cod4-sdk/raw/techsets/w_water.techset
2008-01-19 00:00:00 +00:00

35 lines
553 B
Text

"fakelight normal":
fakelight_normal_nc;
"fakelight view":
fakelight_view_nc;
"shaded wireframe":
wireframe_shaded_nc;
"solid wireframe":
wireframe_solid_nc;
"debug bumpmap":
debug_bumpmap_nc;
"unlit":
vertcol_shaded_nc;
"lit":
"lit sun":
"lit sun shadow":
"lit spot":
"lit spot shadow":
"lit omni":
"lit omni shadow":
"lit instanced":
"lit instanced sun":
"lit instanced sun shadow":
"lit instanced spot":
"lit instanced spot shadow":
"lit instanced omni":
"lit instanced omni shadow":
water_l_sun_nc;