cod4-sdk/raw/ui_mp/cac_demolitions.menu
2008-01-19 00:00:00 +00:00

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#include "ui/menudef.h"
// ----------------- allocate stat for custom class settings -------------------
// custom class stats allocation numbers
#define CAC_CLASS 230
#define CAC_PRIMARY 231
#define CAC_PRIMARY_ATTACHMENT 232
#define CAC_SECONDARY 233
#define CAC_SECONDARY_ATTACHMENT 234
#define CAC_SPECIALTY_EQUIPMENT 235
#define CAC_SPECIALTY_WEAPON 236
#define CAC_SPECIALTY_ABILITY 237
#define CAC_SPECIAL_GRENADE 238
#define CAC_CAMO 239
// custom class stats allocation numbers in string
#define CAC_S_CLASS "230"
#define CAC_S_PRIMARY "231"
#define CAC_S_PRIMARY_ATTACHMENT "232"
#define CAC_S_SECONDARY "233"
#define CAC_S_SECONDARY_ATTACHMENT "234"
#define CAC_S_SPECIALTY_EQUIPMENT "235"
#define CAC_S_SPECIALTY_WEAPON "236"
#define CAC_S_SPECIALTY_ABILITY "237"
#define CAC_S_SPECIAL_GRENADE "238"
#define CAC_S_CAMO "239"
// custom class name, this will change according which class is being edited
#define CAC_MENU_NAME "menu_cac_demolitions"
#define CAC_PREFIX "demolitions_"
#define CAC_CUSTOM_NAME "customclass4"
#include "ui_mp/common_macro.inc"
#include "ui_mp/cac.inc"