cod4-sdk/raw/techniques/sunpre_a0c0_dtex.tech
2008-01-19 00:00:00 +00:00

19 lines
321 B
Text

{
stateMap "additive_stencil";
vertexShader 2.0 "sunpre_tc0_dtex.hlsl"
{
}
pixelShader 2.0 "sunpre_a0c0.hlsl"
{
colorMapSampler = material.colorMap;
}
vertex.position = code.position;
vertex.color[0] = code.color;
vertex.texcoord[0] = code.texcoord[0];
vertex.normal = code.normal;
}