iwmap 4 "000_Global" flags active "The Map" flags // entity 0 { "classname" "worldspawn" // brush 0 { physics_box { 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 12.000000 1.000000 48.000000 } } }