cod4-sdk/raw/ui_mp/sidepanels.inc
2008-01-19 00:00:00 +00:00

102 lines
No EOL
3.6 KiB
C++

// -------------------- left or right menu selection -----------------------
itemDef {
name selection_left
style WINDOW_STYLE_SHADER
rect -120 70 -320 342
background "gradient_fadein"
forecolor 0.9 0.9 0.95 0.15
visible 1
decoration
}
#define LOCAL_FLASH (sin(milliseconds()*0.0065)+1)
#define LOCAL_FLASH_LO LOCAL_FLASH*0.07
#define LOCAL_FLASH_HI LOCAL_FLASH*0.35
#define LOCAL_GLOW_COLOR 0.9 0.95 1 1
//PREPROC_SHADER_DRAW_ALIGNED( -4 12 278 334 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient_center", LOCAL_GLOW_COLOR, 0, 0, 0 0 0 0 group selection_right exp forecolor A(LOCAL_FLASH_LO) )
PREPROC_SHADER_DRAW_ALIGNED_VIS( -4 14 2 330 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "white", LOCAL_GLOW_COLOR, 0, 0, 0 0 0 0 group selection_right exp forecolor A(LOCAL_FLASH_HI), 0 )
PREPROC_SHADER_DRAW_ALIGNED_VIS( 272 14 2 330 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "white", LOCAL_GLOW_COLOR, 0, 0, 0 0 0 0 group selection_right exp forecolor A(LOCAL_FLASH_HI), 0 )
PREPROC_SHADER_DRAW_ALIGNED_VIS( -4 12 278 2 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient_center", LOCAL_GLOW_COLOR, 0, 0, 0 0 0 0 group selection_right exp forecolor A(LOCAL_FLASH_HI), 0 )
PREPROC_SHADER_DRAW_ALIGNED_VIS( -4 344 278 2 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient_center", LOCAL_GLOW_COLOR, 0, 0, 0 0 0 0 group selection_right exp forecolor A(LOCAL_FLASH_HI), 0 )
/*
PREPROC_SHADER_DRAW_ALIGNED_VIS( -2 324 -20 20 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "white", LOCAL_GLOW_COLOR, 0, 0, 0 0 0 0 group selection_right exp forecolor A(LOCAL_FLASH_HI), 0 )
itemDef {
group selection_right
rect -2 324 -20 20 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP
origin ORIGIN_PLAYERLIST
exp forecolor A(LOCAL_FLASH)
text "@PLATFORM_UI_SELECTBUTTON"
textalign ITEM_ALIGN_MIDDLE_LEFT
textscale 0.33
forecolor 1 1 1 1
visible 1
decoration
}
*/
/* itemDef {
name selection_right
style WINDOW_STYLE_SHADER
rect -20 70 -160 342 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_FULLSCREEN
origin 0 0
background "gradient_fadein"
forecolor 0.9 0.9 0.95 0.1
visible 1
decoration
}
itemDef {
name selection_left
style WINDOW_STYLE_SHADER
rect -32 70 16 342 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_FULLSCREEN
origin 0 0
background "line_horizontal" //"gradient_fadein"
forecolor 0.8 0.8 1 0.1
visible 1
decoration
}
itemDef {
name selection_right
style WINDOW_STYLE_SHADER
rect -24 70 -16 342 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_FULLSCREEN
origin 0 0
background "line_horizontal" //"gradient_fadein"
forecolor 0.8 0.8 1 0.1
visible 1
decoration
}
itemDef {
name dpad_back
style WINDOW_STYLE_SHADER
rect -40 -18 40 40 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_CENTER
origin 0 0
background "button_dpad_right"
forecolor 0.7 0.7 0.8 0.175
visible 1
decoration
}
itemDef {
name dpad_right
style WINDOW_STYLE_SHADER
rect -36 -14 32 32 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_CENTER
origin 0 0
background "button_dpad_right"
forecolor 0.5 0.5 0.5 1
visible 1
decoration
}
itemDef {
name dpad_left
style WINDOW_STYLE_SHADER
rect -36 -14 32 32 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_CENTER
origin 0 0
background "button_dpad_left"
forecolor 0.5 0.5 0.5 1
visible 1
decoration
}
*/