{ "50cal_turret_technical" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "technical/stand" "damage" "250" "playerDamage" "30" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "360" "rightArc" "360" "topArc" "50" "bottomArc" "20" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "bmp_turret2" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "250" "playerDamage" "30" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "26" "rightArc" "26" "topArc" "40" "bottomArc" "10" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "cod3mg42_turret" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "heli_minigun_noai" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "10000" "explosionRadius" "10" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "damageConeAngle" "180" "script" "" "damage" "250" "playerDamage" "40" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "180" "rightArc" "180" "topArc" "70" "bottomArc" "70" "grabarc" "0" "accuracy" "1" "aiSpread" "0.2" "playerSpread" "0.2" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "hind_gatling_fire" "loopFireSoundPlayer" "hind_gatling_fire" "stopFireSound" "hind_gatling_cooldown" "stopFireSoundPlayer" "hind_gatling_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\blackhawk_flash_armada.efx" "worldFlashEffect" "fx\\muzzleflashes\\blackhawk_flash_armada.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "heli_small_arms_fire" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "250" "playerDamage" "40" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "30" "rightArc" "30" "topArc" "20" "bottomArc" "50" "grabarc" "0" "accuracy" "0.5" "aiSpread" "0.5" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "30" "maxVertTurnSpeed" "30" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "5" "yawConvergenceTime" "1" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_ak47_fire" "fireSoundPlayer" "" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "heli_spotlight" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "75" "playerDamage" "100" "minDamage" "45" "minPlayerDamage" "75" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "179" "rightArc" "179" "topArc" "179" "bottomArc" "179" "grabarc" "0" "accuracy" "1" "aiSpread" "0.5" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "4" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "hind_turret" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "75" "playerDamage" "100" "minDamage" "45" "minPlayerDamage" "75" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "25" "rightArc" "25" "topArc" "10" "bottomArc" "75" "grabarc" "0" "accuracy" "0.1" "aiSpread" "0.5" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "4" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "hind_turret_old" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "5000" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "500" "playerDamage" "250" "minDamage" "250" "minPlayerDamage" "150" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "115" "rightArc" "115" "topArc" "90" "bottomArc" "90" "grabarc" "0" "accuracy" "0.5" "aiSpread" "2" "playerSpread" "1" "fireTime" "0.05" "animHorRotateInc" "20" "minHorTurnSpeed" "5" "minVertTurnSpeed" "5" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "2" "suppressionTime" "2" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "" "dropHintString" "" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "m14_bipod_stand" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Single Shot" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayWidth" "483" "adsOverlayHeight" "480" "adsOverlayInterface" "Turret Scope" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "1000" "playerDamage" "1000" "minDamage" "1000" "minPlayerDamage" "1000" "maxDamageRange" "12000" "minDamageRange" "12000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "25" "bottomArc" "24" "grabarc" "0" "accuracy" "1" "aiSpread" "2" "playerSpread" "0" "fireTime" "0.95" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_barrett_fire_plr" "fireSoundPlayer" "" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "turret_scope_zoom" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "reticleCenter" "reticle_center_cross" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "" "killIcon" "" "hudIconRatio" "4:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "" "dropHintString" "" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "m1a1_coaxial_mg" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "250" "playerDamage" "30" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "2" "rightArc" "10" "topArc" "65" "bottomArc" "15" "grabarc" "0" "accuracy" "0.1" "aiSpread" "0.5" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "mg42_bipod_prone" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/prone" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "40" "rightArc" "40" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "mg42_bipod_stand" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "minigun_player_turret" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "10000" "explosionRadius" "10" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "damageConeAngle" "180" "script" "" "damage" "1000" "playerDamage" "40" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "75" "rightArc" "75" "topArc" "45" "bottomArc" "30" "grabarc" "0" "accuracy" "1" "aiSpread" "0.2" "playerSpread" "2.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "1" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "minigun_gatling_fire" "loopFireSoundPlayer" "minigun_gatling_fire" "stopFireSound" "minigun_gatling_cooldown" "stopFireSoundPlayer" "minigun_gatling_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\minigun_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\minigun_flash_view.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_minigun" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "rpd_bipod_crouch" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/crouch" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_rpd_turret_fire_npc" "fireSoundPlayer" "weap_rpd_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "rpd_bipod_prone" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/prone" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "40" "rightArc" "40" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_rpd_turret_fire_npc" "fireSoundPlayer" "weap_rpd_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "rpd_bipod_stand" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_rpd_turret_fire_npc" "fireSoundPlayer" "weap_rpd_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_crouch" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/crouch" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_crouch_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "duck" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/crouch" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "1500" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "saw_gunner_idle" "fireAnim" "saw_gunner_firing_mg" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_prone" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/prone" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "40" "rightArc" "40" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_prone_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/crouch" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "1500" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "40" "rightArc" "40" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "saw_gunner_idle" "fireAnim" "saw_gunner_firing_mg" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_stand" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_stand_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/crouch" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "1500" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "saw_gunner_idle" "fireAnim" "saw_gunner_firing_mg" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "t72_turret2" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "75" "playerDamage" "100" "minDamage" "45" "minPlayerDamage" "75" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "2" "rightArc" "10" "topArc" "65" "bottomArc" "15" "grabarc" "0" "accuracy" "0.1" "aiSpread" "0.5" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "4" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } }