cod4-sdk/raw/english/localizedstrings/parabolic.str
2008-01-19 00:00:00 +00:00

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// Note to translators:
// If a sentence is the same in your language then please change it to "#same"
//
// eg:
// LANG_ENGLISH "HALT"
// LANG_GERMAN "#same"
//
// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
// and because we do not store duplicate strings, which will then get exported again next time
// as being untranslated.)
//
VERSION "1"
CONFIG "C:\trees\cod2\bin\StringEd.cfg"
FILENOTES ""
REFERENCE HINTSTR_BLANK
LANG_ENGLISH " "
REFERENCE OBJ_CONVERSATIONS
LANG_ENGLISH "Gather intel with the parabolic microphone"
REFERENCE OBJ_CONVERSATION_01
LANG_ENGLISH "Gather intel from the sentries on the bridge"
REFERENCE OBJ_CONVERSATION_02
LANG_ENGLISH "Gather intel from the sentry on his cell phone"
REFERENCE OBJ_CONVERSATION_03
LANG_ENGLISH "Gather intel from the officer on the river bank"
REFERENCE OBJ_SAFEHOUSE_ASSAULT
LANG_ENGLISH "Assault the safehouse"
REFERENCE OBJ_LOCATE_PRISONER
LANG_ENGLISH "Locate the prisoner"
REFERENCE OBJ_EXTRACT_TO_LZ_ALPHA
LANG_ENGLISH "Proceed to the LZ"
REFERENCE OBJ_DESTROY_ARTILLERY
LANG_ENGLISH "Disable all mobile artillery [&&1 remaining]"
REFERENCE OBJ_EXTRACT_TO_LZ_CHARLIE
LANG_ENGLISH "Extract to the graveyard LZ"
REFERENCE TIMER_LABEL
LANG_ENGLISH "Time left: "
REFERENCE DEBUG_LEVEL_END
LANG_ENGLISH "End of currently scripted level. Proceed outside to see BM21 rocket test."
REFERENCE HINTSTR_MIC_TRIGGER
LANG_ENGLISH "Hold down [[{+speed}]] to target\nand amplify conversations"
REFERENCE HINTSTR_GATHERING_INTEL
LANG_ENGLISH "Gathering intel..."
REFERENCE HINTSTR_FLASHBANG
LANG_ENGLISH "Use flashbangs [[{+smoke}]] to stun sentries."
REFERENCE HINTSTR_BREACH
LANG_ENGLISH "Press and hold [USE] to initiate assault."
REFERENCE HINTSTR_CONVERSATION_SUCCESS
LANG_ENGLISH "Conversation captured."
REFERENCE HINTSTR_CONVERSATION_FAILURE
LANG_ENGLISH "Conversation lost."
REFERENCE HINTSTR_ALERT_GUNFIRE
LANG_ENGLISH "Enemies have been alerted by gunfire."
REFERENCE HINTSTR_ALERT_SPOTTED
LANG_ENGLISH "Enemies have spotted you."
REFERENCE HINTSTR_HUMANSHIELD_AIM
LANG_ENGLISH "Your weapon is slung. Line up your shot and wait for the signal."
REFERENCE HINTSTR_HUMANSHIELD_SHOOT
LANG_ENGLISH "Pull [[{+speed}]] or [[{+attack}]] to draw pistol."
REFERENCE MISSION_FAILED_HOSTAGE_KILLED
LANG_ENGLISH "Mission Failed: You killed the hostage."
REFERENCE MISSION_FAILED_HOSTAGE_TIMER
LANG_ENGLISH "Mission Failed: The hostage was executed."
ENDMARKER