,500,0.65
car_explode_boom2,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.85,village_defend,,,car_explode_detail,,,,,0.6,,,100,500,0.65
car_explode_boom2,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.85,village_defend,,,car_explode_detail,,,,,0.6,,,100,500,0.65
car_explode_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,village_defend,,,,,2000,,,,,,100,500,0.65
car_explode_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,village_defend,,,,,2000,,,,,,100,500,0.65
car_explode_detail,3,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,village_defend,,,,,2500,,,,,,100,500,0.65
car_explode_detail,4,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,village_defend,,,,,2500,,,,,,100,500,0.65
car_explode_detail,5,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,village_defend,,,,,3000,,,,,,100,500,0.65
car_explode_detail,6,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,village_defend,,,,,3000,,,,,,100,500,0.65
car_explode,1,explosions/exp_car_dist01.wav,0.95,1,explosion,0.9,1.05,250,8000,effects1,streamed,,,0.85,airlift,,,car_explode_close,,100,,,0.6
car_explode,2,explosions/exp_car_dist02.wav,0.95,1,explosion,0.9,1.05,250,8000,effects1,streamed,,,0.85,airlift,,,car_explode_close,,100,,,0.6
car_explode,3,explosions/exp_car_dist03.wav,0.95,1,explosion,0.9,1.05,250,8000,effects1,streamed,,,0.85,airlift,,,car_explode_close,,100,,,0.6
car_explode_close,1,explosions/exp_car_close01.wav,0.85,0.95,explosion,0.9,1.1,200,4500,effects2,,,,0.85,airlift,,,car_explode_boom,,,,,0.8
car_explode_close,2,explosions/exp_car_close02.wav,0.85,0.95,explosion,0.9,1.1,200,4500,effects2,,,,0.85,airlift,,,car_explode_boom,,,,,0.8
car_explode_close,3,explosions/exp_car_close03.wav,0.85,0.95,explosion,0.9,1.1,200,4500,effects2,,,,0.85,airlift,,,car_explode_boom,,,,,0.8
car_explode_boom,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,explosion,1.2,1.5,50,3500,auto,,,,0.85,airlift,,,car_explode_boom2,,,,,0.8
car_explode_boom,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,explosion,1.2,1.5,50,3500,auto,,,,0.85,airlift,,,car_explode_boom2,,,,,0.8
car_explode_boom,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,explosion,1.2,1.5,50,3500,auto,,,,0.85,airlift,,,car_explode_boom2,,,,,0.8
car_explode_boom,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,explosion,1.2,1.5,50,3500,auto,,,,0.85,airlift,,,car_explode_boom2,,,,,0.8
car_explode_boom2,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,explosion,0.85,0.95,250,6500,auto2,,,,0.85,airlift,,,car_explode_detail,,,,,0.6
car_explode_boom2,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,explosion,0.85,0.95,250,6500,auto2,,,,0.85,airlift,,,car_explode_detail,,,,,0.6
car_explode_boom2,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,explosion,0.85,0.95,250,6500,auto2,,,,0.85,airlift,,,car_explode_detail,,,,,0.6
car_explode_boom2,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,explosion,0.85,0.95,250,6500,auto2,,,,0.85,airlift,,,car_explode_detail,,,,,0.6
car_explode_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,1.1,1.2,50,3500,body,,,,0.85,airlift,,,,,2000,,,
car_explode_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,3500,body,,,,0.85,airlift,,,,,2000,,,,,,,,
car_explode_detail,3,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,1.1,1.2,50,3500,body,,,,0.85,airlift,,,,,2500,,,,,,,,
car_explode_detail,4,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,3500,body,,,,0.85,airlift,,,,,2500,,,,,,,,
car_explode_detail,5,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,1.1,1.2,50,3500,body,,,,0.85,airlift,,,,,3000,,,,,,,,
car_explode_detail,6,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,3500,body,,,,0.85,airlift,,,,,3000,,,,,,,,
#Armor Vehicle Explode,,,,,,,,,,,,,,,,,,,,,,,,,,,,
exp_armor_vehicle,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,250,6000,effects1,streamed,,,0.75,!airlift,,,exp_armor_vehicle_close,,100,,,0.6,,,100,500,0.65
exp_armor_vehicle,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,250,6000,effects1,streamed,,,0.75,!airlift,,,exp_armor_vehicle_close,,100,,,0.6,,,100,500,0.65
exp_armor_vehicle,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,250,6000,effects1,streamed,,,0.75,!airlift,,,exp_armor_vehicle_close,,100,,,0.6,,,100,500,0.65
exp_armor_vehicle_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,max,1,1.1,200,2500,effects2,,,,0.75,!airlift,,,exp_armor_vehicle_boom,,,,,0.8,,,100,500,0.65
exp_armor_vehicle_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,max,1,1.1,200,2500,effects2,,,,0.75,!airlift,,,exp_armor_vehicle_boom,,,,,0.8,,,100,500,0.65
exp_armor_vehicle_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,max,1,1.1,200,2500,effects2,,,,0.75,!airlift,,,exp_armor_vehicle_boom,,,,,0.8,,,100,500,0.65
exp_armor_vehicle_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,1500,auto,,,,0.75,!airlift,,,exp_armor_vehicle_boom2,,,,,0.8,,,100,500,0.65
exp_armor_vehicle_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,1500,auto,,,,0.75,!airlift,,,exp_armor_vehicle_boom2,,,,,0.8,,,100,500,0.65
exp_armor_vehicle_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,1500,auto,,,,0.75,!airlift,,,exp_armor_vehicle_boom2,,,,,0.8,,,100,500,0.65
exp_armor_vehicle_boom2,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.75,!airlift,,,exp_armor_vehicle_detail,,,,,0.6,,,100,500,0.65
exp_armor_vehicle_boom2,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.75,!airlift,,,exp_armor_vehicle_detail,,,,,0.6,,,100,500,0.65
exp_armor_vehicle_boom2,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.75,!airlift,,,exp_armor_vehicle_detail,,,,,0.6,,,100,500,0.65
exp_armor_vehicle_boom2,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.75,!airlift,,,exp_armor_vehicle_detail,,,,,0.6,,,100,500,0.65
exp_armor_vehicle_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,1500,body,,,,0.75,!airlift,,,exp_armor_vehicle_debris,,3000,,,,,,100,500,0.65
exp_armor_vehicle_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,1500,body,,,,0.75,!airlift,,,exp_armor_vehicle_debris,,3000,,,,,,100,500,0.65
exp_armor_vehicle_detail,3,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,1500,body,,,,0.75,!airlift,,,exp_armor_vehicle_debris,,3500,,,,,,100,500,0.65
exp_armor_vehicle_detail,4,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,1500,body,,,,0.75,!airlift,,,exp_armor_vehicle_debris,,3500,,,,,,100,500,0.65
exp_armor_vehicle_detail,5,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,1500,body,,,,0.75,!airlift,,,exp_armor_vehicle_debris,,4000,,,,,,100,500,0.65
exp_armor_vehicle_detail,6,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,1500,body,,,,0.75,!airlift,,,exp_armor_vehicle_debris,,4000,,,,,,100,500,0.65
exp_armor_vehicle_debris,,explosions/exp_metal_armor_debris01.wav,0.9,0.95,explosion,0.95,1.05,50,2000,element,,,,0.75,!airlift,,,,,4000,,,,,,100,500,0.65
exp_armor_vehicle,1,explosions/exp_metal_armor_dist05.wav,0.95,1,airlift,0.9,1.05,250,8000,effects1,,,,0.7,airlift,,,exp_armor_vehicle_close,,100,,,0.6,,,,,
exp_armor_vehicle,2,explosions/exp_metal_armor_dist06.wav,0.95,1,airlift,0.9,1.05,250,8000,effects1,,,,0.7,airlift,,,exp_armor_vehicle_close,,100,,,0.6,,,,,
exp_armor_vehicle,3,explosions/exp_metal_armor_dist08.wav,0.95,1,airlift,0.9,1.05,250,8000,effects1,,,,0.7,airlift,,,exp_armor_vehicle_close,,100,,,0.6,,,,,
exp_armor_vehicle_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,airlift,0.9,1,200,4500,effects2,,,,0.7,airlift,,,exp_armor_vehicle_boom,,,,,0.8,,,,,
exp_armor_vehicle_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,airlift,0.9,1,200,4500,effects2,,,,0.7,airlift,,,exp_armor_vehicle_boom,,,,,0.8
exp_armor_vehicle_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,airlift,0.9,1,200,4500,effects2,,,,0.7,airlift,,,exp_armor_vehicle_boom,,,,,0.8
exp_armor_vehicle_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,airlift,1.3,1.4,50,3500,auto,,,,0.7,airlift,,,exp_armor_vehicle_boom2,,,,,0.8
exp_armor_vehicle_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,airlift,1.3,1.4,50,3500,auto,,,,0.7,airlift,,,exp_armor_vehicle_boom2,,,,,0.8
exp_armor_vehicle_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,airlift,1.3,1.4,50,3500,auto,,,,0.7,airlift,,,exp_armor_vehicle_boom2,,,,,0.8
exp_armor_vehicle_boom2,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,airlift,0.85,0.95,250,6500,auto2,,,,0.7,airlift,,,exp_armor_vehicle_detail,,,,,0.6
exp_armor_vehicle_boom2,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,airlift,0.85,0.95,250,6500,auto2,,,,0.7,airlift,,,exp_armor_vehicle_detail,,,,,0.6
exp_armor_vehicle_boom2,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,airlift,0.85,0.95,250,6500,auto2,,,,0.7,airlift,,,exp_armor_vehicle_detail,,,,,0.6
exp_armor_vehicle_boom2,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,airlift,0.85,0.95,250,6500,auto2,,,,0.7,airlift,,,exp_armor_vehicle_detail,,,,,0.6
exp_armor_vehicle_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,50,3500,body,,,,0.7,airlift,,,exp_armor_vehicle_debris,,3000,,,
exp_armor_vehicle_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,50,3500,body,,,,0.7,airlift,,,exp_armor_vehicle_debris,,3000,,,
exp_armor_vehicle_detail,3,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,50,3500,body,,,,0.7,airlift,,,exp_armor_vehicle_debris,,3500,,,
exp_armor_vehicle_detail,4,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,50,3500,body,,,,0.7,airlift,,,exp_armor_vehicle_debris,,3500,,,
exp_armor_vehicle_detail,5,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,50,3500,body,,,,0.7,airlift,,,exp_armor_vehicle_debris,,4000,,,
exp_armor_vehicle_detail,6,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,50,3500,body,,,,0.7,airlift,,,exp_armor_vehicle_debris,,4000,,,
exp_armor_vehicle_debris,,explosions/exp_metal_armor_debris01.wav,0.9,0.95,airlift,0.95,1.05,50,4000,element,,,,0.7,airlift,,,,,4000,,,
exp_tanker_vehicle,1,explosions/exp_metal_armor_dist05.wav,0.95,1,airlift,0.9,1.05,2500,8000,effects1,,,,0.7,airlift,,,exp_tanker_vehicle_close,,100,,,0.6
exp_tanker_vehicle,2,explosions/exp_metal_armor_dist06.wav,0.95,1,airlift,0.9,1.05,2500,8000,effects1,,,,0.7,airlift,,,exp_tanker_vehicle_close,,100,,,0.6
exp_tanker_vehicle,3,explosions/exp_metal_armor_dist08.wav,0.95,1,airlift,0.9,1.05,2500,8000,effects1,,,,0.7,airlift,,,exp_tanker_vehicle_close,,100,,,0.6
exp_tanker_vehicle_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,airlift,0.9,1,2500,4500,effects2,,,,0.7,airlift,,,exp_tanker_vehicle_boom,,,,,0.8
exp_tanker_vehicle_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,airlift,0.9,1,2500,4500,effects2,,,,0.7,airlift,,,exp_tanker_vehicle_boom,,,,,0.8
exp_tanker_vehicle_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,airlift,0.9,1,2500,4500,effects2,,,,0.7,airlift,,,exp_tanker_vehicle_boom,,,,,0.8
exp_tanker_vehicle_boom,,explosions/exp_tanker_truck_flame1_short.wav,0.95,0.95,max,1,1,2500,8000,effects1,streamed,,,0.8,airlift,,,exp_tanker_vehicle_detail,,,,,0.8
exp_tanker_vehicle_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,airlift,,,exp_tanker_vehicle_debris,,3000,,,
exp_tanker_vehicle_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,airlift,,,exp_tanker_vehicle_debris,,3000,,,
exp_tanker_vehicle_detail,3,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,airlift,,,exp_tanker_vehicle_debris,,3500,,,
exp_tanker_vehicle_detail,4,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,airlift,,,exp_tanker_vehicle_debris,,3500,,,
exp_tanker_vehicle_detail,5,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,airlift,,,exp_tanker_vehicle_debris,,4000,,,
exp_tanker_vehicle_detail,6,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,airlift,,,exp_tanker_vehicle_debris,,4000,,,
exp_tanker_vehicle_debris,,explosions/exp_metal_armor_debris01.wav,0.9,0.95,airlift,0.95,1.05,1800,5500,element,,,,0.7,airlift,,,,,4000,,,
exp_tanker_vehicle,1,explosions/exp_metal_armor_veh02.wav,0.95,1,airlift,0.9,1.05,2500,8000,effects1,,,,0.7,jeepride,,,exp_tanker_vehicle_close,,100,,,0.6
exp_tanker_vehicle,2,explosions/exp_metal_armor_veh03.wav,0.95,1,airlift,0.9,1.05,2500,8000,effects1,,,,0.7,jeepride,,,exp_tanker_vehicle_close,,100,,,0.6
exp_tanker_vehicle,3,explosions/exp_metal_armor_veh08.wav,0.95,1,airlift,0.9,1.05,2500,8000,effects1,,,,0.7,jeepride,,,exp_tanker_vehicle_close,,100,,,0.6
exp_tanker_vehicle_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,airlift,0.9,1,2500,4500,effects2,,,,0.7,jeepride,,,exp_tanker_vehicle_boom,,,,,0.8
exp_tanker_vehicle_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,airlift,0.9,1,2500,4500,effects2,,,,0.7,jeepride,,,exp_tanker_vehicle_boom,,,,,0.8
exp_tanker_vehicle_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,airlift,0.9,1,2500,4500,effects2,,,,0.7,jeepride,,,exp_tanker_vehicle_boom,,,,,0.8
exp_tanker_vehicle_boom,,explosions/exp_tanker_truck_flame1.wav,0.95,0.95,max,1,1,2500,8000,effects1,streamed,,,0.8,jeepride,,,exp_tanker_vehicle_boom2,,,,,0.8
exp_tanker_vehicle_boom2,,explosions/exp_tanker_fire_stereo1.wav,1,1,max,1,1,2500,8000,effects2,,,,0.9,jeepride,,,exp_tanker_vehicle_detail,,1000,ambience,,0.6
exp_tanker_vehicle_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,local,,,,0.7,jeepride,,,exp_tanker_vehicle_debris,,3000,,,
exp_tanker_vehicle_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,jeepride,,,exp_tanker_vehicle_debris,,3000,,,
exp_tanker_vehicle_detail,3,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,jeepride,,,exp_tanker_vehicle_debris,,3500,,,
exp_tanker_vehicle_detail,4,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,jeepride,,,exp_tanker_vehicle_debris,,3500,,,
exp_tanker_vehicle_detail,5,explosions/exp_metal_armor_detail01.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,jeepride,,,exp_tanker_vehicle_debris,,4000,,,
exp_tanker_vehicle_detail,6,explosions/exp_metal_armor_detail02.wav,0.9,0.95,airlift,0.9,1.1,1800,4500,body,,,,0.7,jeepride,,,exp_tanker_vehicle_debris,,4000,,,
exp_tanker_vehicle_debris,,explosions/exp_metal_armor_debris01.wav,0.9,0.95,airlift,0.95,1.05,1800,5500,element,,,,0.7,jeepride,,,,,4000,,,
# Helicopter Crash,,,,,,,,,,,,,,,,,,,,,,,,,,,,
blackhawk_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,10000,weapon,,,,0.85,bog_b,,,blackhawk_helicopter_hit_2,,,,,0.3,,,,,
blackhawk_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,bog_b,,,,,200,,,0.3,,,,,
blackhawk_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,bog_b,,,,,200,,,0.3,,,,,
blackhawk_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,1,1.1,500,10000,auto2,,,,0.85,bog_b,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6,,,,,
blackhawk_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,1,1.1,500,10000,auto2,,,,0.85,bog_b,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6,,,,,
blackhawk_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,1,1.1,500,10000,auto2,,,,0.85,bog_b,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6,,,,,
blackhawk_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,bog_b,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,bog_b,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,bog_b,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,bog_b,,,,,,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,bog_b,,,,,,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,bog_b,,,,,,,,0.8,,,,,
blackhawk_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,bog_b,,,,,,,,,,,,,
blackhawk_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.5,0.8,max,0.95,1,450,7500,effects1,streamed,,looping,0.85,bog_b,,,blackhawk_helicopter_dying_layer,,,,,0.6,,,,,
blackhawk_helicopter_dying_layer,,vehicles/veh_helicopter_damaged3.wav,1,1,vehicle,1,1,500,10000,vehicle,streamed,,looping,0.85,bog_b,,,,,,,,0.5,,,750,4000,0.65
blackhawk_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,10000,effects1,,,,0.85,bog_b,,,blackhawk_helicopter_crash_dist,,,,,0.9
blackhawk_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,bog_b,,,blackhawk_helicopter_crash_close,,100,,,0.6
blackhawk_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,bog_b,,,blackhawk_helicopter_crash_close,,100,,,0.6
blackhawk_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,bog_b,,,blackhawk_helicopter_crash_close,,100,,,0.6
blackhawk_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,bog_b,,,blackhawk_helicopter_crash_detail,,,,,0.8
blackhawk_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,bog_b,,,blackhawk_helicopter_crash_detail,,,,,0.8
blackhawk_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,bog_b,,,blackhawk_helicopter_crash_detail,,,,,0.8
blackhawk_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,bog_b,,,,,1000,,,
blackhawk_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,bog_b,,,,,1000,,,
blackhawk_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,10000,weapon,,,,0.85,airlift,,,blackhawk_helicopter_hit_2,,,,,0.3
blackhawk_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,airlift,,,,,200,,,0.3
blackhawk_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,airlift,,,,,200,,,0.3
blackhawk_helicopter_secondary_exp,1,explosions/exp_metal_armor_dist05.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,airlift,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6
blackhawk_helicopter_secondary_exp,2,explosions/exp_metal_armor_dist06.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,airlift,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6
blackhawk_helicopter_secondary_exp,3,explosions/exp_metal_armor_dist08.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,airlift,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6
blackhawk_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,airlift,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,airlift,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,airlift,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,airlift,,,,,,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,airlift,,,,,,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,airlift,,,,,,,,0.8,,,,,
blackhawk_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,airlift,,,,,,,,,,,,,
blackhawk_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.5,0.8,max,0.95,1,450,7500,effects1,streamed,,looping,0.85,airlift,,,blackhawk_helicopter_dying_layer,,,,,0.6,,,,,
blackhawk_helicopter_dying_layer,,vehicles/veh_helicopter_damaged2.wav,1,1,vehicle,1,1,500,10000,vehicle,streamed,,looping,0.85,airlift,,,,,,,,0.5,,,750,4000,0.65
blackhawk_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,10000,effects1,,,,0.85,airlift,,,blackhawk_helicopter_crash_dist,,,,,0.9,,,,,
blackhawk_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,,,,0.85,airlift,,,blackhawk_helicopter_crash_close,,100,,,0.6,,,,,
blackhawk_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,,,,0.85,airlift,,,blackhawk_helicopter_crash_close,,100,,,0.6,,,,,
blackhawk_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,,,,0.85,airlift,,,blackhawk_helicopter_crash_close,,100,,,0.6,,,,,
blackhawk_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,airlift,,,blackhawk_helicopter_crash_detail,,,,,0.8,,,,,
blackhawk_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,airlift,,,blackhawk_helicopter_crash_detail,,,,,0.8,,,,,
blackhawk_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,airlift,,,blackhawk_helicopter_crash_detail,,,,,0.8,,,,,
blackhawk_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,airlift,,,,,1000,,,
blackhawk_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,airlift,,,,,1000,,,
blackhawk_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,10000,weapon,,,,0.85,sniperescape,,,blackhawk_helicopter_hit_2,,,,,0.3
blackhawk_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,sniperescape,,,,,200,,,0.3
blackhawk_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,sniperescape,,,,,200,,,0.3
blackhawk_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,1,1.1,500,10000,auto2,,,,0.85,sniperescape,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6
blackhawk_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,1,1.1,500,10000,auto2,,,,0.85,sniperescape,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6
blackhawk_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,1,1.1,500,10000,auto2,,,,0.85,sniperescape,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6
blackhawk_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,sniperescape,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8
blackhawk_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,sniperescape,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8
blackhawk_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,sniperescape,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8
blackhawk_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,sniperescape,,,,,,,,0.8
blackhawk_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,sniperescape,,,,,,,,0.8
blackhawk_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,sniperescape,,,,,,,,0.8
blackhawk_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,sniperescape,,,,,,,,
blackhawk_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.5,0.8,max,0.95,1,450,7500,effects1,streamed,,looping,0.85,sniperescape,,,blackhawk_helicopter_dying_layer,,,,,0.6,,,,,
blackhawk_helicopter_dying_layer,,vehicles/veh_helicopter_damaged3.wav,1,1,vehicle,1,1,500,10000,vehicle,streamed,,looping,0.85,sniperescape,,,,,,,,0.5,,,750,4000,0.65
blackhawk_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,10000,effects1,,,,0.85,sniperescape,,,blackhawk_helicopter_crash_dist,,,,,0.9,,,,,
blackhawk_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,sniperescape,,,blackhawk_helicopter_crash_close,,100,,,0.6,,,,,
blackhawk_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,sniperescape,,,blackhawk_helicopter_crash_close,,100,,,0.6,,,,,
blackhawk_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,sniperescape,,,blackhawk_helicopter_crash_close,,100,,,0.6,,,,,
blackhawk_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,sniperescape,,,blackhawk_helicopter_crash_detail,,,,,0.8,,,,,
blackhawk_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,sniperescape,,,blackhawk_helicopter_crash_detail,,,,,0.8,,,,,
blackhawk_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,sniperescape,,,blackhawk_helicopter_crash_detail,,,,,0.8,,,,,
blackhawk_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,sniperescape,,,,,1000,,,,,,,,
blackhawk_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,sniperescape,,,,,1000,,,,,,,,
blackhawk_helicopter_hit,,vehicles/veh_helicopter_hit1.wav,0.9,0.9,explosion,1,1,350,8000,voice,,,,0.85,hunted,,,blackhawk_helicopter_hit_2,,,,,0.3,,,100,500,0.65
blackhawk_helicopter_hit_2,,explosions/expl_heli_hit1.wav,0.8,0.85,max,0.95,1.05,1500,8000,weapon,,,,0.85,hunted,,,,,,,,0.3,,,100,500,0.65
blackhawk_helicopter_secondary_exp,1,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,hunted,,,,,,,,0.6,,,,,
blackhawk_helicopter_secondary_exp,2,weapons/grenade/mrk_grenade_3.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,hunted,,,,,,,,0.6,,,,,
blackhawk_helicopter_secondary_exp,3,weapons/grenade/mrk_grenade_4.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,hunted,,,,,,,,0.6,,,,,
blackhawk_helicopter_secondary_exp,4,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,hunted,,,,,,,,0.6,,,,,
blackhawk_helicopter_damaged,,null.wav,0.1,0.1,max,1,1,1500,8000,auto2,,,,0.85,hunted,,,,,,,,,,,100,500,0.65
blackhawk_helicopter_dying_loop,,explosions/heli_blackhawk_mono_crash_v2.wav,0.8,0.8,max,1,1,1500,8000,announcer,streamed,,,0.7,hunted,,,blackhawk_helicopter_dying_layer,,,,,0.6,,,500,1000,0.85
blackhawk_helicopter_dying_layer,,explosions/heli_blackhawk_stereo_rattles_v5.wav,1,1,max,1.1,1.1,1500,8000,auto2d,streamed,,,0.7,hunted,,,,,,ambience,,0.5,,,,,
blackhawk_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,max,1,1,1500,8000,effects1,,,,0.85,hunted,,,blackhawk_helicopter_crash_2,,,,,0.9,,,500,1000,0.85
blackhawk_helicopter_crash_2,,explosions/expl_heli_crash_layer1.wav,1,1,max,1,1,1500,8000,voice,streamed,,,0.85,hunted,,,,,100,,,0.9,,,500,1000,0.85
blackhawk_down_missile_inbound,,level/whsh_missile_incoming_v1.wav,1,1,max,1,1,50000,60000,voice,,,,0.85,hunted,,,,,,,,,,,100,500,0.65
blackhawk_down_missile_impact,,explosions/exp_car_dist01.wav,0.95,1,explosion,0.9,1.05,250,6000,voice,streamed,,,0.85,hunted,,,blackhawk_down_missile_impact_close,,100,,,0.6,,,,,
blackhawk_down_missile_impact_close,,explosions/exp_car_close02.wav,0.85,0.95,explosion,0.9,1.1,200,2500,weapon,,,,0.85,hunted,,,blackhawk_down_missile_impact_boom,,,,,0.8,,,,,
blackhawk_down_missile_impact_boom,,weapons/grenade/mrk_grenade_5.wav,0.8,0.9,explosion,1.2,1.5,50,1500,auto,,,,0.85,hunted,,,blackhawk_down_missile_impact_boom2,,,,,0.8,,,,,
blackhawk_down_missile_impact_boom2,,weapons/grenade/mrk_grenade_2.wav,0.8,0.9,explosion,0.85,0.95,250,4500,auto2,,,,0.85,hunted,,,blackhawk_down_missile_impact_detail,,,,,0.6,,,,,
blackhawk_down_missile_impact_detail,,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,1.1,1.2,50,1500,body,,,,0.85,hunted,,,,,800,,,,,,,,
havoc_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,15000,weapon,,,,0.85,sniperescape,,,havoc_helicopter_hit_2,,,,,0.3,,,,,
havoc_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,15000,effects2,,,,0.85,sniperescape,,,,,200,,,0.3,,,,,
havoc_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,15000,effects2,,,,0.85,sniperescape,,,,,200,,,0.3,,,,,
havoc_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,1,1.1,500,15000,auto2,,,,0.85,sniperescape,,,havoc_helicopter_secondary_exp_close,,,,,0.6,,,,,
havoc_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,1,1.1,500,15000,auto2,,,,0.85,sniperescape,,,havoc_helicopter_secondary_exp_close,,,,,0.6,,,,,
havoc_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,1,1.1,500,15000,auto2,,,,0.85,sniperescape,,,havoc_helicopter_secondary_exp_close,,,,,0.6,,,,,
havoc_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,sniperescape,,,havoc_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
havoc_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,sniperescape,,,havoc_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
havoc_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,sniperescape,,,havoc_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
havoc_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,sniperescape,,,,,,,,0.8,,,,,
havoc_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,sniperescape,,,,,,,,0.8,,,,,
havoc_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,sniperescape,,,,,,,,0.8,,,,,
havoc_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,sniperescape,,,,,,,,,,,,,
havoc_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.8,0.8,vehicle,1,1,450,10000,effects1,streamed,,looping,0.85,sniperescape,,,havoc_helicopter_dying_layer,,,,,0.6,,,,,
havoc_helicopter_dying_layer,,vehicles/veh_helicopter_damaged4.wav,1,1,vehicle,1,1,500,15000,vehicle,streamed,,looping,0.85,sniperescape,,,,,,,,0.5,,,750,4000,0.65
havoc_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,15000,effects1,,,,0.85,sniperescape,,,havoc_helicopter_crash_dist,,,,,0.9,,,,,
havoc_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,15000,voice,streamed,,,0.85,sniperescape,,,havoc_helicopter_crash_close,,100,,,0.6,,,,,
havoc_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,15000,voice,streamed,,,0.85,sniperescape,,,havoc_helicopter_crash_close,,100,,,0.6,,,,,
havoc_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,15000,voice,streamed,,,0.85,sniperescape,,,havoc_helicopter_crash_close,,100,,,0.6
havoc_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,sniperescape,,,havoc_helicopter_crash_detail,,,,,0.8
havoc_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,sniperescape,,,havoc_helicopter_crash_detail,,,,,0.8
havoc_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,sniperescape,,,havoc_helicopter_crash_detail,,,,,0.8
havoc_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,sniperescape,,,,,1000,,,
havoc_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,sniperescape,,,,,1000,,,
hind_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,8000,weapon,,,,0.85,scoutsniper,,,hind_helicopter_hit_2,,,,,0.3
hind_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,8000,effects2,,,,0.85,scoutsniper,,,,,200,,,0.3
hind_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,8000,effects2,,,,0.85,scoutsniper,,,,,200,,,0.3
hind_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,scoutsniper,,,hind_helicopter_secondary_exp_close,,,,,0.6
hind_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,scoutsniper,,,hind_helicopter_secondary_exp_close,,,,,0.6
hind_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,scoutsniper,,,hind_helicopter_secondary_exp_close,,,,,0.6
hind_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,scoutsniper,,,hind_helicopter_secondary_exp_boom,,100,,,0.8
hind_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,scoutsniper,,,hind_helicopter_secondary_exp_boom,,100,,,0.8
hind_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,scoutsniper,,,hind_helicopter_secondary_exp_boom,,100,,,0.8
hind_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,scoutsniper,,,,,,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,scoutsniper,,,,,,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,scoutsniper,,,,,,,,0.8,,,,,
hind_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,scoutsniper,,,,,,,,,,,,,
hind_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.6,0.8,max,0.95,1,450,8000,voice,streamed,,rlooping,0.85,scoutsniper,,,hind_helicopter_dying_layer,,,,,0.6,,,,,
hind_helicopter_dying_layer,,vehicles/veh_helicopter_damaged4.wav,1,1,max,1,1,500,15000,vehicle,streamed,,rlooping,0.85,scoutsniper,,,,,,,,0.5,,,750,4000,0.65
hind_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,8000,effects1,,,,0.85,scoutsniper,,,hind_helicopter_crash_dist,,,,,0.9,,,,,
hind_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,8000,voice,streamed,,,0.85,scoutsniper,,,hind_helicopter_crash_close,,100,,,0.6,,,,,
hind_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,8000,voice,streamed,,,0.85,scoutsniper,,,hind_helicopter_crash_close,,100,,,0.6,,,,,
hind_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,8000,voice,streamed,,,0.85,scoutsniper,,,hind_helicopter_crash_close,,100,,,0.6,,,,,
hind_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,scoutsniper,,,hind_helicopter_crash_detail,,,,,0.8,,,,,
hind_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,scoutsniper,,,hind_helicopter_crash_detail,,,,,0.8,,,,,
hind_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,scoutsniper,,,hind_helicopter_crash_detail,,,,,0.8,,,,,
hind_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,scoutsniper,,,,,1000,,,,,,,,
hind_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,scoutsniper,,,,,1000,,,,,,,,
hind_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,8000,weapon,,,,0.85,jeepride,,,hind_helicopter_hit_2,,,,,0.3,,,,,
hind_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,8000,effects2,,,,0.85,jeepride,,,,,200,,,0.3,,,,,
hind_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,8000,effects2,,,,0.85,jeepride,,,,,200,,,0.3,,,,,
hind_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,jeepride,,,hind_helicopter_secondary_exp_close,,,,,0.6,,,,,
hind_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,jeepride,,,hind_helicopter_secondary_exp_close,,,,,0.6,,,,,
hind_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,8000,auto2,,,,0.85,jeepride,,,hind_helicopter_secondary_exp_close,,,,,0.6,,,,,
hind_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,jeepride,,,hind_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
hind_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,jeepride,,,hind_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
hind_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,jeepride,,,hind_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,jeepride,,,,,,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,jeepride,,,,,,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,jeepride,,,,,,,,0.8,,,,,
hind_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,jeepride,,,,,,,,,,,,,
hind_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.1,0.1,max,0.95,1,450,8000,voice,streamed,,rlooping,0.85,jeepride,,,hind_helicopter_dying_layer,,,,,0.6,,,,,
hind_helicopter_dying_layer,,vehicles/veh_helicopter_damaged1.wav,1,1,max,1,1,500,15000,vehicle,streamed,,rlooping,0.85,jeepride,,,,,,,,0.5,,,750,4000,0.65
hind_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,8000,effects1,,,,0.85,jeepride,,,hind_helicopter_crash_dist,,,,,0.9,,,,,
hind_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,8000,voice,streamed,,,0.85,jeepride,,,hind_helicopter_crash_close,,100,,,0.6
hind_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,8000,voice,streamed,,,0.85,jeepride,,,hind_helicopter_crash_close,,100,,,0.6
hind_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,8000,voice,streamed,,,0.85,jeepride,,,hind_helicopter_crash_close,,100,,,0.6
hind_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,jeepride,,,hind_helicopter_crash_detail,,,,,0.8
hind_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,jeepride,,,hind_helicopter_crash_detail,,,,,0.8
hind_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,jeepride,,,hind_helicopter_crash_detail,,,,,0.8
hind_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,jeepride,,,,,1000,,,
hind_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,jeepride,,,,,1000,,,
hind_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,15000,weapon,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_hit_2,,,,,0.3
hind_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,15000,effects2,,,,0.8,launchfacility_a launchfacility_b,,,,helicopter1,200,,,0.3
hind_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,15000,effects2,,,,0.8,launchfacility_a launchfacility_b,,,,helicopter1,200,,,0.3
hind_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,15000,auto2,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_secondary_exp_close,,,,,0.6
hind_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,15000,auto2,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_secondary_exp_close,,,,,0.6
hind_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,15000,auto2,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_secondary_exp_close,,,,,0.6
hind_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,8000,weapon,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_secondary_exp_boom,,100,,,0.8
hind_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,8000,weapon,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
hind_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,8000,weapon,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,4000,auto,,,,0.8,launchfacility_a launchfacility_b,,,,,,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,4000,auto,,,,0.8,launchfacility_a launchfacility_b,,,,,,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,4000,auto,,,,0.8,launchfacility_a launchfacility_b,,,,,,,,0.8,,,,,
hind_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.8,launchfacility_a launchfacility_b,,,,,,,,,,,,,
hind_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.6,0.6,max,0.95,1,450,15000,voice,streamed,,rlooping,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_dying_layer,helicopter1,,,,0.6,,,,,
hind_helicopter_dying_layer,,vehicles/veh_helicopter_damaged4.wav,1,1,max,1,1,500,15000,vehicle,streamed,,rlooping,0.8,launchfacility_a launchfacility_b,,,,helicopter1,,,,0.5,,,750,4000,0.65
hind_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,8000,effects1,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_crash_dist,,,,,0.9,,,,,
hind_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,15000,voice,streamed,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_crash_close,,100,,,0.6,,,,,
hind_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,15000,voice,streamed,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_crash_close,,100,,,0.6,,,,,
hind_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,15000,voice,streamed,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_crash_close,,100,,,0.6,,,,,
hind_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,8000,weapon,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_crash_detail,,,,,0.8,,,,,
hind_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,8000,weapon,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_crash_detail,,,,,0.8,,,,,
hind_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,8000,weapon,,,,0.8,launchfacility_a launchfacility_b,,,hind_helicopter_crash_detail,,,,,0.8,,,,,
hind_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,5000,auto2,,,,0.8,launchfacility_a launchfacility_b,,,,,1000,,,,,,,,
hind_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,5000,auto2,,,,0.8,launchfacility_a launchfacility_b,,,,,1000,,,
mi17_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,10000,weapon,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_hit_2,,,,,0.3
mi17_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.7,bog_b hunted icbm snipersecape blackout,,,,,200,,,0.3
mi17_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.7,bog_b hunted icbm snipersecape blackout,,,,,200,,,0.3
mi17_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_secondary_exp_close,,,,,0.6
mi17_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_secondary_exp_close,,,,,0.6
mi17_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_secondary_exp_close,,,,,0.6
mi17_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_secondary_exp_boom,,100,,,0.8
mi17_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_secondary_exp_boom,,100,,,0.8
mi17_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_secondary_exp_boom,,100,,,0.8
mi17_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.7,bog_b hunted icbm snipersecape blackout,,,,,,,,0.8
mi17_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.7,bog_b hunted icbm snipersecape blackout,,,,,,,,0.8
mi17_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.7,bog_b hunted icbm snipersecape blackout,,,,,,,,0.8
mi17_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.7,bog_b hunted icbm snipersecape blackout,,,,,,,,
mi17_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.5,0.8,max,0.95,1,450,7500,effects1,streamed,,looping,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_dying_layer,,,,,0.6
mi17_helicopter_dying_layer,,vehicles/veh_helicopter_damaged2.wav,1,1,vehicle,1,1,500,10000,vehicle,streamed,,looping,0.7,bog_b hunted icbm snipersecape blackout,,,,,,,,0.5,,,750,4000,0.65
mi17_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,10000,effects1,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_crash_dist,,,,,0.9,,,,,
mi17_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_crash_close,,100,,,0.6,,,,,
mi17_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_crash_close,,100,,,0.6,,,,,
mi17_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_crash_close,,100,,,0.6,,,,,
mi17_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_crash_detail,,,,,0.8,,,,,
mi17_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_crash_detail,,,,,0.8,,,,,
mi17_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.7,bog_b hunted icbm snipersecape blackout,,,mi17_helicopter_crash_detail,,,,,0.8,,,,,
mi17_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.7,bog_b hunted icbm snipersecape blackout,,,,,1000,,,,,,,,
mi17_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.7,bog_b hunted icbm snipersecape blackout,,,,,1000,,,,,,,,
mi17_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,10000,weapon,,,,0.7,village_defend,,,mi17_helicopter_hit_2,,,,,0.3,,,,,
mi17_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.7,village_defend,,,,,200,,,0.3,,,,,
mi17_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.7,village_defend,,,,,200,,,0.3,,,,,
mi17_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.7,village_defend,,,mi17_helicopter_secondary_exp_close,,,,,0.6,,,,,
mi17_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.7,village_defend,,,mi17_helicopter_secondary_exp_close,,,,,0.6,,,,,
mi17_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.7,village_defend,,,mi17_helicopter_secondary_exp_close,,,,,0.6,,,,,
mi17_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.7,village_defend,,,mi17_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
mi17_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.7,village_defend,,,mi17_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
mi17_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.7,village_defend,,,mi17_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
mi17_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.7,village_defend,,,,,,,,0.8,,,,,
mi17_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.7,village_defend,,,,,,,,0.8,,,,,
mi17_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.7,village_defend,,,,,,,,0.8,,,,,
mi17_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.7,village_defend,,,,,,,,,,,,,
mi17_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.5,0.8,max,0.95,1,450,7500,effects1,,,looping,0.7,village_defend,,,mi17_helicopter_dying_layer,,,,,0.6,,,,,
mi17_helicopter_dying_layer,,vehicles/veh_helicopter_damaged2.wav,1,1,vehicle,1,1,500,10000,vehicle,,,looping,0.7,village_defend,,,,,,,,0.5,,,750,4000,0.65
mi17_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,10000,effects1,,,,0.7,village_defend,,,mi17_helicopter_crash_dist,,,,,0.9,,,,,
mi17_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.7,village_defend,,,mi17_helicopter_crash_close,,100,,,0.6,,,,,
mi17_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.7,village_defend,,,mi17_helicopter_crash_close,,100,,,0.6,,,,,
mi17_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.7,village_defend,,,mi17_helicopter_crash_close,,100,,,0.6,,,,,
mi17_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.7,village_defend,,,mi17_helicopter_crash_detail,,,,,0.8,,,,,
mi17_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.7,village_defend,,,mi17_helicopter_crash_detail,,,,,0.8,,,,,
mi17_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.7,village_defend,,,mi17_helicopter_crash_detail,,,,,0.8
mi17_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.7,village_defend,,,,,1000,,,
mi17_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.7,village_defend,,,,,1000,,,
mi17_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,10000,weapon,,,,0.85,airlift,,,mi17_helicopter_hit_2,,,,,0.3
mi17_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,airlift,,,,,200,,,0.3
mi17_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,airlift,,,,,200,,,0.3
mi17_helicopter_secondary_exp,1,explosions/exp_metal_armor_dist05.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,airlift,,,mi17_helicopter_secondary_exp_close,,,,,0.6
mi17_helicopter_secondary_exp,2,explosions/exp_metal_armor_dist06.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,airlift,,,mi17_helicopter_secondary_exp_close,,,,,0.6
mi17_helicopter_secondary_exp,3,explosions/exp_metal_armor_dist08.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,airlift,,,mi17_helicopter_secondary_exp_close,,,,,0.6
mi17_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,airlift,,,mi17_helicopter_secondary_exp_boom,,100,,,0.8
mi17_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,airlift,,,mi17_helicopter_secondary_exp_boom,,100,,,0.8
mi17_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,airlift,,,mi17_helicopter_secondary_exp_boom,,100,,,0.8
mi17_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,airlift,,,,,,,,0.8
mi17_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,airlift,,,,,,,,0.8
mi17_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,airlift,,,,,,,,0.8
mi17_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,airlift,,,,,,,,,,,,,
mi17_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.5,0.8,max,0.95,1,450,7500,effects1,streamed,,looping,0.85,airlift,,,mi17_helicopter_dying_layer,,,,,0.6,,,,,
mi17_helicopter_dying_layer,,vehicles/veh_helicopter_damaged2.wav,1,1,vehicle,1,1,500,10000,vehicle,streamed,,looping,0.85,airlift,,,,,,,,0.5,,,750,4000,0.65
mi17_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,10000,effects1,,,,0.85,airlift,,,mi17_helicopter_crash_dist,,,,,0.9,,,,,
mi17_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,,,,0.85,airlift,,,mi17_helicopter_crash_close,,100,,,0.6,,,,,
mi17_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,,,,0.85,airlift,,,mi17_helicopter_crash_close,,100,,,0.6,,,,,
mi17_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,,,,0.85,airlift,,,mi17_helicopter_crash_close,,100,,,0.6,,,,,
mi17_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,airlift,,,mi17_helicopter_crash_detail,,,,,0.8,,,,,
mi17_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,airlift,,,mi17_helicopter_crash_detail,,,,,0.8,,,,,
mi17_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,airlift,,,mi17_helicopter_crash_detail,,,,,0.8,,,,,
mi17_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,airlift,,,,,1000,,,,,,,,
mi17_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,airlift,,,,,1000,,,,,,,,
cgo_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,10000,weapon,,,,0.85,cargoship,,,cgo_helicopter_hit_2,,,,,0.3,,,,,
cgo_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,cargoship,,,,,200,,,0.3,,,,,
cgo_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,cargoship,,,,,200,,,0.3,,,,,
cgo_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,cargoship,,,cgo_helicopter_secondary_exp_close,,,,,0.6,,,,,
cgo_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,cargoship,,,cgo_helicopter_secondary_exp_close,,,,,0.6,,,,,
cgo_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,cargoship,,,cgo_helicopter_secondary_exp_close,,,,,0.6,,,,,
cgo_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,cargoship,,,cgo_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
cgo_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,cargoship,,,cgo_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
cgo_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,cargoship,,,cgo_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
cgo_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,cargoship,,,,,,,,0.8,,,,,
cgo_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,cargoship,,,,,,,,0.8,,,,,
cgo_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,cargoship,,,,,,,,0.8,,,,,
cgo_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,cargoship,,,,,,,,,,,,,
cgo_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.5,0.8,max,0.95,1,450,7500,effects1,streamed,,looping,0.85,cargoship,,,cgo_helicopter_dying_layer,,,,,0.6,,,,,
cgo_helicopter_dying_layer,,vehicles/veh_helicopter_damaged3.wav,1,1,vehicle,1,1,500,10000,vehicle,streamed,,looping,0.85,cargoship,,,,,,,,0.5,,,750,4000,0.65
cgo_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,10000,effects1,,,,0.85,cargoship,,,cgo_helicopter_crash_dist,,,,,0.9,,,,,
cgo_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,cargoship,,,cgo_helicopter_crash_close,,100,,,0.6,,,,,
cgo_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,cargoship,,,cgo_helicopter_crash_close,,100,,,0.6,,,,,
cgo_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,cargoship,,,cgo_helicopter_crash_close,,100,,,0.6,,,,,
cgo_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,cargoship,,,cgo_helicopter_crash_detail,,,,,0.8
cgo_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,cargoship,,,cgo_helicopter_crash_detail,,,,,0.8
cgo_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,cargoship,,,cgo_helicopter_crash_detail,,,,,0.8
cgo_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,cargoship,,,,,1000,,,
cgo_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,cargoship,,,,,1000,,,
bog_b_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,10000,weapon,,,,0.85,bog_b,,,bog_b_helicopter_hit_2,,,,,0.3
bog_b_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,bog_b,,,,,200,,,0.3
bog_b_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,bog_b,,,,,200,,,0.3
bog_b_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,bog_b,,,bog_b_helicopter_secondary_exp_close,,,,,0.6
bog_b_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,bog_b,,,bog_b_helicopter_secondary_exp_close,,,,,0.6
bog_b_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,bog_b,,,bog_b_helicopter_secondary_exp_close,,,,,0.6
bog_b_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,bog_b,,,bog_b_helicopter_secondary_exp_boom,,100,,,0.8
bog_b_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,bog_b,,,bog_b_helicopter_secondary_exp_boom,,100,,,0.8
bog_b_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,bog_b,,,bog_b_helicopter_secondary_exp_boom,,100,,,0.8
bog_b_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,bog_b,,,,,,,,0.8
bog_b_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,bog_b,,,,,,,,0.8,,,,,
bog_b_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,bog_b,,,,,,,,0.8,,,,,
bog_b_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,bog_b,,,,,,,,,,,,,
bog_b_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.5,0.8,max,0.95,1,450,7500,effects1,streamed,,looping,0.85,bog_b,,,bog_b_helicopter_dying_layer,,,,,0.6,,,,,
bog_b_helicopter_dying_layer,,vehicles/veh_helicopter_damaged2.wav,1,1,vehicle,1,1,500,10000,vehicle,streamed,,looping,0.85,bog_b,,,,,,,,0.5,,,750,4000,0.65
bog_b_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,10000,effects1,,,,0.85,bog_b,,,bog_b_helicopter_crash_dist,,,,,0.9,,,,,
bog_b_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,bog_b,,,bog_b_helicopter_crash_close,,100,,,0.6,,,,,
bog_b_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,bog_b,,,bog_b_helicopter_crash_close,,100,,,0.6,,,,,
bog_b_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,bog_b,,,bog_b_helicopter_crash_close,,100,,,0.6,,,,,
bog_b_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,bog_b,,,bog_b_helicopter_crash_detail,,,,,0.8,,,,,
bog_b_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,bog_b,,,bog_b_helicopter_crash_detail,,,,,0.8,,,,,
bog_b_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,bog_b,,,bog_b_helicopter_crash_detail,,,,,0.8,,,,,
bog_b_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,bog_b,,,,,1000,,,,,,,,
bog_b_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,bog_b,,,,,1000,,,,,,,,
blackhawk_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,10000,weapon,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_hit_2,,,,,0.3,,,,,
blackhawk_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,helicopter_crash roger_test,,,,,200,,,0.3,,,,,
blackhawk_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,10000,effects2,,,,0.85,helicopter_crash roger_test,,,,,200,,,0.3,,,,,
blackhawk_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6,,,,,
blackhawk_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6,,,,,
blackhawk_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,10000,auto2,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_secondary_exp_close,,,,,0.6,,,,,
blackhawk_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,5500,weapon,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,helicopter_crash roger_test,,,,,,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,helicopter_crash roger_test,,,,,,,,0.8,,,,,
blackhawk_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,3000,auto,,,,0.85,helicopter_crash roger_test,,,,,,,,0.8,,,,,
blackhawk_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,helicopter_crash roger_test,,,,,,,,,,,,,
blackhawk_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.5,0.8,max,0.95,1,450,7500,effects1,streamed,,looping,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_dying_layer,,,,,0.6,,,,,
blackhawk_helicopter_dying_layer,,vehicles/veh_helicopter_damaged3.wav,1,1,vehicle,1,1,500,10000,vehicle,streamed,,looping,0.85,helicopter_crash roger_test,,,,,,,,0.5,,,750,4000,0.65
blackhawk_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,10000,effects1,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_crash_dist,,,,,0.9,,,,,
blackhawk_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_crash_close,,100,,,0.6,,,,,
blackhawk_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_crash_close,,100,,,0.6
blackhawk_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,10000,voice,streamed,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_crash_close,,100,,,0.6
blackhawk_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_crash_detail,,,,,0.8
blackhawk_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_crash_detail,,,,,0.8
blackhawk_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,4000,weapon,,,,0.85,helicopter_crash roger_test,,,blackhawk_helicopter_crash_detail,,,,,0.8
blackhawk_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,helicopter_crash roger_test,,,,,1000,,,
blackhawk_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,2500,auto2,,,,0.85,helicopter_crash roger_test,,,,,1000,,,
hind_helicopter_hit,,explosions/expl_heli_hit1.wav,0.9,1,explosion,0.95,1.05,500,15000,weapon,,,,0.85,helicopter_crash,,,hind_helicopter_hit_2,,,,,0.3
hind_helicopter_hit_2,1,vehicles/veh_helicopter_hit1.wav,0.8,0.9,explosion,0.9,1,350,15000,effects2,,,,0.85,helicopter_crash,,,,,200,,,0.3
hind_helicopter_hit_2,2,vehicles/veh_helicopter_hit2.wav,0.8,0.9,explosion,0.9,1,350,15000,effects2,,,,0.85,helicopter_crash,,,,,200,,,0.3
hind_helicopter_secondary_exp,1,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,15000,auto2,,,,0.85,helicopter_crash,,,hind_helicopter_secondary_exp_close,,,,,0.6
hind_helicopter_secondary_exp,2,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,15000,auto2,,,,0.85,helicopter_crash,,,hind_helicopter_secondary_exp_close,,,,,0.6
hind_helicopter_secondary_exp,3,explosions/expl_heli_hit1.wav,0.8,0.9,explosion,0.9,1.1,500,15000,auto2,,,,0.85,helicopter_crash,,,hind_helicopter_secondary_exp_close,,,,,0.6
hind_helicopter_secondary_exp_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,0.9,1,200,8000,weapon,,,,0.85,helicopter_crash,,,hind_helicopter_secondary_exp_boom,,100,,,0.8
hind_helicopter_secondary_exp_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,0.9,1,200,8000,weapon,,,,0.85,helicopter_crash,,,hind_helicopter_secondary_exp_boom,,100,,,0.8
hind_helicopter_secondary_exp_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,0.9,1,200,8000,weapon,,,,0.85,helicopter_crash,,,hind_helicopter_secondary_exp_boom,,100,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,1,weapons/grenade/weap_expl_flash_bang1.wav,0.9,0.95,explosion,1.3,1.4,50,4000,auto,,,,0.85,helicopter_crash,,,,,,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,2,weapons/grenade/weap_expl_flash_bang2.wav,0.9,0.95,explosion,1.3,1.4,50,4000,auto,,,,0.85,helicopter_crash,,,,,,,,0.8,,,,,
hind_helicopter_secondary_exp_boom,3,weapons/grenade/weap_expl_flash_bang3.wav,0.9,0.95,explosion,1.3,1.4,50,4000,auto,,,,0.85,helicopter_crash,,,,,,,,0.8,,,,,
hind_helicopter_damaged,,null.wav,0.1,0.1,explosion,1,1,500,8000,auto2,,,,0.85,helicopter_crash,,,,,,,,,,,,,
hind_helicopter_dying_loop,,explosions/helicopter_spindown_stream1.wav,0.6,0.8,max,0.95,1,450,15000,voice,streamed,,rlooping,0.85,helicopter_crash,,,hind_helicopter_dying_layer,,,,,0.6,,,,,
hind_helicopter_dying_layer,,vehicles/veh_helicopter_damaged4.wav,1,1,max,1,1,500,15000,vehicle,streamed,,rlooping,0.85,helicopter_crash,,,,,,,,0.5,,,750,4000,0.65
hind_helicopter_crash,,explosions/expl_heli_crash_big1.wav,1,1,explosion,1,1,1000,8000,effects1,,,,0.85,helicopter_crash,,,hind_helicopter_crash_dist,,,,,0.9,,,,,
hind_helicopter_crash_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,explosion,0.9,1.05,850,15000,voice,streamed,,,0.85,helicopter_crash,,,hind_helicopter_crash_close,,100,,,0.6,,,,,
hind_helicopter_crash_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,explosion,0.9,1.05,850,15000,voice,streamed,,,0.85,helicopter_crash,,,hind_helicopter_crash_close,,100,,,0.6,,,,,
hind_helicopter_crash_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,explosion,0.9,1.05,850,15000,voice,streamed,,,0.85,helicopter_crash,,,hind_helicopter_crash_close,,100,,,0.6,,,,,
hind_helicopter_crash_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,explosion,1,1.1,650,8000,weapon,,,,0.85,helicopter_crash,,,hind_helicopter_crash_detail,,,,,0.8,,,,,
hind_helicopter_crash_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,explosion,1,1.1,650,8000,weapon,,,,0.85,helicopter_crash,,,hind_helicopter_crash_detail,,,,,0.8,,,,,
hind_helicopter_crash_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,explosion,1,1.1,650,8000,weapon,,,,0.85,helicopter_crash,,,hind_helicopter_crash_detail,,,,,0.8,,,,,
hind_helicopter_crash_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,explosion,0.9,1.1,50,5000,auto2,,,,0.85,helicopter_crash,,,,,1000,,,,,,,,
hind_helicopter_crash_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,explosion,0.9,1.1,50,5000,auto2,,,,0.85,helicopter_crash,,,,,1000,,,,,,,,
# Window Break,,,,,,,,,,,,,,,,,,,,,,,
window_entry_glass_med,1,explosions/glass_window_break_med1.wav,0.8,0.9,explosion,0.9,1.1,200,3000,auto,streamed,,,0.8,,,,,,,,,0.2
window_entry_glass_med,2,explosions/glass_window_break_med2.wav,0.8,0.9,explosion,0.9,1.1,200,3000,auto,streamed,,,0.8,,,,,,,,,0.2
window_entry_glass_med,3,explosions/glass_window_break_med3.wav,0.8,0.9,explosion,0.9,1.1,200,3000,auto,streamed,,,0.8,,,,,,,,,0.2
# Gas Pipe Explosion,,,,,,,,,,,,,,,,,,,,,,,
mtl_gas_pipe_hit,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,8,weapons/impact/Impact_Metal_B19.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,9,weapons/impact/Impact_Metal_B18.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,10,weapons/impact/Impact_Metal_B14.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,11,weapons/impact/Impact_Metal_B15.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,12,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,13,weapons/impact/Impact_Metal_B03.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,14,weapons/impact/Impact_Metal_B05.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,15,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_hit,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,!all_mp,,,mtl_gas_pipe_burst,weapon2,5,,,
mtl_gas_pipe_burst,1,explosions/fire_pipe_burst1.wav,0.9,1,explosion,0.9,1.1,7,1200,auto,,,,,!all_mp,,,mtl_pipe_hit,weapon2,,,,0.1
mtl_gas_pipe_burst,2,explosions/fire_pipe_burst2.wav,0.9,1,explosion,0.9,1.1,7,1200,auto,,,,,!all_mp,,,mtl_pipe_hit,weapon2,,,,0.1
mtl_gas_pipe_burst,3,explosions/fire_pipe_burst3.wav,0.9,1,explosion,0.9,1.1,7,1200,auto,,,,,!all_mp,,,mtl_pipe_hit,weapon2,,,,0.1
mtl_gas_pipe_burst,4,explosions/fire_pipe_burst4.wav,0.9,1,explosion,0.9,1.1,7,1200,auto,,,,,!all_mp,,,mtl_pipe_hit,weapon2,,,,0.1
mtl_gas_pipe_flame_loop,,explosions/fire_pipe_burst_loop.wav,0.88,0.93,explosion,,,7,1200,auto,,,,,!all_mp launchfacility_b,,,,weapon2,,,,0.1
mtl_gas_pipe_flame_loop,,explosions/fire_pipe_burst_loop.wav,0.88,0.93,max,,,7,1200,auto,,,,,launchfacility_b,,,,weapon2,,,,0.1
mtl_pipe_hit,1,explosions/mtl_pipe_burst1.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,,weapon2,,,,
mtl_pipe_hit,2,explosions/mtl_pipe_burst2.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,,weapon2,,,,
mtl_pipe_hit,3,explosions/mtl_pipe_burst3.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,,weapon2,,,,
mtl_pipe_hit,4,explosions/mtl_pipe_burst4.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,,weapon2,,,,
expl_gas_pipe_burst,1,explosions/expl_pipe_burst1.wav,0.9,0.95,explosion,0.9,1.1,100,3000,auto,,,,,!all_mp,,,,weapon2,,,,0.3
expl_gas_pipe_burst,2,explosions/expl_pipe_burst2.wav,0.9,0.95,explosion,0.9,1.1,100,3000,auto,,,,,!all_mp,,,,weapon2,,,,0.3
expl_gas_pipe_burst,3,explosions/expl_pipe_burst3.wav,0.9,0.95,explosion,0.9,1.1,100,3000,auto,,,,,!all_mp,,,,weapon2,,,,0.3
expl_gas_pipe_burst,4,explosions/expl_pipe_burst4.wav,0.9,0.95,explosion,0.9,1.1,100,3000,auto,,,,,!all_mp,,,,weapon2,,,,0.3
expl_gas_pipe_burst,5,explosions/expl_pipe_burst5.wav,0.9,0.95,explosion,0.9,1.1,100,3000,auto,,,,,!all_mp,,,,weapon2,,,,0.3
expl_gas_pipe_burst_decay,1,explosions/expl_pipe_burst_dcy1.wav,0.88,0.93,explosion,0.95,1.05,100,3000,auto,streamed,,,,!all_mp,,,expl_gas_pipe_burst,weapon2,250,,,0.5
expl_gas_pipe_burst_decay,2,explosions/expl_pipe_burst_dcy2.wav,0.88,0.93,explosion,0.95,1.05,100,3000,auto,streamed,,,,!all_mp,,,expl_gas_pipe_burst,weapon2,250,,,0.5
expl_gas_pipe_burst_decay,3,explosions/expl_pipe_burst_dcy3.wav,0.88,0.93,explosion,0.95,1.05,100,3000,auto,streamed,,,,!all_mp,,,expl_gas_pipe_burst,weapon2,250,,,0.5
expl_gas_pipe_burst_decay,4,explosions/expl_pipe_burst_dcy4.wav,0.88,0.93,explosion,0.95,1.05,100,3000,auto,streamed,,,,!all_mp,,,expl_gas_pipe_burst,weapon2,250,,,0.5
mtl_pipe_hit_water,,null.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,jeepride,,,,,,,,
# Steam Pipe Burst,,,,,,,,,,,,,,,,,,,,
mtl_steam_pipe_hit,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,8,weapons/impact/Impact_Metal_B19.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,9,weapons/impact/Impact_Metal_B18.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,10,weapons/impact/Impact_Metal_B14.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,11,weapons/impact/Impact_Metal_B15.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,12,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,13,weapons/impact/Impact_Metal_B03.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,14,weapons/impact/Impact_Metal_B05.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,15,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5
mtl_steam_pipe_hit,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5,,,
mtl_steam_pipe_hit,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5,,,
mtl_steam_pipe_hit,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5,,,
mtl_steam_pipe_hit,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,!all_mp,,,mtl_steam_pipe_burst,weapon2,5,,,
mtl_steam_pipe_burst,1,explosions/mtl_pipe_burst1.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_steam_pipe_body,weapon2,,,,0.1
mtl_steam_pipe_burst,2,explosions/mtl_pipe_burst2.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_steam_pipe_body,weapon2,,,,0.1
mtl_steam_pipe_burst,3,explosions/mtl_pipe_burst3.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_steam_pipe_body,weapon2,,,,0.1
mtl_steam_pipe_burst,4,explosions/mtl_pipe_burst4.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_steam_pipe_body,weapon2,,,,0.1
expl_steam_pipe_body,1,explosions/steam_pipe_burst1.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_steam_pipe_burst_decay,weapon2,,,,0.2
expl_steam_pipe_body,2,explosions/steam_pipe_burst2.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_steam_pipe_burst_decay,weapon2,,,,0.2
expl_steam_pipe_body,3,explosions/steam_pipe_burst3.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_steam_pipe_burst_decay,weapon2,,,,0.2
expl_steam_pipe_burst_decay,1,explosions/steam_pipe_burst_str1.wav,0.88,0.93,explosion,0.95,1.05,7,1000,auto,streamed,,,,!all_mp,,,,weapon2,250,,,
expl_steam_pipe_burst_decay,2,explosions/steam_pipe_burst_str2.wav,0.88,0.93,explosion,0.95,1.05,7,1000,auto,streamed,,,,!all_mp,,,,weapon2,250,,,
expl_steam_pipe_burst_decay,3,explosions/steam_pipe_burst_str3.wav,0.88,0.93,explosion,0.95,1.05,7,1000,auto,streamed,,,,!all_mp,,,,weapon2,250,,,
emt_steam_pipe_loop,,explosions/steam_pipe_burst_loop.wav,0.88,0.93,element,0.95,1.05,7,1000,auto,,,,,cargoship,,,,weapon2,,,,
# Water Pipe Burst,,,,,,,,,,,,,,,,,,,,
mtl_water_pipe_hit,1,weapons/impact/Impact_Metal_A02.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,2,weapons/impact/Impact_Metal_A04.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,3,weapons/impact/Impact_Metal_A07.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,4,weapons/impact/Impact_Metal_A16.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,5,weapons/impact/Impact_Metal_A17.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,6,weapons/impact/Impact_Metal_B21.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,7,weapons/impact/Impact_Metal_B20.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,8,weapons/impact/Impact_Metal_B19.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,9,weapons/impact/Impact_Metal_B18.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,10,weapons/impact/Impact_Metal_B14.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,11,weapons/impact/Impact_Metal_B15.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,12,weapons/impact/Impact_Metal_B01.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,13,weapons/impact/Impact_Metal_B03.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,14,weapons/impact/Impact_Metal_B05.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,15,weapons/impact/Impact_Metal_A01.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5
mtl_water_pipe_hit,16,weapons/impact/Impact_Metal_B02.wav,0.48,0.62,impact,0.87,1.02,7,1200,auto,,,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5,,,
mtl_water_pipe_hit,17,weapons/ricochet/mrk_rico_metal01.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5,,,
mtl_water_pipe_hit,18,weapons/ricochet/mrk_rico_metal02.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5,,,
mtl_water_pipe_hit,19,weapons/ricochet/mrk_rico_metal03.wav,0.67,0.85,impact,0.8,1.2,7,1200,auto,,0.8,,0.5,!all_mp,,,mtl_water_pipe_burst,weapon2,5,,,
mtl_water_pipe_burst,1,explosions/mtl_pipe_burst1.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_water_pipe_body,weapon2,,,,0.1
mtl_water_pipe_burst,2,explosions/mtl_pipe_burst2.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_water_pipe_body,weapon2,,,,0.1
mtl_water_pipe_burst,3,explosions/mtl_pipe_burst3.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_water_pipe_body,weapon2,,,,0.1
mtl_water_pipe_burst,4,explosions/mtl_pipe_burst4.wav,0.5,0.7,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_water_pipe_body,weapon2,,,,0.1
expl_water_pipe_body,1,explosions/wtr_pipe_burst1.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_water_pipe_decay,weapon2,,,,0.2
expl_water_pipe_body,2,explosions/wtr_pipe_burst2.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_water_pipe_decay,weapon2,,,,0.2
expl_water_pipe_body,3,explosions/wtr_pipe_burst3.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_water_pipe_decay,weapon2,,,,0.2
expl_water_pipe_body,4,explosions/wtr_pipe_burst4.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,expl_water_pipe_decay,weapon2,,,,0.2
expl_water_pipe_decay,1,explosions/wtr_pipe_burst_dcy1.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,streamed,,,,!all_mp,,,,weapon2,250,,,
expl_water_pipe_decay,2,explosions/wtr_pipe_burst_dcy2.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,streamed,,,,!all_mp,,,,weapon2,250,,,
expl_water_pipe_decay,3,explosions/wtr_pipe_burst_dcy3.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,streamed,,,,!all_mp,,,,weapon2,250,,,
expl_water_pipe_decay,4,explosions/wtr_pipe_burst_dcy4.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,streamed,,,,!all_mp,,,,weapon2,250,,,
# Water Pipe Burst LARGE,,,,,,,,,,,,,,,,,,,,,,,
mtl_water_pipe_large_burst,1,explosions/mtl_pipe_burst1.wav,0.5,0.7,explosion,0.85,0.95,7,1200,auto,,0.8,,,!all_mp,,,expl_water_pipe_large_body,weapon2,,,,0.4
mtl_water_pipe_large_burst,2,explosions/mtl_pipe_burst2.wav,0.5,0.7,explosion,0.85,0.95,7,1200,auto,,0.8,,,!all_mp,,,expl_water_pipe_large_body,weapon2,,,,0.4
mtl_water_pipe_large_burst,3,explosions/mtl_pipe_burst3.wav,0.5,0.7,explosion,0.85,0.95,7,1200,auto,,0.8,,,!all_mp,,,expl_water_pipe_large_body,weapon2,,,,0.4
mtl_water_pipe_large_burst,4,explosions/mtl_pipe_burst4.wav,0.5,0.7,explosion,0.85,0.95,7,1200,auto,,0.8,,,!all_mp,,,expl_water_pipe_large_body,weapon2,,,,0.4
expl_water_pipe_large_body,1,explosions/wtr_pipe_burst1.wav,0.9,1,explosion,0.9,1,7,1200,auto2,,0.8,,,!all_mp,,,,weapon2,,,,0.4
expl_water_pipe_large_body,2,explosions/wtr_pipe_burst2.wav,0.9,1,explosion,0.9,1,7,1200,auto2,,0.8,,,!all_mp,,,,weapon2,,,,0.4
expl_water_pipe_large_body,3,explosions/wtr_pipe_burst3.wav,0.9,1,explosion,0.9,1,7,1200,auto2,,0.8,,,!all_mp,,,,weapon2,,,,0.4
expl_water_pipe_large_body,4,explosions/wtr_pipe_burst4.wav,0.9,1,explosion,0.9,1,7,1200,auto2,,0.8,,,!all_mp,,,,weapon2,,,,0.4
water_pipe_large_loop,,explosions/wtr_pipe_burst_big_loop.wav,0.85,0.95,explosion,0.95,1.05,7,1200,element,,0.8,rlooping,,cargoship,,,,weapon2,250,,,
#TV Television,,,,,,,,,,,,,,,,,,,,,,,
tv_shot_burst,,explosions/exp_television_shot1.wav,0.8,0.85,max,0.95,1.05,50,1200,effects1,,0.8,,,!all_mp armada,,,tv_shot_sparks,,50,,,0.4
tv_shot_burst,1,explosions/exp_television_shot1.wav,0.8,0.85,max,0.95,1.05,50,1200,body,,0.8,,,armada,,,tv_shot_sparks,,50,,,0.4
tv_shot_burst,2,explosions/exp_television_shot2.wav,0.8,0.85,max,0.95,1.05,50,1200,body,,0.8,,,armada,,,tv_shot_sparks,,50,,,0.4
tv_shot_burst,3,explosions/exp_television_shot3.wav,0.8,0.85,max,0.95,1.05,50,1200,body,,0.8,,,armada,,,tv_shot_sparks,,50,,,0.4
tv_shot_sparks,1,explosions/exp_television_sparks1.wav,0.5,0.55,explosion,1,1,7,900,effects2,streamed,0.8,,,!all_mp,,,,,300,,,0.2
tv_shot_sparks,2,explosions/exp_television_sparks2.wav,0.5,0.55,explosion,1,1,7,900,effects2,streamed,0.8,,,!all_mp,,,,,300,,,0.2
# Stone Wall Chunks Destruction,,,,,,,,,,,,,,,,,,,,,,,
stone_wall_impact_med,1,weapons/impact/Impact_Masonry_06.wav,0.43,0.57,impact,0.9,0.9,7,750,auto,,3,,0.5,!all_mp,,,stone_wall_burst_med,weapon2,5,,,
stone_wall_impact_med,2,weapons/impact/Impact_Masonry_08.wav,0.43,0.57,impact,0.9,0.9,7,750,auto,,3,,0.5,!all_mp,,,stone_wall_burst_med,weapon2,5,,,
stone_wall_impact_med,3,weapons/impact/Impact_Masonry_10.wav,0.43,0.57,impact,0.9,0.9,7,750,auto,,3,,0.5,!all_mp,,,stone_wall_burst_med,weapon2,5,,,
stone_wall_impact_med,4,weapons/impact/Impact_Masonry_11.wav,0.43,0.57,impact,0.9,0.9,7,750,auto,,3,,0.5,!all_mp,,,stone_wall_burst_med,weapon2,5,,,
stone_wall_impact_med,5,weapons/impact/Impact_Masonry_12.wav,0.43,0.57,impact,0.9,0.9,7,750,auto,,3,,0.5,!all_mp,,,stone_wall_burst_med,weapon2,5,,,
stone_wall_impact_med,6,weapons/impact/Impact_Masonry_13.wav,0.43,0.57,impact,0.9,0.9,7,750,auto,,3,,0.5,!all_mp,,,stone_wall_burst_med,weapon2,5,,,
stone_wall_impact_med,7,weapons/ricochet/mrk_rico_mason02.wav,0.55,0.71,impact,0.8,1.2,7,750,auto,,0.2,,,!all_mp,,,stone_wall_burst_med,weapon2,5,,,
stone_wall_impact_med,8,weapons/ricochet/mrk_rico_mason03.wav,0.55,0.71,impact,0.8,1.2,7,750,auto,,0.2,,,!all_mp,,,stone_wall_burst_med,weapon2,5,,,
stone_wall_burst_med,1,explosions/stone_wall_impact_med1.wav,0.88,0.93,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,stone_wall_debris_med,weapon2,,,,0.2
stone_wall_burst_med,2,explosions/stone_wall_impact_med2.wav,0.88,0.93,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,stone_wall_debris_med,weapon2,,,,0.2
stone_wall_burst_med,3,explosions/stone_wall_impact_med3.wav,0.88,0.93,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,stone_wall_debris_med,weapon2,,,,0.2
stone_wall_burst_med,4,explosions/stone_wall_impact_med4.wav,0.88,0.93,explosion,0.85,1.1,7,1200,auto,,,,,!all_mp,,,stone_wall_debris_med,weapon2,,,,0.2
stone_wall_debris_med,1,explosions/stone_wall_decay_med1.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,,,,,!all_mp,,,,weapon2,250,,,
stone_wall_debris_med,2,explosions/stone_wall_decay_med2.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,,,,,!all_mp,,,,weapon2,250,,,
stone_wall_debris_med,3,explosions/stone_wall_decay_med3.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,,,,,!all_mp,,,,weapon2,250,,,
# Wood Crate Destruction,,,,,,,,,,,,,,,,,,,,,,,
wood_crate_break_med,1,weapons/impact/Impact_Wood_01.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,2,weapons/impact/Impact_Wood_02.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,3,weapons/impact/Impact_Wood_03.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,4,weapons/impact/Impact_Wood_04.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,5,weapons/impact/Impact_Wood_07.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,6,weapons/impact/Impact_Wood_08.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,7,weapons/impact/Impact_Wood_09.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,8,weapons/impact/Impact_Wood_10.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,9,weapons/impact/Impact_Wood_15.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,10,weapons/impact/Impact_Wood_06.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,11,weapons/impact/Impact_Wood_11.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,12,weapons/impact/Impact_Wood_12.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,13,weapons/impact/Impact_Wood_13.wav,0.63,0.79,impact,0.9,0.9,7,750,auto,,1.3,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,14,weapons/ricochet/mrk_rico_wood01.wav,0.67,0.85,impact,0.8,1.2,7,750,auto,,0.6,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_break_med,15,weapons/ricochet/mrk_rico_wood04.wav,0.67,0.85,impact,0.8,1.2,7,750,auto,,0.6,,0.5,,,,wood_crate_burst_med,weapon2,5,,,
wood_crate_burst_med,1,explosions/wood_crate_brk_med1.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,,,,wood_crate_debris_med,weapon2,,,,0.2
wood_crate_burst_med,2,explosions/wood_crate_brk_med2.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,,,,wood_crate_debris_med,weapon2,,,,0.2
wood_crate_burst_med,3,explosions/wood_crate_brk_med3.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,,,,wood_crate_debris_med,weapon2,,,,0.2
wood_crate_burst_med,4,explosions/wood_crate_brk_med4.wav,0.9,1,explosion,0.85,1.1,7,1200,auto,,,,,,,,wood_crate_debris_med,weapon2,,,,0.2
wood_crate_debris_med,1,explosions/wood_crate_brk_debris1.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,,,,,,,,,weapon2,250,,,
wood_crate_debris_med,2,explosions/wood_crate_brk_debris2.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,,,,,,,,,weapon2,250,,,
wood_crate_debris_med,3,explosions/wood_crate_brk_debris3.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,,,,,,,,,weapon2,250,,,
wood_crate_debris_med,4,explosions/wood_crate_brk_debris4.wav,0.88,0.93,explosion,0.85,1.1,7,1000,auto,,,,,,,,,weapon2,250,,,
#Metal Explosions,,,,,,,,,,,,,,,,,,,,,,,
explo_metal_rand,1,explosions/explo_metal01.wav,1,1,explosion,0.8,0.9,800,8500,voice,streamed,,,0.7,!blackout launchfacility_a,,,,,,,,0.5
explo_metal_rand,2,explosions/explo_metal02.wav,1,1,explosion,0.8,0.9,800,8500,voice,streamed,,,0.7,!blackout launchfacility_a,,,,,,,,0.5
explo_metal_rand,1,explosions/explo_metal01.wav,1,1,explosion,0.8,0.9,800,8500,voice,,,,0.7,blackout launchfacility_a,,,,,,,,0.5
explo_metal_rand,2,explosions/explo_metal02.wav,1,1,explosion,0.8,0.9,800,8500,voice,,,,0.7,blackout launchfacility_a,,,,,,,,0.5
explo_metal_rand,3,explosions/exp_armoredcar.wav,1,1,explosion,0.8,0.9,800,8500,voice,streamed,0.5,,0.7,,,,,,,,,0.5
flak88_explode,,explosions/flak88_explod2.wav,1,1,explosion,0.8,0.9,800,8500,voice,streamed,,,0.85,,,,,,,,,0.5
#Thermite Grenade Explosions,,,,,,,,,,,,,,,,,,,,,,,
thermitegrenade_explosion,,explosions/exp_thermite01.wav,0.85,0.85,explosion,0.8,0.9,800,8500,voice,streamed,,,0.85,,,,,,,,,0.5
#Rock Explosions,,,,,,,,,,,,,,,,,,,,,,,
explo_rock,1,explosions/explo_rock01.wav,1,1,explosion,0.8,0.9,750,6000,voice,,,,0.7,,,,,,,,,0.5
explo_rock,2,explosions/explo_rock02.wav,1,1,explosion,0.8,0.9,750,6000,voice,,,,0.7,,,,,,,,,0.5
rock_debris,1,misc/mrk_rock_debris_2.wav,0.9,0.9,na,0.85,0.95,500000,,auto,,,,,,,,,,,,,
rock_debris,2,misc/mrk_rock_debris_3.wav,0.9,0.9,na,0.85,0.95,500000,,auto,,,,,,,,,,,,,
rock_debris,3,misc/mrk_rock_debris_4.wav,0.9,0.9,na,0.85,0.95,500000,,auto,,,,,,,,,,,,,
rock_debris,4,misc/mrk_rock_debris_5.wav,0.9,0.9,na,0.85,0.95,500000,,auto,,,,,,,,,,,,,
ceiling_debris,1,misc/mrk_ceiling_debris_1.wav,0.7,0.9,na,0.85,0.95,7,600,auto,streamed,,,,,,,,,,,,0.5
ceiling_debris,2,misc/mrk_ceiling_debris_3.wav,0.7,0.9,na,0.85,0.95,7,600,auto,streamed,,,,,,,,,,,,0.5
ceiling_debris,3,misc/mrk_ceiling_debris_4.wav,0.7,0.9,na,0.85,0.95,7,600,auto,streamed,,,,,,,,,,,,0.5
ceiling_debris,4,misc/mrk_ceiling_debris_5.wav,0.7,0.9,na,0.85,0.95,7,600,auto,streamed,,,,,,,,,,,,0.5
#ceiling_collapse,,misc/mrk_ceiling_collapse_5c.wav,1,1,max,1,1,500000,,auto,,,,master,,,,ceiling_collapse2,,,,,0.5
#ceiling_collapse2,,explosions/explo_rock01.wav,1,1,max,0.8,0.8,500000,,voice,streamed,,,,,,,,,,,,0.5
ceiling_collapse,,misc/mrk_ceiling_collapse_5c.wav,1,1,max,1,1,500000,,auto,,,,,,,,ceiling_collapse2,,,,,0.5
ceiling_collapse2,,explosions/explo_rock01.wav,1,1,max,0.8,0.8,500000,,voice,,,,,,,,,,,,,0.5
wall_crumble,,misc/mrk_wallcrumble08.wav,1,1,na,1,1,1000,15000,auto,streamed,,,,,,,,,,,,
bricks_crumbling,,misc/mrk_ceiling_collapse_5c.wav,0.8,0.8,na,0.9,0.9,7,2500,auto,,,,,,,,,,,,,
bricks_exploding,1,explosions/mrk_building_big_explod_1b.wav,0.8,0.8,explosion,0.9,0.9,7,5000,auto,streamed,,,,,,,,,,,,
bricks_exploding,2,explosions/mrk_building_big_explod_2b.wav,0.8,0.8,explosion,0.9,0.9,7,5000,auto,streamed,,,,,,,,,,,,
bricks_exploding,3,explosions/mrk_building_big_explod_3b.wav,0.8,0.8,explosion,0.9,0.9,7,5000,auto,streamed,,,,,,,,,,,,
#Mine Explosions,,,,,,,,,,,,,,,,,,,,,,,
explo_mine,,explosions/explo_mine01.wav,1,1,explosion,0.8,0.9,750,6000,voice,streamed,,,0.85,!village_defend launchfacility_a,,,,,,,,0.5
explo_mine,,explosions/explo_mine01.wav,1,1,explosion,0.8,0.9,750,6000,voice,,,,0.7,village_defend launchfacility_a,,,,,,,,0.5
#Tree Explosions,,,,,,,,,,,,,,,,,,,,,,,
explo_tree,,explosions/mrk_tree_explosion_1.wav,1,1,explosion,1,1.2,750,6000,voice,streamed,,,0.85,!village_defend launchfacility_a,,,explo_tree_layer,,,,,0.5
explo_tree,,explosions/mrk_tree_explosion_1.wav,1,1,explosion,1,1.2,750,6000,voice,,,,0.85,village_defend launchfacility_a,,,explo_tree_layer,,,,,0.5
explo_tree_layer,1,weapons/grenade/mrk_grenade_2.wav,1,1,explosion,0.8,0.9,750,6000,auto,,,,,,,,,,,,,0.5
explo_tree_layer,2,weapons/grenade/mrk_grenade_3.wav,1,1,explosion,0.8,0.9,750,6000,auto,,,,,,,,,,,,,0.5
explo_tree_layer,3,weapons/grenade/mrk_grenade_4.wav,1,1,explosion,0.8,0.9,750,6000,auto,,,,,,,,,,,,,0.5
explo_tree_layer,4,weapons/grenade/mrk_grenade_5.wav,1,1,explosion,0.8,0.9,750,6000,auto,,,,,,,,,,,,,0.5
tree_collapse,,misc/mrk_tree_collapse1.wav,1,1,explosion,0.9,0.9,250,7500,auto,streamed,,,,,,,,,,,,0.2
#Radio Explosions,,,,,,,,,,,,,,,,,,,,,,,
explo_radio,,explosions/mrk_radioexplod_1.wav,0.85,0.85,explosion,0.9,0.9,120,5000,voice,streamed,,,0.85,,,,,,,,,0.5
explo_radio,,explosions/mrk_radioexplod_1.wav,0.85,0.85,explosion,0.9,0.9,120,5000,voice,streamed,,,0.85,mp_dummy,,,,,,,,0.5
#Roadblock Explosions,,,,,,,,,,,,,,,,,,,,,,,
explo_roadblock,1,weapons/grenade/mrk_grenade_2.wav,1,1,explosion,0.7,0.9,1000,15000,auto,,,,0.7,,,,explo_roadblock_layer,,,,,0.5
explo_roadblock,2,weapons/grenade/mrk_grenade_3.wav,1,1,explosion,0.7,0.9,1000,15000,auto,,,,0.7,,,,explo_roadblock_layer,,,,,0.5
explo_roadblock,3,weapons/grenade/mrk_grenade_4.wav,1,1,explosion,0.7,0.9,1000,15000,auto,,,,0.7,,,,explo_roadblock_layer,,,,,0.5
explo_roadblock,4,weapons/grenade/mrk_grenade_5.wav,1,1,explosion,0.7,0.9,1000,15000,auto,,,,0.7,,,,explo_roadblock_layer,,,,,0.5
explo_roadblock_layer,1,explosions/mrk_barrierexplosion_layer1.wav,1,1,explosion,0.9,0.9,1000,15000,voice,streamed,,,0.7,!village_defend,,,,,,,,0.5
explo_roadblock_layer,1,explosions/mrk_barrierexplosion_layer1.wav,1,1,explosion,0.9,1.1,1000,15000,voice,,,,0.7,village_defend,,,,,,,,0.5
#Plane Explosion,,,,,,,,,,,,,,,,,,,,,,,
explo_plane,1,explosions/plane_explode1_rl_mono2.wav,1,1,explosion,1.2,1.4,500000,,voice,streamed,,,,dummy,,,explo_plane_layer,,,,,0.5
explo_plane,2,explosions/plane_explode2_rl_mono2.wav,1,1,explosion,1.2,1.4,500000,,voice,streamed,,,,dummy,,,explo_plane_layer,,,,,0.5
explo_plane,3,explosions/plane_explode3_rl_mono2.wav,1,1,explosion,1.2,1.4,500000,,voice,streamed,,,,dummy,,,explo_plane_layer,,,,,0.5
explo_plane_layer,1,explosions/explo_metal01.wav,1,1,explosion,1.1,1.2,500000,,local,streamed,,,,dummy,,,,,,,,0.5
explo_plane_layer,2,explosions/explo_metal02.wav,1,1,explosion,1.1,1.2,500000,,local,streamed,,,,dummy,,,,,,,,0.5
explo_plane_layer,3,explosions/exp_armoredcar.wav,1,1,explosion,1.1,1.2,500000,,local,streamed,,,,dummy,,,,,,,,0.5
#Javelin Explosions,,,,,,,,,,,,,,,,,,,,,,,
exp_javelin_armor_destroy,1,explosions/mrk_building_big_explod_1b.wav,1,1,max,0.95,1.05,5000,6000,local,streamed,,,,bog_a village_defend village_assault launchfacility_a,,,exp_javelin_armor_destroy_dist,,,,,0.9
exp_javelin_armor_destroy,2,explosions/mrk_building_big_explod_2b.wav,1,1,max,0.95,1.05,5000,6000,local,streamed,,,,bog_a village_defend village_assault launchfacility_a,,,exp_javelin_armor_destroy_dist,,,,,0.9
exp_javelin_armor_destroy,3,explosions/mrk_building_big_explod_3b.wav,1,1,max,0.95,1.05,5000,6000,local,streamed,,,,bog_a village_defend village_assault launchfacility_a,,,exp_javelin_armor_destroy_dist,,,,,0.9
exp_javelin_armor_destroy_dist,1,explosions/exp_metal_armor_dist05.wav,0.95,1,max,0.9,1.05,5000,8000,effects2,streamed,,,master,bog_a village_defend village_assault launchfacility_a,,,exp_javelin_armor_destroy_close,,100,,,0.6
exp_javelin_armor_destroy_dist,2,explosions/exp_metal_armor_dist06.wav,0.95,1,max,0.9,1.05,5000,8000,effects2,streamed,,,master,bog_a village_defend village_assault launchfacility_a,,,exp_javelin_armor_destroy_close,,100,,,0.6
exp_javelin_armor_destroy_dist,3,explosions/exp_metal_armor_dist08.wav,0.95,1,max,0.9,1.05,5000,8000,effects2,streamed,,,master,bog_a village_defend village_assault launchfacility_a,,,exp_javelin_armor_destroy_close,,100,,,0.6
exp_javelin_armor_destroy_close,1,explosions/exp_metal_armor_veh02.wav,0.85,0.95,max,1,1.1,5000,8000,weapon,,,,,bog_a village_defend village_assault launchfacility_a,,,exp_javelin_armor_destroy_detail,,,,,0.8
exp_javelin_armor_destroy_close,2,explosions/exp_metal_armor_veh03.wav,0.85,0.95,max,1,1.1,5000,8000,weapon,,,,,bog_a village_defend village_assault launchfacility_a,,,exp_javelin_armor_destroy_detail,,,,,0.8
exp_javelin_armor_destroy_close,3,explosions/exp_metal_armor_veh08.wav,0.85,0.95,max,1,1.1,5000,8000,weapon,,,,,bog_a village_defend village_assault launchfacility_a,,,exp_javelin_armor_destroy_detail,,,,,0.8
exp_javelin_armor_destroy_detail,1,explosions/exp_metal_armor_detail01.wav,0.9,0.95,max,0.9,1.1,5000,8000,effects1,,,,,bog_a village_defend village_assault launchfacility_a,,,,,1000,,,
exp_javelin_armor_destroy_detail,2,explosions/exp_metal_armor_detail02.wav,0.9,0.95,max,0.9,1.1,5000,8000,effects1,,,,,bog_a village_defend village_assault launchfacility_a,,,,,1000,,,
#Gate Explosions,,,,,,,,,,,,,,,,,,,,,,,
explo_metalgate,,explosions/metaldoor_explosion_1.wav,1,1,explosion,0.95,1.05,1000,15000,auto,,,,,,,,,,,,,0.5
explo_ammo_dump,,explosions/explo_ammo_dump1.wav,1,1,explosion,1,1.2,750,9600,voice,streamed,,,,,,,explo_ammo_dump_layer,,,,,0.5
explo_ammo_dump_layer,,explosions/explo_ammo_dump2.wav,1,1,explosion,0.8,0.9,750,9600,auto,streamed,,,,,,,,,100,,,0.5
#Misc Explosions,,,,,,,,,,,,,,,,,,,,,,,
building_explosion1,,explosions/mrk_building_big_explod_1b.wav,1,1,explosion,0.9,0.9,1000,8000,effects1,streamed,,,,bog_a,,,building_explosion2x,,,,,0.5
building_explosion2,,explosions/mrk_building_big_explod_2b.wav,1,1,explosion,0.9,0.9,1000,8000,effects1,streamed,,,,bog_a,,,building_explosion3x,,,,,0.5
building_explosion3,,explosions/mrk_building_big_explod_3b.wav,1,1,explosion,0.9,0.9,1000,8000,effects1,streamed,,,,bog_a,,,building_explosion1x,,,,,0.5
building_explosion1x,,explosions/mrk_building_big_explod_1b.wav,1,1,explosion,1.3,1.5,1000,8000,effects2,streamed,,,,bog_a,,,,,,,,0.5
building_explosion2x,,explosions/mrk_building_big_explod_2b.wav,1,1,explosion,1.3,1.5,1000,8000,effects2,streamed,,,,bog_a,,,,,,,,0.5
building_explosion3x,,explosions/mrk_building_big_explod_3b.wav,1,1,explosion,1.3,1.5,1000,8000,effects2,streamed,,,,bog_a,,,,,,,,0.5
building_explosion1,,explosions/mrk_building_big_explod_1b.wav,0.5,0.5,explosion,0.9,0.9,1000,8000,effects1,streamed,,,,!airlift bog_a icbm,,,,,,,,0.5
building_explosion2,,explosions/mrk_building_big_explod_2b.wav,0.5,0.5,explosion,0.9,0.9,1000,8000,effects1,streamed,,,,!airlift bog_a icbm,,,,,,,,0.5
building_explosion3,,explosions/mrk_building_big_explod_3b.wav,0.5,0.5,explosion,0.9,0.9,1000,8000,effects1,streamed,,,,!airlift bog_a icbm,,,,,,,,0.5
building_explosion1,,explosions/mrk_building_big_explod_1b.wav,0.7,0.7,explosion,0.9,0.9,1000,8000,effects1,streamed,,,,icbm,,,,,,,,0.5
building_explosion2,,explosions/mrk_building_big_explod_2b.wav,0.7,0.7,explosion,0.9,0.9,1000,8000,effects1,streamed,,,,icbm,,,,,,,,0.5
building_explosion3,,explosions/mrk_building_big_explod_3b.wav,0.7,0.7,explosion,0.9,0.9,1000,8000,effects1,streamed,,,,icbm,,,,,,,,0.5
#Distant Explosions (triggered),,,,,,,,,,,,,,,,,,,,,,,
distant_explosion_triggered,1,explosions/explo_distant01.wav,0.85,0.99,explosion,0.9,0.9,100000,,auto,streamed,,,,,,,,,,,,0.3
distant_explosion_triggered,2,explosions/explo_distant02.wav,0.85,0.99,explosion,0.9,0.9,100000,,auto,streamed,,,,,,,,,,,,0.3
distant_explosion_triggered,3,explosions/explo_distant03.wav,0.85,0.99,explosion,0.9,0.9,100000,,auto,streamed,,,,,,,,,,,,0.3
distant_explosion_triggered,4,explosions/explo_distant04.wav,0.85,0.99,explosion,0.9,0.9,100000,,auto,streamed,,,,,,,,,,,,0.3
distant_explosion_triggered,5,explosions/explo_distant05.wav,0.85,0.99,explosion,0.9,0.9,100000,,auto,streamed,,,,,,,,,,,,0.3
distant_explosion_triggered,6,explosions/explo_distant06.wav,0.85,0.99,explosion,0.9,0.9,100000,,auto,streamed,,,,,,,,,,,,0.3
distant_explosion_triggered,7,explosions/explo_distant07.wav,0.85,0.99,explosion,0.9,0.9,100000,,auto,streamed,,,,,,,,,,,,0.3
distant_explosion_triggered,8,explosions/explo_distant08.wav,0.85,0.99,explosion,0.9,0.9,100000,,auto,streamed,,,,,,,,,,,,0.3
cloudflashes,1,explosions/explo_distant02.wav,0.53,0.71,na,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,
cloudflashes,2,explosions/explo_distant04.wav,0.53,0.71,na,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,
cloudflashes,3,explosions/explo_distant05.wav,0.53,0.71,na,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,
cloudflashes,4,explosions/explo_distant07.wav,0.53,0.71,na,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,
cloudflashes,5,explosions/explo_distant08.wav,0.53,0.71,na,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,
#Mortars,,,,,,,,,,,,,,,,,,,
mortar_incoming_old,1,explosions/incoming06.wav,0.5,0.65,explosion,0.9,1.2,4000,8000,effects1,streamed,,,0.7,,,,,
mortar_incoming_old,2,explosions/incoming02.wav,0.5,0.65,explosion,0.9,1.2,4000,8000,effects1,streamed,,,0.7,,,,,
mortar_incoming_old,3,explosions/incoming03.wav,0.5,0.65,explosion,0.9,1.2,4000,8000,effects1,streamed,,,0.7,,,,,
mortar_incoming_old,4,explosions/incoming07.wav,0.5,0.65,explosion,0.9,1.2,4000,8000,effects1,streamed,,,0.7,,,,,
mortar_incoming_old,5,explosions/incoming01.wav,0.5,0.65,explosion,0.9,1.2,4000,8000,effects1,streamed,,,0.7,,,,,
mortar_incoming_old,6,explosions/incoming09.wav,0.5,0.65,explosion,0.9,1.2,4000,8000,effects1,streamed,,,0.7,,,,,
mortar_incoming,1,explosions/elm_mortar_incoming01.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,2,explosions/elm_mortar_incoming02.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,3,explosions/elm_mortar_incoming03.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,4,explosions/elm_mortar_incoming04.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,5,explosions/elm_mortar_incoming05.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,6,explosions/elm_mortar_incoming06.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,7,explosions/elm_mortar_incoming07.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,8,explosions/elm_mortar_incoming08.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,9,explosions/elm_mortar_incoming09.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,10,explosions/elm_mortar_incoming10.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,11,explosions/elm_mortar_incoming11.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,12,explosions/elm_mortar_incoming12.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,streamed,,,0.7,!bog_b blackout armada,,,,weapon2
mortar_incoming,1,explosions/elm_mortar_incoming01.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,2,explosions/elm_mortar_incoming02.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,3,explosions/elm_mortar_incoming03.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,4,explosions/elm_mortar_incoming04.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,5,explosions/elm_mortar_incoming05.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,6,explosions/elm_mortar_incoming06.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,7,explosions/elm_mortar_incoming07.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,8,explosions/elm_mortar_incoming08.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,9,explosions/elm_mortar_incoming09.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,10,explosions/elm_mortar_incoming10.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,11,explosions/elm_mortar_incoming11.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,12,explosions/elm_mortar_incoming12.wav,0.8,0.9,explosion,0.7,0.85,400,6000,effects1,streamed,,,0.7,blackout,,,,weapon2
mortar_incoming,1,explosions/elm_mortar_incoming01.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,2,explosions/elm_mortar_incoming02.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,3,explosions/elm_mortar_incoming03.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,4,explosions/elm_mortar_incoming04.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,5,explosions/elm_mortar_incoming05.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,6,explosions/elm_mortar_incoming06.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,7,explosions/elm_mortar_incoming07.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,8,explosions/elm_mortar_incoming08.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,9,explosions/elm_mortar_incoming09.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,10,explosions/elm_mortar_incoming10.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,11,explosions/elm_mortar_incoming11.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_incoming,12,explosions/elm_mortar_incoming12.wav,0.5,0.65,explosion,0.9,1.2,400,1500,effects1,,,,0.7,bog_b armada,,,,weapon2,,,,
mortar_explosion,1,explosions/mortar_dirt01.wav,0.6,0.75,explosion,0.8,1.2,4000,12000,effects1,streamed,,,0.5,,,,,,,,,0.3
mortar_explosion,2,explosions/mortar_dirt02.wav,0.6,0.75,explosion,0.8,1.2,4000,12000,effects1,streamed,,,0.5,,,,,,,,,0.3
mortar_explosion,3,explosions/mortar_dirt03.wav,0.6,0.75,explosion,0.8,1.2,4000,12000,effects1,streamed,,,0.5,,,,,,,,,0.3
mortar_explosion,4,explosions/mortar_dirt04.wav,0.6,0.75,explosion,0.8,1.2,4000,12000,effects1,streamed,,,0.5,,,,,,,,,0.3
mortar_explosion,5,explosions/mortar_dirt05.wav,0.6,0.75,explosion,0.8,1.2,4000,12000,effects1,streamed,,,0.5,,,,,,,,,0.3
mortar_explosion,6,explosions/mortar_dirt06.wav,0.6,0.75,explosion,0.8,1.2,4000,12000,effects1,streamed,,,0.5,,,,,,,,,0.3
mortar_explosion_dirt,1,explosions/mortar_dirt03res.wav,0.75,0.85,explosion,0.7,0.9,50,7500,effects1,,,,0.5,armada bog_a airlift,,,,weapon2,,,,0.3
mortar_explosion_dirt,2,explosions/mortar_dirt05res.wav,0.75,0.85,explosion,0.7,0.9,50,7500,effects1,,,,0.5,armada bog_a airlift,,,,weapon2,,,,0.3
mortar_explosion_dirt,3,explosions/mortar_dirt06res.wav,0.75,0.85,explosion,0.7,0.9,50,7500,effects1,,,,0.5,armada bog_a airlift,,,,weapon2,,,,0.3
mortar_explosion_dirt,1,explosions/mortar_dirt01.wav,0.75,0.85,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!armada bog_a airlift,,,,weapon2,,,,0.3
mortar_explosion_dirt,2,explosions/mortar_dirt02.wav,0.75,0.85,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!armada bog_a airlift,,,,weapon2,,,,0.3
mortar_explosion_dirt,3,explosions/mortar_dirt03.wav,0.75,0.85,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!armada bog_a airlift,,,,weapon2,,,,0.3
mortar_explosion_dirt,4,explosions/mortar_dirt04.wav,0.75,0.85,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!armada bog_a airlift,,,,weapon2,,,,0.3
mortar_explosion_dirt,5,explosions/mortar_dirt05.wav,0.75,0.85,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!armada bog_a airlift,,,,weapon2,,,,0.3
mortar_explosion_dirt,6,explosions/mortar_dirt06.wav,0.75,0.85,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!armada bog_a airlift,,,,weapon2,,,,0.3
mortar_explosion_water,1,explosions/mortar_dirt01.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!bog_b,,,mortar_impact_water_layer,weapon2,,,,0.3
mortar_explosion_water,2,explosions/mortar_dirt02.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!bog_b,,,mortar_impact_water_layer,weapon2,,,,0.3
mortar_explosion_water,3,explosions/mortar_dirt03.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!bog_b,,,mortar_impact_water_layer,weapon2,,,,0.3
mortar_explosion_water,4,explosions/mortar_dirt04.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!bog_b,,,mortar_impact_water_layer,weapon2,,,,0.3
mortar_explosion_water,5,explosions/mortar_dirt05.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!bog_b,,,mortar_impact_water_layer,weapon2,,,,0.3
mortar_explosion_water,6,explosions/mortar_dirt06.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,!bog_b,,,mortar_impact_water_layer,weapon2,,,,0.3
mortar_explosion_water,1,explosions/mortar_dirt03res.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,,,,0.5,bog_b,,,mortar_impact_water_layer,weapon2,,,,0.3
mortar_explosion_water,2,explosions/mortar_dirt05res.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,,,,0.5,bog_b,,,mortar_impact_water_layer,weapon2,,,,0.3
mortar_explosion_water,3,explosions/mortar_dirt06res.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,,,,0.5,bog_b,,,mortar_impact_water_layer,weapon2,,,,0.3
mortar_impact_water_layer,1,explosions/mortar_impact_water_1c.wav,0.85,0.95,explosion,0.7,0.9,50,7500,effects2,streamed,,,0.5,!bog_b,,,,weapon2,,,,0.3
mortar_impact_water_layer,2,explosions/mortar_impact_water_2c.wav,0.85,0.95,explosion,0.7,0.9,50,7500,effects2,streamed,,,0.5,!bog_b,,,,weapon2,,,,0.3
mortar_impact_water_layer,1,explosions/mortar_impact_water_1c.wav,0.85,0.95,explosion,0.7,0.9,50,7500,effects2,,,,0.5,bog_b,,,,weapon2,,,,0.3
mortar_impact_water_layer,2,explosions/mortar_impact_water_2c.wav,0.85,0.95,explosion,0.7,0.9,50,7500,effects2,,,,0.5,bog_b,,,,weapon2,,,,0.3
#Artillery,,,,,,,,,,,,,,,,,,,,,,,
artillery_fire,1,explosions/explo_distant02.wav,0.45,0.6,explosion,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,0.5
artillery_fire,2,explosions/explo_distant04.wav,0.45,0.6,explosion,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,0.5
artillery_fire,3,explosions/explo_distant05.wav,0.45,0.6,explosion,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,0.5
artillery_fire,4,explosions/explo_distant07.wav,0.45,0.6,explosion,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,0.5
artillery_fire,5,explosions/explo_distant08.wav,0.45,0.6,explosion,0.9,0.9,450000,500000,auto,streamed,,,,,,,,,,,,0.5
artillery_incoming_old,1,explosions/mrk_artillery_incoming1.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming_old,2,explosions/mrk_artillery_incoming2.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming_old,3,explosions/mrk_artillery_incoming3.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,1,explosions/elm_artillery_incoming01.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,2,explosions/elm_artillery_incoming02.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,3,explosions/elm_artillery_incoming03.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,4,explosions/elm_artillery_incoming04.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,5,explosions/elm_artillery_incoming05.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,6,explosions/elm_artillery_incoming06.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,7,explosions/elm_artillery_incoming07.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,8,explosions/elm_artillery_incoming08.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,9,explosions/elm_artillery_incoming09.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,10,explosions/elm_artillery_incoming10.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,11,explosions/elm_artillery_incoming11.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,12,explosions/elm_artillery_incoming12.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_incoming,13,explosions/elm_artillery_incoming13.wav,0.57,0.68,explosion,0.9,0.9,4000,8000,auto,streamed,,,0.7,,,,,,,,,
artillery_explosion,1,explosions/mortar_dirt01.wav,0.7,0.85,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,!seaknight_defend blackout,,,,,,,,0.5
artillery_explosion,2,explosions/mortar_dirt02.wav,0.7,0.85,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,!seaknight_defend blackout,,,,,,,,0.5
artillery_explosion,3,explosions/mortar_dirt03.wav,0.7,0.85,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,!seaknight_defend blackout,,,,,,,,0.5
artillery_explosion,4,explosions/mortar_dirt04.wav,0.7,0.85,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,!seaknight_defend blackout,,,,,,,,0.5
artillery_explosion,5,explosions/mortar_dirt05.wav,0.7,0.85,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,!seaknight_defend blackout,,,,,,,,0.5
artillery_explosion,6,explosions/mortar_dirt06.wav,0.7,0.85,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,!seaknight_defend blackout,,,,,,,,0.5
artillery_explosion,1,explosions/mortar_dirt01.wav,0.5,0.65,explosion,0.8,1.2,7,12000,auto,streamed,,,0.5,seaknight_defend,,,,,,,,0.5
artillery_explosion,2,explosions/mortar_dirt02.wav,0.5,0.65,explosion,0.8,1.2,7,12000,auto,streamed,,,0.5,seaknight_defend,,,,,,,,0.5
artillery_explosion,3,explosions/mortar_dirt03.wav,0.5,0.65,explosion,0.8,1.2,7,12000,auto,streamed,,,0.5,seaknight_defend,,,,,,,,0.5
artillery_explosion,4,explosions/mortar_dirt04.wav,0.5,0.65,explosion,0.8,1.2,7,12000,auto,streamed,,,0.5,seaknight_defend,,,,,,,,0.5
artillery_explosion,5,explosions/mortar_dirt05.wav,0.5,0.65,explosion,0.8,1.2,7,12000,auto,streamed,,,0.5,seaknight_defend,,,,,,,,0.5
artillery_explosion,6,explosions/mortar_dirt06.wav,0.5,0.65,explosion,0.8,1.2,7,12000,auto,streamed,,,0.5,seaknight_defend,,,,,,,,0.5
artillery_explosion,1,explosions/mortar_dirt01.wav,0.6,0.7,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,blackout,,,,,,,,0.5
artillery_explosion,2,explosions/mortar_dirt02.wav,0.6,0.7,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,blackout,,,,,,,,0.5
artillery_explosion,3,explosions/mortar_dirt03.wav,0.6,0.7,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,blackout,,,,,,,,0.5
artillery_explosion,4,explosions/mortar_dirt04.wav,0.6,0.7,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,blackout,,,,,,,,0.5
artillery_explosion,5,explosions/mortar_dirt05.wav,0.6,0.7,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,blackout,,,,,,,,0.5
artillery_explosion,6,explosions/mortar_dirt06.wav,0.6,0.7,explosion,0.8,1.2,4000,12000,auto,streamed,,,0.5,blackout,,,,,,,,0.5
#Shell Incoming,,,,,,,,,,,,,,,,,,,,,,,
shell_incoming,1,explosions/mrk_incoming1.wav,0.7,0.8,explosion,0.9,0.9,7,500000,auto,streamed,,,0.7,,,,,,,,,
shell_incoming,2,explosions/mrk_incoming2.wav,0.7,0.8,explosion,0.9,0.9,7,500000,auto,streamed,,,0.7,,,,,,,,,
shell_incoming,3,explosions/mrk_incoming3.wav,0.7,0.8,explosion,0.9,0.9,7,500000,auto,streamed,,,0.7,,,,,,,,,
shell_incoming,4,explosions/mrk_incoming4.wav,0.7,0.8,explosion,0.9,0.9,7,500000,auto,streamed,,,0.7,,,,,,,,,
shell_explosion,1,explosions/mortar_dirt01.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,,,,,,,,,0.5
shell_explosion,2,explosions/mortar_dirt02.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,,,,,,,,,0.5
shell_explosion,3,explosions/mortar_dirt03.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,,,,,,,,,0.5
shell_explosion,4,explosions/mortar_dirt04.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,,,,,,,,,0.5
shell_explosion,5,explosions/mortar_dirt05.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,,,,,,,,,0.5
shell_explosion,6,explosions/mortar_dirt06.wav,0.75,0.9,explosion,0.7,0.9,50,7500,effects1,streamed,,,0.5,,,,,,,,,0.5
distant_artillery_barrage1,1,explosions/cannon_sequence_hvy1_filt.wav,1,1,max,1,1.2,7,50000,auto,streamed,,,0.7,!all_mp,,,distant_artillery_barrage_layer1,,,,,0.5
distant_artillery_barrage2,2,explosions/cannon_sequence_hvy2_filt.wav,1,1,max,1,1.2,7,50000,auto,streamed,,,0.7,!all_mp,,,distant_artillery_barrage_layer2,,,,,0.5
distant_artillery_barrage3,3,explosions/cannon_sequence_hvy3_filt.wav,1,1,max,1,1.2,7,50000,auto,streamed,,,0.7,!all_mp,,,distant_artillery_barrage_layer3,,,,,0.5
distant_artillery_barrage_layer1,1,explosions/cannon_sequence_hvy1_filt.wav,0.38,0.38,max,0.6,0.6,500000,,local,streamed,,,0.7,!all_mp,,,,,2000,,,0.5
distant_artillery_barrage_layer2,2,explosions/cannon_sequence_hvy2_filt.wav,0.38,0.38,max,0.6,0.6,500000,,local,streamed,,,0.7,!all_mp,,,,,2000,,,0.5
distant_artillery_barrage_layer3,3,explosions/cannon_sequence_hvy3_filt.wav,0.38,0.38,max,0.6,0.6,500000,,local,streamed,,,0.7,!all_mp,,,,,2000,,,0.5
fast_artillery_round,1,explosions/artillery_incoming01.wav,0.7,0.8,explosion,0.8,1.2,7,500000,auto,streamed,,,0.5,!all_mp,,,,,,,,
fast_artillery_round,2,explosions/artillery_incoming02.wav,0.7,0.8,explosion,0.8,1.2,7,500000,auto,streamed,,,0.5,!all_mp,,,,,,,,
fast_artillery_round,3,explosions/artillery_incoming03.wav,0.7,0.8,explosion,0.8,1.2,7,500000,auto,streamed,,,0.5,!all_mp,,,,,,,,
fast_artillery_round,4,explosions/artillery_incoming04.wav,0.7,0.8,explosion,0.8,1.2,7,500000,auto,streamed,,,0.5,!all_mp,,,,,,,,
fast_artillery_round,5,explosions/artillery_incoming05.wav,0.7,0.8,explosion,0.8,1.2,7,500000,auto,streamed,,,0.5,!all_mp,,,,,,,,
artillery_impact,1,explosions/mortar_dirt01.wav,0.75,0.85,explosion,0.7,0.9,50,15000,auto,streamed,,,0.5,!all_mp,,,,weapon2,,,,0.5
artillery_impact,2,explosions/mortar_dirt02.wav,0.75,0.85,explosion,0.7,0.9,50,15000,auto,streamed,,,0.5,!all_mp,,,,weapon2,,,,0.5
artillery_impact,3,explosions/mortar_dirt03.wav,0.75,0.85,explosion,0.7,0.9,50,15000,auto,streamed,,,0.5,!all_mp,,,,weapon2,,,,0.5
artillery_impact,4,explosions/mortar_dirt04.wav,0.75,0.85,explosion,0.7,0.9,50,15000,auto,streamed,,,0.5,!all_mp,,,,weapon2,,,,0.5
artillery_impact,5,explosions/mortar_dirt05.wav,0.75,0.85,explosion,0.7,0.9,50,15000,auto,streamed,,,0.5,!all_mp,,,,weapon2,,,,0.5
artillery_impact,6,explosions/mortar_dirt06.wav,0.75,0.85,explosion,0.7,0.9,50,15000,auto,streamed,,,0.5,!all_mp,,,,weapon2,,,,0.5
#Alarms,,,,,,,,,,,,,,,,,,,,,,,,,,,,
alarm_altitude,,misc/alarm_altitude_01.wav,0.46,0.46,na,,,360,6000,local,streamed,,,0.8,hunted,,,,,,,,,,,,,
alarm_missile_incoming,,misc/alarm_missile_incoming_01.wav,0.22,0.22,na,1.2,1.2,360,6000,local,streamed,,,0.8,hunted,,,,,,,,,,,,,
#alarm_missile_incoming,,misc/alarm_missile_incoming_01.wav,0.46,0.46,na,,,360,6000,local,streamed,,,,hunted,,,,,,,,,,,,,
# Door sounds,,,,,,,,,,,,,,,,,,,,,,,,,,,,
gate_open,,doors/gate_open.wav,0.5,0.5,foley,0.9,0.9,120,2500,auto,,,,,!all_mp,,,,,,,,,,,,,
gate_iron_open,,doors/gate_iron_open.wav,1,1,foley,0.9,0.9,120,2500,auto,,,,,!all_mp,,,gate_iron_open_layer,,,,,,,,,,
gate_iron_open_layer,,doors/door_wd_kick02.wav,0.5,0.5,foley,1.4,1.4,120,2500,voice,,,,,!all_mp,,,,,,,,,,,,,
door_wood_slow_open,,doors/door_wood_squeaky_slow_open1.wav,0.72,0.72,foley,1,1,120,2500,voice,streamed,,,,!all_mp,,,,,,,,,,,,,
door_metal_slow_open,,doors/door_metal_squeaky_slow_open1.wav,1,1,foley,1,1,120,2500,voice,streamed,,,,!all_mp,,,,,,,,,,,,,
door_wood_slow_creaky_open,,doors/door_wood_creaky_slow_open1.wav,1,1,foley,1,1,120,2500,voice,streamed,,,,!all_mp,,,,,,,,,,,,,
door_gate_chainlink_slow_open,,doors/door_gate_chainlink_slow_open1.wav,1,1,foley,1,1,120,2500,voice,streamed,,,,!all_mp,,,,,,,,,,,,,
door_wood_double_kick,,doors/door_wood_double_kick_open1.wav,1,1,max,1.1,1.1,120,2500,voice,streamed,,,,!all_mp,,,,,,,,0.3,,,100,800,0.5
door_wood_fence_post_kick,,doors/door_wood_fence_post_kick1.wav,1,1,explosion,1,1,120,2500,voice,streamed,,,,!all_mp,,,,,,,,0.3,,,100,800,0.5
scn_hunted_cellar_door_open,,doors/door_hunted_cellar_open1.wav,1,1,max,1,1,250,2500,voice,streamed,,,,hunted,,,,,,,,0.4,,,100,800,0.5
scn_hunted_metal_door_closed,,doors/door_metal_lock_close1.wav,0.9,0.9,max,1,1,250,2500,voice,streamed,,,,hunted,,,,,,,,0.4,,,100,800,0.5
scn_doorpeek_door_open_death,,doors/scn_blackout_peekdoor_death_open1.wav,1,1,foley,1,1,120,2500,effects1,,,,,!all_mp,,,,,,,,,,,,,
scn_doorpeek_door_open,,doors/scn_blackout_peekdoor_open1.wav,1,1,foley,1,1,120,2500,effects1,,,,,!all_mp,,,,,,,,,,,,,
scn_doorpeek_door_slam,,doors/scn_blackout_peekdoor_slam1.wav,1,1,explosion,1,1,120,2500,effects1,,,,,!all_mp,,,,,,,,0.3,,,120,800,0.65
scn_door_cargoship_hatch_open,,doors/door_cargoship_hatch_open1.wav,1,1,explosion,1,1,120,2500,effects1,,,,,cargoship,,,,,,,,0.3,,,,,
scn_door_launchb_hatch_close,,doors/door_launchb_hatch_close1.wav,1,1,explosion,1,1,120,2500,effects1,,,,,launchfacility_b,,,,,,,,0.4,,,,,
icbm_door_slams_open,,doors/door_wd_kick.wav,0.92,0.92,foley,0.9,0.9,350,2000,auto,,,,,icbm,,,,,,,,,,,,,
door_cargo_container_push_open,,doors/door_container_push_open1.wav,0.85,0.85,explosion,1,1,50,1000,effects1,streamed,,,,!all_mp,,,,,,,,0.1,,,50,350,0.65
door_cargo_container_burst_open,,doors/door_container_burst_open1.wav,1,1,explosion,1,1,50,1200,effects1,streamed,,,,!all_mp,,,,,,,,0.1,,,50,350,0.65
door_cargo_container_pull_open,,doors/door_container_pull_open1.wav,1,1,max,1,1,150,1500,effects1,,,,,cargoship,,,,,,,nowetlevel fulldrylevel,0.1,,,50,350,0.65
door_bounce,,doors/door_bounce.wav,0.7,0.7,foley,0.9,0.9,350,2500,auto,,,,,,,,,,,,,,,,,,
wood_door_kick,1,doors/door_wd_kick.wav,0.92,0.92,foley,0.9,0.9,350,2000,auto,,,,,!bog bog_a bog_b cargoship,,,,,,,,,,,,,
wood_door_kick,2,doors/door_wd_kick02.wav,0.92,0.92,foley,0.9,0.9,120,800,auto,,,,,!bog bog_a bog_b cargoship,,,,,,,,,,,,,
wood_door_kick,,doors/door_wd_kick02.wav,1,1,foley,1,1,120,800,auto,,,,master,bog bog_a bog_b,,,wood_door_kick_layer,,,,,0.5,,,,,
wood_door_kick_layer,,explosions/wood_crate_brk_med2.wav,1,1,explosion,1.1,1.1,30,800,auto,,,,master,bog bog_a bog_b,,,wood_door_kick_sweet,,5,,,0.3,,,,,
wood_door_kick_sweet,,explosions/wood_crate_brk_med1.wav,1,1,explosion,1,1,30,800,auto,,,,master,bog bog_a bog_b,,,,,10,,,0.5,,,,,
wood_door_shoulderhit,,doors/door_wd_kick.wav,0.7,0.7,foley,0.8,0.9,350,2000,auto,,,,,,,,,,,,,,,,,,
wood_door_fisthit,,misc/mrk_ladder_kick1.wav,0.7,0.7,foley,0.9,1.2,350,2000,auto,,,,,,,,,,,,,,,,,,
metal_door_kick,,doors/door_metal_kick_open1.wav,1,1,explosion,1,1,350,2000,effects1,,,,,bog_b,,,metal_door_kick_layer,,,,,0.5,,,,,
metal_door_kick_layer,,doors/door_bunker_close.wav,0.85,0.95,explosion,1,1.05,30,800,effects2,,,,,bog_b,,,metal_door_kick_sweet,,50,,,0.3,,,,,
metal_door_kick_sweet,,doors/door_bunker_open.wav,0.7,0.8,explosion,1,1.05,30,800,auto,,,,,bog_b,,,,,,,,0.3,,,,,
wood_door_kick,,doors/door_metal_kick_open1.wav,1,1,max,1,1,350,2000,effects1,,,,,cargoship,,,metal_door_kick_layer,,,,,0.5,,,,,
metal_door_kick_layer,,doors/door_container_burst_open1.wav,1,1,max,1,1,350,2000,weapon,streamed,,,,cargoship,,,metal_door_kick_sweet,,,,,0.5,,,,,
metal_door_kick_sweet,,doors/door_bunker_close.wav,0.85,0.95,max,1,1.05,30,800,effects2,,,,,cargoship,,,,,50,,,0.3,,,,,
#Tanks,,,,,,,,,,,,,,0.8,,,,,,,,,,,,,,
m1a1_abrams_idle_low,,vehicles/veh_abrams_idle_v3loop.wav,0.3,,vehicle,1,,50,2000,vehicle,,,looping,0.8,!all_mp airlift armada,,,,,,,,,,,300,1500,0.5
m1a1_abrams_idle_high,,vehicles/veh_abrams_idle_v3loop.wav,0.65,,vehicle,0.9,,50,2000,vehicle,,,looping,0.8,!all_mp airlift armada,,,,,,,,,,,300,1500,0.5
m1a1_abrams_engine_low,,vehicles/veh_abrams_move_v8loop.wav,0.25,,vehicle,0.9,,150,3500,vehicle,,,looping,0.8,!all_mp airlift armada,,,,,,,,0.7,,,300,1500,0.5
m1a1_abrams_engine_high,,vehicles/veh_abrams_move_v8loop.wav,1,,vehicle,1.2,,150,3500,vehicle,,,looping,0.8,!all_mp airlift armada,,,,,,,,0.7,,,300,1500,0.5
m1a1_abrams_fire,1,weapons/abrams_120/weap_abrams120mm_fire1v8.wav,1,1,max,0.95,1.05,1200,10000,nonshock,,,,master,!all_mp airlift armada,,,m1a1_abrams_fire_2,,,,,0.6,,,300,1500,0.5
m1a1_abrams_fire_2,1,weapons/abrams_120/weap_abrams120mm_fire1v8.wav,1,1,max,0.8,0.85,1200,10000,auto,,,,master,!all_mp airlift armada,,,m1a1_abrams_fire_tail,,50,,,0.6,,,300,1500,0.5
m1a1_abrams_fire_tail,1,weapons/abrams_120/weap_abrams120mm_tail1v3.wav,1,1,max,0.95,1.05,1200,10000,auto2,,,,master,!all_mp airlift armada,,,m1a1_abrams_fire_sweet,,150,,,0.2,,,300,1500,0.5
m1a1_abrams_fire_sweet,1,weapons/abrams_120/weap_abrams120mm_sweet1v3.wav,1,1,max,0.95,1.05,1000,2500,voice,,,,master,!all_mp airlift armada,,,,,100,ambience,,0.5,,,,,
m1a1_abrams_turret_spin,,vehicles/veh_abrams_turrent_spin2.wav,0.9,0.9,vehicle,1,,25,2000,vehicle,,,looping,,!all_mp airlift armada,,,,,,,,,,,,,
m1a1_abrams_turret_stop,,vehicles/veh_abrams_turrent_stop2.wav,0.7,0.75,vehicle,0.95,1.05,25,2000,vehicle,,,,,!all_mp airlift armada,,,,,,,,,,,,,
m1a1_abrams_idle_low,,vehicles/veh_abrams_idle_v3loop.wav,0.3,,vehicle,1,,50,3500,vehiclelimited,,,looping,0.8,airlift,,,,weapon2,,,,,,,,,
m1a1_abrams_idle_high,,vehicles/veh_abrams_idle_v3loop.wav,0.65,,vehicle,0.9,,50,3500,vehiclelimited,,,looping,0.8,airlift,,,,weapon2,,,,,,,,,
m1a1_abrams_engine_low,,vehicles/veh_abrams_move_v8loop.wav,0.25,,vehicle,0.9,,150,3500,vehiclelimited,,,looping,0.8,airlift,,,,weapon2,,,,0.3,,,,,
m1a1_abrams_engine_high,,vehicles/veh_abrams_move_v8loop.wav,1,,vehicle,1.2,,150,3500,vehiclelimited,,,looping,0.8,airlift,,,,weapon2,,,,0.3,,,,,
m1a1_abrams_fire,1,weapons/abrams_120/weap_abrams120mm_fire1v8.wav,1,1,max,0.95,1.05,1200,10000,nonshock,,,,,airlift,,,m1a1_abrams_fire_2,,,,,0.6,,,,,
m1a1_abrams_fire_2,1,weapons/abrams_120/weap_abrams120mm_fire1v8.wav,1,1,max,0.8,0.85,1200,10000,auto,,,,,airlift,,,m1a1_abrams_fire_tail,,50,,,0.6,,,,,
m1a1_abrams_fire_tail,1,weapons/abrams_120/weap_abrams120mm_tail1v3.wav,1,1,max,0.95,1.05,1200,10000,auto2,,,,,airlift,,,m1a1_abrams_fire_sweet,,150,,,0.2,,,,,
m1a1_abrams_fire_sweet,1,weapons/abrams_120/weap_abrams120mm_sweet1v3.wav,1,1,max,0.95,1.05,1000,2500,voice,,,,,airlift,,,,,100,,,0.5,,,,,
m1a1_abrams_turret_spin,,vehicles/veh_abrams_turrent_spin2.wav,0.9,0.9,vehicle,1,,25,2000,vehicle,,,looping,,airlift,,,,,,,,,,,,,
m1a1_abrams_turret_stop,,vehicles/veh_abrams_turrent_stop2.wav,0.7,0.75,vehicle,0.95,1.05,25,2000,vehicle,,,,,airlift,,,,,,,,,,,,,
m1a1_abrams_idle_low,,vehicles/veh_abrams_move_v8loop.wav,0.35,,vehicle,1.2,,7,4000,vehicle,,,looping,0.8,armada,,,,,,,,,,,300,1500,0.5
m1a1_abrams_idle_high,,vehicles/veh_abrams_move_v8loop.wav,0.35,,vehicle,1.2,,7,4000,vehicle,,,looping,0.8,armada,,,,,,,,,,,300,1500,0.5
m1a1_abrams_engine_low,,vehicles/veh_abrams_move_v8loop.wav,0.35,,vehicle,1.2,,7,4000,vehicle,,,looping,0.8,armada,,,,,,,,0.7,,,300,1500,0.5
m1a1_abrams_engine_high,,vehicles/veh_abrams_move_v8loop.wav,0.35,,vehicle,1.2,,7,4000,vehicle,,,looping,0.8,armada,,,,,,,,0.7,,,300,1500,0.5
m1a1_abrams_fire,1,weapons/abrams_120/weap_abrams120mm_fire1v8.wav,1,1,max,0.95,1.05,1200,10000,nonshock,,,,master,armada,,,m1a1_abrams_fire_2,,,,,0.6,,,300,1500,0.5
m1a1_abrams_fire_2,1,weapons/abrams_120/weap_abrams120mm_fire1v8.wav,1,1,max,0.8,0.85,1200,10000,auto,,,,master,armada,,,m1a1_abrams_fire_tail,,50,,,0.6,,,300,1500,0.5
m1a1_abrams_fire_tail,1,weapons/abrams_120/weap_abrams120mm_tail1v3.wav,1,1,max,0.95,1.05,1200,10000,auto2,,,,master,armada,,,m1a1_abrams_fire_sweet,,150,,,0.2,,,300,1500,0.5
m1a1_abrams_fire_sweet,1,weapons/abrams_120/weap_abrams120mm_sweet1v3.wav,1,1,max,0.95,1.05,1000,2500,voice,,,,master,armada,,,,,100,ambience,,0.5,,,,,
m1a1_abrams_turret_spin,,vehicles/veh_abrams_turrent_spin2.wav,1,1,max,1,,25,2000,vehicle,,,looping,,armada,,,,,,,,,,,,,
m1a1_abrams_turret_stop,,vehicles/veh_abrams_turrent_stop2.wav,0.7,0.75,max,0.95,1.05,25,2000,vehicle,,,,,armada,,,,,,,,,,,,,
t72_idle_low,,vehicles/mrk_tank_03_idle.wav,0.1,,vehicle,1,,50,2000,vehicle,,,looping,0.8,!bog_b,,,,,,,,,,,300,1500,0.5
t72_idle_high,,vehicles/mrk_tank_03_idle.wav,0.4,,vehicle,0.75,,50,2000,vehicle,,,looping,0.8,!bog_b,,,,,,,,,,,300,1500,0.5
t72_engine_low,,vehicles/veh_t72_move_v2loop.wav,0.2,,vehicle,0.75,,150,3500,vehicle,,,looping,0.8,!bog_b,,,,,,,,0.6,,,300,1500,0.5
t72_engine_high,,vehicles/veh_t72_move_v2loop.wav,1,,vehicle,1,,150,3500,vehicle,,,looping,0.8,!bog_b,,,,,,,,0.6,,,300,1500,0.5
t72_idle_low,,vehicles/mrk_tank_03_idle.wav,0.3,,vehicle,1,,50,2000,vehicle,,,looping,0.8,bog_b,,,,,,,,,,,300,1500,0.5
t72_idle_high,,vehicles/mrk_tank_03_idle.wav,0.6,,vehicle,0.75,,50,2000,vehicle,,,looping,0.8,bog_b,,,,,,,,,,,300,1500,0.5
t72_engine_low,,vehicles/veh_t72_move_v2loop.wav,0.4,,vehicle,0.75,,150,3500,vehicle,,,looping,0.8,bog_b,,,,,,,,0.6,,,300,1500,0.5
t72_engine_high,,vehicles/veh_t72_move_v2loop.wav,1,,vehicle,1,,150,3500,vehicle,,,looping,0.8,bog_b,,,,,,,,0.6,,,300,1500,0.5
t72_fire,1,weapons/flak/flak88_fire02.wav,1,1,max,1.5,1.6,1000,8500,vehicle,,,,0.85,,,,,,,,,0.3,,,,,
t72_fire,2,weapons/flak/flak88_fire03.wav,1,1,max,1.5,1.6,1000,8500,vehicle,,,,0.85,,,,,,,,,0.3,,,,,
t72_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,0.85,0.85,vehicle,1,,7,3500,vehicle,,,looping,,!bog_b blackout,,,,,,,,,,,,,
t72_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.1,0.1,vehicle,0.9,,7,3500,vehicle,,,,,!bog_b blackout,,,,,,,,,,,,,
t72_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,0.5,0.5,vehicle,1,,7,3500,vehicle,,,looping,,blackout,,,,,,,,,,,,,
t72_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.1,0.1,vehicle,0.9,,7,3500,vehicle,,,,,blackout,,,,,,,,,,,,,
t72_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,1,1,max,0.9,,50,5000,vehicle,,,looping,,bog_b,,,,,,,,
t72_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.5,0.5,max,0.9,0.95,25,2000,vehicle,,,,,bog_b,,,,,,,,
bradley_idle_low,,vehicles/mrk_tank_03_idle.wav,0.1,,vehicle,1.25,,7,2500,vehicle,,,looping,0.8,,,,,,,,,
bradley_idle_high,,vehicles/mrk_tank_03_idle.wav,0.4,,vehicle,1,,7,2500,vehicle,,,looping,0.8,,,,,,,,,
bradley_engine_low,,vehicles/mrk_tank_03_move.wav,0,,vehicle,1,,7,5000,vehicle,,,looping,0.8,,,,,,,,,
bradley_engine_high,,vehicles/mrk_tank_03_move.wav,1,,vehicle,1.25,,7,5000,vehicle,,,looping,0.8,,,,,,,,,
bradley_fire,1,weapons/flak/flak88_fire02.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,,,,,,,,,0.3
bradley_fire,2,weapons/flak/flak88_fire03.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,,,,,,,,,0.3
bradley_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,0.85,0.85,vehicle,1,,7,3500,vehicle,,,looping,,,,,,,,,,
bradley_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.1,0.1,vehicle,0.9,,7,3500,vehicle,,,,,,,,,,,,,
bmp_idle_low,,vehicles/mrk_tank_03_idle.wav,0.2,,vehicle,1,,7,2500,vehicle,,,looping,0.8,!bog_a airlift all_mp launchfacility_a scoutsniper,,,,,,,,
bmp_idle_high,,vehicles/mrk_tank_03_idle.wav,0.4,,vehicle,1.25,,7,2500,vehicle,,,looping,0.8,!bog_a airlift all_mp launchfacility_a scoutsniper,,,,,,,,
bmp_engine_low,,vehicles/mrk_tank_03_move.wav,0.5,,vehicle,1,,7,5000,vehicle,,,looping,0.8,!bog_a airlift all_mp launchfacility_a scoutsniper,,,,,,,,
bmp_engine_high,,vehicles/mrk_tank_03_move.wav,1,,vehicle,1.25,,7,5000,vehicle,,,looping,0.8,!bog_a airlift all_mp launchfacility_a scoutsniper,,,,,,,,
bmp_fire,1,weapons/flak/flak88_fire02.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,!bog_a airlift all_mp launchfacility_a scoutsniper,,,,,,,,0.3
bmp_fire,2,weapons/flak/flak88_fire03.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,!bog_a airlift all_mp launchfacility_a scoutsniper,,,,,,,,0.3
bmp_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,0.85,0.85,vehicle,1,,7,3500,vehicle,,,looping,,!bog_a airlift all_mp launchfacility_a scoutsniper,,,,,,,,
bmp_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.1,0.1,vehicle,0.9,,7,3500,vehicle,,,,,!bog_a airlift all_mp launchfacility_a scoutsniper,,,,,,,,
bmp_idle_low,,vehicles/mrk_tank_03_idle.wav,0.2,,vehicle,1,,7,2500,vehicle,,,looping,0.7,scoutsniper,,,,,,,,
bmp_idle_high,,vehicles/mrk_tank_03_idle.wav,0.4,,vehicle,1.25,,7,2500,vehicle,,,looping,0.7,scoutsniper,,,,,,,,
bmp_engine_low,,vehicles/mrk_tank_03_move.wav,0.5,,vehicle,1,,7,5000,vehicle,,,looping,0.7,scoutsniper,,,,,,,,
bmp_engine_high,,vehicles/mrk_tank_03_move.wav,1,,vehicle,1.25,,7,5000,vehicle,,,looping,0.7,scoutsniper,,,,,,,,
bmp_fire,1,weapons/flak/flak88_fire02.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,scoutsniper,,,,,,,,0.3
bmp_fire,2,weapons/flak/flak88_fire03.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,scoutsniper,,,,,,,,0.3
bmp_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,0.85,0.85,vehicle,1,,7,3500,vehicle,,,looping,,scoutsniper,,,,,,,,
bmp_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.1,0.1,vehicle,0.9,,7,3500,vehicle,,,,,scoutsniper,,,,,,,,
bmp_idle_low,,vehicles/mrk_tank_03_idle.wav,0.2,,vehicle,1,,7,2500,vehicle,,,looping,0.8,bog_a,,,,,,,,
bmp_idle_high,,vehicles/mrk_tank_03_idle.wav,0.4,,vehicle,1.25,,7,2500,vehicle,,,looping,0.8,bog_a,,,,,,,,
bmp_engine_low,,vehicles/mrk_tank_03_move.wav,0.5,,vehicle,1,,7,5000,vehicle,,,looping,0.8,bog_a,,,,,,,,
bmp_engine_high,,vehicles/mrk_tank_03_move.wav,0.5,,vehicle,1.25,,7,5000,vehicle,,,looping,0.8,bog_a,,,,,,,,
bmp_fire,1,weapons/flak/flak88_fire02.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,bog_a,,,,,,,,0.3
bmp_fire,2,weapons/flak/flak88_fire03.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,bog_a,,,,,,,,0.3
bmp_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,0.85,0.85,vehicle,1,,7,3500,vehicle,,,looping,,bog_a,,,,,,,,
bmp_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.1,0.1,vehicle,0.9,,7,3500,vehicle,,,,,bog_a,,,,,,,,
bmp_idle_low,,vehicles/mrk_tank_03_idle.wav,0.2,,vehicle,1,,7,2500,vehiclelimited,,,looping,0.8,airlift,,,,,,,,
bmp_idle_high,,vehicles/mrk_tank_03_idle.wav,0.4,,vehicle,1.25,,7,2500,vehiclelimited,,,looping,0.8,airlift,,,,,,,,
bmp_engine_low,,vehicles/mrk_tank_03_move.wav,0.5,,vehicle,1,,7,5000,vehiclelimited,,,looping,0.8,airlift,,,,,,,,
bmp_engine_high,,vehicles/mrk_tank_03_move.wav,0.5,,vehicle,1.25,,7,5000,vehiclelimited,,,looping,0.8,airlift,,,,,,,,
bmp_fire,1,weapons/flak/flak88_fire02.wav,1,1,vehicle,1.5,1.6,1000,8500,vehiclelimited,,,,0.85,airlift,,,,,,,,0.3
bmp_fire,2,weapons/flak/flak88_fire03.wav,1,1,vehicle,1.5,1.6,1000,8500,vehiclelimited,,,,0.85,airlift,,,,,,,,0.3
bmp_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,0.85,0.85,vehicle,1,,7,3500,vehiclelimited,,,looping,,airlift,,,,,,,,
bmp_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.1,0.1,vehicle,0.9,,7,3500,vehiclelimited,,,,,airlift,,,,,,,,
bmp_idle_low,,vehicles/mrk_tank_03_idle.wav,0.2,,vehicle,1,,7,2500,vehicle,,,looping,0.66,launchfacility_a,,,,,,,,
bmp_idle_high,,vehicles/mrk_tank_03_idle.wav,0.4,,vehicle,1.25,,7,2500,vehicle,,,looping,0.66,launchfacility_a,,,,,,,,
bmp_engine_low,,vehicles/mrk_tank_03_move.wav,0.5,,vehicle,1,,7,5000,vehicle,,,looping,0.66,launchfacility_a,,,,,,,,
bmp_engine_high,,vehicles/mrk_tank_03_move.wav,0.5,,vehicle,1.25,,7,5000,vehicle,,,looping,0.66,launchfacility_a,,,,,,,,
bmp_fire,1,weapons/flak/flak88_fire02.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,launchfacility_a,,,,,,,,0.3
bmp_fire,2,weapons/flak/flak88_fire03.wav,1,1,vehicle,1.5,1.6,1000,8500,vehicle,,,,0.85,launchfacility_a,,,,,,,,0.3
bmp_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,0.85,0.85,vehicle,1,,7,3500,vehicle,,,looping,,launchfacility_a,,,,,,,,
bmp_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.1,0.1,vehicle,0.9,,7,3500,vehicle,,,,,launchfacility_a,,,,,,,,
tank_reload,,vehicles/tank_reload.wav,0.8,0.8,vehicle,1,1,200,2000,auto,,,,,,,,,,,,,
tank_turret_spin,,vehicles/mrk_turret_turn04_22k.wav,0.67,,vehicle,,,250,1500,,,,looping,,,,,,,,,,
tank_turret_stop,,vehicles/mrk_turret_end01_22k.wav,0.1,0.1,vehicle,,,250,1500,,,,,,,,,,,,,,
tank_splash,,vehicles/crashes/truck_splash.wav,0.67,0.67,na,0.9,1.05,2500,3600,auto,,,,,!all_mp,,,,,,,,
tank_crashbarrier,,misc/mrk_tank_crashbarrier.wav,1,1,explosion,0.9,0.9,250,7500,auto,streamed,,,,,,,,,,,,0.2
#Tank MG,,,,,,,,,,,,,,,,,,,,,,,
tank_mg_cal30_loop,,weapons/cal30/weap_30cal_loop_1.wav,0.9,0.95,wpnai,1.2,1.25,35,8500,weapon,,,looping,0.65,!all_mp,,,,weapon2,,,,0.2
tank_mg_cal30_cooldown,,weapons/cal30/weap_30cal_cooldown_1.wav,0.8,0.85,wpnai,1.2,1.25,35,8500,auto,,,,0.65,!all_mp,,,,weapon2,,,,0.2
#ZPU,,,,,,,,,,,,,,,,,,,,,,,
zpu_fire1,,weapons/zpu/mrk_flak_fire1b.wav,0.7,0.75,max,0.9,1,7,6000,weapon,,,,0.6,bog bog_a,,,zpu_fire1_close,weapon2,,,,0.1
zpu_fire2,,weapons/zpu/mrk_flak_fire1b.wav,0.7,0.75,max,0.8,0.9,7,6000,weapon,,,,0.6,bog bog_a,,,zpu_fire2_close,weapon2,,,,0.1
zpu_fire1_close,,weapons/zpu/weap_zpu_fire_close1.wav,0.7,0.75,max,0.9,1,10,2200,element,,,,0.6,bog bog_a,,,,weapon2,,,,0.7
zpu_fire2_close,,null.wav,0.5,0.55,max,0.7,0.8,10,2200,element,,,,0.6,bog bog_a,,,,weapon2,,,,0.7
#BM21 MOBILE ROCKET LAUNCHER,,,,,,,,,,,,,,,,,,,,,,,
weap_bm21_fire,,weapons/javelin/weap_javelin_ignition_v1.wav,0.99,0.99,wpnplyr,0.95,1.05,360,6000,auto,,,,,!school blackout,,,,,,,,0.4
weap_bm21_missile_explosion,,explosions/mortar_dirt06.wav,0.99,0.99,wpnplyr,0.95,1.05,360,6000,auto,streamed,,,,!school blackout,,,,,,,,0.4
weap_bm21_fire,,weapons/javelin/weap_javelin_ignition_v1.wav,0.9,0.9,wpnplyr,0.95,1.05,7,3600,auto,,,,,school,,,,,,,,0.4
weap_bm21_missile_explosion,,explosions/mortar_dirt06.wav,0.9,0.9,wpnplyr,0.95,1.05,7,3600,auto,streamed,,,,school,,,,weapon2,,,,0.4
weap_bm21_fire,,weapons/javelin/weap_javelin_ignition_v1.wav,0.66,0.72,wpnplyr,0.9,1,7,6000,auto,,,,,blackout,,,,weapon2,,,,0.4
weap_bm21_missile_explosion,,explosions/mortar_dirt06.wav,0.9,0.9,wpnplyr,0.95,1.05,7,6000,auto2,streamed,,,,blackout,,,,,,,,0.4,,,,,
# Jet Plane - Mig29,,,,,,,,,,,,,,,,,,,,,,,,,,,,
veh_mig29_dist_loop,,vehicles/veh_mig29_dist_loop.wav,0.9,0.9,max,1,1,8500,20000,auto,streamed,,rlooping,,mig29 marksman bog_b school,,,veh_mig29_mid_loop,weapon2,,,,0.1,,,,,
veh_mig29_mid_loop,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1,1,4000,9000,vehicle,,,rlooping,,mig29 marksman bog_b school,,,veh_mig29_mid_loop2,weapon2,,,,0.6,,,,,
veh_mig29_mid_loop2,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1.3,1.3,3500,8000,auto2,,,rlooping,,mig29 marksman bog_b school,,,veh_mig29_close_loop,weapon2,,,,0.6,,,,,
veh_mig29_close_loop,,vehicles/veh_mig29_close_loop.wav,1,1,max,1,1,2500,4500,voice,,,rlooping,master,mig29 marksman bog_b school,,,veh_mig29_close_loop2,weapon2,,,,0.6,,,2500,4500,0.85
veh_mig29_close_loop2,,vehicles/veh_mig29_close_loop.wav,1,1,max,1.3,1.3,2500,4500,weapon,,,rlooping,master,mig29 marksman bog_b school,,,,weapon2,,,,0.3,,,2500,4500,0.85
veh_mig29_sonic_boom,,vehicles/veh_mig29_sonic_boom01.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,veh_mig29_sonic_sweet,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_sonic_boom02.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,veh_mig29_sonic_sweet,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_sonic_boom03.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,veh_mig29_sonic_sweet,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_sweet,,weapons/abrams_120/weap_abrams120mm_fire1v8.wav,1,1,max,0.8,0.85,6000,10000,nonshock,,,,master,dummy,,,,,50,,,0.6,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_short01.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_short02.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_short03.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,mig29 marksman bog_b school,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_long01.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_long02.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_long03.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_dist_loop,,vehicles/veh_mig29_dist_loop.wav,0.9,0.9,max,1,1,10500,22000,auto,streamed,,rlooping,,!mig29 airlift marksman bog_b village_defend school armada dummy all_mp,,,veh_mig29_mid_loop,weapon2,,,,0.1,,,,,
veh_mig29_mid_loop,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1,1,6000,11000,vehicle,,,rlooping,master,!mig29 airlift marksman bog_b village_defend school armada dummy all_mp,,,veh_mig29_mid_loop2,weapon2,,,,0.6,,,,,
veh_mig29_mid_loop2,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1.3,1.3,5500,10000,auto2,,,rlooping,master,!mig29 airlift marksman bog_b village_defend school armada dummy all_mp,,,veh_mig29_close_loop,weapon2,,,,0.6,,,,,
veh_mig29_close_loop,,vehicles/veh_mig29_close_loop.wav,1,1,max,1,1,4500,6500,voice,,,rlooping,master,!mig29 airlift marksman bog_b village_defend school armada dummy all_mp,,,veh_mig29_close_loop2,weapon2,,,,0.6,,,2500,4500,0.85
veh_mig29_close_loop2,,vehicles/veh_mig29_close_loop.wav,1,1,max,1.3,1.3,4500,6500,weapon,,,rlooping,master,!mig29 airlift marksman bog_b village_defend school armada dummy all_mp,,,,weapon2,,,,0.3,,,2500,4500,0.85
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_long02.wav,1,1,max,1,1,10000,22000,weapon,streamed,,,master,!mig29 airlift marksman bog_b village_defend school armada dummy all_mp,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_dist_loop,,vehicles/veh_mig29_dist_loop.wav,0.9,0.9,max,1,1,10500,18000,auto,streamed,,rlooping,0.5,armada,,,veh_mig29_mid_loop,weapon2,,,,0.1,,,,,
veh_mig29_mid_loop,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1,1,6000,11000,vehicle,,,rlooping,0.5,armada,,,veh_mig29_mid_loop2,weapon2,,,,0.6,,,,,
veh_mig29_mid_loop2,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1.3,1.3,5500,10000,effects1,,,rlooping,0.5,armada,,,veh_mig29_close_loop,weapon2,,,,0.6,,,,,
veh_mig29_close_loop,,vehicles/veh_mig29_close_loop.wav,1,1,max,1,1,4500,6500,effects2,,,rlooping,0.5,armada,,,veh_mig29_close_loop2,weapon2,,,,0.6,,,2500,4500,0.85
veh_mig29_close_loop2,,vehicles/veh_mig29_close_loop.wav,1,1,max,1.3,1.3,4500,6500,weapon,,,rlooping,0.5,armada,,,,weapon2,,,,0.3,,,2500,4500,0.85
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_long02.wav,1,1,max,1,1,10000,18000,weapon,streamed,,,0.5,armada,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_dist_loop,,vehicles/veh_mig29_dist_loop.wav,0.63,0.63,max,1,1,10500,22000,auto,,,rlooping,0.5,airlift,,,veh_mig29_mid_loop,weapon2,,,,0.1,,,,,
#veh_mig29_dist_loop,,vehicles/veh_mig29_dist_loop.wav,0.9,0.9,max,1,1,10500,44000,auto,streamed,,rlooping,0.5,airlift,,,veh_mig29_mid_loop,weapon2,,,,0.1,,,,,
veh_mig29_mid_loop,,vehicles/veh_mig29_mid_loop.wav,0.72,0.72,max,1,1,6000,15000,vehicle,,,rlooping,0.5,airlift,,,veh_mig29_mid_loop2,weapon2,,,,0.6,,,,,
veh_mig29_mid_loop2,,vehicles/veh_mig29_mid_loop.wav,0.72,0.72,max,1.3,1.3,5500,20000,effects1,,,rlooping,0.5,airlift,,,veh_mig29_close_loop,weapon2,,,,0.6,,,2500,4500,0.85
veh_mig29_close_loop,,vehicles/veh_mig29_close_loop.wav,0.72,0.72,max,1,1,4500,13000,effects2,,,rlooping,0.5,airlift,,,veh_mig29_close_loop2,weapon2,,,,0.6,,,2500,4500,0.85
veh_mig29_close_loop2,,vehicles/veh_mig29_close_loop.wav,0.72,0.72,max,1.3,1.3,4500,13000,weapon,,,rlooping,0.5,airlift,,,,weapon2,,,,0.3,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_short02.wav,0.72,0.72,max,1,1,10000,22000,weapon,,,,0.5,airlift,,,,,,,,0.9,,,,,
veh_mig29_dist_loop,,vehicles/veh_mig29_dist_loop.wav,0.9,0.9,max,1,1,10500,22000,auto,,,rlooping,0.5,village_defend,,,veh_mig29_mid_loop,weapon2,,,,0.1,,,,,
veh_mig29_mid_loop,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1,1,6000,15000,vehicle,,,rlooping,0.5,village_defend,,,veh_mig29_mid_loop2,weapon2,,,,0.6,,,,,
veh_mig29_mid_loop2,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1.3,1.3,5500,20000,effects1,,,rlooping,0.5,village_defend,,,veh_mig29_close_loop,weapon2,,,,0.6,,,2500,4500,0.85
veh_mig29_close_loop,,vehicles/veh_mig29_close_loop.wav,1,1,max,1,1,4500,13000,effects2,,,rlooping,0.5,village_defend,,,veh_mig29_close_loop2,weapon2,,,,0.6,,,2500,4500,0.85
veh_mig29_close_loop2,,vehicles/veh_mig29_close_loop.wav,1,1,max,1.3,1.3,4500,13000,weapon,,,rlooping,0.5,village_defend,,,,weapon2,,,,0.3,,,2500,4500,0.5
veh_mig29_sonic_boom,1,vehicles/veh_mig29_flyby_short02.wav,1,1,max,1,1,10000,22000,weapon,,,,0.5,village_defend,,,,,,,,0.9,,,,,
veh_mig29_sonic_boom,2,vehicles/veh_mig29_flyby_short03.wav,1,1,max,1,1,10000,22000,weapon,,,,0.5,village_defend,,,,,,,,0.9,,,,,
# Jet Plane - Mig29 *MP*,,,,,,,,,,,,,,,,,,,,,,,,,,,,
veh_mig29_dist_loop,,vehicles/veh_mig29_dist_loop.wav,0.9,0.9,max,1,1,8500,20000,auto,streamed,,rlooping,,all_mp,,,veh_mig29_mid_loop,weapon2,,,,0.1,,,,,
veh_mig29_mid_loop,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1,1,4000,9000,vehicle,,,rlooping,,all_mp,,,veh_mig29_mid_loop2,weapon2,,,,0.6,,,,,
veh_mig29_mid_loop2,,vehicles/veh_mig29_mid_loop.wav,1,1,max,1.3,1.3,3500,8000,auto2,,,rlooping,,all_mp,,,veh_mig29_close_loop,weapon2,,,,0.6,,,,,
veh_mig29_close_loop,,vehicles/veh_mig29_close_loop.wav,1,1,max,1,1,2500,4500,voice,,,rlooping,master,all_mp,,,veh_mig29_close_loop2,weapon2,,,,0.6,,,2500,4500,0.85
veh_mig29_close_loop2,,vehicles/veh_mig29_close_loop.wav,1,1,max,1.3,1.3,2500,4500,weapon,,,rlooping,master,all_mp,,,,weapon2,,,,0.3,,,2500,4500,0.85
veh_mig29_sonic_boom,,vehicles/veh_mig29_sonic_boom01.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,veh_mig29_sonic_sweet,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_sonic_boom02.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,veh_mig29_sonic_sweet,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_sonic_boom03.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,veh_mig29_sonic_sweet,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_sweet,,weapons/abrams_120/weap_abrams120mm_fire1v8.wav,1,1,max,0.8,0.85,6000,10000,nonshock,,,,master,dummy,,,,,50,,,0.6,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_short01.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,all_mp,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_short02.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_short03.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_long01.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_long02.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
veh_mig29_sonic_boom,,vehicles/veh_mig29_flyby_long03.wav,1,1,max,1,1,6000,20000,weapon,streamed,,,,dummy,,,,,,,,0.9,,,2500,4500,0.5
#Misc Vehicle Sounds,,,,,,,,,,,,,,,,,,,,,,,,,,,,
veh_pickuptruck_idle_low,,vehicles/veh_pickup_idle_v2loop.wav,0.1,,vehicle,1.1,,50,2000,vehicle,,,looping,0.8,!icbm,,,,weapon2,,,,0.1,,,,,
veh_pickuptruck_idle_high,,vehicles/veh_pickup_idle_v2loop.wav,0.33,,vehicle,0.9,,50,2000,vehicle,,,looping,0.8,!icbm,,,,weapon2,,,,0.1,,,,,
veh_pickuptruck_engine_low,,vehicles/veh_pickup_move_v3loop.wav,0.1,,vehicle,0.85,,100,5000,vehicle,,,looping,0.8,!icbm,,,,weapon2,,,,0.2,,,,,
veh_pickuptruck_engine_high,,vehicles/veh_pickup_move_v3loop.wav,0.5,,vehicle,1.1,,100,5000,vehicle,,,looping,0.8,!icbm,,,,weapon2,,,,0.2,,,,,
veh_pickuptruck_idle_low,,vehicles/veh_pickup_idle_v2loop.wav,0.1,,vehicle,0.8,,50,2000,vehicle,,,looping,0.8,icbm,,,,weapon2,,,,0.1,,,,,
veh_pickuptruck_idle_high,,vehicles/veh_pickup_idle_v2loop.wav,0.3,,vehicle,0.6,,50,2000,vehicle,,,looping,0.8,icbm,,,,weapon2,,,,0.1,,,,,
veh_pickuptruck_engine_low,,vehicles/veh_pickup_move_v3loop.wav,0.1,,vehicle,0.55,,100,5000,vehicle,,,looping,0.8,icbm,,,,weapon2,,,,0.2,,,,,
veh_pickuptruck_engine_high,,vehicles/veh_pickup_move_v3loop.wav,0.6,,vehicle,0.8,,100,5000,vehicle,,,looping,0.8,icbm,,,,weapon2,,,,0.2,,,,,
truck_idle_low,,vehicles/truck_idle.wav,0,,vehicle,0.75,,150,2000,vehicle,,,looping,0.8,!bog_b launchfacility_a killhouse jeepride hunted,,,,,,,,,,,,,
truck_idle_high,,vehicles/truck_idle.wav,0.55,,vehicle,1,,150,2000,vehicle,,,looping,0.8,!bog_b launchfacility_a killhouse jeepride hunted,,,,,,,,,,,,,
truck_engine_low,,vehicles/truck_move.wav,0,,vehicle,0.75,,350,5000,vehicle,,,looping,0.8,!bog_b launchfacility_a killhouse jeepride hunted,,,,,,,,,,,,,
truck_engine_high,,vehicles/truck_move.wav,0.55,,vehicle,1,,350,5000,vehicle,,,looping,0.8,!bog_b launchfacility_a killhouse jeepride hunted,,,,,,,,
truck_idle_low,,vehicles/truck_idle.wav,0,,vehicle,0.6,,60,1200,vehicle,,,looping,0.8,hunted,,,,,,,,
truck_idle_high,,vehicles/truck_idle.wav,0.45,,vehicle,0.85,,60,1200,vehicle,,,looping,0.8,hunted,,,,,,,,
truck_engine_low,,vehicles/truck_move.wav,0,,vehicle,0.6,,350,5000,vehicle,,,looping,0.8,hunted,,,,,,,,
truck_engine_high,,vehicles/truck_move.wav,0.45,,vehicle,0.85,,350,5000,vehicle,,,looping,0.8,hunted,,,,,,,,
truck_idle_low,,vehicles/truck_idle.wav,0,,vehicle,0.75,,150,2000,vehicle,,,looping,0.4,jeepride,,,,,,,,
truck_idle_high,,vehicles/truck_idle.wav,0.75,,vehicle,1,,150,2000,vehicle,,,looping,0.4,jeepride,,,,,,,,
truck_engine_low,,vehicles/truck_move.wav,0,,vehicle,0.75,,350,2400,vehicle,,,looping,0.4,jeepride,,,,,,,,
truck_engine_high,,vehicles/truck_move.wav,0.75,,vehicle,1,,350,2400,vehicle,,,looping,0.4,jeepride,,,,,,,,
truck_idle_low,,vehicles/veh_pickup_idle_v2loop.wav,0.1,,vehicle,1.1,,150,2000,vehicle,,,looping,0.8,bog_b,,,,,,,,0.1
truck_idle_high,,vehicles/veh_pickup_idle_v2loop.wav,0.65,,vehicle,0.9,,150,2000,vehicle,,,looping,0.8,bog_b,,,,,,,,0.1
truck_engine_low,,vehicles/veh_pickup_move_v3loop.wav,0.1,,vehicle,0.85,,300,3500,vehicle,,,looping,0.8,bog_b,,,,,,,,0.2
truck_engine_high,,vehicles/veh_pickup_move_v3loop.wav,1,,vehicle,1.1,,300,3500,vehicle,,,looping,0.8,bog_b,,,,,,,,0.2
truck_idle_low,,vehicles/truck_idle.wav,0,,vehicle,0.75,,150,2000,vehicle,,,looping,0.8,launchfacility_a,,,,,,,,
truck_idle_high,,vehicles/truck_idle.wav,0.2,,vehicle,1,,150,2000,vehicle,,,looping,0.8,launchfacility_a,,,,,,,,
truck_engine_low,,vehicles/truck_move.wav,0,,vehicle,0.75,,350,5000,vehicle,,,looping,0.8,launchfacility_a,,,,,,,,
truck_engine_high,,vehicles/truck_move.wav,0.55,,vehicle,1,,350,5000,vehicle,,,looping,0.8,launchfacility_a,,,,,,,,
truck_idle_low,,vehicles/truck_idle.wav,0,,vehicle,0.75,,150,2000,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,0.1
truck_idle_high,,vehicles/truck_idle.wav,0.55,,vehicle,1,,150,2000,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,0.1
truck_engine_low,,vehicles/truck_move.wav,0,,vehicle,0.75,,300,6500,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,0.2
truck_engine_high,,vehicles/truck_move.wav,0.55,,vehicle,1,,300,6500,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,0.2
truck_horn,,vehicles/horn_beep.wav,1,1,vehicle,0.9,0.9,1500,,item,,,,,!all_mp,,,,,,,,
truck_brakesqueal,,vehicles/truck_brakesqueal.wav,0.5,0.5,vehicle,0.9,0.9,150,5000,auto,streamed,,,,,,,,,,,,
hummer_start,,vehicles/kubel_start.wav,0.5,,vehicle,1,,350,5000,vehicle,streamed,,,,!all_mp,,,,,,,,
hummer_idle_low,,vehicles/truck_idle.wav,0,,vehicle,0.5,,150,2000,vehicle,,,looping,0.8,!all_mp killhouse,,,,,,,,
hummer_idle_high,,vehicles/truck_idle.wav,0.4,,vehicle,0.75,,150,2000,vehicle,,,looping,0.8,!all_mp killhouse,,,,,,,,
hummer_engine_low,,vehicles/truck_move.wav,0,,vehicle,0.5,,350,5000,vehicle,,,looping,0.8,!all_mp killhouse,,,,,,,,
hummer_engine_high,,vehicles/truck_move.wav,0.4,,vehicle,0.75,,350,5000,vehicle,,,looping,0.8,!all_mp killhouse,,,,,,,,
hummer_idle_low,,vehicles/truck_idle.wav,0,,vehicle,0.5,,150,2000,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,
hummer_idle_high,,vehicles/truck_idle.wav,0.4,,vehicle,0.75,,150,2000,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,
hummer_engine_low,,vehicles/truck_move.wav,0,,vehicle,0.5,,350,6500,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,
hummer_engine_high,,vehicles/truck_move.wav,0.4,,vehicle,0.75,,350,6500,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,
technical_idle_low,,vehicles/kubel_idle.wav,0,,vehicle,0.5,,150,2000,vehicle,,,looping,0.8,!all_mp,,,,,,,,
technical_idle_high,,vehicles/kubel_idle.wav,0.7,,vehicle,0.25,,150,2000,vehicle,,,looping,0.8,!all_mp,,,,,,,,
technical_engine_low,,vehicles/kubel_move.wav,0,,vehicle,0.25,,350,5000,vehicle,,,looping,0.8,!all_mp,,,,,,,,
technical_engine_high,,vehicles/kubel_move.wav,1,,vehicle,0.5,,350,5000,vehicle,,,looping,0.8,!all_mp,,,,,,,,
technical_start,,vehicles/kubel_start.wav,0.5,,vehicle,1,,350,5000,vehicle,streamed,,,,!all_mp,,,,,,,,
veh_uaz_idle_low,,vehicles/veh_pickup_idle_v2loop.wav,0.1,,vehicle,1.1,,50,2000,vehicle,,,looping,0.8,!jeepride icbm blackout,,,,weapon2,,,,0.1
veh_uaz_idle_high,,vehicles/veh_pickup_idle_v2loop.wav,0.33,,vehicle,0.9,,50,2000,vehicle,,,looping,0.8,!jeepride icbm blackout,,,,weapon2,,,,0.1
veh_uaz_engine_low,,vehicles/veh_pickup_move_v3loop.wav,0.1,,vehicle,0.85,,100,5000,vehicle,,,looping,0.8,!jeepride icbm blackout,,,,weapon2,,,,0.2
veh_uaz_engine_high,,vehicles/veh_pickup_move_v3loop.wav,0.5,,vehicle,1.1,,100,5000,vehicle,,,looping,0.8,!jeepride icbm blackout,,,,weapon2,,,,0.2
veh_uaz_idle_low,,vehicles/veh_pickup_idle_v2loop.wav,0.1,,vehicle,0.9,,50,2000,vehicle,,,looping,0.8,blackout,,,,weapon2,,,,0.1
veh_uaz_idle_high,,vehicles/veh_pickup_idle_v2loop.wav,0.33,,vehicle,0.7,,50,2000,vehicle,,,looping,0.8,blackout,,,,weapon2,,,,0.1
veh_uaz_engine_low,,vehicles/veh_pickup_move_v3loop.wav,0.1,,vehicle,0.65,,100,5000,vehicle,,,looping,0.8,blackout,,,,weapon2,,,,0.2
veh_uaz_engine_high,,vehicles/veh_pickup_move_v3loop.wav,0.5,,vehicle,0.9,,100,5000,vehicle,,,looping,0.8,blackout,,,,weapon2,,,,0.2
veh_uaz_idle_low,,vehicles/veh_pickup_idle_v2loop.wav,0.15,,vehicle,1.1,,50,2000,vehicle,,,looping,0.8,icbm,,,,weapon2,,,,0.1
veh_uaz_idle_high,,vehicles/veh_pickup_idle_v2loop.wav,0.7,,vehicle,0.9,,50,2000,vehicle,,,looping,0.8,icbm,,,,weapon2,,,,0.1
veh_uaz_engine_low,,vehicles/veh_pickup_move_v3loop.wav,0.15,,vehicle,0.85,,100,5000,vehicle,,,looping,0.8,icbm,,,,weapon2,,,,0.2
veh_uaz_engine_high,,vehicles/veh_pickup_move_v3loop.wav,0.8,,vehicle,1.1,,100,5000,vehicle,,,looping,0.8,icbm,,,,weapon2,,,,0.2
veh_uaz_idle_low,,vehicles/veh_uaz_jeepride_idle_v2.wav,0.1,,vehicle,1.2,,100,2000,vehicle,,,looping,0.4,jeepride,,,,weapon2,,,,0.1
veh_uaz_idle_high,,vehicles/veh_uaz_jeepride_idle_v2.wav,0.6,,vehicle,1,,100,2000,vehicle,,,looping,0.4,jeepride,,,,weapon2,,,,0.1
veh_uaz_engine_low,,vehicles/veh_uaz_jeepride_move_v2.wav,0.1,,vehicle,0.75,,150,2400,vehicle,,,looping,0.4,jeepride,,,,weapon2,,,,0.2
veh_uaz_engine_high,,vehicles/veh_uaz_jeepride_move_v2.wav,0.8,,vehicle,1.2,,150,2400,vehicle,,,looping,0.4,jeepride,,,,weapon2,,,,0.2
luxurysedan_idle_low,,vehicles/truck_idle.wav,0.2,,vehicle,0.5,,150,2000,vehicle,,,looping,0.8,coup,,,,,,,,
luxurysedan_idle_high,,vehicles/truck_idle.wav,1,,vehicle,0.75,,150,2000,vehicle,,,looping,0.8,coup,,,,,,,,
luxurysedan_engine_low,,vehicles/truck_move.wav,0.2,,vehicle,0.5,,350,5000,vehicle,,,looping,0.8,coup,,,,,,,,
luxurysedan_engine_high,,vehicles/truck_move.wav,1,,vehicle,0.75,,350,5000,vehicle,,,looping,0.8,coup,,,,,,,,
luxurysedan_idle_low,,vehicles/truck_idle.wav,0.2,,vehicle,0.5,,150,2000,vehicle,,,looping,0.4,jeepride,,,,,,,,
luxurysedan_idle_high,,vehicles/truck_idle.wav,0.8,,vehicle,0.75,,150,2000,vehicle,,,looping,0.4,jeepride,,,,,,,,
luxurysedan_engine_low,,vehicles/truck_move.wav,0.2,,vehicle,0.5,,350,2400,vehicle,,,looping,0.4,jeepride,,,,,,,,
luxurysedan_engine_high,,vehicles/truck_move.wav,0.8,,vehicle,0.75,,350,2400,vehicle,,,looping,0.4,jeepride,,,,,,,,
smallhatch_idle_low,,vehicles/truck_idle.wav,0.2,,vehicle,0.5,,400,2000,vehicle,,,looping,0.4,jeepride,,,,,,,,
smallhatch_idle_high,,vehicles/truck_idle.wav,0.8,,vehicle,0.75,,400,2000,vehicle,,,looping,0.4,jeepride,,,,,,,,
smallhatch_engine_low,,vehicles/truck_move.wav,0.2,,vehicle,0.5,,350,2400,vehicle,,,looping,0.4,jeepride,,,,,,,,
smallhatch_engine_high,,vehicles/truck_move.wav,0.8,,vehicle,0.75,,350,2400,vehicle,,,looping,0.4,jeepride,,,,,,,,
smallhatch_idle_low,,vehicles/veh_pickup_idle_v2loop.wav,0.1,,vehicle,1.1,,150,2000,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,
smallhatch_idle_high,,vehicles/veh_pickup_idle_v2loop.wav,0.65,,vehicle,0.9,,150,2000,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,
smallhatch_engine_low,,vehicles/veh_pickup_move_v3loop.wav,0.1,,vehicle,0.85,,300,6500,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,
smallhatch_engine_high,,vehicles/veh_pickup_move_v3loop.wav,1,,vehicle,1.1,,300,6500,vehicle,,,looping,0.8,killhouse,,,,weapon2,,,,
#Vehicle Doors,,,,,,,,,,,,,,,,,,,,,,,
car_door_close,,vehicles/car_door_close.wav,0.75,0.75,vehicle,1,1,50,1500,auto,,,,,!all_mp,,,,,,,,
truck_door_open,,vehicles/truck_door_open.wav,0.45,0.45,vehicle,1,1,50,1500,auto,,,,,!all_mp scoutsniper,,,,weapon2,,,,
truck_door_open,1,doors/door_truck_military_open1.wav,0.6,0.6,vehicle,0.95,1.05,50,1500,auto,streamed,,,,scoutsniper,,,,,,,,0.1
truck_door_open,2,doors/door_truck_military_open2.wav,0.6,0.6,vehicle,0.95,1.05,50,1500,auto,streamed,,,,scoutsniper,,,,,100,,,0.1
truck_door_open,3,doors/door_truck_military_open3.wav,0.6,0.6,vehicle,0.95,1.05,50,1500,auto,streamed,,,,scoutsniper,,,,,300,,,0.1
truck_door_open,4,doors/door_truck_military_open4.wav,0.6,0.6,vehicle,0.95,1.05,50,1500,auto,streamed,,,,scoutsniper,,,,,450,,,0.1
heavyvehicle_door_open,,misc/door_opn_halftrack.wav,1,1,vehicle,1.3,1.4,100,1500,auto,,,,,!all_mp,,,,,1400,,,
tank_hatch,,doors/mrk_tank_hatch1.wav,1,1,na,1,1,7,2500,auto,streamed,,,,!all_mp,,,,,,,,
vehicle_collision,,null.wav,1,1,na,0.9,1.05,100,600,auto,,,,,,,,,,,,,,,,,,
vehicle_skid,,misc/jeep_skid_stop01.wav,1,1,na,0.9,0.9,250,7500,auto,streamed,,,0.5,,,,,,,,,,,,,,
vehicle_skid_short,,vehicles/veh_skid_dirt_short1.wav,1,1,na,1,,250,7500,auto,streamed,,,,bog bog_b,,,,,,,,,,,,,
vehicle_skid_long,,vehicles/veh_skid_dirt_long1.wav,1,1,na,1,,250,7500,auto,streamed,,,,bog bog_b,,,,,,,,,,,,,
vehicle_hitfence,,doors/door_wd_kick.wav,1,1,na,0.9,0.9,250,7500,auto,,,,,!all_mp,,,,,,,,0.2,,,,,
vehicle_breakfence,,misc/truck_through_fence.wav,1,1,na,0.9,0.9,250,7500,auto,streamed,,,,,,,,,,,,0.2,,,,,
#Aircraft Helicopters,,,,,,,,,,,,,,,,,,,,,,,,,,,,
sniperescape_seaknight_idle,,vehicles/veh_seaknight_idle_v5.wav,0.8,0.8,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.8,sniperescape,,,,helicopter1,,,,0.4,,,500,2000,0.6
sniperescape_seaknight_idle_off,,vehicles/veh_seaknight_idle_v5.wav,0,0,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.8,sniperescape,,,,helicopter1,,,,0.4,,,500,2000,0.6
sniperescape_seaknight_fly,,vehicles/veh_seaknight_move_v4.wav,0.9,0.9,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.8,sniperescape,,,,helicopter1,,,,0.6,,,500,2000,0.6
sniperescape_seaknight_fly_off,,vehicles/veh_seaknight_move_v4.wav,0,0,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.8,sniperescape,,,,helicopter1,,,,0.6,,,500,2000,0.6
blackhawk_idle_low,,vehicles/veh_blackhawk_idle_v5.wav,0.1,,vehicle,1,,100,6000,vehicle,streamed,,rlooping,0.8,!bog_b blackout descent armada cargoship killhouse ambush,,,,,,,,0.4,,,500,2000,0.6
blackhawk_idle_high,,vehicles/veh_blackhawk_idle_v5.wav,0.9,,vehicle,0.85,,100,6000,vehicle,streamed,,rlooping,0.8,!bog_b blackout descent armada cargoship killhouse ambush,,,,,,,,0.4,,,500,2000,0.6
blackhawk_engine_low,,vehicles/veh_blackhawk_move_v5.wav,0.1,,vehicle,0.85,,100,6000,vehicle,streamed,,rlooping,0.8,!bog_b blackout descent armada cargoship killhouse ambush,,,,,,,,0.6,,,500,2000,0.6
blackhawk_engine_high,,vehicles/veh_blackhawk_move_v5.wav,1,,vehicle,1,,100,6000,vehicle,streamed,,rlooping,0.8,!bog_b blackout descent armada cargoship killhouse ambush,,,,,,,,0.6,,,500,2000,0.6
blackhawk_idle_low,,vehicles/veh_blackhawk_idle_v5.wav,0.1,,vehicle,1,,100,6000,vehicle,streamed,,rlooping,0.75,ambush,,,,,,,,0.4,,,500,2000,0.6
blackhawk_idle_high,,vehicles/veh_blackhawk_idle_v5.wav,0.9,,vehicle,0.85,,100,6000,vehicle,streamed,,rlooping,0.75,ambush,,,,,,,,0.4,,,500,2000,0.6
blackhawk_engine_low,,vehicles/veh_blackhawk_move_v5.wav,0.1,,vehicle,0.85,,100,6000,vehicle,streamed,,rlooping,0.75,ambush,,,,,,,,0.6,,,500,2000,0.6
blackhawk_engine_high,,vehicles/veh_blackhawk_move_v5.wav,1,,vehicle,1,,100,6000,vehicle,streamed,,rlooping,0.75,ambush,,,,,,,,0.6,,,500,2000,0.6
blackhawk_idle_low,,vehicles/veh_blackhawk_idle_v5.wav,0.3,,vehicle,1.1,,7,5000,vehicle,streamed,,rlooping,0.7,cargoship,,,,,,,,0.4,,,100,1000,0.6
blackhawk_idle_high,,vehicles/veh_blackhawk_idle_v5.wav,0.75,,vehicle,0.95,,7,5000,vehicle,streamed,,rlooping,0.7,cargoship,,,,,,,,0.4,,,100,1000,0.6
blackhawk_engine_low,,vehicles/veh_blackhawk_move_v5.wav,0.3,,vehicle,0.95,,7,5000,vehicle,streamed,,rlooping,0.7,cargoship,,,,,,,,0.5,,,100,1000,0.6
blackhawk_engine_high,,vehicles/veh_blackhawk_move_v5.wav,0.85,,vehicle,1.1,,7,5000,vehicle,streamed,,rlooping,0.7,cargoship,,,,,,,,0.5,,,100,1000,0.6
blackhawk_idle_low,,vehicles/veh_cobra_idle_loop_v3res.wav,0.4,,vehicle,1,,600,10000,vehicle,,,rlooping,0.7,bog_b,,,,,,,,0.4,,,500,2000,0.6
blackhawk_idle_high,,vehicles/veh_cobra_idle_loop_v3res.wav,0.9,,vehicle,0.85,,600,10000,vehicle,,,rlooping,0.7,bog_b,,,,,,,,0.4,,,500,2000,0.6
blackhawk_engine_low,,vehicles/veh_cobra_move_loop_v3res.wav,0.4,,vehicle,0.85,,600,10000,vehicle,,,rlooping,0.7,bog_b,,,,,,,,0.6,,,500,2000,0.6
blackhawk_engine_high,,vehicles/veh_cobra_move_loop_v3res.wav,1,,vehicle,1,,600,10000,vehicle,,,rlooping,0.7,bog_b,,,,,,,,0.6,,,500,2000,0.6
blackhawk_idle_low,,vehicles/veh_blackhawk_idle_v5.wav,0.1,,vehicle,1,,600,15000,vehicle,streamed,,rlooping,0.85,blackout,,,,helicopter1,,,,0.4,,,500,2000,0.6
blackhawk_idle_high,,vehicles/veh_blackhawk_idle_v5.wav,0.9,,vehicle,0.85,,600,15000,vehicle,streamed,,rlooping,0.85,blackout,,,,helicopter1,,,,0.4,,,500,2000,0.6
blackhawk_engine_low,,vehicles/veh_blackhawk_move_v5.wav,0.1,,vehicle,0.85,,600,15000,vehicle,streamed,,rlooping,0.85,blackout,,,,helicopter1,,,,0.6,,,500,2000,0.6
blackhawk_engine_high,,vehicles/veh_blackhawk_move_v5.wav,1,,vehicle,1,,600,15000,vehicle,streamed,,rlooping,0.85,blackout,,,,helicopter1,,,,0.6,,,500,2000,0.6
blackout_blackhawk_idle_off,,vehicles/veh_blackhawk_idle_v5.wav,0.1,,vehicle,1,,600,15000,vehicle,streamed,,rlooping,0.85,blackout,,,,helicopter1,,,,0.4,,,500,2000,0.6
blackout_blackhawk_idle,,vehicles/veh_blackhawk_idle_v5.wav,0.9,,vehicle,0.85,,600,15000,vehicle,streamed,,rlooping,0.85,blackout,,,,helicopter1,,,,0.4,,,500,2000,0.6
blackout_blackhawk_fly_off,,vehicles/veh_blackhawk_move_v5.wav,0.1,,vehicle,0.85,,600,15000,vehicle,streamed,,rlooping,0.85,blackout,,,,helicopter1,,,,0.6,,,500,2000,0.6
blackout_blackhawk_fly,,vehicles/veh_blackhawk_move_v5.wav,1,,vehicle,1,,600,15000,vehicle,streamed,,rlooping,0.85,blackout,,,,helicopter1,,,,0.6,,,500,2000,0.6
blackhawk_idle_low,,vehicles/veh_blackhawk_idle_v5.wav,0.1,,vehicle,1.1,,7,2500,vehicle,streamed,,rlooping,0.3,descent,,,,,,,,0.4,,,500,2000,0.6
blackhawk_idle_high,,vehicles/veh_blackhawk_idle_v5.wav,0.6,,vehicle,0.95,,7,2500,vehicle,streamed,,rlooping,0.3,descent,,,,,,,,0.4,,,500,2000,0.6
blackhawk_engine_low,,vehicles/veh_blackhawk_move_v5.wav,0.1,,vehicle,0.95,,7,5000,vehicle,streamed,,rlooping,0.3,descent,,,,,,,,0.6,,,500,2000,0.6
blackhawk_engine_high,,vehicles/veh_blackhawk_move_v5.wav,0.7,,vehicle,1.1,,7,5000,vehicle,streamed,,rlooping,0.3,descent,,,,,,,,0.6,,,500,2000,0.6
blackhawk_idle_low,,vehicles/veh_blackhawk_idle_v5res.wav,0.1,,vehicle,1,,100,6000,vehicle,,,rlooping,0.6,armada,,,,,,,,0.4,,,500,2000,0.6
blackhawk_idle_high,,vehicles/veh_blackhawk_idle_v5res.wav,0.9,,vehicle,0.85,,100,6000,vehicle,,,rlooping,0.6,armada,,,,,,,,0.4,,,500,2000,0.6
blackhawk_engine_low,,vehicles/veh_blackhawk_move_v5res.wav,0.1,,vehicle,0.85,,100,6000,vehicle,,,rlooping,0.6,armada,,,,,,,,0.6,,,500,2000,0.6
blackhawk_engine_high,,vehicles/veh_blackhawk_move_v5res.wav,1,,vehicle,1,,100,6000,vehicle,,,rlooping,0.6,armada,,,,,,,,0.6,,,500,2000,0.6
blackhawk_idle_low,,vehicles/veh_blackhawk_idle_v5res.wav,0.1,,vehicle,1,,600,15000,vehicle,,,rlooping,0.6,killhouse,,,,helicopter1,,,,0.4,,,1000,3000,0.6
blackhawk_idle_high,,vehicles/veh_blackhawk_idle_v5res.wav,0.65,,vehicle,0.85,,600,15000,vehicle,,,rlooping,0.6,killhouse,,,,helicopter1,,,,0.4,,,1000,3000,0.6
blackhawk_engine_low,,vehicles/veh_blackhawk_move_v5res.wav,0.1,,vehicle,0.85,,600,15000,vehicle,,,rlooping,0.6,killhouse,,,,helicopter1,,,,0.6,,,1000,3000,0.6
blackhawk_engine_high,,vehicles/veh_blackhawk_move_v5res.wav,0.65,,vehicle,1,,600,15000,vehicle,,,rlooping,0.6,killhouse,,,,helicopter1,,,,0.6,,,1000,3000,0.6
mi17_idle_low,,vehicles/veh_mi17_idle_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,!bog_b village_defend sniperescape coup airlift,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_idle_high,,vehicles/veh_mi17_idle_v1res.wav,1,,vehicle,1.05,,600,15000,vehicle,,,rlooping,0.7,!bog_b village_defend sniperescape coup airlift,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_engine_low,,vehicles/veh_mi17_move_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,!bog_b village_defend sniperescape coup airlift,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_engine_high,,vehicles/veh_mi17_move_v1res.wav,1,,vehicle,1.1,,600,15000,vehicle,,,rlooping,0.7,!bog_b village_defend sniperescape coup airlift,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_idle_low,,vehicles/veh_mi17_idle_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,airlift,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_idle_high,,vehicles/veh_mi17_idle_v1res.wav,0.9,,vehicle,1.05,,600,15000,vehicle,,,rlooping,0.7,airlift,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_engine_low,,vehicles/veh_mi17_move_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,airlift,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_engine_high,,vehicles/veh_mi17_move_v1res.wav,0.9,,vehicle,1.1,,600,15000,vehicle,,,rlooping,0.7,airlift,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_idle_low,,vehicles/veh_mi17_idle_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,coup,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_idle_high,,vehicles/veh_mi17_idle_v1res.wav,0.7,,vehicle,1.05,,600,15000,vehicle,,,rlooping,0.7,coup,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_engine_low,,vehicles/veh_mi17_move_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,coup,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_engine_high,,vehicles/veh_mi17_move_v1res.wav,0.7,,vehicle,1.1,,600,15000,vehicle,,,rlooping,0.7,coup,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_idle_low,,vehicles/veh_mi17_idle_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,sniperescape,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_idle_high,,vehicles/veh_mi17_idle_v1res.wav,0.8,,vehicle,1.05,,600,15000,vehicle,,,rlooping,0.7,sniperescape,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_engine_low,,vehicles/veh_mi17_move_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,sniperescape,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_engine_high,,vehicles/veh_mi17_move_v1res.wav,0.8,,vehicle,1.1,,600,15000,vehicle,,,rlooping,0.7,sniperescape,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_idle_low,,vehicles/veh_mi17_idle_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,bog_b,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_idle_high,,vehicles/veh_mi17_idle_v1res.wav,1,,vehicle,1.05,,600,15000,vehicle,,,rlooping,0.7,bog_b,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_engine_low,,vehicles/veh_mi17_move_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.7,bog_b,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_engine_high,,vehicles/veh_mi17_move_v1res.wav,1,,vehicle,1.1,,600,15000,vehicle,,,rlooping,0.7,bog_b,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_idle_low,,vehicles/veh_mi17_idle_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.6,village_defend,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_idle_high,,vehicles/veh_mi17_idle_v1res.wav,0.9,,vehicle,1.05,,600,15000,vehicle,,,rlooping,0.6,village_defend,,,,helicopter1,,,,0.5,,,500,2000,0.6
mi17_engine_low,,vehicles/veh_mi17_move_v1res.wav,0.3,,vehicle,0.95,,600,15000,vehicle,,,rlooping,0.6,village_defend,,,,helicopter1,,,,0.8,,,500,2000,0.6
mi17_engine_high,,vehicles/veh_mi17_move_v1res.wav,0.9,,vehicle,1.1,,600,15000,vehicle,,,rlooping,0.6,village_defend,,,,helicopter1,,,,0.8,,,500,2000,0.6
cobra_idle_low,,vehicles/veh_cobra_idle_loop_v3.wav,0.3,,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.8,!bog_a airlift,,,,,,,,0.4,,,500,2000,0.6
cobra_idle_high,,vehicles/veh_cobra_idle_loop_v3.wav,1,,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.8,!bog_a airlift,,,,,,,,0.4,,,500,2000,0.6
cobra_engine_low,,vehicles/veh_cobra_move_loop_v3.wav,0.3,,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.8,!bog_a airlift,,,,,,,,0.6,,,500,2000,0.6
cobra_engine_high,,vehicles/veh_cobra_move_loop_v3.wav,1,,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.8,!bog_a airlift,,,,,,,,0.6,,,500,2000,0.6
cobra_idle_low,,vehicles/veh_cobra_idle_loop_v3res.wav,0.3,,vehicle,1.1,,250,10000,vehiclelimited,,,rlooping,0.6,airlift,,,,helicopter1,,,,0.4,,,500,2000,0.6
cobra_idle_high,,vehicles/veh_cobra_idle_loop_v3res.wav,1,,vehicle,0.95,,250,10000,vehiclelimited,,,rlooping,0.6,airlift,,,,helicopter1,,,,0.4,,,500,2000,0.6
cobra_engine_low,,vehicles/veh_cobra_move_loop_v3res.wav,0.3,,vehicle,0.95,,250,10000,vehiclelimited,,,rlooping,0.6,airlift,,,,helicopter1,,,,0.6,,,500,2000,0.6
cobra_engine_high,,vehicles/veh_cobra_move_loop_v3res.wav,1,,vehicle,1.1,,250,10000,vehiclelimited,,,rlooping,0.6,airlift,,,,helicopter1,,,,0.6,,,500,2000,0.6
cobra_idle_low,,vehicles/veh_cobra_idle_loop_v3res.wav,0.25,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.6,bog_a,,,,helicopter1,,,,0.4,,,500,2000,0.6
cobra_idle_high,,vehicles/veh_cobra_idle_loop_v3res.wav,0.9,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.6,bog_a,,,,helicopter1,,,,0.4,,,500,2000,0.6
cobra_engine_low,,vehicles/veh_cobra_move_loop_v3res.wav,0.25,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.6,bog_a,,,,helicopter1,,,,0.6,,,500,2000,0.6
cobra_engine_high,,vehicles/veh_cobra_move_loop_v3res.wav,1,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.6,bog_a,,,,helicopter1,,,,0.6,,,500,2000,0.6
hind_idle_low,,vehicles/veh_hind_idle_v3res.wav,0.3,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.8,!launchfacility_a jeepride scoutsniper,,,,,,,,0.4,,,500,2000,0.6
hind_idle_high,,vehicles/veh_hind_idle_v3res.wav,0.9,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.8,!launchfacility_a jeepride scoutsniper,,,,,,,,0.4,,,500,2000,0.6
hind_engine_low,,vehicles/veh_hind_move_v3res.wav,0.3,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.8,!launchfacility_a jeepride scoutsniper,,,,,,,,0.6,,,500,2000,0.6
hind_engine_high,,vehicles/veh_hind_move_v3res.wav,1,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.8,!launchfacility_a jeepride scoutsniper,,,,,,,,0.6,,,500,2000,0.6
hind_idle_low,,vehicles/veh_hind_idle_v3res.wav,0.3,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.7,scoutsniper,,,,,,,,0.4,,,500,2000,0.6
hind_idle_high,,vehicles/veh_hind_idle_v3res.wav,0.8,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.7,scoutsniper,,,,,,,,0.4,,,500,2000,0.6
hind_engine_low,,vehicles/veh_hind_move_v3res.wav,0.3,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.7,scoutsniper,,,,,,,,0.6,,,500,2000,0.6
hind_engine_high,,vehicles/veh_hind_move_v3res.wav,0.9,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.7,scoutsniper,,,,,,,,0.6,,,500,2000,0.6
hind_idle_low,,vehicles/veh_hind_idle_v3res.wav,0.3,,max,1,,2000,15000,vehicle,,,rlooping,0.8,launchfacility_a,,,,helicopter1,,,,0.4,,,1000,4000,0.85
hind_idle_high,,vehicles/veh_hind_idle_v3res.wav,1,,max,0.85,,2000,15000,vehicle,,,rlooping,0.8,launchfacility_a,,,,helicopter1,,,,0.4,,,1000,4000,0.85
hind_engine_low,,vehicles/veh_hind_move_v3res.wav,0.3,,max,0.85,,2000,15000,vehicle,,,rlooping,0.8,launchfacility_a,,,,helicopter1,,,,0.6,,,1000,4000,0.85
hind_engine_high,,vehicles/veh_hind_move_v3res.wav,1,,max,1,,2000,15000,vehicle,,,rlooping,0.8,launchfacility_a,,,,helicopter1,,,,0.6,,,1000,4000,0.85
hind_idle_low,,vehicles/veh_hind_idle_v3res.wav,0.3,,max,1.1,,2000,15000,vehicle,,,rlooping,0.7,jeepride,,,,helicopter1,,,,0.4,,,500,2000,0.6
hind_idle_high,,vehicles/veh_hind_idle_v3res.wav,0.8,,max,0.95,,2000,15000,vehicle,,,rlooping,0.7,jeepride,,,,helicopter1,,,,0.4,,,500,2000,0.6
hind_engine_low,,vehicles/veh_hind_move_v3res.wav,0.3,,max,0.95,,2000,15000,vehicle,,,rlooping,0.7,jeepride,,,,helicopter1,,,,0.6,,,500,2000,0.6
hind_engine_high,,vehicles/veh_hind_move_v3res.wav,0.9,,max,1.1,,2000,15000,vehicle,,,rlooping,0.7,jeepride,,,,helicopter1,,,,0.6,,,500,2000,0.6
hind_gatling_fire,,vehicles/veh_hind_gatling_fireloop_1.wav,1,,max,1,,600,15000,weapon,streamed,,looping,0.8,cargoship,,,hind_gatling_fire_shells,weapon2,,,,,,,,,
hind_gatling_cooldown,,vehicles/veh_hind_gatling_cooldown_1.wav,1,,max,1,,600,15000,weapon,streamed,,looping,0.8,cargoship,,,,weapon2,,,,,,,,,
hind_gatling_fire_shells,,vehicles/veh_hind_gatling_shells_1.wav,1,,max,1.1,1.1,600,15000,effects1,,,,0.8,cargoship,,,,,1500,,,,,,,,
hind_gatling_fire,,vehicles/veh_hind_gatling_fireloop_1.wav,0.7,,max,1.3,,7,10200,weapon,streamed,,looping,0.8,ambush,,,,weapon2,,,,,,,,,
hind_gatling_cooldown,,vehicles/veh_hind_gatling_cooldown_1.wav,0.7,,max,1.3,,7,10200,weapon,streamed,,looping,0.8,ambush,,,,weapon2,,,,,,,,,
hind_gatling_fire,,vehicles/veh_hind_gatling_fireloop_1.wav,0.63,,max,1.3,,7,12000,weapon,streamed,,looping,0.8,airlift,,,,weapon2,,,,,,,,,
hind_gatling_cooldown,,vehicles/veh_hind_gatling_cooldown_1.wav,0.63,,max,1.3,,7,12000,weapon,streamed,,looping,0.8,airlift,,,,weapon2,,,,,,,,,
hind_gatling_fire,,vehicles/veh_hind_gatling_fireloop_1.wav,0.8,,max,1.3,,7,12000,weapon,streamed,,looping,0.8,jeepride,,,,weapon2,,,,,,,,,
hind_gatling_cooldown,,vehicles/veh_hind_gatling_cooldown_1.wav,0.8,,max,1.3,,7,12000,weapon,streamed,,looping,0.8,jeepride,,,,weapon2,,,,,,,,,
hind_gatling_fire,,weapons/cal30/weap_30cal_loop_1.wav,0.9,0.95,wpnai,1.4,1.5,35,9600,weapon,,,looping,0.65,!cargoship ambush armada airlift jeepride,,,,weapon2,,,,0.2,,,,,
hind_gatling_cooldown,,weapons/cal30/weap_30cal_cooldown_1.wav,0.8,0.85,wpnai,1.4,1.5,35,9600,auto,,,,0.65,!cargoship ambush armada airlift jeepride,,,,weapon2,,,,0.2,,,,,
hind_gatling_fire,,weapons/cal30/weap_30cal_loop_1.wav,0.8,0.85,wpnai,1.6,1.7,35,9600,weapon,,,looping,0.65,armada,,,,weapon2,,,,0.2,,,,,
hind_gatling_cooldown,,weapons/cal30/weap_30cal_cooldown_1.wav,0.7,0.75,wpnai,1.6,1.7,35,9600,auto,,,,0.65,armada,,,,weapon2,,,,0.2,,,,,
seaknight_idle_low,,vehicles/veh_seaknight_idle_v5.wav,0.3,,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.8,!bog_a airlift village_defend cargoship bog_b,,,,,,,,0.4,,,500,2000,0.6
seaknight_idle_high,,vehicles/veh_seaknight_idle_v5.wav,0.8,,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.8,!bog_a airlift village_defend cargoship bog_b,,,,,,,,0.4,,,500,2000,0.6
seaknight_engine_low,,vehicles/veh_seaknight_move_v4.wav,0.3,,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.8,!bog_a airlift village_defend cargoship bog_b,,,,,,,,0.6,,,500,2000,0.6
seaknight_engine_high,,vehicles/veh_seaknight_move_v4.wav,0.9,,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.8,!bog_a airlift village_defend cargoship bog_b,,,,,,,,0.6,,,500,2000,0.6
seaknight_idle_low,,vehicles/veh_seaknight_idle_v5.wav,0.3,,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.8,bog_b,,,,helicopter1,,,,0.4,,,500,2000,0.6
seaknight_idle_high,,vehicles/veh_seaknight_idle_v5.wav,0.9,,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.8,bog_b,,,,helicopter1,,,,0.4,,,500,2000,0.6
seaknight_engine_low,,vehicles/veh_seaknight_move_v4.wav,0.3,,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.8,bog_b,,,,helicopter1,,,,0.6,,,500,2000,0.6
seaknight_engine_high,,vehicles/veh_seaknight_move_v4.wav,1,,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.8,bog_b,,,,helicopter1,,,,0.6,,,500,2000,0.6
seaknight_idle_low,,vehicles/veh_seaknight_idle_v5.wav,0.4,,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.7,cargoship,,,,,,,,0.4,,,500,2000,0.6
seaknight_idle_high,,vehicles/veh_seaknight_idle_v5.wav,0.9,,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.7,cargoship,,,,,,,,0.4,,,500,2000,0.6
seaknight_engine_low,,vehicles/veh_seaknight_move_v4.wav,0.4,,vehicle,0.95,,250,15000,vehicle,streamed,,rlooping,0.7,cargoship,,,,,,,,0.6,,,500,2000,0.6
seaknight_engine_high,,vehicles/veh_seaknight_move_v4.wav,1,,vehicle,1.1,,250,15000,vehicle,streamed,,rlooping,0.7,cargoship,,,,,,,,0.6,,,500,2000,0.6
seaknight_idle_low,,vehicles/veh_seaknight_idle_v5res.wav,0.3,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.7,village_defend,,,,,,,,0.4,,,500,2000,0.6
seaknight_idle_high,,vehicles/veh_seaknight_idle_v5res.wav,0.9,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.7,village_defend,,,,,,,,0.4,,,500,2000,0.6
seaknight_engine_low,,vehicles/veh_seaknight_move_v4res.wav,0.3,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.7,village_defend,,,,,,,,0.6,,,500,2000,0.6
seaknight_engine_high,,vehicles/veh_seaknight_move_v4res.wav,1,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.7,village_defend,,,,,,,,0.6,,,500,2000,0.6
seaknight_interior_idle_low,,vehicles/veh_seaknight_idle_v5res.wav,0.1,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.6,airlift,,,,helicopter1,,,,0.3,,,500,2000,0.85
seaknight_interior_idle_high,,vehicles/veh_seaknight_idle_v5res.wav,0.7,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.6,airlift,,,,helicopter1,,,,0.3,,,500,2000,0.85
seaknight_interior_engine_low,,vehicles/veh_seaknight_move_v4res.wav,0.1,,vehicle,0.95,,250,15000,vehicle,,,rlooping,0.6,airlift,,,,helicopter1,,,,0.3,,,500,2000,0.85
seaknight_interior_engine_high,,vehicles/veh_seaknight_move_v4res.wav,0.8,,vehicle,1.1,,250,15000,vehicle,,,rlooping,0.6,airlift,,,,helicopter1,,,,0.3,,,500,2000,0.85
seaknight_idle_low,,vehicles/veh_seaknight_idle_v5res.wav,0.3,,vehicle,1.1,,250,10000,vehiclelimited,,,rlooping,0.8,airlift,,,,helicopter1,,,,0.4,,,500,2000,0.6
seaknight_idle_high,,vehicles/veh_seaknight_idle_v5res.wav,1,,vehicle,0.95,,250,10000,vehiclelimited,,,rlooping,0.8,airlift,,,,helicopter1,,,,0.4,,,500,2000,0.6
seaknight_engine_low,,vehicles/veh_seaknight_move_v4res.wav,0.3,,vehicle,0.95,,250,10000,vehiclelimited,,,rlooping,0.8,airlift,,,,helicopter1,,,,0.6,,,500,2000,0.6
seaknight_engine_high,,vehicles/veh_seaknight_move_v4res.wav,1,,vehicle,1.1,,250,10000,vehiclelimited,,,rlooping,0.8,airlift,,,,helicopter1,,,,0.6,,,500,2000,0.6
seaknight_idle_low,,vehicles/veh_seaknight_idle_v5res.wav,0.3,,vehicle,1.1,,250,7200,vehicle,,,rlooping,0.6,bog_a,,,,helicopter1,,,,0.4,,,500,2000,0.6
seaknight_idle_high,,vehicles/veh_seaknight_idle_v5res.wav,1,,vehicle,0.95,,250,7200,vehicle,,,rlooping,0.6,bog_a,,,,helicopter1,,,,0.4,,,500,2000,0.6
seaknight_engine_low,,vehicles/veh_seaknight_move_v4res.wav,0.3,,vehicle,0.95,,250,7200,vehicle,,,rlooping,0.6,bog_a,,,,helicopter1,,,,0.6,,,500,2000,0.6
seaknight_engine_high,,vehicles/veh_seaknight_move_v4res.wav,1,,vehicle,1.1,,250,7200,vehicle,,,rlooping,0.6,bog_a,,,,helicopter1,,,,0.6,,,500,2000,0.6
havoc_idle_low,,vehicles/veh_cobra_idle_loop_v3.wav,0.3,,max,1.15,,600,15000,vehicle,streamed,,rlooping,0.8,!village_assault sniperescape,,,,helicopter1,,,,0.4,,,500,2000,0.6
havoc_idle_high,,vehicles/veh_cobra_idle_loop_v3.wav,1,,max,1,,600,15000,vehicle,streamed,,rlooping,0.8,!village_assault sniperescape,,,,helicopter1,,,,0.4,,,500,2000,0.6
havoc_engine_low,,vehicles/veh_cobra_move_loop_v3.wav,0.3,,max,1,,600,15000,vehicle,streamed,,rlooping,0.8,!village_assault sniperescape,,,,helicopter1,,,,0.6,,,500,2000,0.6
havoc_engine_high,,vehicles/veh_cobra_move_loop_v3.wav,1,,max,1.15,,600,15000,vehicle,streamed,,rlooping,0.8,!village_assault sniperescape,,,,helicopter1,,,,0.6,,,500,2000,0.6
havoc_idle_low,,vehicles/veh_cobra_idle_loop_v3.wav,0.3,,max,1.15,,1000,15000,vehicle,streamed,,rlooping,0.8,village_assault,,,,helicopter1,,,,0.4,,,500,2000,0.6
havoc_idle_high,,vehicles/veh_cobra_idle_loop_v3.wav,1,,max,1,,1000,15000,vehicle,streamed,,rlooping,0.8,village_assault,,,,helicopter1,,,,0.4,,,500,2000,0.6
havoc_engine_low,,vehicles/veh_cobra_move_loop_v3.wav,0.3,,max,1,,1000,15000,vehicle,streamed,,rlooping,0.8,village_assault,,,,helicopter1,,,,0.6,,,500,2000,0.6
havoc_engine_high,,vehicles/veh_cobra_move_loop_v3.wav,1,,max,1.15,,1000,15000,vehicle,streamed,,rlooping,0.8,village_assault,,,,helicopter1,,,,0.6,,,500,2000,0.6
havoc_idle_low,,vehicles/veh_cobra_idle_loop_v3res.wav,0.3,,max,1.15,,500,15000,vehicle,,,rlooping,0.8,sniperescape,,,,helicopter1,,,,0.4,,,500,2000,0.6
havoc_idle_high,,vehicles/veh_cobra_idle_loop_v3res.wav,0.8,,max,1,,500,15000,vehicle,,,rlooping,0.8,sniperescape,,,,helicopter1,,,,0.4,,,500,2000,0.6
havoc_engine_low,,vehicles/veh_cobra_move_loop_v3res.wav,0.3,,max,1,,500,15000,vehicle,,,rlooping,0.8,sniperescape,,,,helicopter1,,,,0.6,,,500,2000,0.6
havoc_engine_high,,vehicles/veh_cobra_move_loop_v3res.wav,0.8,,max,1.15,,500,15000,vehicle,,,rlooping,0.8,sniperescape,,,,helicopter1,,,,0.6,,,500,2000,0.6
flare_idle_low,,vehicles/veh_flare_loop.wav,0.58,,max,1.4,,120,8500,vehicle,streamed,,rlooping,0.7,bog_a bog_b,,,,weapon2,,,,,,,,,
flare_idle_high,,vehicles/veh_flare_loop.wav,0.58,,max,1.4,,120,8500,vehicle,streamed,,rlooping,0.7,bog_a bog_b,,,,weapon2,,,,,,,,,
flare_engine_low,,vehicles/veh_flare_loop.wav,0.58,,max,1.5,,120,8500,vehicle,streamed,,rlooping,0.7,bog_a bog_b,,,,weapon2,,,,,,,,,
flare_engine_high,,vehicles/veh_flare_loop.wav,0.58,,max,1.5,,120,8500,vehicle,streamed,,rlooping,0.7,bog_a bog_b,,,,weapon2,,,,,,,,,
#Special Turret,,,,,,,,,,,,,,,,,,,
Minigun_gatling_spinup1,,weapons/minigun/weap_minigun_spinup1b.wav,0.45,,wpnplyr,1,,600,15000,local2,,,,0.7,village_defend,,,,weapon2
Minigun_gatling_spinup2,,weapons/minigun/weap_minigun_spinup2b.wav,0.45,,wpnplyr,1,,600,15000,local2,,,,0.7,village_defend,,,,weapon2
Minigun_gatling_spinup3,,weapons/minigun/weap_minigun_spinup3b.wav,0.45,,wpnplyr,1,,600,15000,local2,,,,0.7,village_defend,,,,weapon2
Minigun_gatling_spinup4,,weapons/minigun/weap_minigun_spinup4b.wav,0.45,,wpnplyr,1,,600,15000,local2,,,,0.7,village_defend,,,,weapon2
Minigun_gatling_spinloop,,weapons/minigun/weap_minigun_spinloopb.wav,0.45,,wpnplyr,1,,600,15000,local2,,,looping,0.7,village_defend,,,,weapon2
Minigun_gatling_spin,,weapons/minigun/weap_minigun_spinloopb.wav,0.45,,wpnplyr,1,,600,15000,local2,,,,0.7,village_defend,,,,weapon2
Minigun_gatling_spindown4,,weapons/minigun/weap_minigun_spindown4b.wav,0.45,,wpnplyr,1,,600,15000,local2,,,,0.7,village_defend,,,,weapon2
Minigun_gatling_spindown3,,weapons/minigun/weap_minigun_spindown3b.wav,0.45,,wpnplyr,1,,600,15000,local2,,,,0.7,village_defend,,,,weapon2
Minigun_gatling_spindown2,,weapons/minigun/weap_minigun_spindown2b.wav,0.45,,wpnplyr,1,,600,15000,local2,,,,0.7,village_defend,,,,weapon2
Minigun_gatling_spindown1,,weapons/minigun/weap_minigun_spindown1b.wav,0.45,,wpnplyr,1,,600,15000,local2,,,,0.7,village_defend,,,,weapon2
Minigun_gatling_fire,,weapons/minigun/weap_gatling_fireloop_1.wav,0.8,,max,1.1,1.1,600,15000,local,,,looping,0.65,village_defend,,,,weapon2
minigun_gatling_cooldown,,weapons/minigun/weap_gatling_cooldown_1.wav,0.25,,wpnplyr,1.1,1.1,600,15000,local,,,,0.7,village_defend,,,,weapon2
#Helicopter Weapons,,,,,,,,,,,,,,,,,,,
weap_aim9_fire,,weapons/javelin/weap_javelin_ignition_v1.wav,0.99,0.99,wpnplyr,0.95,1.05,360,6000,auto,,,,,bog_a ambush hunted,,,,,,,,0.4
weap_flares_fire,,null.wav,0.99,0.99,wpnplyr,,,360,6000,auto,,,,,bog_a,,,,,,,,0.2
weap_m197_cannon_fire,,cobra/weap_m197_cannon_fire.wav,0.85,0.88,wpnplyr,1.2,1.3,360,6000,auto,,,,,bog_a,,,,,,,,0.4
weap_m197_cannon_fire,,cobra/weap_m197_cannon_fire.wav,0.99,0.99,wpnplyr,0.95,1.05,360,6000,auto,,,,,village_assault village_assault_sandbox,,,,,,,,0.4
weap_m197_cannon_fire,,cobra/weap_m197_cannon_fire.wav,0.99,0.99,wpnplyr,0.95,1.05,360,18500,voice,,,,,airlift,,,,weapon2,,,,0.4
weap_lau61c_fire,,cobra/weap_lau61c_fire.wav,0.9,0.95,wpnai,1,1.1,360,6000,auto,,,,,bog_a village_assault_sandbox sniperescape,,,,,,,,
weap_lau61c_fire,,cobra/weap_lau61c_fire.wav,0.8,0.85,wpnai,1,1.1,360,6000,auto,,,,,village_assault,,,,,,,,
weap_lau61c_fire,,cobra/weap_lau61c_fire.wav,0.9,0.95,wpnplyr,1,1.1,360,18500,voice,,,,,airlift,,,,weapon2,,,,
weap_hellfire_fire,,weapons/javelin/weap_javelin_ignition_v1.wav,0.99,0.99,wpnplyr,0.95,1.05,360,6000,auto,,,,,bog_a,,,,,,,,0.4
weap_special_turret,,weapons/shotgun/weap_m1014_slmn_y1b.wav,1,1,wpnplyr,1.3,1.4,120,7500,auto,,,,0.8,village_assault launchfacility_a,,,,weapon4,,,,0.5
weap_special_turret,,weapons/50cal/weap_50cal_temp_v2.wav,0.8,0.85,max,0.65,0.75,60,13780,auto,,,,0.8,!village_assault launchfacility_a,,,,weapon4,,,,0.5
#AC-130 Weapon Sounds,,,,,,,,,,,,,,,,,,,,,,,
ac130_gunready,,null.wav,1,1,na,,,750,12000,auto,,,,0.9,ac130,,,,,,,,
ac130_25mm_fire,,ac130/ac130_25mm_fire_rev01sh2.wav,0.37,0.37,explosion,0.7,0.7,11500,12000,weapon2d,,,,0.9,ac130,,,,,,ac130weapon,,0.3
#ac130_25mm_fire,,ac130/ac130_25mm_fire_rev01sh2.wav,0.18,0.18,explosion,1.1,1.1,11500,12000,weapon2d,,,,0.9,ac130,,,,,,,,0.1
ac130_40mm_fire,,ac130/ac130_40mm_fire_c2.wav,0.75,0.8,explosion,0.85,0.95,11500,12000,weapon2d,,,,0.9,ac130,,,ac130_40mm_reload,,,ac130weapon,,0.5
#ac130_40mm_fire,,weapons/test/ac130_40mm_fire_d1.wav,1,1,explosion,0.85,0.95,11500,12000,weapon2d,,,,0.9,ac130,,,ac130_40mm_reload,,,,,0.2
#ac130_40mm_fire,,weapons/50cal/weap_50cal_temp_v2.wav,1,1,explosion,0.9,0.9,11500,12000,weapon2d,,,,0.9,ac130,,,ac130_40mm_reload,,,,,0.2
#ac130_40mm_fire,,ac130/ac130_40mm_fire_rev01.wav,0.21,0.21,explosion,1.25,1.35,11500,12000,weapon2d,,,,0.9,ac130,,,ac130_40mm_reload,,,,,0.2
ac130_105mm_fire,,ac130/ac130_105canon_fire.wav,0.45,0.45,explosion,0.7,0.8,11500,12000,weapon2d,,,,0.9,ac130,,,ac130_105mm_reload,,,ac130weapon,,0.65
#ac130_105mm_fire,,ac130/ac130_105canon_fire.wav,0.2,0.2,explosion,0.7,0.8,11500,12000,weapon2d,,,,0.9,ac130,,,ac130_105mm_reload,,,,,0.4
ac130_40mm_reload,,ac130/ac130_40mm_reload.wav,0.3,0.3,explosion,0.95,1.05,11500,12000,reload2d,,,,0.9,ac130,,,,,1000,ac130weapon,,
#ac130_40mm_reload,,ac130/ac130_40mm_reload.wav,0.12,0.12,explosion,0.95,1.05,11500,12000,reload2d,,,,0.9,ac130,,,,,1000,,,
ac130_105mm_reload,,ac130/ac130_105canon_reload.wav,0.7,0.7,explosion,0.9,0.9,11500,12000,reload2d,,,,0.9,ac130,,,,,2000,ac130weapon,,
#ac130_105mm_reload,,ac130/ac130_105canon_reload.wav,0.12,0.12,explosion,0.95,1.05,11500,12000,reload2d,,,,0.9,ac130,,,,,2000,,,
ac130_weapon_switch,,user_interface/ui_text_beep1.wav,0.25,0.25,vehicle,1.5,1.6,500000,,local2,,,,0.9,ac130,,,,,,,,
#Javelin,,,,,,,,,,,,,,,,,,,,,,,
javelin_clu_aquiring_lock,,misc/bomb_tick_digital1.wav,0.99,0.99,na,,,360,6000,player1,,,,,!all_mp,,,,,,,,
javelin_clu_lock,,cobra/weap_hellfire_lock.wav,0.99,0.99,na,,,360,6000,player2,,,,,!all_mp,,,,,,,,
javelin_ignition,,weapons/javelin/weap_javelin_ignition_v1.wav,0.99,0.99,na,0.95,1.05,360,6000,local,,,,,!all_mp jeepride,,,,
javelin_fire,,weapons/javelin/weap_javelin_fire_v1.wav,0.8,0.8,na,1,1,200,2000,local2,,,,,!all_mp jeepride,,,,
javelin_proj_loop,,weapons/rpg7/weap_rpg7loop_sl_1.wav,1,1,wpnplyr,0.6,0.6,7,8500,voice,,,looping,0.85,!all_mp,,,,weapon2
javelin_ignition,,weapons/javelin/weap_javelin_ignition_v1.wav,0.99,0.99,na,0.95,1.05,7,6000,effects1,,,,,jeepride,,,,
javelin_fire,,weapons/javelin/weap_javelin_fire_v1.wav,0.8,0.8,na,1,1,7,6000,effects2,,,,,jeepride,,,,
#Misc,,,,,,,,,,,,,,,,,,,
paper_grab,1,misc/mrk_paper_grab_1.wav,1,1,na,0.9,0.9,10,1200,auto,,,,,!all_mp,,,,
paper_grab,2,misc/mrk_paper_grab_3.wav,1,1,na,0.9,0.9,10,1200,auto,,,,,!all_mp,,,,
paper_tear,1,misc/mrk_paper_tear_1.wav,1,1,na,0.9,0.9,10,1200,auto,,,,,!all_mp,,,,
paper_tear,2,misc/mrk_paper_tear_2.wav,1,1,na,0.9,0.9,10,1200,auto,,,,,!all_mp,,,,
ladder_kick,,misc/mrk_ladder_kick1.wav,0.9,0.9,na,0.95,1.05,200,1200,auto,,,,,!all_mp,,,,
ladder_impact,,misc/mrk_ladder_impact1.wav,0.9,0.9,na,0.95,1.05,200,1200,auto,,,,,!all_mp,,,,
shutter_move,1,doors/mrk_shutter_move2.wav,0.01,0.4,na,0.85,0.95,10,360,auto,,,,,!all_mp,,,,
shutter_move,2,doors/mrk_shutter_move4.wav,0.01,0.4,na,0.85,0.95,10,360,auto,,,,,!all_mp,,,,
shutter_move,3,doors/mrk_shutter_move5.wav,0.01,0.4,na,0.85,0.95,10,360,auto,,,,,!all_mp,,,,
shutter_move,4,null.wav,0.01,0.4,na,0.85,0.95,10,360,auto,,15,,,!all_mp,,,,,,,,
shutter_slam,1,null.wav,0.3,0.4,na,0.95,1.05,10,1200,auto,,,,,!all_mp,,,,,,,,
shutter_slam,2,null.wav,0.3,0.4,na,0.95,1.05,10,1200,auto,,,,,!all_mp,,,,,,,,
sandbag_snow,1,misc/sndbag_snow01.wav,0.9,0.9,na,0.9,0.9,7,3500,auto,streamed,,,,!all_mp,,,,,,,,
sandbag_snow,2,misc/sndbag_snow02.wav,0.9,0.9,na,0.9,0.9,7,3500,auto,streamed,,,,!all_mp,,,,,,,,
camera_take_photo,,misc/item_camera_take.wav,0.085,0.085,foley,1,1,950,1000,auto2d,,,,,descent,,,,,,,,
#physics,,,,,,,,,,,,,,,,,,,,,,,
collision_default,,null.wav,0.45,0.55,,0.9,1.1,7,1200,physics,,,,,,,,,weapon2,,,,
#collision_default,,physics/default_bump_temp.wav,0.45,0.55,physics,0.9,1.1,7,1200,physics,,,,,,,,,weapon2,,,,
physics_weapon_clip_default,1,physics/obj_weapon_clip_01.wav,1,1,physics,0.9,1.1,7,1200,physics,,,,,,,,,weapon2,,,,
physics_weapon_clip_default,2,physics/obj_weapon_clip_02.wav,1,1,physics,0.9,1.1,7,1200,physics,,,,,,,,,weapon2,,,,
physics_weapon_clip_default,3,physics/obj_weapon_clip_03.wav,1,1,physics,0.9,1.1,7,1200,physics,,,,,,,,,weapon2,,,,
phy_pipe_default,,explosions/metaldoor_explosion_1.wav,0.25,0.3,explosion,0.95,1.05,60,3600,physics,,,,,cargoship,,,,,,,,0.5
phy_pipe_default,,null.wav,0.25,0.3,explosion,0.95,1.05,60,3600,physics,,,,,!cargoship,,,,,,,,0.5
phy_cargocontainer_default,1,level/mtl_sheet_wronk1.wav,0.9,1,explosion,0.9,1.1,200,2500,physics,,,,0.7,jeepride,,,,,,,,
phy_cargocontainer_default,2,level/mtl_sheet_wronk2.wav,0.9,1,explosion,0.9,1.1,200,2500,physics,,,,0.7,jeepride,,,,,,,,
phy_cargocontainer_default,3,level/mtl_sheet_wronk3.wav,0.9,1,explosion,0.9,1.1,200,2500,physics,,,,0.7,jeepride,,,,,,,,
physics_bottle_default,1,physics/physics_bottle_01.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2,,,,
physics_bottle_default,2,physics/physics_bottle_02.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2,,,,
physics_bottle_default,3,physics/physics_bottle_03.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2,,,,
physics_brick_default,1,physics/physics_brick_01.wav,0.5,0.7,physics,0.5,0.8,7,1000,physics,,,,,,,,,weapon2,,,,
physics_brick_default,2,physics/physics_brick_02.wav,0.5,0.7,physics,0.5,0.8,7,1000,physics,,,,,,,,,weapon2,,,,
physics_brick_default,3,physics/physics_brick_03.wav,0.5,0.7,physics,0.5,0.8,7,1000,physics,,,,,,,,,weapon2,,,,
physics_brick_default,4,physics/physics_brick_04.wav,0.5,0.7,physics,0.5,0.8,7,1000,physics,,,,,,,,,weapon2,,,,
physics_cardboard_default,1,physics/physics_cardboard_01.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2,,,,
physics_cardboard_default,2,physics/physics_cardboard_02.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2,,,,
physics_cardboard_default,3,physics/physics_cardboard_03.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2,,,,
physics_fruit_default,,physics/default_bump_temp.wav,0.45,0.55,physics,0.9,1.1,7,800,physics,,,,,,,,,weapon2,,,,
physics_glass_default,1,physics/physics_glass_01.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2,,,,
physics_glass_default,2,physics/physics_glass_02.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_glass_default,3,physics/physics_glass_03.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_glass_default,4,physics/physics_glass_04.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_metal_default,1,physics/physics_metal_01.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_metal_default,2,physics/physics_metal_02.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_metal_default,3,physics/physics_metal_03.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_metal_default,4,physics/physics_metal_04.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_rubble_default,2,physics/physics_brick_02.wav,0.5,0.7,physics,0.4,0.7,7,1000,physics,,,,,,,,,weapon2
physics_rubble_default,3,physics/physics_brick_03.wav,0.5,0.7,physics,0.4,0.7,7,1000,physics,,,,,,,,,weapon2
physics_rubble_default,4,physics/physics_brick_04.wav,0.5,0.7,physics,0.4,0.7,7,1000,physics,,,,,,,,,weapon2
physics_tire_default,,physics/default_bump_temp.wav,0.5,0.7,physics,0.6,0.8,7,1000,physics,,,,,,,,,weapon2
physics_tv_default,1,physics/phy_television_fall1.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_tv_default,2,physics/phy_television_fall2.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_tv_default,3,physics/phy_television_fall3.wav,0.5,0.7,physics,0.7,1,7,1000,physics,,,,,,,,,weapon2
physics_wood_default,1,physics/physics_wood_01.wav,0.15,0.2,physics,0.5,0.6,7,1000,physics,,,,,,,,,weapon2
physics_wood_default,2,physics/physics_wood_02.wav,0.15,0.2,physics,0.5,0.6,7,1000,physics,,,,,,,,,weapon2
# This added because javelin dud bounce is calling this alias.,,,,,,,,,,,,,,,,,,,
mtl_pipe_hit_default,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon2
mtl_pipe_hit_bark,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_brick,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_carpet,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_cloth,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_concrete,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_dirt,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_flesh,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_foliage,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_glass,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_grass,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_gravel,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_ice,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_metal,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_mud,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_paper,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_plaster,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_rock,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_sand,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_snow,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_water,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_wood,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_asphalt,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_ceramic,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_plastic,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_rubber,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_cushion,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_fruit,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
mtl_pipe_hit_paintedmetal,,null.wav,0.001,0.001,physics,1,1,7,1000,physics,,,,,,,,,weapon_grenadebounce
physics_car_door_default,1,physics/obj_car_hood_med1.wav,0.85,0.95,physics,0.7,0.8,7,1200,auto,,,,,,,,,weapon2
physics_car_door_default,2,physics/obj_car_hood_med2.wav,0.85,0.95,physics,0.7,0.8,7,1200,auto,,,,,,,,,weapon2
physics_car_door_default,3,physics/obj_car_hood_med3.wav,0.85,0.95,physics,0.7,0.8,7,1200,auto,,,,,,,,,weapon2
physics_car_hood_default,1,physics/obj_car_hood_med1.wav,0.9,0.95,physics,0.95,1.05,7,1200,effects1,,,,,,,,,weapon2
physics_car_hood_default,2,physics/obj_car_hood_med2.wav,0.9,0.95,physics,0.95,1.05,7,1200,effects1,,,,,,,,,weapon2
physics_car_hood_default,3,physics/obj_car_hood_med3.wav,0.9,0.95,physics,0.95,1.05,7,1000,effects1,,,,,,,,,weapon2
physics_heli_piece_default,1,physics/obj_car_hood_med1.wav,0.75,0.95,physics,0.8,0.9,7,1800,physics,,,,,,,,,weapon2
physics_heli_piece_default,2,physics/obj_car_hood_med2.wav,0.75,0.95,physics,0.8,0.9,7,1800,physics,,,,,,,,,weapon2
physics_heli_piece_default,3,physics/obj_car_hood_med3.wav,0.75,0.95,physics,0.8,0.9,7,1800,physics,,,,,,,,,weapon2
physics_fence_post_default,1,physics/obj_wood_fence_post1.wav,0.35,0.45,physics,0.95,1.05,7,1000,physics,,,,,,,,,weapon2
physics_fence_post_default,2,physics/obj_wood_fence_post2.wav,0.35,0.45,physics,0.95,1.05,7,1000,physics,,,,,,,,,weapon2
# Bird startle fly away,,,,,,,,,,,,,,,,,,,
anml_bird_startle_flyaway,1,animal/anml_bird_startle_away1.wav,0.88,0.93,max,0.95,1.05,96,2200,element,streamed,,,,!all_mp,,,anml_bird_startle_foliage,weapon2
anml_bird_startle_flyaway,2,animal/anml_bird_startle_away2.wav,0.88,0.93,max,1,1,96,2200,element,streamed,,,,!all_mp,,,anml_bird_startle_foliage,weapon2
anml_bird_startle_flyaway,3,animal/anml_bird_startle_away3.wav,0.88,0.93,max,1,1,96,2200,element,streamed,,,,!all_mp,,,anml_bird_startle_foliage,weapon2,
anml_bird_startle_foliage,1,misc/bush_mvmnt01.wav,0.5,0.7,element,1,1.3,20,1500,auto,,,,,,,,,,
anml_bird_startle_foliage,2,misc/bush_mvmnt02.wav,0.5,0.7,element,1,1.3,20,1500,auto,,,,,,,,,,
anml_bird_startle_foliage,3,misc/bush_mvmnt03.wav,0.5,0.7,element,1,1.3,20,1500,auto,,,,,,,,,,
#Dog German Shepherd,,,,,,,,,,,,,,,,,,,,
anml_dog_bite,1,weapons/melee/melee_neck_break1.wav,0.95,1,max,0.9,1,10,800,weapon,,,,,!all_mp,,,,weapon2,
anml_dog_bite,2,weapons/melee/melee_neck_break2.wav,0.95,1,max,0.9,1,10,800,weapon,,,,,!all_mp,,,,weapon2,
anml_dog_die_front,1,animal/anml_dog_pain01.wav,0.95,1,max,1,1,50,3200,body,,,,,!all_mp,,,anml_dog_die_front_collar,helicopter1,100
anml_dog_die_front,2,animal/anml_dog_pain02.wav,0.95,1,max,1,1,50,3200,body,,,,,!all_mp,,,anml_dog_die_front_collar,helicopter1,100
anml_dog_die_front,3,animal/anml_dog_pain03.wav,0.95,1,max,1,1,50,3200,body,,,,,!all_mp,,,anml_dog_die_front_collar,helicopter1,100
anml_dog_die_front,4,animal/anml_dog_pain04.wav,0.95,1,max,1,1,50,3200,body,,,,,!all_mp,,,anml_dog_die_front_collar,helicopter1,100
anml_dog_die_front,5,animal/anml_dog_pain05.wav,0.95,1,max,1,1,50,3200,body,,,,,!all_mp,,,anml_dog_die_front_collar,helicopter1,100
anml_dog_die_front,6,animal/anml_dog_pain06.wav,0.95,1,max,1,1,50,3200,body,,,,,!all_mp,,,anml_dog_die_front_collar,helicopter1,100
anml_dog_die_front,7,animal/anml_dog_pain07.wav,0.95,1,max,1,1,50,3200,body,,,,,!all_mp,,,anml_dog_die_front_collar,helicopter1,100
anml_dog_die_front,8,animal/anml_dog_pain08.wav,0.95,1,max,1,1,50,3200,body,,,,,!all_mp,,,anml_dog_die_front_collar,helicopter1,100
anml_dog_die_front_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_die_front_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_die_front_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_die_front_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_die_front_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_die_front_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_idle_look,1,animal/anml_dog_idlelook01.wav,0.6,0.7,max,1,1,7,800,voice,,,,,!all_mp,,,,helicopter1,
anml_dog_idle_look,2,animal/anml_dog_idlelook04.wav,0.6,0.7,max,1,1,7,800,voice,,,,,!all_mp,,,,helicopter1,
anml_dog_idle_look,3,animal/anml_dog_idlelook05.wav,0.6,0.7,max,1,1,7,800,voice,,,,,!all_mp,,,,helicopter1,
anml_dog_run_start,1,animal/anml_dog_pant01.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_start_collar,helicopter1,
anml_dog_run_start,2,animal/anml_dog_pant02.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_start_collar,helicopter1,
anml_dog_run_start,3,animal/anml_dog_pant03.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_start_collar,helicopter1,
anml_dog_run_start,4,animal/anml_dog_pant04.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_start_collar,helicopter1,
anml_dog_run_start,5,animal/anml_dog_pant05.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_start_collar,helicopter1,
anml_dog_run_start,6,animal/anml_dog_pant06.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_start_collar,helicopter1,
anml_dog_run_start_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_run_start_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_run_start_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_run_start_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_run_start_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_run_start_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,150
anml_dog_run_hurt,1,animal/anml_dog_pain01.wav,0.95,1,max,0.95,1.05,50,3200,voice,,,,,!all_mp,,,anml_dog_run_hurt_collar,helicopter1,150
anml_dog_run_hurt,2,animal/anml_dog_pain02.wav,0.95,1,max,0.95,1.05,50,3200,voice,,,,,!all_mp,,,anml_dog_run_hurt_collar,helicopter1,150
anml_dog_run_hurt,3,animal/anml_dog_pain03.wav,0.95,1,max,0.95,1.05,50,3200,voice,,,,,!all_mp,,,anml_dog_run_hurt_collar,helicopter1,150
anml_dog_run_hurt,4,animal/anml_dog_pain04.wav,0.95,1,max,0.95,1.05,50,3200,voice,,,,,!all_mp,,,anml_dog_run_hurt_collar,helicopter1,150
anml_dog_run_hurt,5,animal/anml_dog_pain05.wav,0.95,1,max,0.95,1.05,50,3200,voice,,,,,!all_mp,,,anml_dog_run_hurt_collar,helicopter1,150
anml_dog_run_hurt,6,animal/anml_dog_pain06.wav,0.95,1,max,0.95,1.05,50,3200,voice,,,,,!all_mp,,,anml_dog_run_hurt_collar,helicopter1,150
anml_dog_run_hurt,7,animal/anml_dog_pain07.wav,0.95,1,max,0.95,1.05,50,3200,voice,,,,,!all_mp,,,anml_dog_run_hurt_collar,helicopter1,150
anml_dog_run_hurt,8,animal/anml_dog_pain08.wav,0.95,1,max,0.95,1.05,50,3200,voice,,,,,!all_mp,,,anml_dog_run_hurt_collar,helicopter1,150
anml_dog_run_hurt_collar,1,animal/anml_dog_collar_long01.wav,0.7,0.8,na,0.95,1.05,10,2200,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_run_hurt_collar,2,animal/anml_dog_collar_long02.wav,0.7,0.8,na,0.95,1.05,10,2200,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_run_hurt_collar,3,animal/anml_dog_collar_long03.wav,0.7,0.8,na,0.95,1.05,10,2200,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_jump_over,1,animal/anml_dog_pant01.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_jump_over_collar,helicopter1,
anml_dog_jump_over,2,animal/anml_dog_pant02.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_jump_over_collar,helicopter1,
anml_dog_jump_over,3,animal/anml_dog_pant03.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_jump_over_collar,helicopter1,
anml_dog_jump_over,4,animal/anml_dog_pant04.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_jump_over_collar,helicopter1,
anml_dog_jump_over,5,animal/anml_dog_pant05.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_jump_over_collar,helicopter1,
anml_dog_jump_over,6,animal/anml_dog_pant06.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_jump_over_collar,helicopter1,
anml_dog_jump_over_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_jump_over_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_jump_over_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_jump_over_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_jump_over_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_jump_over_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_attack_miss,1,animal/anml_dog_growl01.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_miss_collar,helicopter1,
anml_dog_attack_miss,2,animal/anml_dog_growl02.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_miss_collar,helicopter1,
anml_dog_attack_miss,3,animal/anml_dog_growl03.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_miss_collar,helicopter1,
anml_dog_attack_miss,4,animal/anml_dog_growl04.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_miss_collar,helicopter1,
anml_dog_attack_miss,5,animal/anml_dog_growl05.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_miss_collar,helicopter1,
anml_dog_attack_miss_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_attack_miss_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_attack_miss_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_attack_miss_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_attack_miss_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_attack_miss_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_run_stop,1,animal/anml_dog_pant01.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_stop_collar,helicopter1,
anml_dog_run_stop,2,animal/anml_dog_pant02.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_stop_collar,helicopter1
anml_dog_run_stop,3,animal/anml_dog_pant03.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_stop_collar,helicopter1
anml_dog_run_stop,4,animal/anml_dog_pant04.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_stop_collar,helicopter1
anml_dog_run_stop,5,animal/anml_dog_pant05.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_stop_collar,helicopter1
anml_dog_run_stop,6,animal/anml_dog_pant06.wav,0.85,0.9,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_run_stop_collar,helicopter1
anml_dog_run_stop_collar,1,animal/anml_dog_collar_long01.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1
anml_dog_run_stop_collar,2,animal/anml_dog_collar_long02.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1
anml_dog_run_stop_collar,3,animal/anml_dog_collar_long03.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1
anml_dog_bark,1,animal/anml_dog_bark_alt01v4.wav,0.95,1,max,1,1.1,60,3600,autodog,,,,,!all_mp,,,anml_dog_bark_collar,helicopter1
anml_dog_bark,2,animal/anml_dog_bark_alt02v4.wav,0.95,1,max,1,1.1,60,3600,autodog,,,,,!all_mp,,,anml_dog_bark_collar,helicopter1
anml_dog_bark,3,animal/anml_dog_bark_alt03v4.wav,0.95,1,max,1,1.1,60,3600,autodog,,,,,!all_mp,,,anml_dog_bark_collar,helicopter1
anml_dog_bark,4,animal/anml_dog_bark_alt04v4.wav,0.95,1,max,1,1.1,60,3600,autodog,,,,,!all_mp,,,anml_dog_bark_collar,helicopter1
anml_dog_bark,5,animal/anml_dog_bark_alt05v4.wav,0.95,1,max,1,1.1,60,3600,autodog,,,,,!all_mp,,,anml_dog_bark_collar,helicopter1
anml_dog_bark,6,animal/anml_dog_bark_alt06v4.wav,0.95,1,max,1,1.1,60,3600,autodog,,,,,!all_mp,,,anml_dog_bark_collar,helicopter1
anml_dog_bark,7,animal/anml_dog_bark_alt07v4.wav,0.95,1,max,1,1.1,60,3600,autodog,,,,,!all_mp,,,anml_dog_bark_collar,helicopter1
anml_dog_bark,8,animal/anml_dog_bark_alt08v4.wav,0.95,1,max,1,1.1,60,3600,autodog,,,,,!all_mp,,,anml_dog_bark_collar,helicopter1,
anml_dog_bark_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_bark_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_bark_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_bark_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_bark_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_bark_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,1500,auto,,,,,!all_mp,,,,helicopter1,250
anml_dog_growl,1,animal/anml_dog_growl01.wav,0.95,1,max,1.1,1.1,10,2200,auto2,,,,,!all_mp,,,,helicopter1,
anml_dog_growl,2,animal/anml_dog_growl02.wav,0.95,1,max,1.1,1.1,10,2200,auto2,,,,,!all_mp,,,,helicopter1,
anml_dog_growl,3,animal/anml_dog_growl03.wav,0.95,1,max,1.1,1.1,10,2200,auto2,,,,,!all_mp,,,,helicopter1,
anml_dog_growl,4,animal/anml_dog_growl04.wav,0.95,1,max,1.1,1.1,10,2200,auto2,,,,,!all_mp,,,,helicopter1,
anml_dog_growl,5,animal/anml_dog_growl05.wav,0.95,1,max,1.1,1.1,10,2200,auto2,,,,,!all_mp,,,,helicopter1,
#Dog German Shepherd (Attack NPC),,,,,,,,,,,,,,,,,,,,
anml_dog_attack_npc_jump,1,animal/anml_dog_bark01.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_jump_collar,helicopter1,100
anml_dog_attack_npc_jump,2,animal/anml_dog_bark02.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_jump_collar,helicopter1,100
anml_dog_attack_npc_jump,3,animal/anml_dog_bark03.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_jump_collar,helicopter1,100
anml_dog_attack_npc_jump,4,animal/anml_dog_bark04.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_jump_collar,helicopter1,100
anml_dog_attack_npc_jump,5,animal/anml_dog_bark05.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_jump_collar,helicopter1,100
anml_dog_attack_npc_jump,6,animal/anml_dog_bark06.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_jump_collar,helicopter1,100
anml_dog_attack_npc_jump,7,animal/anml_dog_bark07.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_jump_collar,helicopter1,100
anml_dog_attack_npc_jump,8,animal/anml_dog_bark08.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_jump_collar,helicopter1,100
anml_dog_attack_npc_jump_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_jump_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_jump_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_jump_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_jump_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_jump_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_idle,1,animal/anml_dog_growl01.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_idle_collar,helicopter1,
anml_dog_attack_npc_idle,2,animal/anml_dog_growl02.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_idle_collar,helicopter1,
anml_dog_attack_npc_idle,3,animal/anml_dog_growl03.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_idle_collar,helicopter1
anml_dog_attack_npc_idle,4,animal/anml_dog_growl04.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_idle_collar,helicopter1
anml_dog_attack_npc_idle,5,animal/anml_dog_growl05.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_idle_collar,helicopter1
anml_dog_attack_npc_idle_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_idle_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_idle_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_idle_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_idle_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_idle_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_pushed,1,animal/anml_dog_growl01.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_pushed_collar,helicopter1
anml_dog_attack_npc_pushed,2,animal/anml_dog_growl02.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_pushed_collar,helicopter1
anml_dog_attack_npc_pushed,3,animal/anml_dog_growl03.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_pushed_collar,helicopter1
anml_dog_attack_npc_pushed,4,animal/anml_dog_growl04.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_pushed_collar,helicopter1
anml_dog_attack_npc_pushed,5,animal/anml_dog_growl05.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_pushed_collar,helicopter1
anml_dog_attack_npc_pushed_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_pushed_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_pushed_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_pushed_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_pushed_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_pushed_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_middle,1,animal/anml_dog_growl01.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_middle_collar,helicopter1,150
anml_dog_attack_npc_middle,2,animal/anml_dog_growl02.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_middle_collar,helicopter1,150
anml_dog_attack_npc_middle,3,animal/anml_dog_growl03.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_middle_collar,helicopter1,150
anml_dog_attack_npc_middle,4,animal/anml_dog_growl04.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_middle_collar,helicopter1,150
anml_dog_attack_npc_middle,5,animal/anml_dog_growl05.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_middle_collar,helicopter1,150
anml_dog_attack_npc_middle_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,footstep,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_middle_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_middle_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_middle_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_middle_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_npc_middle_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_kill,1,animal/anml_dog_growl01.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_kill_collar,helicopter1
anml_dog_attack_npc_kill,2,animal/anml_dog_growl02.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_kill_collar,helicopter1
anml_dog_attack_npc_kill,3,animal/anml_dog_growl03.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_kill_collar,helicopter1
anml_dog_attack_npc_kill,4,animal/anml_dog_growl04.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_kill_collar,helicopter1
anml_dog_attack_npc_kill,5,animal/anml_dog_growl05.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_npc_kill_collar,helicopter1
anml_dog_attack_npc_kill_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_kill_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_kill_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_kill_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_kill_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
anml_dog_attack_npc_kill_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1
#Dog German Shepherd (Attack Player),,,,,,,,,,,,,,,,,,,
anml_dog_attack_jump,1,animal/anml_dog_bark01.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_jump_collar,helicopter1,100
anml_dog_attack_jump,2,animal/anml_dog_bark02.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_jump_collar,helicopter1,100
anml_dog_attack_jump,3,animal/anml_dog_bark03.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_jump_collar,helicopter1,100
anml_dog_attack_jump,4,animal/anml_dog_bark04.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_jump_collar,helicopter1,100
anml_dog_attack_jump,5,animal/anml_dog_bark05.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_jump_collar,helicopter1,100
anml_dog_attack_jump,6,animal/anml_dog_bark06.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_jump_collar,helicopter1,100
anml_dog_attack_jump,7,animal/anml_dog_bark07.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_jump_collar,helicopter1,100
anml_dog_attack_jump,8,animal/anml_dog_bark08.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,anml_dog_attack_jump_collar,helicopter1,100
anml_dog_attack_jump_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_jump_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_jump_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_jump_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_jump_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_jump_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,,helicopter1,
anml_dog_attack_kill_player,,animal/anml_dog_kill_player.wav,1,1,max,1,1,150,2200,local,,,,,!all_mp,,,,,
anml_dog_attack_fence,,animal/anml_dog_fence.wav,0.95,1,max,0.95,1.05,150,2200,voice,,,,,!all_mp,,,anml_dog_hit_fence,,
anml_dog_hit_fence,,animal/anml_dog_fence_push01.wav,1,1,max,0.95,1.05,150,1200,auto,,,,,!all_mp,,,,,300
anml_dog_excited_distant,,amb_elements/elm_anml_wolf_dist01.wav,0.55,0.6,element,0.9,1.1,100000,,element,streamed,,,,!all_mp,,,,,
anml_dogs_eating_body_loop,1,animal/anml_dogs_eating_loop1.wav,0.8,0.8,max,1,1,60,1800,voice,streamed,,rlooping,,sniperescape,,,anml_dog_eating_short_collar,weapon2,
anml_dog_eating_body,,animal/anml_dog_eating1.wav,0.85,0.89,max,1,1,10,1800,voice,,,,,sniperescape,,,anml_dog_eating_short_collar,weapon2,
anml_dog_eating_body,1,animal/anml_dog_eating1v2.wav,0.85,0.89,max,1,1,10,1800,voice,streamed,,,,scoutsniper,,,anml_dog_eating_short_collar,weapon2,
anml_dog_eating_body,2,animal/anml_dog_eating2v2.wav,0.85,0.89,max,1,1,10,1800,voice,streamed,,,,scoutsniper,,,anml_dog_eating_short_collar,weapon2,
anml_dog_eating_body,3,animal/anml_dog_eating3v2.wav,0.85,0.89,max,1,1,10,1800,voice,streamed,,,,scoutsniper,,,anml_dog_eating_short_collar,weapon2,
anml_dog_eating_body,4,animal/anml_dog_eating4v2.wav,0.85,0.89,max,1,1,10,1800,voice,streamed,,,,scoutsniper,,,anml_dog_eating_short_collar,weapon2,
anml_dog_eating_short_collar,1,animal/anml_dog_collar_short01.wav,0.65,0.88,na,0.95,1.05,10,1200,auto,,,,,scoutsniper sniperescape,,,anml_dog_eating_long_collar,helicopter1,350
anml_dog_eating_short_collar,2,animal/anml_dog_collar_short02.wav,0.65,0.88,na,0.95,1.05,10,1200,auto,,,,,scoutsniper sniperescape,,,anml_dog_eating_long_collar,helicopter1,350
anml_dog_eating_short_collar,3,animal/anml_dog_collar_short03.wav,0.65,0.88,na,0.95,1.05,10,1200,auto,,,,,scoutsniper sniperescape,,,anml_dog_eating_long_collar,helicopter1,350
anml_dog_eating_short_collar,4,animal/anml_dog_collar_short04.wav,0.65,0.88,na,0.95,1.05,10,1200,auto,,,,,scoutsniper sniperescape,,,anml_dog_eating_long_collar,helicopter1,350
anml_dog_eating_short_collar,5,animal/anml_dog_collar_short05.wav,0.65,0.88,na,0.95,1.05,10,1200,auto,,,,,scoutsniper sniperescape,,,anml_dog_eating_long_collar,helicopter1,350
anml_dog_eating_short_collar,6,animal/anml_dog_collar_short06.wav,0.65,0.88,na,0.95,1.05,10,1200,auto,,,,,scoutsniper sniperescape,,,anml_dog_eating_long_collar,helicopter1,350
anml_dog_eating_long_collar,1,animal/anml_dog_collar_long01.wav,0.65,0.88,na,0.95,1.05,10,1200,auto,,,,,scoutsniper sniperescape,,,,helicopter1,1700
anml_dog_eating_long_collar,2,animal/anml_dog_collar_long02.wav,0.65,0.88,na,0.95,1.05,10,1200,auto,,,,,scoutsniper sniperescape,,,,helicopter1,1700
anml_dog_eating_long_collar,3,animal/anml_dog_collar_long03.wav,0.65,0.88,na,0.95,1.05,10,1200,auto,,,,,scoutsniper sniperescape,,,,helicopter1,1700
dog_neckbreak,1,animal/anml_dog_neckbreak1.wav,1,1,max,0.9,1,80,1000,body,,,,master,!all_mp,,,anml_dog_neckbreak_collar,,
dog_neckbreak_layer,1,animal/anml_dog_neckbreak1.wav,1,1,max,1.1,1.2,80,1000,auto2,,,,master,!all_mp,,,,,100
#dog_neckbreak,2,weapons/melee/melee_neck_break2.wav,0.95,0.99,max,0.7,0.8,80,1000,body,,,,master,!all_mp,,,anml_dog_neckbreak_collar,,
anml_dog_neckbreak_collar,1,animal/anml_dog_collar_short01.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,anml_dog_neckbreak_pain,helicopter1,
anml_dog_neckbreak_collar,2,animal/anml_dog_collar_short02.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,anml_dog_neckbreak_pain,helicopter1,
anml_dog_neckbreak_collar,3,animal/anml_dog_collar_short03.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,anml_dog_neckbreak_pain,helicopter1,
anml_dog_neckbreak_collar,4,animal/anml_dog_collar_short04.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,anml_dog_neckbreak_pain,helicopter1,
anml_dog_neckbreak_collar,5,animal/anml_dog_collar_short05.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,anml_dog_neckbreak_pain,helicopter1,
anml_dog_neckbreak_collar,6,animal/anml_dog_collar_short06.wav,0.7,0.8,na,0.95,1.05,10,800,auto,,,,,!all_mp,,,anml_dog_neckbreak_pain,helicopter1,
anml_dog_neckbreak_pain,1,animal/anml_dog_pain01.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,dog_neckbreak_layer,helicopter1,150
anml_dog_neckbreak_pain,2,animal/anml_dog_pain02.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,dog_neckbreak_layer,helicopter1,150
anml_dog_neckbreak_pain,3,animal/anml_dog_pain03.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,dog_neckbreak_layer,helicopter1,150
anml_dog_neckbreak_pain,4,animal/anml_dog_pain04.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,dog_neckbreak_layer,helicopter1,150
anml_dog_neckbreak_pain,5,animal/anml_dog_pain05.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,dog_neckbreak_layer,helicopter1,150
anml_dog_neckbreak_pain,6,animal/anml_dog_pain06.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,dog_neckbreak_layer,helicopter1,150
anml_dog_neckbreak_pain,7,animal/anml_dog_pain07.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,dog_neckbreak_layer,helicopter1,150
anml_dog_neckbreak_pain,8,animal/anml_dog_pain08.wav,0.95,1,max,0.95,1.05,10,2200,voice,,,,,!all_mp,,,dog_neckbreak_layer,helicopter1,150
#Dog Footsteps,,,,,,,,,,,,,,,,,,,,
dogstep_run_default,1,animal/anml_dog_foot_dirt01.wav,0.35,0.45,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,
dogstep_run_default,2,animal/anml_dog_foot_dirt02.wav,0.35,0.45,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,
dogstep_run_default,3,animal/anml_dog_foot_dirt03.wav,0.35,0.45,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,
dogstep_run_default,4,animal/anml_dog_foot_dirt04.wav,0.35,0.45,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,
dogstep_run_stone,1,animal/dogfoot_stone01.wav,0.2,0.35,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,
dogstep_run_stone,2,animal/dogfoot_stone02.wav,0.2,0.35,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,
dogstep_run_stone,3,animal/dogfoot_stone03.wav,0.2,0.35,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,,,,,
dogstep_run_stone,4,animal/dogfoot_stone04.wav,0.2,0.35,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,,,,,
dogstep_run_stone,5,animal/dogfoot_stone05.wav,0.2,0.35,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,,,,,
dogstep_run_stone,6,animal/dogfoot_stone06.wav,0.2,0.35,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,,,,,
dogstep_run_stone,7,animal/dogfoot_stone07.wav,0.2,0.35,footstep,0.8,0.9,7,1500,body,,,,,!all_mp,,,,helicopter1,,,,,
saved_from_dog,,null.wav,1,1,max,1,1.1,360,6000,auto,,,,,!all_mp,,,,,,,,,0.1
# Chicken,,,,,,,,,,,,,,,,,,,,,,,,
animal_chicken_idle,1,mobile_emitters/animal_chicken_idle1.wav,0.4,0.5,emitter,0.9,1.1,150,1500,auto,,,,,coup,,,,,,,,,
animal_chicken_idle,2,mobile_emitters/animal_chicken_idle2.wav,0.4,0.5,emitter,0.9,1.1,150,1500,auto,,,,,coup,,,,,,,,,
animal_chicken_idle,3,mobile_emitters/animal_chicken_idle3.wav,0.4,0.5,emitter,0.9,1.1,150,1500,auto,,,,,coup,,,,,,,,,
animal_chicken_idle,4,mobile_emitters/animal_chicken_idle4.wav,0.4,0.5,emitter,0.9,1.1,150,1500,auto,,,,,coup,,,,,,,,,
animal_chicken_idle,5,mobile_emitters/animal_chicken_idle5.wav,0.4,0.5,emitter,0.9,1.1,150,1500,auto,,,,,coup,,,,,,,,,
animal_chicken_idle,6,mobile_emitters/animal_chicken_idle6.wav,0.4,0.5,emitter,0.9,1.1,150,1500,auto,,,,,coup,,,,,,,,,
animal_chicken_idle,7,mobile_emitters/animal_chicken_idle7.wav,0.4,0.5,emitter,0.9,1.1,150,1500,auto,,,,,coup,,,,,,,,,
animal_chicken_idle,8,mobile_emitters/animal_chicken_idle8.wav,0.4,0.5,emitter,0.9,1.1,150,1500,auto,,,,,coup
animal_chicken_idle,9,mobile_emitters/animal_chicken_idle9.wav,0.4,0.5,emitter,0.9,1.1,150,1500,auto,,,,,coup
animal_chicken_disturbed,1,mobile_emitters/animal_chicken_disturbed1.wav,0.5,0.6,emitter,0.9,1.1,200,1500,auto,,,,,coup
animal_chicken_disturbed,2,mobile_emitters/animal_chicken_disturbed2.wav,0.5,0.6,emitter,0.9,1.1,200,1500,auto,,,,,coup
animal_chicken_disturbed,3,mobile_emitters/animal_chicken_disturbed3.wav,0.5,0.6,emitter,0.9,1.1,200,1500,auto,,,,,coup
animal_chicken_disturbed,4,mobile_emitters/animal_chicken_disturbed4.wav,0.5,0.6,emitter,0.9,1.1,200,1500,auto,,,,,coup
animal_chicken_disturbed,5,mobile_emitters/animal_chicken_disturbed5.wav,0.5,0.6,emitter,0.9,1.1,200,1500,auto,,,,,coup
animal_chicken_disturbed,6,mobile_emitters/animal_chicken_disturbed6.wav,0.5,0.6,emitter,0.9,1.1,200,1500,auto,,,,,coup
animal_chicken_disturbed,7,mobile_emitters/animal_chicken_disturbed7.wav,0.5,0.6,emitter,0.9,1.1,200,1500,auto,,,,,coup
animal_chicken_disturbed,8,mobile_emitters/animal_chicken_disturbed8.wav,0.5,0.6,emitter,0.9,1.1,200,1500,auto,,,,,coup
#Arcade Mode SFX,,,,,,,,,,,,,,,
arcademode_checkpoint,,user_interface/ui_arcade_checkpoint1.wav,0.9,0.9,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_extralife,,user_interface/ui_arcade_extra_life1.wav,0.9,0.9,max,1,1,4000,5000,auto2d,,,,master,all_sp
arcademode_zerodeaths,,user_interface/ui_arcade_zero_death1.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_kill,,null.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_multikill,,null.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_2x,,user_interface/ui_arcade_multiply1.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_3x,,user_interface/ui_arcade_multiply1.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_4x,,user_interface/ui_arcade_multiply1.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_5x,,user_interface/ui_arcade_multiply1.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_6x,,user_interface/ui_arcade_multiply1.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_7x,,user_interface/ui_arcade_multiply1.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_8x,,user_interface/ui_arcade_multiply1.wav,1,1,max,1,1,4000,5000,auto2d,,,,,all_sp
arcademode_kill_streak_lost,,user_interface/ui_arcade_streak_lost1.wav,1,1,max,1,1,4000,5000,auto2d,,,,master,all_sp
arcademode_kill_streak_won,,user_interface/ui_arcade_streak_won1.wav,1,1,max,1,1,4000,5000,auto2d,,,,master,all_sp
#END OF FILE,,,,,,,,,,,,,,,
#PLEASE ADD SFX REQUESTS HERE,,,,,,,,,,,,,,,