cod4-sdk/raw/ui_mp/controls_buttons_set.menu
2008-01-19 00:00:00 +00:00

205 lines
9.8 KiB
Text

#include "ui/style_controlbuttontext.menu"
// default
#define SET1_TITLE "@MENU_DEFAULT"
#define SET1_BUTTONA_TEXT "@MENU_JUMP"
#define SET1_BUTTONB_TEXT "@MENU_CROUCH_PRONE"
#define SET1_BUTTONX_TEXT "@MENU_USE_RELOAD"
#define SET1_BUTTONY_TEXT "@MENU_SWITCH_WEAPON"
#define SET1_BUTTONBLACK_TEXT "@MENU_THROW_SPECIAL_GRENADE"
#define SET1_BUTTONWHITE_TEXT "@MENU_THROW_FRAG_GRENADE"
#define SET1_BUTTONUP_TEXT ""
#define SET1_BUTTONDOWN_TEXT ""
#define SET1_BUTTONLEFT_TEXT ""
#define SET1_BUTTONRIGHT_TEXT ""
#define SET1_BUTTONLTRIG_TEXT "@MENU_AIM_DOWN_SIGHT"
#define SET1_BUTTONRTRIG_TEXT "@MENU_FIRE_WEAPON"
#define SET1_BUTTONSTART_TEXT "@MENU_OBJECTIVES_MENU"
#define SET1_BUTTONBACK_TEXT ""
#define SET1_BUTTONLSTICK_TEXT "@MENU_SPRINT"
#define SET1_BUTTONRSTICK_TEXT "@MENU_MELEE_ATTACK"
// experimental
#define SET2_TITLE "Experimental"
#define SET2_BUTTONA_TEXT "@MENU_JUMP"
#define SET2_BUTTONB_TEXT "@MENU_MELEE_ATTACK"
#define SET2_BUTTONX_TEXT "@MENU_USE_RELOAD"
#define SET2_BUTTONY_TEXT "@MENU_SWITCH_WEAPON"
#define SET2_BUTTONBLACK_TEXT "@MENU_THROW_SPECIAL_GRENADE"
#define SET2_BUTTONWHITE_TEXT "@MENU_THROW_FRAG_GRENADE"
#define SET2_BUTTONUP_TEXT ""
#define SET2_BUTTONDOWN_TEXT ""
#define SET2_BUTTONLEFT_TEXT ""
#define SET2_BUTTONRIGHT_TEXT ""
#define SET2_BUTTONLTRIG_TEXT "@MENU_AIM_DOWN_SIGHT"
#define SET2_BUTTONRTRIG_TEXT "@MENU_FIRE_WEAPON"
#define SET2_BUTTONSTART_TEXT "@MENU_OBJECTIVES_MENU"
#define SET2_BUTTONBACK_TEXT ""
#define SET2_BUTTONLSTICK_TEXT "@MENU_SPRINT"
#define SET2_BUTTONRSTICK_TEXT "@MENU_CROUCH_PRONE"
// lefty
#define SET3_TITLE "@MENU_LEFTY"
#define SET3_BUTTONA_TEXT "@MENU_JUMP"
#define SET3_BUTTONB_TEXT "@MENU_CROUCH_PRONE"
#define SET3_BUTTONX_TEXT "@MENU_USE_RELOAD"
#define SET3_BUTTONY_TEXT "@MENU_SWITCH_WEAPON"
#define SET3_BUTTONBLACK_TEXT "@MENU_THROW_FRAG_GRENADE"
#define SET3_BUTTONWHITE_TEXT "@MENU_THROW_SPECIAL_GRENADE"
#define SET3_BUTTONUP_TEXT ""
#define SET3_BUTTONDOWN_TEXT ""
#define SET3_BUTTONLEFT_TEXT ""
#define SET3_BUTTONRIGHT_TEXT ""
#define SET3_BUTTONLTRIG_TEXT "@MENU_FIRE_WEAPON"
#define SET3_BUTTONRTRIG_TEXT "@MENU_AIM_DOWN_SIGHT"
#define SET3_BUTTONSTART_TEXT "@MENU_OBJECTIVES_MENU"
#define SET3_BUTTONBACK_TEXT ""
#define SET3_BUTTONLSTICK_TEXT "@MENU_SPRINT"
#define SET3_BUTTONRSTICK_TEXT "@MENU_MELEE_ATTACK"
#define BUTTON_ORIGIN 147 120
#define BUTTON_TEXTOFFSET_A 320 198
#define BUTTON_TEXTOFFSET_B 315 153
#define BUTTON_TEXTOFFSET_X 319 176
#define BUTTON_TEXTOFFSET_Y 310 128
#define BUTTON_TEXTOFFSET_BLACK 52 98
#define BUTTON_TEXTOFFSET_WHITE 295 98
#define BUTTON_TEXTOFFSET_UP 28 180
#define BUTTON_TEXTOFFSET_DOWN 24 213
#define BUTTON_TEXTOFFSET_LEFT 28 180
#define BUTTON_TEXTOFFSET_RIGHT 20 198
#define BUTTON_TEXTOFFSET_LTRIG 62 78
#define BUTTON_TEXTOFFSET_RTRIG 288 78
#define BUTTON_TEXTOFFSET_START 160 63
#define BUTTON_TEXTOFFSET_BACK 87 62
#define BUTTON_TEXTOFFSET_LSTICK 30 148
#define BUTTON_TEXTOFFSET_RSTICK 180 254
itemDef
{
rect 0 0 350 350
origin BUTTON_ORIGIN
style WINDOW_STYLE_SHADER
border 0
#ifdef PS3
background ps3_controller_top
#else
background xenon_controller_top
#endif
visible 1
decoration
}
/* MP Buttons */
itemDef
{
group controls_buttons_set1
rect 0 0 350 350
origin BUTTON_ORIGIN
style WINDOW_STYLE_SHADER
border 0
background xenon_controller_lines_classic_mp
visible 0
decoration
}
itemDef
{
group controls_buttons_set2
rect 0 0 350 350
origin BUTTON_ORIGIN
style WINDOW_STYLE_SHADER
border 0
background xenon_controller_lines_classic_mp
visible 0
decoration
}
itemDef
{
group controls_buttons_set3
rect 0 0 350 350
origin BUTTON_ORIGIN
style WINDOW_STYLE_SHADER
border 0
background xenon_controller_lines_classic_mp
visible 0
decoration
}
itemDef
{
name scoreboard
type ITEM_TYPE_TEXT
text "@MENU_SCOREBOARD"
rect 110 33 38 15
origin 165 120
STYLE_CONTROL_BUTTON
textalign ITEM_ALIGN_TOP_LEFT
visible when ( dvarbool( ui_multiplayer ) );
}
#define CONTROLS_BUTTON( groupArg, textArg, rectArg, alignArg ) \
itemDef \
{ \
group groupArg \
type ITEM_TYPE_TEXT \
text textArg \
rect rectArg 0 0 HORIZONTAL_ALIGN_DEFAULT VERTICAL_ALIGN_DEFAULT \
textalign alignArg \
origin BUTTON_ORIGIN \
STYLE_CONTROL_BUTTON \
visible 0 \
}
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONA_TEXT, BUTTON_TEXTOFFSET_A, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONB_TEXT, BUTTON_TEXTOFFSET_B, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONX_TEXT, BUTTON_TEXTOFFSET_X, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONY_TEXT, BUTTON_TEXTOFFSET_Y, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONWHITE_TEXT, BUTTON_TEXTOFFSET_WHITE, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONBLACK_TEXT, BUTTON_TEXTOFFSET_BLACK, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONUP_TEXT, BUTTON_TEXTOFFSET_UP, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONDOWN_TEXT, BUTTON_TEXTOFFSET_DOWN, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONLEFT_TEXT, BUTTON_TEXTOFFSET_LEFT, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONRIGHT_TEXT, BUTTON_TEXTOFFSET_RIGHT, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONLTRIG_TEXT, BUTTON_TEXTOFFSET_LTRIG, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONRTRIG_TEXT, BUTTON_TEXTOFFSET_RTRIG, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONSTART_TEXT, BUTTON_TEXTOFFSET_START, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONBACK_TEXT, BUTTON_TEXTOFFSET_BACK, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONLSTICK_TEXT, BUTTON_TEXTOFFSET_LSTICK, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set1, SET1_BUTTONRSTICK_TEXT, BUTTON_TEXTOFFSET_RSTICK, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONA_TEXT, BUTTON_TEXTOFFSET_A, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONB_TEXT, BUTTON_TEXTOFFSET_B, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONX_TEXT, BUTTON_TEXTOFFSET_X, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONY_TEXT, BUTTON_TEXTOFFSET_Y, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONWHITE_TEXT, BUTTON_TEXTOFFSET_WHITE, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONBLACK_TEXT, BUTTON_TEXTOFFSET_BLACK, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONUP_TEXT, BUTTON_TEXTOFFSET_UP, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONDOWN_TEXT, BUTTON_TEXTOFFSET_DOWN, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONLEFT_TEXT, BUTTON_TEXTOFFSET_LEFT, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONRIGHT_TEXT, BUTTON_TEXTOFFSET_RIGHT, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONLTRIG_TEXT, BUTTON_TEXTOFFSET_LTRIG, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONRTRIG_TEXT, BUTTON_TEXTOFFSET_RTRIG, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONSTART_TEXT, BUTTON_TEXTOFFSET_START, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONBACK_TEXT, BUTTON_TEXTOFFSET_BACK, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONLSTICK_TEXT, BUTTON_TEXTOFFSET_LSTICK, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set2, SET2_BUTTONRSTICK_TEXT, BUTTON_TEXTOFFSET_RSTICK, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONA_TEXT, BUTTON_TEXTOFFSET_A, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONB_TEXT, BUTTON_TEXTOFFSET_B, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONX_TEXT, BUTTON_TEXTOFFSET_X, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONY_TEXT, BUTTON_TEXTOFFSET_Y, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONWHITE_TEXT, BUTTON_TEXTOFFSET_WHITE, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONBLACK_TEXT, BUTTON_TEXTOFFSET_BLACK, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONUP_TEXT, BUTTON_TEXTOFFSET_UP, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONDOWN_TEXT, BUTTON_TEXTOFFSET_DOWN, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONLEFT_TEXT, BUTTON_TEXTOFFSET_LEFT, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONRIGHT_TEXT, BUTTON_TEXTOFFSET_RIGHT, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONLTRIG_TEXT, BUTTON_TEXTOFFSET_LTRIG, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONRTRIG_TEXT, BUTTON_TEXTOFFSET_RTRIG, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONSTART_TEXT, BUTTON_TEXTOFFSET_START, ITEM_ALIGN_TOP_LEFT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONBACK_TEXT, BUTTON_TEXTOFFSET_BACK, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONLSTICK_TEXT, BUTTON_TEXTOFFSET_LSTICK, ITEM_ALIGN_TOP_RIGHT )
CONTROLS_BUTTON( controls_buttons_set3, SET3_BUTTONRSTICK_TEXT, BUTTON_TEXTOFFSET_RSTICK, ITEM_ALIGN_TOP_LEFT )