65 lines
998 B
Text
65 lines
998 B
Text
"fakelight normal":
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fakelight_normal_d0_nc;
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"fakelight view":
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fakelight_view_d0_nc;
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"case texture":
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case_texture_nc;
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"shaded wireframe":
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wireframe_shaded_nc;
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"solid wireframe":
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wireframe_solid_nc;
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"debug bumpmap":
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debug_bumpmap_nc;
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"depth prepass":
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zprepass_test_nc;
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"build shadowmap depth":
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build_shadowmap_depth_test_nc;
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"build shadowmap color":
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build_shadowmap_color_test_nc_sm3;
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"build floatz":
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build_floatz_test_nc;
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"unlit":
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vcsh_d0_nc;
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"lit":
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lm_t0c0d0n0s0_nc_sm3;
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"lit sun":
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lm_sun_t0c0d0n0s0_nc_sm3;
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"lit sun shadow":
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lm_sm_sun_t0c0d0n0s0_nc_sm3;
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"lit spot":
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lm_spot_t0c0d0n0s0_nc_sm3;
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"lit spot shadow":
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lm_sm_spot_t0c0d0n0s0_nc_sm3;
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"lit omni":
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lm_omni_t0c0d0n0s0_nc_sm3;
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"lit omni shadow":
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lm_sm_omni_t0c0d0n0s0_nc_sm3;
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"light omni":
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l_omni_t0c0d0n0_nc;
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"light spot":
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l_spot_t0c0d0n0_nc;
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"light spot shadow":
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l_spot_shad_sm_t0c0d0n0_nc;
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"sunlight preview":
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sunpre_t0c0d0n0s0_nc;
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