232 lines
8.8 KiB
Text
232 lines
8.8 KiB
Text
// Note to translators:
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// If a sentence is the same in your language then please change it to "#same"
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//
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// eg:
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// LANG_ENGLISH "HALT"
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// LANG_GERMAN "#same"
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//
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// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
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// and because we do not store duplicate strings, which will then get exported again next time
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// as being untranslated.)
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//
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VERSION "1"
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CONFIG "C:\trees\cod3\cod3\bin\StringEd.cfg"
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FILENOTES ""
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REFERENCE OBJ_REGROUP_WITH_SQUAD
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LANG_ENGLISH "Regroup with 2nd squad at the obstacle course."
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REFERENCE OBJ_BASH_DUMMY
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LANG_ENGLISH "Bash the dummy at the end of the obstacle course."
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REFERENCE OBJ_GOTO_RIFLE
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LANG_ENGLISH "Proceed to the rifle range."
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REFERENCE OBJ_GET_RIFLE_AMMO
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LANG_ENGLISH "Get ammunition for your M4 Carbine and load a magazine."
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REFERENCE OBJ_ENTER_STALL
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LANG_ENGLISH "Enter the fourth firing station and aim down range."
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REFERENCE OBJ_HIT_RIFLE_TARGETS
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LANG_ENGLISH "Hit the four targets."
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REFERENCE OBJ_HIT_RIFLE_TARGETS_TIMED
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LANG_ENGLISH "Hit four targets in six seconds."
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REFERENCE OBJ_GOTO_SIDEARM
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LANG_ENGLISH "Proceed to the side arm range."
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REFERENCE OBJ_GET_SIDEARM_AMMO
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LANG_ENGLISH "Get ammunition at the sidearm range."
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REFERENCE OBJ_EQUIP_SIDEARM
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LANG_ENGLISH "Switch to your sidearm and load it."
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REFERENCE OBJ_HIT_SIDEARM_TARGETS
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LANG_ENGLISH "Hit the target five times with your sidarm."
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REFERENCE OBJ_GOTO_FRAG
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LANG_ENGLISH "Proceed to the frag grenade training area."
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REFERENCE OBJ_GET_FRAG_AMMO
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LANG_ENGLISH "Pick up some frag grenades and go to the instructor."
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REFERENCE OBJ_THROW_FRAGS
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LANG_ENGLISH "Throw one frag grenade through each window and one into the dumpster. [&&1 Remaining]"
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REFERENCE OBJ_THROW_FRAGS_DONE
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LANG_ENGLISH "Throw one frag grenade through each window and one into the dumpster."
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REFERENCE OBJ_GOTO_LAUNCHER
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LANG_ENGLISH "Proceed to the m203 training area."
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REFERENCE OBJ_GET_LAUNCHER_AMMO
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LANG_ENGLISH "Swap your current weapon for a M16A4 with a M203 grenade launcher attachment."
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REFERENCE OBJ_HIT_WALL
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LANG_ENGLISH "Hit the wall marked number 1 with the M203 grenade launcher."
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REFERENCE OBJ_HIT_LAUNCHER_TARGETS
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LANG_ENGLISH "Hit the three remaining targets with the M203 grenade launcher. [&&1 Remaining]"
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REFERENCE OBJ_HIT_LAUNCHER_TARGETS_DONE
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LANG_ENGLISH "Hit the three remaining targets with the M203 grenade launcher."
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REFERENCE OBJ_GET_EXPLOSIVES_AMMO
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LANG_ENGLISH "Pickup an explosive charge."
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REFERENCE OBJ_DESTROY_VEHICLE
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LANG_ENGLISH "Destroy the civilian vehicle with an explosive charge."
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REFERENCE HINT_CHECK_OBJECTIVES_PAUSED
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LANG_ENGLISH "Press [{pause}] to check your objectives."
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REFERENCE HINT_CHECK_OBJECTIVES_SCORES
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LANG_ENGLISH "Press [{+scores}] to check your objectives."
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REFERENCE HINT_OBJECTIVE_MARKER
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LANG_ENGLISH "The yellow circle in the compass tape at the bottom middle\n of your screen indicates the direction of your objective."
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REFERENCE HINT_OBJECTIVE_REMINDER
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LANG_ENGLISH "Your current objective is to regroup with your squad.\n Press [{toggle cl_paused}] to check your objectives."
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REFERENCE HINT_OBJECTIVE_REMINDER2
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LANG_ENGLISH "Turn until the yellow circle in your compass tape\n lines up with the white ticks and head in that direction\n to locate your current objective."
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REFERENCE HINT_ATTACK
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LANG_ENGLISH "Pull [{+attack}] to fire your weapon."
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REFERENCE HINT_ADS
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LANG_ENGLISH "Hold down [{+speed}] to aim down the sights of your weapon."
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REFERENCE HINT_ADS_TOGGLE
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LANG_ENGLISH "Press [{toggleads}] to aim down the sight."
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REFERENCE HINT_BREATH_MELEE
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LANG_ENGLISH "Press and hold [{+melee_breath}] to steady your breathing."
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REFERENCE HINT_BREATH_SPRINT
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LANG_ENGLISH "Press and hold [{+breath_sprint}] to steady your breathing."
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REFERENCE HINT_BREATH_BINOCULARS
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LANG_ENGLISH "Press and hold [{+breath_binoculars}] to steady your breathing."
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REFERENCE HINT_MELEE_BREATH
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LANG_ENGLISH "Press [{+breath_binoculars}] near your target to strike it with your weapon."
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REFERENCE HINT_MELEE
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LANG_ENGLISH "Press [{+melee}] near your target to strike it with your weapon."
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REFERENCE HINT_PRONE
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LANG_ENGLISH "Press [{goprone}] to go prone."
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REFERENCE HINT_PRONE_HOLD
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LANG_ENGLISH "Press and hold [{+prone}] to go prone."
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REFERENCE HINT_PRONE_TOGGLE
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LANG_ENGLISH "Press [{toggleprone}] to go prone."
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REFERENCE HINT_PRONE_STANCE
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LANG_ENGLISH "Hold down [{+stance}] to go prone."
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REFERENCE HINT_PRONE_DOUBLE
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LANG_ENGLISH "Double tap [{lowerstacnce}] to go prone."
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REFERENCE HINT_CROUCH_STANCE
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LANG_ENGLISH "Press [{+stance}] to crouch."
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REFERENCE HINT_CROUCH
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LANG_ENGLISH "Press [{gocrouch}] to crouch."
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REFERENCE HINT_CROUCH_TOGGLE
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LANG_ENGLISH "Press [{togglecrouch}] to crouch."
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REFERENCE HINT_STAND
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LANG_ENGLISH "Press [{+gostand}] to stand up."
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REFERENCE HINT_STAND_STANCE
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LANG_ENGLISH "Press [{+stance}] to stand up."
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REFERENCE HINT_JUMP_STAND
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LANG_ENGLISH "While standing, press [{+gostand}] to jump."
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REFERENCE HINT_JUMP
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LANG_ENGLISH "While standing, press [{+moveup}] to jump."
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REFERENCE HINT_SPRINT
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LANG_ENGLISH "Press [{+sprint}] while moving forward to sprint."
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REFERENCE HINT_SPRINT_BREATH
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LANG_ENGLISH "Press [{+breath_sprint}] while moving forward to sprint."
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REFERENCE HINT_HOLDING_SPRINT
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LANG_ENGLISH "You don't have to hold [{+sprint}] down to continue sprinting."
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REFERENCE HINT_HOLDING_SPRINT_BREATH
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LANG_ENGLISH "You don't have to hold [{+breath_sprint}] down to continue sprinting."
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REFERENCE HINT_RELOAD_USE
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LANG_ENGLISH "Press [{+usereload}] to reload your weapon."
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REFERENCE HINT_RELOAD
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LANG_ENGLISH "Press [{+reload}] to reload your weapon."
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REFERENCE HINT_MANTLE
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LANG_ENGLISH "Touch the obstacle and press [{+gostand}] to\n mantle over it."
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REFERENCE HINT_ADS_SWITCH
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LANG_ENGLISH "Release and pull [{+speed}] to automatically\n switch to a nearby target."
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REFERENCE HINT_SIDEARM_SWAP
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LANG_ENGLISH "Press [{weapnext}] to switch to your sidearm."
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REFERENCE HINT_PRIMARY_SWAP
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LANG_ENGLISH "Press [{weapnext}] to switch to your primary weapon."
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REFERENCE HINT_SIDEARM
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LANG_ENGLISH "Press [{weaponslot primaryb}] to switch to your sidearm."
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REFERENCE HINT_SIDEARM_RELOAD
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LANG_ENGLISH "Press [{+reload}] to load your sidearm."
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REFERENCE HINT_SIDEARM_RELOAD_USE
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LANG_ENGLISH "Press [{+usereload}] to load your sidearm."
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REFERENCE HINT_LADDER
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LANG_ENGLISH "Look up the ladder and press forward to climb it."
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REFERENCE HINT_FRAG
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LANG_ENGLISH "Pull and release [{+frag}] to throw a frag grenade."
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REFERENCE HINT_SWAP
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LANG_ENGLISH "Approach the M16A4 and hold [{+activate}]\n to swap your weapon for the M16A4."
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REFERENCE HINT_SWAP_RELOAD
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LANG_ENGLISH "Approach the M16A4 and hold [{+usereload}]\n to swap your weapon for the M16A4."
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REFERENCE HINT_FIREMODE
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LANG_ENGLISH "Press [{+actionslot 2}] to switch to the M203\n grenade launcher attachment."
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REFERENCE HINT_LAUNCHER_ATTACK
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LANG_ENGLISH "Pull and release [{+attack}] to fire a\n 40mm grenade."
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REFERENCE HINT_EXPLOSIVES
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LANG_ENGLISH "Approach the explosive charges and press\n [{+activate}] to pick one up."
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REFERENCE HINT_EXPLOSIVES_RELOAD
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LANG_ENGLISH "Approach the explosive charges and press\n [{+usereload}] to pick one up."
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REFERENCE HINT_EXPLOSIVES_PLANT
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LANG_ENGLISH "Locate the glowing explosive marker and\n press [{+activate}] to plant the explosives."
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REFERENCE HINT_EXPLOSIVES_PLANT_RELOAD
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LANG_ENGLISH "Locate the glowing explosive marker and\n press [{+usereload}] to plant the explosives."
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REFERENCE MARINE3_USE_SIDEARM
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LANG_ENGLISH "Carver! Use your sidearm!"
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ENDMARKER
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