cod4-sdk/raw/english/localizedstrings/seaknight_defend.str
2008-01-19 00:00:00 +00:00

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1.4 KiB
Text

// Note to translators:
// If a sentence is the same in your language then please change it to "#same"
//
// eg:
// LANG_ENGLISH "HALT"
// LANG_GERMAN "#same"
//
// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
// and because we do not store duplicate strings, which will then get exported again next time
// as being untranslated.)
//
VERSION "1"
CONFIG "C:\trees\cod3\cod3\bin\StringEd.cfg"
FILENOTES ""
REFERENCE OBJ_LOCATE_CRASH_SITE
LANG_ENGLISH "Locate crash site."
REFERENCE OBJ_DEFEND_CRASH_SITE
LANG_ENGLISH "Defend crash site."
REFERENCE OBJ_DEFEND_BUILDING
LANG_ENGLISH "Defend wounded marines until extraction force arrives."
REFERENCE MISSION_FAILED_SITE_OVERRUN
LANG_ENGLISH "Crash site was overrun by enemy forces."
REFERENCE OBJ_SECURE_BUILDING
LANG_ENGLISH "Secure building to the south."
REFERENCE OBJ_OVERWATCH
LANG_ENGLISH "Cover retreating marines."
REFERENCE OBJ_ESCORT_TO_HUMVEES
LANG_ENGLISH "Escort wounded marines to the Humvees."
REFERENCE TIMER
LANG_ENGLISH "Extraction: "
REFERENCE OBJ_CLEAR_DEBRIS
LANG_ENGLISH "Clear debris from trapped marine."
REFERENCE FOLLOW_ALLEYS
LANG_ENGLISH "Follow alleys to extraction point."
ENDMARKER