iwmap 4 "000_Global" flags active "The Map" flags // entity 0 { "classname" "worldspawn" // brush 0 { ( 160 32 -76 ) ( 128 32 -76 ) ( 128 -16 -76 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 -320 -8 0 0 ( 128 -16 4 ) ( 128 32 4 ) ( 160 32 4 ) ch_concrete_04 128 128 0 0 0 0 lightmap_gray 16384 16384 -320 -8 0 0 ( 128 -36 4 ) ( 160 -36 4 ) ( 160 -36 -4 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 -320 0 0 0 ( 180 -16 -44 ) ( 180 32 -44 ) ( 180 32 -52 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 8 0 0 0 ( 160 36 4 ) ( 128 36 4 ) ( 128 36 -4 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 -320 0 0 0 ( 108 32 4 ) ( 108 -16 4 ) ( 108 -16 -4 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 8 0 0 0 } // brush 1 { ( -160 32 -76 ) ( -192 32 -76 ) ( -192 -16 -76 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 -640 -8 0 0 ( -192 -16 4 ) ( -192 32 4 ) ( -160 32 4 ) ch_concrete_04 128 128 0 0 0 0 lightmap_gray 16384 16384 -640 -8 0 0 ( -192 -36 4 ) ( -160 -36 4 ) ( -160 -36 -4 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 -640 0 0 0 ( -140 -16 -44 ) ( -140 32 -44 ) ( -140 32 -52 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 8 0 0 0 ( -160 36 4 ) ( -192 36 4 ) ( -192 36 -4 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 -640 0 0 0 ( -212 32 4 ) ( -212 -16 4 ) ( -212 -16 -4 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 8 0 0 0 } // brush 2 { ( 480 32 -76 ) ( 448 32 -76 ) ( 448 -16 -76 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 -8 0 0 ( 448 -16 4 ) ( 448 32 4 ) ( 480 32 4 ) ch_concrete_04 128 128 0 0 0 0 lightmap_gray 16384 16384 0 -8 0 0 ( 448 -36 4 ) ( 480 -36 4 ) ( 480 -36 -4 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 500 -16 4 ) ( 500 32 4 ) ( 500 32 -4 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 8 0 0 0 ( 480 36 4 ) ( 448 36 4 ) ( 448 36 -4 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 428 32 -44 ) ( 428 -16 -44 ) ( 428 -16 -52 ) ch_plasterwall_long 128 64 0 -8 0 0 lightmap_gray 16384 16384 8 0 0 0 } } // entity 1 { "origin" "464.0 0.0 4.0" "model" "prefabs/aftermath/misc/aftermath_power_tower.map" "classname" "misc_prefab" } // entity 2 { "origin" "144.0 0.0 4.0" "model" "prefabs/aftermath/misc/aftermath_power_tower.map" "classname" "misc_prefab" } // entity 3 { "origin" "-176.0 0.0 4.0" "model" "prefabs/aftermath/misc/aftermath_power_tower.map" "classname" "misc_prefab" } // entity 4 { "angles" "2.98656e-014 90 -90" "origin" "144.0 0.0 388.0" "model" "aftermath_power_stationthing3" "classname" "misc_model" } // entity 5 { "angles" "2.50448e-006 90 90" "origin" "144.0 0.0 388.0" "model" "aftermath_power_stationthing3" "classname" "misc_model" } // entity 6 { "angles" "2.98656e-014 90 -90" "origin" "-176.0 0.0 388.0" "model" "aftermath_power_stationthing3" "classname" "misc_model" } // entity 7 { "angles" "2.50448e-006 90 90" "origin" "-176.0 0.0 388.0" "model" "aftermath_power_stationthing3" "classname" "misc_model" } // entity 8 { "angles" "2.98656e-014 90 -90" "origin" "464.0 0.0 388.0" "model" "aftermath_power_stationthing3" "classname" "misc_model" } // entity 9 { "angles" "2.50448e-006 90 90" "origin" "464.0 0.0 388.0" "model" "aftermath_power_stationthing3" "classname" "misc_model" }