36 lines
No EOL
1.2 KiB
Text
36 lines
No EOL
1.2 KiB
Text
#include "ui/menudef.h"
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// ----------------- allocate stat for custom class settings -------------------
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// custom class stats allocation numbers
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#define CAC_CLASS 230
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#define CAC_PRIMARY 231
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#define CAC_PRIMARY_ATTACHMENT 232
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#define CAC_SECONDARY 233
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#define CAC_SECONDARY_ATTACHMENT 234
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#define CAC_SPECIALTY_EQUIPMENT 235
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#define CAC_SPECIALTY_WEAPON 236
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#define CAC_SPECIALTY_ABILITY 237
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#define CAC_SPECIAL_GRENADE 238
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#define CAC_CAMO 239
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// custom class stats allocation numbers in string
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#define CAC_S_CLASS "230"
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#define CAC_S_PRIMARY "231"
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#define CAC_S_PRIMARY_ATTACHMENT "232"
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#define CAC_S_SECONDARY "233"
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#define CAC_S_SECONDARY_ATTACHMENT "234"
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#define CAC_S_SPECIALTY_EQUIPMENT "235"
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#define CAC_S_SPECIALTY_WEAPON "236"
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#define CAC_S_SPECIALTY_ABILITY "237"
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#define CAC_S_SPECIAL_GRENADE "238"
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#define CAC_S_CAMO "239"
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// custom class name, this will change according which class is being edited
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#define CAC_MENU_NAME "menu_cac_demolitions"
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#define CAC_PREFIX "demolitions_"
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#define CAC_CUSTOM_NAME "customclass4"
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#include "ui_mp/common_macro.inc"
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#include "ui_mp/cac.inc" |