ignore,code_post_gfx ignore,common col_map_sp,maps/killhouse.d3dbsp rawfile,maps/killhouse.gsc rawfile,maps/killhouse_code.gsc rawfile,maps/killhouse_anim.gsc rawfile,maps/killhouse_fx.gsc rawfile,maps/createfx/killhouse_fx.gsc rawfile,maps/killhouse_amb.gsc rawfile,maps/_c4.gsc rawfile,maps/createart/killhouse_art.gsc include_ps3,cinematic_killhouse xanim,bm21_passenger_idle xanim,bm21_passenger_climbout xanim,bm21_driver_idle xanim,bm21_driver_climbout xanim,bm21_guy4_climbout xanim,bm21_guy8_climbout xanim,bm21_guy_climbout_landing xanim,bm21_guy7_climbout xanim,bm21_guy6_climbout xanim,bm21_guy5_climbout xanim,bm21_guy3_climbout xanim,bm21_guy2_climbout xanim,bm21_guy1_climbout xanim,bm21_guy8_idle xanim,bm21_guy7_idle xanim,bm21_guy6_idle xanim,bm21_guy5_idle xanim,bm21_guy4_idle xanim,bm21_guy3_idle xanim,bm21_guy2_idle xanim,bm21_guy1_idle xanim,humvee_passenger_out_r xanim,humvee_passenger_out_l xanim,humvee_passenger_in_r xanim,humvee_passenger_in_l xanim,humvee_passenger_idle_r xanim,humvee_passenger_idle_l xanim,humvee_driver_climb_out xanim,humvee_driver_climb_in xanim,humvee_driver_climb_idle xanim,uaz_passenger2_enter_from_huntedrun_door xanim,uaz_rear_driver_enter_from_huntedrun_door xanim,uaz_passenger2_exit_into_run_door xanim,uaz_rear_driver_exit_into_run_door xanim,uaz_passenger_exit_into_run_door xanim,uaz_passenger_enter_from_huntedrun_door xanim,uaz_driver_exit_into_run_door xanim,uaz_driver_enter_from_huntedrun_door xanim,fastrope_fall xanim,bh_8_drop xanim,bh_8_idle xanim,bh_6_drop xanim,bh_6_idle xanim,bh_5_drop xanim,bh_5_idle xanim,bh_4_drop xanim,bh_4_idle xanim,bh_2_drop xanim,bh_2_idle xanim,bh_1_drop xanim,bh_1_idle xanim,bh_copilot_idle xanim,bh_pilot_idle xanim,killhouse_laptop_twitch xanim,killhouse_laptop_lookup xanim,killhouse_laptop_idle xanim,killhouse_sas_3_idle xanim,killhouse_sas_3 xanim,killhouse_sas_2_idle xanim,killhouse_sas_2 xanim,killhouse_sas_1_idle xanim,killhouse_sas_1 xanim,killhouse_sas_price_idle xanim,killhouse_sas_price xanim,luxurysedan_driver_idle xanim,trench_jump_out xanim,combat_jog xanim,patrol_bored_patrolwalk xanim,patrol_bored_walk_2_bored xanim,bh_rope_drop_ri xanim,bh_rope_idle_ri xanim,bh_rope_drop_le xanim,bh_rope_idle_le xanim,bus_driving_idle_backward xanim,bus_driving_idle_forward xanim,bm21_guy_climbout_truckdoor xanim,bm21_driver_climbout_door xanim,bm21_passenger_climbout_door xanim,bm21_driving_idle_backward xanim,bm21_driving_idle_forward xanim,bh_rotors xanim,bh_idle xanim,technical_driving_idle_backward xanim,technical_driving_idle_forward xanim,bh_player_drop xanim,bh_player_idle xanim,killhouse_gaz_intro weapon,sp/m203_m4 xmodel,vehicle_bm21_mobile_bed xmodel,vehicle_80s_sedan1_brn xmodel,vehicle_small_wagon_turq xmodel,vehicle_humvee_camo xmodel,vehicle_bm21_mobile_cover xmodel,vehicle_bus_destructable xmodel,vehicle_80s_sedan1_green xmodel,vehicle_80s_hatch1_red xmodel,vehicle_blackhawk fx,props/car_glass_med material,hud_arrow_right material,hud_arrow_down xmodel,rope_test_ri xmodel,rope_test xmodel,vehicle_80s_sedan1_green_destroyed xmodel,vehicle_bus_glass_fl xmodel,vehicle_bus_glass_fl_dest xmodel,vehicle_bus_glass_fr xmodel,vehicle_bus_glass_fr_dest xmodel,vehicle_bus_glass_driver xmodel,vehicle_bus_glass_driver_dest xmodel,vehicle_bus_glass_back xmodel,vehicle_bus_glass_back_dest xmodel,vehicle_bus_glass_side xmodel,vehicle_bus_glass_side_dest xmodel,vehicle_bm21_mobile_cover_dstry xmodel,vehicle_small_wagon_d_turq xmodel,vehicle_80s_sedan1_brn_destroyed xmodel,vehicle_bm21_mobile_bed_dstry xmodel,viewhands_black_kit xmodel,vehicle_small_wagon_green_destroyed xmodel,vehicle_small_wagon_green_hood xmodel,vehicle_small_wagon_green_hood_dam xmodel,vehicle_small_wagon_green_door_lf xmodel,vehicle_small_wagon_green_door_rf xmodel,vehicle_small_wagon_glass_f xmodel,vehicle_small_wagon_glass_f_dam xmodel,vehicle_small_wagon_glass_b xmodel,vehicle_small_wagon_glass_b_dam xmodel,vehicle_small_wagon_glass_lf xmodel,vehicle_small_wagon_glass_lf_dam xmodel,vehicle_small_wagon_glass_rf xmodel,vehicle_small_wagon_glass_rf_dam xmodel,vehicle_small_wagon_glass_lb xmodel,vehicle_small_wagon_glass_lb_dam xmodel,vehicle_small_wagon_glass_rb xmodel,vehicle_small_wagon_glass_rb_dam xmodel,vehicle_small_wagon_green_light_lf xmodel,vehicle_small_wagon_green_light_lf_dam xmodel,vehicle_small_wagon_green_light_rf xmodel,vehicle_small_wagon_green_light_rf_dam xmodel,vehicle_small_wagon_green_light_lb xmodel,vehicle_small_wagon_green_light_lb_dam xmodel,vehicle_small_wagon_green_light_rb xmodel,vehicle_small_wagon_green_light_rb_dam xmodel,vehicle_small_wagon_green_bumper_f xmodel,vehicle_small_wagon_green_bumper_b xmodel,vehicle_small_wagon_green_mirror_l xmodel,vehicle_small_wagon_green_mirror_r xmodel,com_tv2_d xmodel,com_tv2 xmodel,com_tv2_testpattern sound,common,killhouse,!all_sp sound,generic,killhouse,!all_sp sound,requests,killhouse,!all_sp sound,voiceovers,killhouse,!all_sp xmodel,weapon_c4_obj weapon,sp/c4 fx,fire/fire_smoke_trail_l fx,explosions/aerial_explosion fx,explosions/helicopter_explosion fx,misc/aircraft_light_cockpit_red fx,misc/aircraft_light_white_blink fx,misc/aircraft_light_wingtip_green fx,misc/aircraft_light_wingtip_red fx,props/car_glass_large fx,explosions/large_vehicle_explosion fx,fire/firelp_med_pm fx,explosions/small_vehicle_explosion fx,misc/lighthaze fx,misc/car_headlight_bm21 fx,misc/car_parkinglight_bm21 fx,misc/car_taillight_bm21 fx,weather/fog_river_200 fx,misc/insect_trail_runner fx,misc/moth_runner fx,dust/amb_dust_hangar fx,dust/light_shaft_dust_large fx,dust/light_shaft_dust_med fx,impacts/footstep_mud_dark fx,shellejects/clip_mp5 fx,shellejects/clip_saw fx,smoke/car_damage_whitesmoke fx,smoke/car_damage_blacksmoke fx,smoke/car_damage_blacksmoke_fire fx,props/car_glass_headlight fx,explosions/tv_explosion menufile,ui/scriptmenus/invert_axis.menu menufile,ui/scriptmenus/invert_axis_pc.menu material,compass_map_killhouse localize,killhouse xanim,pickup_passenger_rl_climb_out xanim,pickup_passenger_rl_idle xanim,pickup_passenger_rr_climb_out xanim,pickup_passenger_rr_idle xanim,void_loop ui_map,maps/killhouse.csv fx,impacts/pipe_water fx,misc/aircraft_light_cockpit_blue fx,misc/insects_carcass_runner fx,props/car_glass_brakelight fx,shellejects/clip_m16 rawfile,vision/killhouse_interior.vision menufile,ui/scriptmenus/select_difficulty.menu xanim,killhouse_gaz_idleA xanim,killhouse_gaz_idleB xanim,killhouse_gaz_point_side xanim,killhouse_gaz_talk_side