iwmap 4 "000_Global" flags active "The Map" flags // entity 0 { "classname" "worldspawn" // brush 0 { ( -4 27 -5 ) ( -4 -27.5 -5 ) ( 30 -27.5 -11 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 27 27 -2 ) ( 27 -27.5 -2 ) ( -4 -27.5 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -4 -27.5 0 ) ( 30 -27.5 0 ) ( 30 -27.5 -11 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 27 -27.5 -2 ) ( 27 27 -2 ) ( 30 27 -11 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 30 27 0 ) ( -4 27 0 ) ( -4 27 -11 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -4 -27.5 -5 ) ( -4 27 -5 ) ( -4 27 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } }