{ "viewmodel_m16" ( "xmodel.gdf" ) { "type" "animated" "filename" "viewmodels\\modern_weapons\\viewmodel_m16.XMODEL_EXPORT" "highLodDist" "0" "forceMediumLodRigid" "0" "mediumLod" "" "mediumLodDist" "0" "forceLowLodRigid" "0" "lowLod" "" "lowLodDist" "0" "forceLowestLodRigid" "0" "lowestLod" "" "lowestLodDist" "0" "groundLit" "0" "noRadialNormals" "0" "radialOriginX" "0" "radialOriginY" "0" "radialOriginZ" "0" "allowHidingAllParts" "0" "collisionLOD" "None" "hitBoxModel" "" "skinOverride" "" "boneControllers" "" "boneStabilizers" "" "physicsPreset" "" } }