cod4-sdk/raw/techniques/sky_nc.tech
2008-01-19 00:00:00 +00:00

15 lines
193 B
Text

{
stateMap "color_only";
vertexShader 1.1 "sky_nc.hlsl"
{
}
pixelShader 2.0 "sky_nc.hlsl"
{
skyMapSampler = material.colorMap;
}
vertex.position = code.position;
}