cod4-sdk/raw/techniques/postfx_dof.tech
2008-01-19 00:00:00 +00:00

18 lines
338 B
Text

{
stateMap "default2d";
vertexShader 1.1 "textured_simple.hlsl"
{
}
pixelShader 2.0 "postfx_dof.hlsl"
{
colorMapSampler = sampler.resolvedScene;
colorMapSampler1 = sampler.postEffect1;
colorMapSampler2 = sampler.postEffect0;
}
vertex.position = code.position;
vertex.texcoord[0] = code.texcoord[0];
}