cod4-sdk/raw/techniques/effect_add_outdoor_fog_dtex.tech
2008-01-19 00:00:00 +00:00

18 lines
337 B
Text

{
stateMap "effect_add";
vertexShader 1.1 "vertcol_simple_fog_dtex.hlsl"
{
}
pixelShader 2.0 "vertcol_simple_add_fog.hlsl"
{
fogColor = float4( 0, 0, 0, 0 );
colorMapSampler = material.colorMap;
}
vertex.position = code.position;
vertex.color[0] = code.color;
vertex.texcoord[0] = code.texcoord[0];
}