ignore,code_post_gfx ignore,common col_map_sp,maps/village_defend.d3dbsp rawfile,maps/village_defend.gsc rawfile,maps/village_defend_code.gsc fx,explosions/large_vehicle_explosion rawfile,maps/village_defend_fx.gsc rawfile,maps/createfx/village_defend_fx.gsc rawfile,maps/village_defend_anim.gsc rawfile,maps/village_defend_amb.gsc rawfile,maps/createart/village_defend_art.gsc rawfile,maps/_c4.gsc include,common_javelin xanim,fastrope_fall xanim,mi17_8_drop xanim,mi17_8_idle xanim,mi17_7_drop xanim,mi17_7_idle xanim,mi17_6_drop xanim,mi17_6_idle xanim,mi17_5_drop xanim,mi17_5_idle xanim,mi17_4_drop xanim,mi17_4_idle xanim,mi17_3_drop xanim,mi17_3_idle xanim,mi17_2_drop xanim,mi17_2_idle xanim,mi17_1_drop xanim,seaknight_pilot_twitch xanim,seaknight_copilot_twitch xanim,seaknight_copilot_idle xanim,seaknight_pilot_idle xanim,ch46_unload_4_idle xanim,ch46_unload_3_idle xanim,ch46_unload_2_idle xanim,ch46_unload_1_idle xanim,ch46_load_4 xanim,ch46_unload_4 xanim,ch46_load_3 xanim,ch46_unload_3 xanim,ch46_load_2 xanim,ch46_unload_2 xanim,ch46_load_1 xanim,ch46_unload_1 xanim,trench_jump_out xanim,patrol_bored_patrolwalk xanim,patrol_bored_react_walkstop xanim,helicopter_pilot2_twitch_radio xanim,helicopter_pilot2_twitch_clickpannel xanim,helicopter_pilot1_twitch_lookoutside xanim,helicopter_pilot1_twitch_clickpannel xanim,mi17_rope_drop_ri xanim,mi17_rope_idle_ri xanim,mi17_rope_drop_le xanim,mi17_rope_idle_le xanim,ch46_doors_close xanim,ch46_doors_open xanim,sniper_escape_ch46_rotors xanim,abrams_movement_backwards xanim,mi17_heli_rotors rawfile,animtrees/script_model.atr xanim,minigun_spin_start xanim,minigun_spin_idle xanim,airlift_player_putdown xmodel,cod3mg42 xmodel,vehicle_t72_tank_woodland weapon,sp/t72_turret xmodel,weapon_minigun xmodel,vehicle_mi17_woodland_fly_cheap xmodel,vehicle_ch46e weapon,sp/gp25 weapon,sp/m203_m4 xmodel,projectile_cbu97_clusterbomb xmodel,vehicle_av8b_harrier_jet weapon,sp/c4 weapon,sp/airstrike_support material,hud_arrow_down material,hud_temperature_gauge xmodel,vehicle_t72_tank_d_woodland_body rawfile,shock/tankblast.shock xmodel,vehicle_t72_tank_pkt_coaxial_mg weapon,sp/t72_turret2 xmodel,rope_test_ri xmodel,rope_test xmodel,viewhands_player_sas_woodland weapon,sp/m14_scoped_woodland weapon,sp/claymore xmodel,viewhands_sas_woodland xmodel,vehicle_80s_sedan1_glass_f xmodel,vehicle_80s_sedan1_glass_f_dam xmodel,vehicle_80s_sedan1_glass_b xmodel,vehicle_80s_sedan1_glass_b_dam xmodel,vehicle_80s_sedan1_glass_lf xmodel,vehicle_80s_sedan1_glass_lf_dam xmodel,vehicle_80s_sedan1_glass_rf xmodel,vehicle_80s_sedan1_glass_rf_dam xmodel,vehicle_80s_sedan1_glass_lb xmodel,vehicle_80s_sedan1_glass_lb_dam xmodel,vehicle_80s_sedan1_glass_rb xmodel,vehicle_80s_sedan1_glass_rb_dam xmodel,com_tv2_d xmodel,com_tv1_testpattern xmodel,com_tv2_testpattern weapon,sp/rpg_player sound,common,village_defend,!all_sp sound,generic,village_defend,!all_sp sound,requests,village_defend,!all_sp sound,ru_battlechatter,village_defend,all_sp sound,uk_battlechatter,village_defend,all_sp sound,voiceovers,village_defend,!all_sp fx,explosions/vehicle_explosion_t72 fx,fire/firelp_large_pm fx,fire/fire_smoke_trail_l fx,explosions/aerial_explosion fx,explosions/helicopter_explosion_mi17_woodland_low fx,impacts/footstep_mud_dark fx,treadfx/tread_dust_village_defend fx,treadfx/seaknight_water fx,treadfx/heli_dust_village_defend fx,misc/aircraft_light_cockpit_red fx,misc/aircraft_light_white_blink fx,misc/aircraft_light_wingtip_green fx,misc/aircraft_light_wingtip_red fx,impacts/barrel_leak fx,explosions/clusterbomb fx,explosions/artilleryexp_dirt_brown fx,explosions/wall_explosion_pm_a fx,fire/jet_afterburner fx,smoke/jet_contrail fx,smoke/smoke_grenade_low fx,explosions/powertower_explosion fx,smoke/village_smolder fx,smoke/village_smolder_alt fx,fire/firelp_small_dl fx,misc/insect_trail_runner fx,misc/moth_runner fx,misc/insects_carcass_runner fx,misc/insects_carcass_runner_far fx,misc/lava fx,misc/lava_a fx,misc/lava_b fx,misc/lava_c fx,misc/lava_d fx,fire/firelp_small_dl_h fx,misc/village_def_vl_sml fx,misc/village_def_vl_sml_a fx,misc/village_vl_sml fx,misc/village_vl_int fx,misc/village_vl_int_a fx,misc/village_vl_lrg fx,weather/village_cloud_far fx,smoke/icbm_dust_int fx,misc/village_bounce fx,misc/hawks fx,misc/leaves_runner_pine fx,misc/birds_village_runner fx,misc/birds_village_runner_far fx,distortion/sewer_stream_village fx,distortion/sewer_stream_village_far fx,explosions/belltower_explosion fx,misc/tracer_incoming fx,misc/ui_flagbase_gold fx,distortion/abrams_exhaust fx,distortion/armored_car_overheat fx,shellejects/clip_ak47 fx,shellejects/clip_saw fx,shellejects/clip_g36 fx,shellejects/clip_ak74u fx,shellejects/clip_dragunov fx,shellejects/clip_mp5 fx,smoke/car_damage_whitesmoke fx,smoke/car_damage_blacksmoke fx,smoke/car_damage_blacksmoke_fire fx,explosions/small_vehicle_explosion fx,props/car_glass_large fx,props/car_glass_headlight fx,misc/lighthaze_bog_a fx,explosions/tv_explosion fx,explosions/artilleryexp_dirt_brown_low fx,explosions/grenadeexp_mud_1 fx,explosions/grenadeexp_fuel fx,misc/ui_pickup_available fx,misc/ui_pickup_unavailable fx,impacts/pipe_water material,compass_map_village_defend localize,village_defend xanim,abrams_movement xanim,active_patrolwalk_turn_180 xanim,bm21_guy1_climbout xanim,bm21_guy2_climbout xanim,bm21_guy3_climbout xanim,bm21_guy5_climbout xanim,bm21_guy6_climbout xanim,bm21_guy7_climbout xanim,bm21_guy_climbout_landing xanim,helicopter_pilot1_idle xanim,helicopter_pilot1_twitch_lookback xanim,helicopter_pilot2_idle xanim,helicopter_pilot2_twitch_lookoutside xanim,mi17_1_idle xanim,mi17_copilot_idle xanim,mi17_heli_idle xanim,mi17_pilot_idle xanim,minigun_spin_loop xanim,seaknight_copilot_switches xanim,seaknight_pilot_switches xanim,void_loop xmodel,com_barrel_piece xmodel,com_barrel_piece2 xmodel,weapon_rpd_mg_setup ui_map,maps/village_defend.csv fx,impacts/barrel_drain fx,misc/aircraft_light_cockpit_blue fx,misc/aircraft_light_red_blink fx,misc/lava_ash_runner fx,props/barrel_fire_top fx,props/barrel_ignite fx,props/barrelexp fx,props/car_glass_brakelight fx,shellejects/clip_m16 rawfile,maps/_stealth_anims.gsc rawfile,rumble/minigun_rumble rawfile,maps/_seaknight_village_defend.gsc xanim,village_player_getin xmodel,vehicle_80s_sedan1_silv_hood xmodel,vehicle_80s_sedan1_silv_hood_dam xmodel,vehicle_80s_sedan1_silv_trunk xmodel,vehicle_80s_sedan1_silv_trunk_dam xmodel,vehicle_80s_sedan1_silv_door_lf xmodel,vehicle_80s_sedan1_silv_door_lb xmodel,vehicle_80s_sedan1_silv_door_rf xmodel,vehicle_80s_sedan1_silv_door_rb xmodel,vehicle_80s_sedan1_silv_light_lf xmodel,vehicle_80s_sedan1_silv_light_lf_dam xmodel,vehicle_80s_sedan1_silv_light_rf xmodel,vehicle_80s_sedan1_silv_light_rf_dam xmodel,vehicle_80s_sedan1_silv_light_lb xmodel,vehicle_80s_sedan1_silv_light_lb_dam xmodel,vehicle_80s_sedan1_silv_light_rb xmodel,vehicle_80s_sedan1_silv_light_rb_dam xmodel,vehicle_80s_sedan1_silv_bumper_f xmodel,vehicle_80s_sedan1_silv_bumper_b xmodel,vehicle_80s_sedan1_silv_mirror_l xmodel,vehicle_80s_sedan1_silv_mirror_r xmodel,vehicle_80s_sedan1_brn_destroyed xmodel,vehicle_80s_sedan1_brn_hood xmodel,vehicle_80s_sedan1_brn_hood_dam xmodel,vehicle_80s_sedan1_brn_trunk xmodel,vehicle_80s_sedan1_brn_trunk_dam xmodel,vehicle_80s_sedan1_brn_door_lf xmodel,vehicle_80s_sedan1_brn_door_lb xmodel,vehicle_80s_sedan1_brn_door_rf xmodel,vehicle_80s_sedan1_brn_door_rb xmodel,vehicle_80s_sedan1_brn_light_lf xmodel,vehicle_80s_sedan1_brn_light_lf_dam xmodel,vehicle_80s_sedan1_brn_light_rf xmodel,vehicle_80s_sedan1_brn_light_rf_dam xmodel,vehicle_80s_sedan1_brn_light_lb xmodel,vehicle_80s_sedan1_brn_light_lb_dam xmodel,vehicle_80s_sedan1_brn_light_rb xmodel,vehicle_80s_sedan1_brn_light_rb_dam xmodel,vehicle_80s_sedan1_brn_bumper_f xmodel,vehicle_80s_sedan1_brn_bumper_b xmodel,vehicle_80s_sedan1_brn_mirror_l xmodel,vehicle_80s_sedan1_brn_mirror_r