cod4-sdk/raw/techsets/sm2/effect_zfeather_distfalloff_falloff_add_nofog.techset
2008-01-19 00:00:00 +00:00

12 lines
209 B
Text

"solid wireframe":
wireframe_solid_dtex;
"fakelight normal":
"fakelight view":
"unlit":
"emissive":
zfeather_add_falloff_dfalloff_dtex;
"emissive shadow":
zfeather_add_falloff_dfalloff_dtex;