ignore,code_post_gfx_mp ignore,common_mp ignore,localized_code_post_gfx_mp ignore,localized_common_mp col_map_mp,maps/mp/mp_facility.d3dbsp gfx_map,maps/mp/mp_facility.d3dbsp rawfile,maps/mp/mp_facility.gsc rawfile,maps/mp/mp_facility_fx.gsc sound,common,mp_facility,!all_mp sound,generic,mp_facility,!all_mp sound,voiceovers,mp_facility,!all_mp sound,multiplayer,mp_facility,!all_mp impactfx,mp_facility material,compass_map_mp_facility xmodel,vehicle_humvee_camo_50cal_nodoors rawfile,vehicles/humvee50cal_mp rawfile,vehicles/defaultvehicle_mp xmodel,vehicle_pickup_nodoor weapon,mp/humvee_50cal_mp mptype,mptype_ally_cqb mptype,mptype_ally_support mptype,mptype_ally_grenadier mptype,mptype_ally_rifleman mptype,mptype_ally_sniper mptype,mptype_ally_engineer mptype,mptype_axis_cqb mptype,mptype_axis_support mptype,mptype_axis_grenadier mptype,mptype_axis_rifleman mptype,mptype_axis_sniper mptype,mptype_axis_engineer