ignore,code_post_gfx ignore,common col_map_sp,maps/sniperescape_intro.d3dbsp sound,common,sniperescape,!all_sp sound,generic,sniperescape,!all_sp sound,voiceovers,sniperescape,!all_sp sound,requests,sniperescape,!all_sp weapon,sp/dragunov xmodel,weapon_dragunov weapon,sp/ak47 xmodel,weapon_ak47 weapon,sp/beretta xmodel,weapon_beretta weapon,sp/winchester1200 xmodel,weapon_winchest1200 weapon,sp/rpg xmodel,weapon_rpg7 weapon,sp/usp rawfile,maps/sniperescape_intro.gsc rawfile,character/character_sp_zakhaev_onearm.gsc rawfile,animscripts/dog_init.gsc xmodel,temp xanim,uaz_passenger_idle_drive xanim,uaz_passenger_exit_into_run xanim,uaz_passenger_enter_from_huntedrun xanim,uaz_driver_idle_drive xanim,uaz_driver_exit_into_run xanim,uaz_driver_enter_from_huntedrun xanim,uaz_driving_idle_backward xanim,uaz_driving_idle_forward xanim,uaz_passenger_exit_into_run_door xanim,uaz_passenger_enter_from_huntedrun_door xanim,uaz_driver_exit_into_run_door xanim,uaz_driver_enter_from_huntedrun_door xmodel,vehicle_uaz_hardtop_dsr xmodel,vehicle_uaz_door_LF xmodel,vehicle_uaz_door_RF xmodel,vehicle_uaz_door_LB xmodel,vehicle_uaz_door_RB xmodel,vehicle_uaz_glass_F xmodel,vehicle_uaz_glass_F_dam xmodel,vehicle_uaz_glass_B xmodel,vehicle_uaz_glass_B_dam xmodel,vehicle_uaz_glass_LF xmodel,vehicle_uaz_glass_LF_dam xmodel,vehicle_uaz_glass_RF xmodel,vehicle_uaz_glass_RF_dam xmodel,vehicle_uaz_glass_LB xmodel,vehicle_uaz_glass_LB_dam xmodel,vehicle_uaz_glass_RB xmodel,vehicle_uaz_glass_RB_dam xmodel,vehicle_uaz_glass_LB2 xmodel,vehicle_uaz_glass_LB2_dam xmodel,vehicle_uaz_glass_RB2 xmodel,vehicle_uaz_glass_RB2_dam xmodel,vehicle_uaz_wheel_LF xmodel,vehicle_uaz_wheel_RF xmodel,vehicle_uaz_light_LF xmodel,vehicle_uaz_light_LF_dam xmodel,vehicle_uaz_light_RF xmodel,vehicle_uaz_light_RF_dam xmodel,vehicle_uaz_mirror_L xmodel,vehicle_uaz_mirror_R xmodel,temp weapon,sp/mp5 xmodel,viewmodel_base_viewhands xmodel,vehicle_bus_glass_fl xmodel,vehicle_bus_glass_fl_dest xmodel,vehicle_bus_glass_fr xmodel,vehicle_bus_glass_fr_dest xmodel,vehicle_bus_glass_driver xmodel,vehicle_bus_glass_driver_dest xmodel,vehicle_bus_glass_back xmodel,vehicle_bus_glass_back_dest xmodel,vehicle_bus_glass_side xmodel,vehicle_bus_glass_side_dest xmodel,vehicle_80s_hatch1_red_destroyed xmodel,vehicle_80s_hatch1_red_hood xmodel,vehicle_80s_hatch1_red_hood_dam xmodel,vehicle_80s_hatch1_red_wheel_LF xmodel,vehicle_80s_hatch1_red_door_LF xmodel,vehicle_80s_hatch1_red_door_RF xmodel,vehicle_80s_hatch1_glass_F xmodel,vehicle_80s_hatch1_glass_F_dam xmodel,vehicle_80s_hatch1_glass_B xmodel,vehicle_80s_hatch1_glass_B_dam xmodel,vehicle_80s_hatch1_glass_LF xmodel,vehicle_80s_hatch1_glass_LF_dam xmodel,vehicle_80s_hatch1_glass_RF xmodel,vehicle_80s_hatch1_glass_RF_dam xmodel,vehicle_80s_hatch1_glass_LB xmodel,vehicle_80s_hatch1_glass_LB_dam xmodel,vehicle_80s_hatch1_glass_RB xmodel,vehicle_80s_hatch1_glass_RB_dam xmodel,vehicle_80s_hatch1_red_light_LF xmodel,vehicle_80s_hatch1_red_light_LF_dam xmodel,vehicle_80s_hatch1_red_light_RF xmodel,vehicle_80s_hatch1_red_light_RF_dam xmodel,vehicle_80s_hatch1_red_light_LB xmodel,vehicle_80s_hatch1_red_light_LB_dam xmodel,vehicle_80s_hatch1_red_light_RB xmodel,vehicle_80s_hatch1_red_light_RB_dam xmodel,vehicle_80s_hatch1_red_bumper_F xmodel,vehicle_80s_hatch1_red_bumper_B xmodel,vehicle_80s_hatch1_red_mirror_L xmodel,vehicle_80s_hatch1_red_mirror_R xmodel,vehicle_80s_wagon1_yel_destroyed xmodel,vehicle_80s_wagon1_yel_hood xmodel,vehicle_80s_wagon1_yel_hood_dam xmodel,vehicle_80s_wagon1_yel_wheel_LF xmodel,vehicle_80s_wagon1_yel_door_LF xmodel,vehicle_80s_wagon1_yel_door_LB xmodel,vehicle_80s_wagon1_yel_door_RF xmodel,vehicle_80s_wagon1_yel_door_RB xmodel,vehicle_80s_wagon1_glass_F xmodel,vehicle_80s_wagon1_glass_F_dam xmodel,vehicle_80s_wagon1_glass_B xmodel,vehicle_80s_wagon1_glass_B_dam xmodel,vehicle_80s_wagon1_glass_LF xmodel,vehicle_80s_wagon1_glass_LF_dam xmodel,vehicle_80s_wagon1_glass_RF xmodel,vehicle_80s_wagon1_glass_RF_dam xmodel,vehicle_80s_wagon1_glass_LB xmodel,vehicle_80s_wagon1_glass_LB_dam xmodel,vehicle_80s_wagon1_glass_RB xmodel,vehicle_80s_wagon1_glass_RB_dam xmodel,vehicle_80s_wagon1_glass_LB2 xmodel,vehicle_80s_wagon1_glass_LB2_dam xmodel,vehicle_80s_wagon1_glass_RB2 xmodel,vehicle_80s_wagon1_glass_RB2_dam xmodel,vehicle_80s_wagon1_yel_light_LF xmodel,vehicle_80s_wagon1_yel_light_LF_dam xmodel,vehicle_80s_wagon1_yel_light_RF xmodel,vehicle_80s_wagon1_yel_light_RF_dam xmodel,vehicle_80s_wagon1_yel_light_LB xmodel,vehicle_80s_wagon1_yel_light_LB_dam xmodel,vehicle_80s_wagon1_yel_light_RB xmodel,vehicle_80s_wagon1_yel_light_RB_dam xmodel,vehicle_80s_wagon1_yel_bumper_F xmodel,vehicle_80s_wagon1_yel_bumper_B xmodel,vehicle_80s_wagon1_yel_mirror_L xmodel,vehicle_80s_wagon1_yel_mirror_R rawfile,maps/createfx/sniperescape_audio.gsc rawfile,maps/sniperescape_fx.gsc rawfile,maps/createfx/sniperescape_fx.gsc rawfile,maps/sniperescape_amb.gsc xanim,sniper_escape_spotter_wave xanim,sniper_escape_spotter_idle xanim,sniper_escape_spotter_exit xmodel,vehicle_uaz_hardtop_destructible xmodel,weapon_binocular fx,misc/bird_pm fx,misc/bird_takeoff_pm fx,impacts/sniper_escape_blood fx,treadfx/tread_burnout_default fx,smoke/smoke_geotrail_barret fx,smoke/smoke_geotrail_rocket fx,misc/wind_controlled_leaves fx,impacts/deathfx_bloodpool fx,misc/gilli_leaves fx,weather/snow_wind fx,smoke/ground_smoke_launch_a fx,fire/firelp_med_pm fx,smoke/village_smolder_slow fx,smoke/village_smolder_hall fx,fire/firelp_small_streak_pm_v fx,fire/firelp_small_streak_pm_h fx,fire/fire_wall_50 fx,misc/lava fx,misc/lava_large fx,misc/lava_a fx,misc/lava_a_large fx,misc/lava_b fx,misc/lava_c fx,misc/lava_d fx,misc/lava_ash_runner fx,explosions/aerial_explosion fx,explosions/window_explosion fx,fire/window_fire_large fx,dust/dust_ceiling_ash_large fx,dust/dust_ceiling_ash_large_stairwell fx,dust/light_shaft_dust_med fx,dust/light_shaft_dust_large fx,dust/room_dust_200 fx,explosions/helicopter_explosion fx,explosions/aerial_explosion_large fx,explosions/exp_pack_hallway fx,muzzleflashes/cobra_rocket_flash_wv fx,fire/fire_smoke_trail_l fx,explosions/brick_chunk fx,explosions/sparks_b fx,explosions/sparks_e fx,misc/rotor_smash fx,explosions/heli_dirt fx,impacts/footstep_dust_dark fx,impacts/footstep_mud_dark fx,impacts/footstep_snow fx,treadfx/tread_road_sniperescape fx,treadfx/tread_dust_sniperescape fx,treadfx/heli_dust_ambush fx,treadfx/heli_snow_default fx,smoke/car_damage_whitesmoke fx,smoke/car_damage_blacksmoke fx,smoke/car_damage_blacksmoke_fire fx,explosions/small_vehicle_explosion fx,props/car_glass_large fx,props/car_glass_med fx,props/car_glass_headlight fx,props/car_glass_brakelight fx,fire/firelp_barrel_pm rawfile,maps/sniperescape_intro_fx.gsc rawfile,maps/sniperescape_intro_createfx.gsc fx,fire/cigar_glow_far fx,fire/cigar_glow_puff fx,smoke/cigarsmoke_puff_far fx,smoke/cigarsmoke_exhale_far rawfile,maps/createart/sniperescape_art.gsc weapon,sp/m14_bipod_stand xmodel,weapon_m82_mg_setup